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1. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
This nice article by Talvorian Dex, on Target Caller's blog, about the change got linked to in /r/eve an hour ago, so I thought it should be linked here for CCP to take notice of.
- by kyoukoku - at 2015.06.16 02:47:35
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2. Sticky:[AEGIS] Fleet Warp Changes - in Player Features and Ideas Discussion [original thread]
CCP Larrikin wrote: [UPDATE 2015-06-12] Q: CCP, this unduly effects people who live in wormholes! A: Yes, and we're not happy about that. We have some systems and ideas we're working on to mitigate these effects. However we're not ready to an...
- by kyoukoku - at 2015.06.12 20:30:21
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3. Improving Jump Clones by Name - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: Now, some room for improvement on the current system is to save the jump clone names when you jump in and out of the clones. ^^^This!!!!^^^^ I filed a bug report about this: Quote: Description If you set the names of...
- by kyoukoku - at 2015.05.31 07:59:57
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4. An old lost exodus feature.. comet mining - in Player Features and Ideas Discussion [original thread]
+9001 to GêP & ------------------------------------------> I've always been a bit miffed at the fact that there are no comets in New Eden. There's nothing in the "Lore" that has attempted to explain away the absence as far as I've seen. ...
- by kyoukoku - at 2015.05.27 01:32:51
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5. Showboating - in Player Features and Ideas Discussion [original thread]
HELLBOUNDMAN wrote: Ok, so this is an idea that adds NOTHING to the game, other than providing players with entertaining ship maneuvers (that have no effect on the game), but would be an excitement/taunting/rejoicing function. Bear in mind, it...
- by kyoukoku - at 2015.05.27 00:10:51
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6. Purgatorio: The Concept of an Isolated "New Player Experience&q... - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: Ohh Yeah wrote: I hope that spitting them out in a random 0.0 system accomplishes the "unknowingly dangerous" task considering that most null-sec exits are usually camped. It's likely that they will die this way. However, b...
- by kyoukoku - at 2015.05.26 23:48:57
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7. Let Drifters Solve AFK Cloaking - in Player Features and Ideas Discussion [original thread]
http://i.imgur.com/JcK8Fxc.gif
- by kyoukoku - at 2015.05.13 03:41:52
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8. Update Request: Captains Quarters [WiS] - in Player Features and Ideas Discussion [original thread]
Lyra Gerie wrote: Basically DUST/Legion = WIS . W o P ( W alking o n P lanet) FTFY
- by kyoukoku - at 2015.05.13 03:37:10
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9. More overview tabs - in Player Features and Ideas Discussion [original thread]
I just posted in a similar thread : kyoukoku wrote: Ugh I just wanted to add another couple of tabs to my overview (I'm already using the SaraShawa pack with my own modifications) and forgot that we're currently restricted to 5 tabs at mos...
- by kyoukoku - at 2015.05.11 02:19:36
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10. GENIUS RIGHT? Overview hotkeys!!!!! - in Player Features and Ideas Discussion [original thread]
Ugh I just wanted to add another couple of tabs to my overview (I'm already using the SaraShawa pack with my own modifications) and forgot that we're currently restricted to 5 tabs at most, so I fully support this idea. CCP gib moar tabs naow (or...
- by kyoukoku - at 2015.05.11 02:12:49
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11. Battle-Recorder & Battle-Player + Eve O's in-game fight record tool - in Player Features and Ideas Discussion [original thread]
bump, can't believe it's been a year since I last came across this and still no input from CCP! Come on folks what do you think? Please! The first rule of local is you don't talk in local
- by kyoukoku - at 2009.07.29 12:42:00
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12. Cut down on modal dialogs! - in Player Features and Ideas Discussion [original thread]
/signage
- by kyoukoku - at 2008.07.23 19:52:00
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13. Removable implants and money sinks - a possible solution. - in Player Features and Ideas Discussion [original thread]
free bumpage
- by kyoukoku - at 2008.07.23 19:49:00
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14. Ice Harvester's laser colour - in Player Features and Ideas Discussion [original thread]
Edited by: kyoukoku on 15/07/2008 12:27:09 /signage. EDIT: although on second thought it's possible that the reason the laser is now yellow is because blue light is the least absorbed of all visible wavelengths of light. I don't think it shou...
- by kyoukoku - at 2008.07.15 12:24:00
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15. More overview tabs please - in Player Features and Ideas Discussion [original thread]
nobody else Ninja Salvaging ain't stealing from desusig.crumplecorn.com
- by kyoukoku - at 2008.07.14 15:19:00
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16. Game access for the blind - in Player Features and Ideas Discussion [original thread]
Originally by: Ashan Sul Edited by: Ashan Sul on 19/06/2008 18:25:16 Originally by: Zirconium Blade Edited by: Zirconium Blade on 19/06/2008 17:12:55 Obviously CCP needs to build a pod for the lady to interface with so she ...
- by kyoukoku - at 2008.07.14 12:14:00
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17. Also Known As - in Player Features and Ideas Discussion [original thread]
I'm all in for being able to change my char's name. As much as I use it for everything else I do online, I'd really, really like to use something a little more in keeping with the theme of the game. of course all name changes should be trackable ...
- by kyoukoku - at 2008.07.14 09:55:00
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18. Station "Window" idea - in Player Features and Ideas Discussion [original thread]
IIRC something like this is intended to be part of the Ambulation expansion, but yeah it'd be nice. Ninja Salvaging ain't stealing from desusig.crumplecorn.com
- by kyoukoku - at 2008.07.11 16:17:00
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19. Battle-Recorder & Battle-Player + Eve O's in-game fight record tool - in Player Features and Ideas Discussion [original thread]
/signage the ship tracking could work something along the likes of how GPS tracks work, basically just recording the coordinates, velocity etc of each ship along with whatever weapons were in effect and who got hit by what weapon etc. This info ...
- by kyoukoku - at 2008.07.11 16:15:00
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20. Decentralize the Eve server - in Player Features and Ideas Discussion [original thread]
Originally by: Noa Fuyu someone may have posted it, but im feeling lazy so I didnt read it. Solution to less lag = Move to Iceland. No actually move to London for fastest connection. For me at any rate it is just two router hops from...
- by kyoukoku - at 2008.07.11 15:28:00
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