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1. Network Issues - in EVE General Discussion [original thread]
you idiots..they've announced there's a problem. What game doesn't have a server issue from time to time? But no lets all add to the server load more by going and spamming the forums a thousand times saying "HEy you announced this problem already....
- by muffminer - at 2008.10.28 18:44:00
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2. Live Dev Blog on Speed Balancing - Wednesday 8th October - in EVE Information Portal [original thread]
To those saying that "Hacs were useful before nano"....hacs were useful w/ a tank setup before tier 2 BC's came into the game that outtank, outdps - outright outperform these ships in every way but omgoat..speed. Yet the tier 2 bc's are less expen...
- by muffminer - at 2008.10.24 01:18:00
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3. Announcing Our Newest Expansion... Quantum Rise - in EVE Information Portal [original thread]
Originally by: Persephone001 Top marks, CCP. Thanks. Keep in mind that the speed balancing affects more than just ridiculously fast Minmatar ships (seriously, there's no reason that a HAC should be able to out run an interceptor). It also...
- by muffminer - at 2008.10.22 10:50:00
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4. Live Dev Blog on Speed Balancing - Wednesday 8th October - in EVE Information Portal [original thread]
wow im not even going to quote it..someone again said something about interceptors going slower than cruisers...*sigh*. To give you guys a CLUE..my toon w/ the "I-win" button. 20 million skill points and does not even have the battleship book in ...
- by muffminer - at 2008.10.13 19:19:00
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5. Live Dev Blog on Speed Balancing - Wednesday 8th October - in EVE Information Portal [original thread]
Edited by: muffminer on 13/10/2008 19:53:36 Edited by: muffminer on 13/10/2008 19:45:43 Edited by: muffminer on 13/10/2008 19:27:47 wow im not even going to quote it..someone again said something about interceptors going slower than cr...
- by muffminer - at 2008.10.13 19:19:00
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6. Live Dev Blog on Speed Balancing - Wednesday 8th October - in EVE Information Portal [original thread]
Edited by: muffminer on 10/10/2008 08:00:17 Originally by: Kerfira Edited by: Kerfira on 10/10/2008 07:46:03 Originally by: muffminer Victory by forfeit. You don't understand the difference between 'winning' and 'not los...
- by muffminer - at 2008.10.10 07:58:00
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7. Live Dev Blog on Speed Balancing - Wednesday 8th October - in EVE Information Portal [original thread]
Edited by: muffminer on 10/10/2008 00:32:58 Edited by: muffminer on 10/10/2008 00:20:48 Really CCP in a plea for you to come to some kind of realization of what your plans are going to do to many pilots in the game, a majority of which can...
- by muffminer - at 2008.10.10 00:07:00
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8. Live Dev Blog on Speed Balancing - Wednesday 8th October - in EVE Information Portal [original thread]
Originally by: Black Necris Dear Lusian: Just when i was thinking ppl coulnt be any more imbecil whiners i found you. Your arguments perfectly embody the arguments of all those nanobiotches who can play sh8t and want to justify they ner...
- by muffminer - at 2008.10.09 19:45:00
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9. Live Dev Blog on Speed Balancing - Wednesday 8th October - in EVE Information Portal [original thread]
Originally by: SeerinDarkness im not against ships going fast, that are supposed to go fast, however it should Not be able to constantly flat outrun everything else , we have cruiser class ships outrunning interceptors, this should not be ...
- by muffminer - at 2008.10.09 06:26:00
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10. Live Dev Blog on Speed Balancing - Wednesday 8th October - in EVE Information Portal [original thread]
- general game facts A properly fitted Vagabond can NOT perma run it's MWD by any means. It can also be reduced to slower than a carrier by minmitar recons or a pair of interceptors that can orbit it so fast that they dodge his turrets (we dont ...
- by muffminer - at 2008.10.09 04:50:00
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11. Live Dev Blog on Speed Balancing - Wednesday 8th October - in EVE Information Portal [original thread]
What I would ike to know ccp is with YET ANOTHER PATCH CHANGING THE ORIGINAL DESIGN...is what do you plan to do to reimburse me for the months upon month's i've dedicated to making ships like the sabre, vaga, and other ships go extremely fast. I f...
- by muffminer - at 2008.10.08 18:56:00
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12. wtf ccp STOP Breaking stuff. - in Issues, Workarounds & Localization [original thread]
Ok..there was a point in time i remember 600+ people being in system about 300 on different sides of an engagement...and only getting 1 fps but STILL being able to at least give commands and watch my ship respond to them. Now you have done STUPID...
- by muffminer - at 2008.04.08 02:29:00
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13. Concord loves ore thieves? What? - in Issues, Workarounds & Localization [original thread]
explains a lot. I don't know. Only time i ever remember reading a message stating length of time you can be shot for stealing = along time ago. If it's somewhere else in the players guide sorry i missed it. And i will admit i was screwed and had ...
- by muffminer - at 2008.03.20 22:28:00
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14. Concord loves ore thieves? What? - in Issues, Workarounds & Localization [original thread]
Edited by: muffminer on 20/03/2008 18:39:47 What Happens when you Steal When a player take something from a container/wreck that does not belong to him or her, as when you do not have the implicit right to take things from others, you will be ...
- by muffminer - at 2008.03.20 18:39:00
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15. CCP: get your act together - in Issues, Workarounds & Localization [original thread]
http://oldforums.eveonline.com/?a=topic&threadID=725467&page=1#1 ^^^ Post i made a few days ago that basically sums it all up imo...and furhtermore lets not point all the fingers at ccp. Half of the people asking for changes of these sorts have...
- by muffminer - at 2008.03.16 03:08:00
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16. for the ones with /end /LUA:OFF - restore your settings & resolutions - in Issues, Workarounds & Localization [original thread]
I ran 2 accounts on the same pc using /end /LUA:OFF for the 2nd account...seemed to do nothing but completely eradicate my settings post-patch and also make everybody in local apear neutral (on my real charactor). I read in the patchnotes somethin...
- by muffminer - at 2008.03.14 10:40:00
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17. CCP More Hotfixes/Less Update Rollouts - in Issues, Workarounds & Localization [original thread]
Witness.
- by muffminer - at 2008.03.14 09:09:00
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18. how bout a patch for stability and some hardware upgrades? - in Issues, Workarounds & Localization [original thread]
CCP you guys are trying so hard to rush these patches and give us new things and you have done nothing to solve problems that have existed for years now in the game like the server being unable to handle its incresing population. It just took me 2...
- by muffminer - at 2008.03.14 08:37:00
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19. Less nerfs more focus on stability. - in Player Features and Ideas Discussion [original thread]
i just figured i'd explain what brought this post on. I don't post from my main charactor because I am not representing my alliance or my corperation. I am representing myself..and even though most of my corp mates would see it the way i do i do n...
- by muffminer - at 2008.03.05 05:43:00
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20. Less nerfs more focus on stability. - in Player Features and Ideas Discussion [original thread]
People complain about balance..how about before we change anymore ships that people have based their charactor's creation upon we focus on less traffic advisories..less getting stuck in jita..less random crashes and less titans escaping death over...
- by muffminer - at 2008.03.05 04:13:00
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