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1. I hate myself: A discussion on EVE, Combat, Gangs, and Balance - in Ships and Modules [original thread]
Originally by: Taja Calaren Why the hell do you try to change all EvE ships and modules at once? There's a reason devs do balancing in little parts. What makes you think you alone can do what the whole game developer team of CCP cant do? ...
- by prodalt - at 2010.04.19 17:04:00
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2. [Proposal] Railgun Rebalancing - in Assembly Hall [original thread]
Originally by: Gypsio III Originally by: Liang Nuren With only 2.5 expected jams at sniper ranges, the ship simply doesn't fulfill its role in any reasonable interpretation of it. Engaging a similarly sized fleet means that you wil...
- by prodalt - at 2010.04.13 17:57:00
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3. [Proposal] T2 Close Range Turret Ammo sucks. - in Assembly Hall [original thread]
Originally by: Cpt Branko I would not really mind T2 gun requirements being modified, but this should not be a reason to avoid making T2 ammo non-worthless. It is if it contributes to the problem. Quote: Not flying with T2 gun...
- by prodalt - at 2010.04.13 14:06:00
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4. Blasters Useless? - in Ships and Modules [original thread]
Fake edit: abve is me. Did it again. Originally by: Marn Prestoc The close range weapons shouldnÆt have the same tracking penalty when the closer you are the greater the effect of transversal. Penalty is irrelevant, only the final out...
- by prodalt - at 2009.03.14 06:41:00
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5. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Cohkka The situation right now is the following: You fit 8 Neutrons, an MWD and then you're left with a bit over 1k pg for a tank and a heavy cap booster with perfect fitting skills.. What do you need a heavy cap booster...
- by prodalt - at 2009.03.14 06:29:00
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6. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Ig Neus I have said the same thing in another way. If Hyperion was actually a useful ship with 8 turrets, more low slots (7 for 2 LAR, 2 resistance mods and 3 MFS) and the Grid required to fit 8 Neutrons II, MWD, Heavy Cap...
- by prodalt - at 2009.03.13 19:07:00
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7. Blasters Useless? - in Ships and Modules [original thread]
Originally by: Liang Nuren I know what you're saying... but there's alot of people that are saying that what you see *on sisi* doesn't line up with what they see *on tq*. And TQ *DOES* take precedence. So if you want to refute them... u...
- by prodalt - at 2009.03.12 01:29:00
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8. New Blog: New Player Experience - in EVE Information Portal [original thread]
I am not sure, i'll try and watch them and get back to you sometime before tomorrow(est)
- by prodalt - at 2009.02.19 17:15:00
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9. Goodbye Local, or "V for Victory" - in EVE General Discussion [original thread]
Originally by: Haniblecter Teg Edited by: Haniblecter Teg on 19/02/2009 17:03:12 Originally by: Dr Resheph Be careful how you use the word "replacement". The point is to get balanced intel-gathering functionality, not to rep...
- by prodalt - at 2009.02.19 17:13:00
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10. [Proposal] Fundamental Game Mechanics - Fix the Tracking Formula - in Assembly Hall [original thread]
Originally by: Hugh Ruka Originally by: Ki Tarra It would reduce the game to bumper boats: fit the biggest ship with the biggest guns, drive up to your target and stay within 1.3km hoping that your damage will break his tank befor...
- by prodalt - at 2009.02.13 19:46:00
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11. BOOST BLASTERS! - in Ships and Modules [original thread]
Originally by: Theron Gyrow 1. Yep, Mega can fit a reasonable tank with 2*plate, DC2, 2*ANP2, 2*dam mod. It will have CPU problems with its mids even with ANPs, though - no scram. Geddon will fit 3*dam mod, ofc. 2. So, since tracking does...
- by prodalt - at 2009.02.12 21:49:00
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12. Cloaking - in Warfare & Tactics [original thread]
Originally by: Mr Pope You know the risk when in lowsec space and cloaked ships are just like any other ship that enter when you aren't looking. You just can't stand that someone uses a tactic you don't care to try and counter and you wan...
- by prodalt - at 2009.02.04 15:50:00
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13. The Time Is Now! Save W-space from the dreaded Pre-Nerf SyndromeÖ! - in EVE General Discussion [original thread]
Originally by: Razin Originally by: Goumindong I never said that "local was the cure for blobbing" i said that if you reduce the information in the system people will blob more. That is pretty simple and incontrovertible. I cont...
- by prodalt - at 2009.02.04 15:46:00
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14. Beams vs arties and rails. - in Ships and Modules [original thread]
Originally by: Last Wolf Remove the 249km lock limit and increase the "warp to" options to allow up to 200km, and the rokh is fixed. The Rokh is hands down the best sniping battleship in the game, closely followed by the Apoc right no...
- by prodalt - at 2009.02.03 22:17:00
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15. Cloaking - in Warfare & Tactics [original thread]
Edited by: prodalt on 03/02/2009 22:11:38 Originally by: Mr Pope So because you go into a low sec area alone and someone thought ahead and has a ship that can cloak and destroy your ship you don't want him to have an advantage that he...
- by prodalt - at 2009.02.03 22:11:00
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16. The Time Is Now! Save W-space from the dreaded Pre-Nerf SyndromeÖ! - in EVE General Discussion [original thread]
Originally by: Rex Lashar I'm pretty sure the number of people 'against' will rise to 2 with gunmindong in the thread now, perhaps 3 if someone actually believes his tripe about local being the cure for blobbing. I never said that ...
- by prodalt - at 2009.02.03 22:03:00
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17. Add stacking penalties to ECM - in Ships and Modules [original thread]
Originally by: Trellish Heh Heh.... I beat you to the punch by just a couple of mins :P http://oldforums.eveonline.com/?a=topic&threadID=933505 Guess great minds think alike So do fools.
- by prodalt - at 2008.11.25 20:34:00
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18. Add stacking penalties to ECM - in Ships and Modules [original thread]
1. There is not a problem with ECM 2. It is already stacking penalized, much more so than Damps are. Simply due to the natural workings of percentile systems. 3. There is a problem with falcons, but that is more because falcons have the same EC...
- by prodalt - at 2008.11.25 20:32:00
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19. 0102-06-0052 Buff Gallente E-War - in Assembly Hall [original thread]
Quote: CCP agrees that the Remote Sensor Dampeners are not quite as effective as they would like them to be when fitted on Gallente electronic warfare ships, so CCP is considering increasing the bonuses slightly. You cannot do this if ...
- by prodalt - at 2008.11.25 18:24:00
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