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61. Whats the Fastest Ship on Autopilot (non shuttle) - in Ships and Modules [original thread]
1. Move MWD to F1 slot 2. Put something heavy on the F1 key 3. Turn out autopilot 4. ???? 5. Profit!
- by raukosen - at 2011.01.14 01:29:00
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62. L4 missions compared to 0.0 ratting - in Missions & Complexes [original thread]
There's so much **** to deal with when you do missions, I'm not ever going back to them. With a max skilled Tengu I could make around 50m/hr, sometimes a bit more, but it depends _a lot_ on the quality of the missions you get, and also the travel ...
- by raukosen - at 2011.01.13 13:50:00
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63. A question about the Golem. - in Ships and Modules [original thread]
65km is the max distance your missiles will travel, but if an NPC is moving the shortest intercept path can be longer than the distance from you to the NPC at the moment of launch.
- by raukosen - at 2011.01.12 12:20:00
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64. WTS Minmatar freighter pilot with jump clones - in Character Bazaar [original thread]
"12. The owner of the character being sold is responsible for the character transfer fee paid to CCP."
- by raukosen - at 2011.01.11 19:00:00
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65. Vargur Vs Golem - in Ships and Modules [original thread]
You can't be nowhere near flying a Marauder if you've only played for 4 months, wtf is this
- by raukosen - at 2011.01.11 18:33:00
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66. Fighter Bombers and POS - in Ships and Modules [original thread]
He didn't ask how big the NC is, he asked if FBs can shoot all POS towers and the answer is no.
- by raukosen - at 2011.01.11 12:15:00
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67. Sanctum/Haven tanking - in Missions & Complexes [original thread]
A lot of it depends on how much DPS you have. A 400 DPS tank will require pretty high DPS to reduce incoming DPS quickly.
- by raukosen - at 2011.01.11 11:06:00
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68. Best ship for Sansha - Sanctums & 10/10's? - in Ships and Modules [original thread]
Edited by: raukosen on 10/01/2011 12:52:21 Edited by: raukosen on 10/01/2011 12:50:46 This is capstable with implants (CR8, CC8 & 'Lancer' G2-Beta). Might be overtanked, booster is obviously lol-expensive. Don't know how much tracking your...
- by raukosen - at 2011.01.10 12:50:00
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69. About 2 months away from all leadership skills to V, need advice. - in Ships and Modules [original thread]
Originally by: BiggestT For pvp in a fleet boosting ship, a t3 will be more effective, though a fleet cs will last longer (no-one primaries a vulture) Nowadays they just get insta DD-ed
- by raukosen - at 2011.01.10 11:48:00
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70. Dread Not? A Question for CCP Abathur - in Ships and Modules [original thread]
Originally by: Liang Nuren My best estimate is that I've cleared 15-18 bil so far this month. -Liang How much time did you invest to make that ISK (honest answer)? Personally I don't find it very hard to make ISK, but I think I minm...
- by raukosen - at 2011.01.10 11:43:00
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71. Is it only worth getting a Carrier if your in a low/null sec corp? - in Ships and Modules [original thread]
If you have to ask if they're useful for you then they're probably not. You should train for them when you feel that you need them, and you're not going to need them until you live in lowsec / 0.0, but if you're out of things to train then go for ...
- by raukosen - at 2011.01.10 11:03:00
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72. Best ship for Sansha - Sanctums & 10/10's? - in Ships and Modules [original thread]
A Paladin will tear through Sansha sanctums like nobody's business. If you cba to salvage go with a Nightmare instead as it has better tracking.
- by raukosen - at 2011.01.09 19:58:00
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73. Longest warp in New Eden. - in EVE General Discussion [original thread]
Originally by: Kaahles 9-266Q in Venal is pretty large. If i remember correctly one of the gate to gate warps (think it was H-PA/BV-1 oder BV-1/N6G) should be somewhat around the 290 AU mark. Did that once in a freighter. Never again ...
- by raukosen - at 2011.01.09 13:58:00
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74. Longest warp in New Eden. - in EVE General Discussion [original thread]
OJOS-T in Great Wildlands has a warp around 200au IIRC, but 9-2 is bigger
- by raukosen - at 2011.01.08 17:39:00
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75. New to caldari ships, what's so good about the CNR? - in Ships and Modules [original thread]
Did you use your own skills or all lvl V skills? Also, try with T2 / faction missiles plus faction damage mods. You can get over 900 DPS.
- by raukosen - at 2011.01.08 17:34:00
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76. Passive Shield Tanking a Raven? - in Ships and Modules [original thread]
I think Tippia's use of the words passive and active is correct, but even if it weren't the terms "active tanking" and "passive tanking" already have meanings agreed upon by the EVE community. It doesn't matter if you think they're misleading or i...
- by raukosen - at 2011.01.08 13:40:00
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77. PVE Shield Gank Domis - in Ships and Modules [original thread]
Shield gank Domis are neat in a "look what you can do with a Domi" sort of way, but the pimp is really spent better elsewhere on a different ship. You're buying faction damage and fitting mods for the worst weapon system in the game, while simulta...
- by raukosen - at 2011.01.08 13:09:00
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78. What is the best way for two pilots to earn ISK fast? - in Missions & Complexes [original thread]
Generally two people with the same DPS will kill stuff more than twice as fast as they would on their own because actual DPS = TANK - DPS. However, if you complete missions twice as fast that means you spend more of your time travelling to and fro...
- by raukosen - at 2011.01.07 17:13:00
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79. My ratting fit good for Blood Sanctums/Havens? - in Ships and Modules [original thread]
1/10
- by raukosen - at 2011.01.07 16:31:00
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80. Dread Not? A Question for CCP Abathur - in Ships and Modules [original thread]
Originally by: Miss Krunk Originally by: Brooks Puuntai Just remove supers all together. Add t2 cap mods Done. Question from a non 0.0 resident. What is the role of a dread when a SC can do around twice it's siege mode DP...
- by raukosen - at 2011.01.07 15:08:00
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