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101. Drug Smuggling - in Ships and Modules [original thread]
how can we fill these agent offers then that are really good but ask for drugs? ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.03.14 22:22:00
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102. apoc lvl 4 - in Ships and Modules [original thread]
the apoc really does amaze me i went on a lvl 3 the other day and tanked with just the med repper cap never dropped under 75% oh where have you been all my life? ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.03.14 22:07:00
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103. apoc lvl 4 - in Ships and Modules [original thread]
i got T2 drones and now have 6 mega pulses and 2 torp lanchers for hard hitting engagements, or is that a bad idea i can use webber drones tho too and am seriously considering useing them on this because the tragking is bad even tho thyre the puls...
- by samuel222 - at 2006.03.14 21:36:00
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104. My new ship what I made ^^ - in Ships and Modules [original thread]
best ever ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.03.14 19:56:00
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105. apoc lvl 4 - in Ships and Modules [original thread]
i need an apoc setup for lvl 4's my current loadout is: 8 mega pulses 4 barton cap rechargers 1 large rep II 1 med rep II 3 hardeners cap power relay tracking enhancer II the tank lasts bout 6 mins with no guns running and help very appriciated...
- by samuel222 - at 2006.03.14 19:41:00
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106. NWD/deadspace balance?? - in Ships and Modules [original thread]
NPC's are stupid i regularly sneak my way round lvl 3's in my prophecy(which is needed with pulses) just get as close as posible without locking your target and they dont even see you then launch your attack ___________________________ Now thats a...
- by samuel222 - at 2006.03.13 08:26:00
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107. Gate sniping harpy? - in Ships and Modules [original thread]
Originally by: DeadRow Originally by: Anstice Frost Edited by: Anstice Frost on 12/03/2006 15:47:47 ...and cruiser 5...which is a rank 5 skill, which works out to about 1.5 months to train. only 1.5months if u hav no learni...
- by samuel222 - at 2006.03.12 18:09:00
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108. Just got me a Caracal :- - in Ships and Modules [original thread]
PVE Caracal 5 heavy launchers(pref named) med booster II 2 shield bosst amps med cap injector with 400's sensor booster 2 pds walks all lvl 2's tank very sustanable med booster with amps boosts same as large booster for less cap consumption rang...
- by samuel222 - at 2006.03.04 11:08:00
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109. Interceptor Question/ Covert Ops Question - in Ships and Modules [original thread]
Originally by: Largo Caston Can a person use a afterburner or microwarp drive while cloaked? nope sorry ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.02.27 21:26:00
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110. drones - in Ships and Modules [original thread]
IMO meds apoc uses big guns, use those on bigger targets and use smaller drones for all purposes just smile and wave ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.02.27 21:22:00
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111. Low skilled Vexor setup - in Ships and Modules [original thread]
is the smart bomb a really good idea? the drones may get hit with it if they are orbiting you ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.02.26 11:12:00
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112. Tech 2 Armor Plates needs a boost - in Ships and Modules [original thread]
i always thought that T2 is a way of getting good stuff for less price more training time this seems aparrent in med turrets where the T1 ones with same attributes cost 5 mill or so and the T2's cost 1.5 mill just a thought _____________________...
- by samuel222 - at 2006.02.26 11:08:00
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113. The Unofficial 'OMG NEW BATTLECRUISERS GIMMIE DETAILS' Thread/FAQ/Rant - in Ships and Modules [original thread]
Originally by: Sarmaul Originally by: samuel222 i hope so because if they follow the T2 market price trends the sum of all people owning one i could count on one hand they are tier 2 ships, not tech 2 ships :), so the bpos wil...
- by samuel222 - at 2006.02.25 23:58:00
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114. The Unofficial 'OMG NEW BATTLECRUISERS GIMMIE DETAILS' Thread/FAQ/Rant - in Ships and Modules [original thread]
i hope so because if they follow the T2 market price trends the sum of all people owning one i could count on one hand ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.02.25 23:49:00
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115. large turrets - in Ships and Modules [original thread]
you could hit them with it ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.02.24 11:02:00
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116. Cyclone - whats the problem? - in Ships and Modules [original thread]
can i have a setup then pls cause this sounds really promising now ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.02.23 16:36:00
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117. Cyclone - whats the problem? - in Ships and Modules [original thread]
i really like the look of the cyclone and its stats ect. but i hear so many people bad-mouthing it and i would like an answer as to why can anyone help please? ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.02.23 16:30:00
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118. Does anyone else think Titans are silly? - in Ships and Modules [original thread]
just a random question how fast they go at cruiseing speed in ms? 30? ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.02.20 19:57:00
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119. Stabber or Rupture, witch one you prefer ??? - in Ships and Modules [original thread]
a little off topic but how would a stabber go as a fully nossing ship in small group pvp? this means all highs filled with nosf ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.02.14 10:42:00
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120. Small T2 guns - in Ships and Modules [original thread]
Edited by: samuel222 on 08/02/2006 22:41:11 dual light beam laser II does same overall damage with higher rof and a bigger range that can track all the way to 50m and small fitting req ___________________________ Now thats a face for radio!
- by samuel222 - at 2006.02.08 22:40:00
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