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1. Fix immersion/plausibility glitches! - in Player Features and Ideas Discussion [original thread]
Hehe, your're right on some of em. 1. This happens in so many games. It's definitly weird though why the wolfpups are left to fend for themselves on the edge of a newbie village, and the giant elder razorback fierce wolfhounds of doom, sit in a c...
- by suspisious - at 2010.10.24 17:25:00
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2. Just a thought - in Player Features and Ideas Discussion [original thread]
Thinking about it, theres loads of other modules out there, that could be easily used in new ways, other than what they were designed to do. Some small frigate pest bothering your battleship. Tractorbeam his ass inside your smartbomb range :P Or...
- by suspisious - at 2010.10.21 10:42:00
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3. Why doesn't CCP sell training multipliers? - in Player Features and Ideas Discussion [original thread]
Originally by: Torothanax Micro transactions suck. They ruin any game they are part of. The day you can buy SP is the day Eve dies. I think that day is gonna be a lot of fun. Simply put, its the day a lot of people are gonna fly expens...
- by suspisious - at 2010.10.21 10:32:00
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4. Just a thought - in Player Features and Ideas Discussion [original thread]
Sure, sound good. You smash up asteroids to little bits, why not use it to break ships.
- by suspisious - at 2010.10.20 19:53:00
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5. More visual effects to actualize trailers and teasers - in Player Features and Ideas Discussion [original thread]
Aside from the prettier looking wreck, it should not cause any additional lag. The bullet trails, missile effects, there already there. Simply moving these effects around a bit could make it look a whole lot nicer. As for those points on the hull...
- by suspisious - at 2010.10.10 08:40:00
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6. Repair drones request - in Player Features and Ideas Discussion [original thread]
The drone ruleset is weird in this game. They do seem to have their own targeting system. And combat drones can attack enemies without you locking on. Deployed repping drones start repping their master if their not gettting orders. Why would anyo...
- by suspisious - at 2010.09.23 07:52:00
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7. WTB 1x 60 days 620mil - in Timecode Bazaar [original thread]
*bump
- by suspisious - at 2010.08.27 16:18:00
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8. WTB 1x 60 days 620mil - in Timecode Bazaar [original thread]
sent to suspisious
- by suspisious - at 2010.08.27 11:53:00
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9. Some Suggestions For Improving the Cloaking System - in Player Features and Ideas Discussion [original thread]
Originally by: Boma Airaken You cannot improve upon what is already perfect. Yes. We want our pvp to be slow and boring. We want to wait for hours on end with nothing to do but wait until he possibly decloaks for 1 minute of action. O...
- by suspisious - at 2010.08.16 08:42:00
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10. Depth Charges - in Player Features and Ideas Discussion [original thread]
Originally by: Mag's Originally by: suspisious So a lion stalking you in the tall grass is harmless then? and only becomes dangerous when it pounces you? Real life analogies, especially ones that have no bearing what so ever on...
- by suspisious - at 2010.08.08 08:04:00
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11. Depth Charges - in Player Features and Ideas Discussion [original thread]
Originally by: Magnus Orin Cloaking does not need a counter, because any thing cloaked is harmless. You counter the ship hidden behind the cloak, not the cloak itself. So a lion stalking you in the tall grass is harmless then? and only...
- by suspisious - at 2010.08.07 08:12:00
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12. Depth Charges - in Player Features and Ideas Discussion [original thread]
sounds good. Theres very few things in eve that garantee absolute safety. docking up, logging off and cloaking somewhere in space. Cloaking should not be there on that list. THere are things you can do against these stealthy people. but they al...
- by suspisious - at 2010.08.06 19:08:00
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13. Kamikaze Drones. - in Player Features and Ideas Discussion [original thread]
Originally by: Miriam Letisse Just enable a kamikaze function on regular drones once they reach a low enough armor/hull amount. yes, apply it to any drone. a good trick that can come in handy in tricky/desperate situations.
- by suspisious - at 2010.07.28 07:55:00
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14. A simple yet elegant fix to afk cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: Nephilius Guess what? YOU HAVE NO RIGHTS ABOVE OR BEYOND ANY OTHER PLAYER. CCP isn't here to wipe your butt and make sure you are totally comfortable. Except cloakers. How come everytime the harsh/hostile argument is use...
- by suspisious - at 2010.07.21 07:39:00
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15. A simple yet elegant fix to afk cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: ShahFluffers When a person is AFK... they are just that, AFK. No threat, no problem. Go do what you normally do. If you take precautions (which you should be doing regardless of whether or not there is a red in local) then t...
- by suspisious - at 2010.07.17 22:11:00
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16. A simple yet elegant fix to afk cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: Admiral Perimeter Do I need to spell it out for you? Are you really that daft? Ok, here goes. If the person in local is both AFK and Cloaked he poses absolutely zero threat. He cannot target anyone nor shoot at anyone, n...
- by suspisious - at 2010.07.15 21:42:00
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17. A simple yet elegant fix to afk cloaking - in Player Features and Ideas Discussion [original thread]
An argument that is often used in this forum is that eve is a harsh and unforgiving place. How does this rule apply to (afk) cloakers? Why does everyone have to watch out. but cloakers get 100% safety? A cloaker that is active has nothing to fea...
- by suspisious - at 2010.07.15 18:23:00
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18. no insurance pay out for gankers - in Player Features and Ideas Discussion [original thread]
Tie insurance to if the target ship was destroyed or not. Accidental newbie shots and failed ganks get paid. succesfull ones dont. The problem isnt ganking, but the lack of any sort of meaningfull punishment.
- by suspisious - at 2010.07.15 11:16:00
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19. A simple yet elegant fix to afk cloaking - in Player Features and Ideas Discussion [original thread]
Originally by: darius mclever cloak comes with penalties (scan res, target delay, speed under cloak) or on relatively light ships. and as long the ship is cloaked it cant do anything to you. and once you locked it, it cant cloak anymore. s...
- by suspisious - at 2010.07.15 10:46:00
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20. Warp scrambling/disrupting mechanics - in Player Features and Ideas Discussion [original thread]
Originally by: Roosterton Read the description of a warp disruptor. It disrupts a ship's navigation computer, thus preventing it from warping. It does NOT disrupt the warp core itself. Therefore, it doesn't matter how large or powerful th...
- by suspisious - at 2010.07.08 07:48:00
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