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281. Question about pre-req on Adv. Weapon Upgr. - in Skill Discussions [original thread]
Edited by: swoj on 14/07/2005 11:38:49 Isn't the idea that you have to master weapon upgrades before you can move on to Advanced Weapon upgrades? Makes sense to me, same way that the basic learning skills have to be at 5 before you can continu...
- by swoj - at 2005.07.14 11:34:00
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282. Post Patch Frigate setups... - in Ships and Modules [original thread]
My Rifter (thought not set up with it's race weapons) is as follows: 2 x 150mm Scout Rails 1 x 150mm Prototype Guass Rail 1 x Standard Missile Launch (to be upgraded to Limos) Small Shield booster Cap Recharger PDU MAg Field stabiliser I had t...
- by swoj - at 2005.07.11 19:59:00
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283. Merlin setup - in Ships and Modules [original thread]
I used a Merlin for a while in PvE. I would suggest changing your rockets to Missiles and use Iridium ammo in your 150mm rails. I found this gave me an engagement range of 20km to 25km (though typically I would go for 20). Mid slots seem fine, al...
- by swoj - at 2005.07.11 10:02:00
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284. EVE MASTER DATASHEET [EMD] (Skill Tracking Spreadsheet) Chapter II - in Skill Discussions [original thread]
I seem to be having a problem, data isn't being downloaded for any skill below Social on the spreadsheet. Just downloaded the new version, so I think I am up to date. (EMDc1210.xls) Anyone else had this problem. If not, what other information is...
- by swoj - at 2005.07.08 11:02:00
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285. Merlin Setup - in Ships and Modules [original thread]
Thanks for the info :) Definately getting a shield booster fitter this time then and an AB. Not sure how my power/CPU usage will work out, will see how it all fits then sort out my low slots, damage mod if I can. Thanks again
- by swoj - at 2005.05.29 22:26:00
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286. Merlin Setup - in Ships and Modules [original thread]
After losing my first Merlin (killed by someone in a BS - I think - while I was rat hunting ), I've spent the last week kitting out another one. Last one was randomly put together, so had better ideas on what I was doing this time. I set up as fo...
- by swoj - at 2005.05.28 23:38:00
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287. Moa setup - in Ships and Modules [original thread]
thanks for the suggestions :) I'll look into that cruiser and see what it offers.
- by swoj - at 2005.04.25 13:29:00
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288. Moa setup - in Ships and Modules [original thread]
Hi, Planning my upgrade from Frigate to Cruiser, hopefully over the next few weeks (though, depends on cash, and what skills I'll need to learn). I've not been able to find any threads covering setting up a Moa. This cruiser looks good to me, pl...
- by swoj - at 2005.04.23 13:42:00
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289. Agent Missions Automaticly given! HELP! - in Issues, Workarounds & Localization [original thread]
I've got the same problem, even with the story agent (the one I got after the training agent) though at least is gives me several days to respond. However the training agent keeps giving me the same mission again and again.... got fed up collecti...
- by swoj - at 2005.04.04 22:32:00
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290. Beginner Frig setup - in Ships and Modules [original thread]
thanks for the info. I've got most of the parts I needed, still training a skill or two to get the last bits on. Have taken the ship out for a flight and made short work of a few pirates. now to find some bigger prey :)
- by swoj - at 2005.03.26 13:11:00
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291. Beginner Frig setup - in Ships and Modules [original thread]
I did keep optimal range in mind, the 150mm Compress Coil has an optimal range of 23k with a 6km falloff. The 125mm Prototype Gauss has an optimal range of 24km and a 5km fall off. The ranges seems close enough to work together, my idea was to hav...
- by swoj - at 2005.03.24 23:17:00
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292. Beginner Frig setup - in Ships and Modules [original thread]
I've been looking up the threads on Frig setups though I am not finding the kind of information that I am looking for. I've been in Eve for less than two weeks, in that time I've managed to get myself a Caldari Merlin as my first new ship. I've b...
- by swoj - at 2005.03.24 22:43:00
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