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161. Would i benefit in the long run if i remade my character? - in Skill Discussions [original thread]
one thing that no one appears to have mentioned is how many SP you lose on the useful skills. eg. If you have a 2m SP character, you would lose 1.2m by rerolling. However if you have 1m SP in Trade or Corp Management, but you want to be a fight...
- by swoj - at 2007.01.17 19:28:00
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162. Logoffski solution; easy and fair - in EVE General Discussion [original thread]
I like that idea. I recall a similar system when I used to play Planetside, can't remember how it worked for disconnections though. I'd be inclined to say that disconnections should work on the timer as well and only disconnections from the CCP ...
- by swoj - at 2007.01.16 19:35:00
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163. Brutix or Retriver? - in Ships and Modules [original thread]
Originally by: Galaon Edited by: Galaon on 15/01/2007 18:10:01 Think i found of it. A Strip miner I makes 540 ore per 180 sec A Miner II makes 60 ore per 60 sec (3*60=180) A Retriver can have 2 Strips and a Brutix can have seven Min...
- by swoj - at 2007.01.16 12:14:00
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164. If Eve Online was a Scifi show... what would it be? - in EVE General Discussion [original thread]
I'd have to agree with what most are saying and say it lands between Babylon 5 and Firefly. Has the 'humans only' and layered society model of Firefly (distinct low sec and high sec areas), while having the community feel of Bab5 with many faction...
- by swoj - at 2007.01.13 12:31:00
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165. Heavy Assault Missiles - in Skill Discussions [original thread]
Edited by: swoj on 12/01/2007 14:37:36 No, HAMs are to Heavies what Rockets are to Standards. Standard Assault Missiles are nothing to do with it (they are a cruiser weapon to provide better DPS from standard missiles, however fall short of wh...
- by swoj - at 2007.01.12 14:40:00
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166. Who is Innominate? - in EVE General Discussion [original thread]
iD are based in Mesquite, Texas. I also believe that Raven a couple of the other early companies that worked with iDs engines are in that area as well.
- by swoj - at 2007.01.11 17:26:00
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167. Hulk rigs - in Ships and Modules [original thread]
I'd figure you have a few choices depending on how you mine. If you don't mine to a can, then you may want cargo rigs so you can stay out longer before docking. If you find that you pop roids quite quickly and spend too long having to move around...
- by swoj - at 2007.01.09 15:28:00
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168. What rigs for my mission running Raven? - in Ships and Modules [original thread]
Although freeing up lows to add more BCU is a nice idea, not sure how effective it will be given that you have 2 BCU already - stacking penalties might make it not worthwhile. A ROF rig and CPU or Grid rig to compensate (can't remember which of t...
- by swoj - at 2007.01.08 13:56:00
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169. Was watching "Enterprise" when I noticed this... - in EVE General Discussion [original thread]
Originally by: Jiekon it's a secrit version of the client for windows 3100 (or whatever year the show is set in) Secret? Isn't that Windows Vista 2? Think that is due out around then Does look a bit like even though, I thought the b...
- by swoj - at 2007.01.06 15:08:00
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170. [Survey] Hulk BPO, lottery ? - in Sell Orders [original thread]
I'm sure that 100 corps and individuals would be prepared to put up between 500m to 1b for a chance at this BPO. The only issue I see is establishing enough trust for people to send the Isk in the first place - sort this out and I think you'd have...
- by swoj - at 2007.01.05 14:39:00
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171. Euro billing Vs US billing - in Issues, Workarounds & Localization [original thread]
Haven't currency conversation rates between Europe and the US changed quite a lot recently? I don't think it was long ago that 1 GBP was worth $1.7, now it is roughly $1.95. While I agree that the prices should be in line between places like the...
- by swoj - at 2007.01.05 14:34:00
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172. [Auction] Tech 2 Rigs Bpcs - in Sell Orders [original thread]
Originally by: Xtreem "A meticulously constructed piece of equipment designed to fit into a shipÆs systems and decrease the missile launcher CPU needs at the expense of increased CPU requirements for launchers" this confuses me, it decrea...
- by swoj - at 2007.01.03 13:22:00
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173. Christmas Speculation: So whats CCP giving us this year? - in EVE General Discussion [original thread]
Originally by: Daar People are angry cos: a) CCP said they have something ready for Christmas. b) WE (the players) PAY for this game. As such, the argument that "they work their ass off" is silly. c) I hate to do this, and I'll prolly ge...
- by swoj - at 2006.12.28 17:16:00
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174. Research & Invention - in Skill Discussions [original thread]
CCP had to make invention difficult (and therefore relatively rare) initially so that they can control the changes to the T2 markets. By making it hard initially, people do not see much change to the markets, however if they had made it to easy t...
- by swoj - at 2006.12.28 11:05:00
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175. Recipe for Research Alt - in Skill Discussions [original thread]
well, there are starting character selections that allow either Engineering V, Science V or Lab Operation V, so would depend on what type of research alt you are after. All the main skills required for research (whether just to research BPOs, or ...
- by swoj - at 2006.12.24 14:54:00
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176. Contract scamming (fix suggestion) - in Issues, Workarounds & Localization [original thread]
always showing the quantity would be necessary, whether 1 unit of 1k units, otherwise the scams will just have 2 units instead
- by swoj - at 2006.12.19 15:37:00
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177. An end to high ranking useless prereq skills please - in Skill Discussions [original thread]
Adv Spaceship Command lvl1 is needed for freighters, however you do get a bonus to agility for each level you train. The previously mentioned Cruiser/Frigate Construction skills do not provide a direct per level bonus, but you do need lvl5 in or...
- by swoj - at 2006.12.17 14:47:00
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178. Thinking about switching jobs - in Skill Discussions [original thread]
it would certainly seem that re-rolling could give you a good initial benefit in terms of your starting skills. Another advantage would be that you can adjust your stats as well to better suit the training groups that you will be working in, so im...
- by swoj - at 2006.12.10 15:35:00
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179. DELETE ME - in Skill Discussions [original thread]
don't think I can top that one, so I'll just go with: SPOON!!
- by swoj - at 2006.12.07 22:09:00
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180. make way for tech 2 battleships and tech 3 stuff - in Ships and Modules [original thread]
I'm sure I say a dev say (though can't be totally sure) that the T2 BS would have some kind of 'deploy' mode (activated similar to the a Dreads siege mode) - this would give some form of fleet bonus, but would also have penalties. They would likel...
- by swoj - at 2006.12.06 14:15:00
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