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301. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Kaylana Syi Edited by: Kaylana Syi on 18/11/2006 16:01:54 here is how Kaylana would fix the new Tier 3 BSs -------- Rohk -------- Leave it as it is -------- Abaddon -------- - 2 turret slot + 4 missile slots + 1 mid ...
- by voidvim - at 2006.11.19 13:39:00
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302. [WTS] - 90Day GTC 380 Mill Each (online) - in Sell Orders [original thread]
brought a 90 day time and worked fine
- by voidvim - at 2006.11.19 12:59:00
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303. WTB one 30days GTC - in Want Ads & Trades [original thread]
I'm still looking
- by voidvim - at 2006.11.19 01:06:00
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304. WTB one 30days GTC - in Want Ads & Trades [original thread]
all offer welcome
- by voidvim - at 2006.11.18 02:04:00
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305. Faction Battleships? - in Revelations Testing and Development [original thread]
IMHO I think one of the reason why most of the new Tier 3 battles have so many problems is that the dev don't want them to step on tier 2 faction ships noes. I would like ccp to forget about all the faction battleship when design the new tier 3 an...
- by voidvim - at 2006.11.14 16:18:00
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306. Boosters.... - in Revelations Testing and Development [original thread]
I have used the booster that gives a speed increase 20% more speed on a interseptor is quite nice. I used them twice, first with no side effects. The other time I used two other boosters and got three minutes 20% (I did not check which).
- by voidvim - at 2006.11.13 10:58:00
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307. Should all EW work on chance based cycles like ECM ? - in Ships and Modules [original thread]
Originally by: Azerrad InExile Sensor damps and tracking disruptors aren't as good in general as ecm because they don't make the other ship lose its lock for 20 seconds. With sensor damps/tracking disruptors the other ship can get close/re...
- by voidvim - at 2006.11.12 23:46:00
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308. Should all EW work on chance based cycles like ECM ? - in Ships and Modules [original thread]
Edited by: voidvim on 12/11/2006 23:44:52 Originally by: Cletus Graeme Originally by: El Yatta 1)..... Thanks for your comments. I didn't realise these can be used to counter dampeners and disruptors. So we don't need new mods - w...
- by voidvim - at 2006.11.12 23:36:00
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309. Wreck Testing - in Revelations Testing and Development [original thread]
Edited by: voidvim on 12/11/2006 13:35:43 Originally by: Sphynx Stormlord It would be nice if Rigs could be built either from salvage (as now) OR from normal minerals and components, giving one a choice when using the blueprints. It s...
- by voidvim - at 2006.11.12 13:24:00
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310. Fighters. - in Revelations Testing and Development [original thread]
Edited by: voidvim on 12/11/2006 12:19:46 Originally by: Barony True, but id wager thats a bug rather then an intended mechanic such as the MWD signatures. I'm sure most if not all drone users would like drones to mwd back to them.
- by voidvim - at 2006.11.12 12:19:00
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311. Fighters. - in Revelations Testing and Development [original thread]
Edited by: voidvim on 12/11/2006 12:07:21 Originally by: Barony DRONES ARE IN PERMENANT MWD Now last time i checked anything that uses MWD gets what? a massive signature radius penalty? Why should drones be excluded from something ...
- by voidvim - at 2006.11.12 12:05:00
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312. WTB one 30days GTC - in Want Ads & Trades [original thread]
I want to buy one 30 days GTC. Plese convo my caracters -> voidvim
- by voidvim - at 2006.11.12 11:24:00
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313. the TRUE issue about tier3 battleships - in Ships and Modules [original thread]
Originally by: Tranklukator I think the only reason Amarr and Gallente don't get racial BS is that both sensor dampeners and tracking disruptors will be enormously overpowered if the new BS could use them at fleet battle distance. Activati...
- by voidvim - at 2006.11.09 01:55:00
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314. Directional scanner: bug or feature? - in Revelations Testing and Development [original thread]
when I try yesterday to scan for npcs I could not find any, alss it seems cloaked ships can't be found.
- by voidvim - at 2006.11.07 15:01:00
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315. +50% HP increase, Void L gets a 7% DPS reduction, WTF? - in Revelations Testing and Development [original thread]
Originally by: Joshua Foiritain Eeemm... how are we supposed to kill these none existant sub systems if we lack to the cap to even fire all weapons? Firing t2 large hybrids is like nosfing yourself with 2/3 heavy nosf and thats not even ...
- by voidvim - at 2006.11.07 14:59:00
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316. +50% HP increase, Void L gets a 7% DPS reduction, WTF? - in Revelations Testing and Development [original thread]
Originally by: murder one Quote: oh my oh my The main aim of the dev's changes (in Kali) to the combat paradigm in eve is to increase the combat length giving pilots more time to react during combat. Also this allows them to add st...
- by voidvim - at 2006.11.07 14:15:00
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317. Fighters. - in Revelations Testing and Development [original thread]
Originally by: Bartholomeus Crane The problem isn't with Caldari I-Win buttons, it is, instead, with the broken implementation of drones and with their coming extra vulnerability in Kali. I hope we can keep Caldari bashing out of this thre...
- by voidvim - at 2006.11.06 14:59:00
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318. Mission running has become predictable and boring - in Missions & Complexes [original thread]
Originally by: Tunajuice Don't worry they are moving all l4 agents out to low sec in kali anyway. I really do wounder why people randomly troll honestly
- by voidvim - at 2006.11.04 11:06:00
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319. Mission running has become predictable and boring - in Missions & Complexes [original thread]
Edited by: voidvim on 04/11/2006 11:05:46 The devs have talk about a far more dynamic mission system with kali, so that could help. It was the reason they removed couier mission for a while, becuase they did not work with their new system. I w...
- by voidvim - at 2006.11.04 11:05:00
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320. Mission running Dominix setup - For a beginner - in Ships and Modules [original thread]
heres some setups from the stick at the top of this section npc setups level 4 missions
- by voidvim - at 2006.11.04 01:59:00
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