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401. [AUCTION] flameburst precision missile 500,000 rounds - in Sell Orders [original thread]
can deliver to any system 0.5+ and above
- by voidvim - at 2006.08.21 09:11:00
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402. [AUCTION] Medium NULL Ammo 800,000 rounds - in Sell Orders [original thread]
Originally by: Devilish Ledoux And if it's not? I'll deliver any how, as along as it's a 0.5+, but it will not have neet shiny packaging that folds in on it self that only matari can do
- by voidvim - at 2006.08.21 09:07:00
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403. [AUCTION] Medium NULL Ammo 800,000 rounds - in Sell Orders [original thread]
Originally by: roxkz Where is the pickup? if the buy out option is taken the goods can be deliver any where in 0.5+
- by voidvim - at 2006.08.20 00:03:00
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404. [AUCTION] flameburst precision missile 500,000 rounds - in Sell Orders [original thread]
daily bump
- by voidvim - at 2006.08.20 00:03:00
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405. New Siege Mode Timmer - in Test Server Feedback [original thread]
this and the other ideas for times seem a good idea
- by voidvim - at 2006.08.19 10:53:00
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406. Countering suicide gankers - in Test Server Feedback [original thread]
/signed cool idea
- by voidvim - at 2006.08.19 10:42:00
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407. [AUCTION] Medium NULL Ammo 800,000 rounds - in Sell Orders [original thread]
daily bump
- by voidvim - at 2006.08.19 01:07:00
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408. [AUCTION] flameburst precision missile 500,000 rounds - in Sell Orders [original thread]
daily bump
- by voidvim - at 2006.08.19 01:07:00
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409. [AUCTION] Medium NULL Ammo 800,000 rounds - in Sell Orders [original thread]
daily bump
- by voidvim - at 2006.08.18 00:29:00
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410. [AUCTION] flameburst precision missile 500,000 rounds - in Sell Orders [original thread]
daily bump
- by voidvim - at 2006.08.18 00:29:00
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411. Super Noob POS question - in Science and Industry [original thread]
Originally by: Aeaus Is this like scientific networking, I assume with the "Supply Chain Management" book I can install remotely while having the bpo at a station? yes
- by voidvim - at 2006.08.17 22:34:00
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412. POS Defense Settings: A Proposal for Clarity - in Science and Industry [original thread]
/signed nicely put
- by voidvim - at 2006.08.17 22:18:00
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413. EVE GATE (THE REAL STORY) - in Science and Industry [original thread]
this is really teh wrong section of the eve froum to ask such questions - try the main forum or the libery
- by voidvim - at 2006.08.17 22:01:00
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414. [AUCTION] Medium NULL Ammo 800,000 rounds - in Sell Orders [original thread]
Starting Bid: 80 Mil (100 per round) Bid Increment: 2 Mil Reserve: 104 Mil (130 per round) Buyout: 120 Mil (150 per round) Auction Ends August 24 at 14:00 Eve time. There is a 15min sniper rule for good measure
- by voidvim - at 2006.08.16 23:22:00
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415. [AUCTION] flameburst precision missile 500,000 rounds - in Sell Orders [original thread]
great anti interceptor ammo Starting Bid: 30 Mil ( 60 per round) Bid Increment: 1 Mil Reserve: 35 Mil ( 70 per round) Buyout: 40 Mil ( 80 per round) Auction Ends August 24 at 14:00 Eve time. There is a 15min sniper rule for good measure
- by voidvim - at 2006.08.16 23:21:00
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416. Capital Mining Ship - in Science and Industry [original thread]
If ccp balance the the ship via isk made with by mining trit and pyrite with a capital sized mining ship equal to the high ends minerals time wise, also taking into acount the hauling ect that far higher m3 needs it would be really cool. it would...
- by voidvim - at 2006.08.16 00:46:00
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417. Moon Location - in Science and Industry [original thread]
Edited by: voidvim on 14/08/2006 10:49:51 try the 'pos funtime' channel in game. Their are people that sell moon material locations, but it requires trust for both partys.
- by voidvim - at 2006.08.14 10:49:00
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418. I want to lose Dreads to POS defenses! - in Science and Industry [original thread]
Originally by: Lor LokStar Perhaps to make some of you happy the guns could get a 1.25 rof increase when the module is present, although its not truly necessary as lag+pos+defending TII BS fleet will always get a few dread kills(and losse...
- by voidvim - at 2006.08.13 11:11:00
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419. I want to lose Dreads to POS defenses! - in Science and Industry [original thread]
Originally by: Lor LokStar Perhaps to make some of you happy the guns could get a 1.25 rof increase when the module is present, although its not truly necessary as lag+pos+defending TII BS fleet will always get a few dread kills(and losse...
- by voidvim - at 2006.08.13 11:11:00
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420. I want to lose Dreads to POS defenses! - in Science and Industry [original thread]
Their need to be alliance pos's and corp pos's and they need differnt rules. A lot of the problems come from the fact ccp wants pos to ward of small threads and not be to much of a pain for the average corp to use. But when it come to sovereignty ...
- by voidvim - at 2006.08.12 00:13:00
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