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3861. Launcher - in Issues, Workarounds & Localization [original thread]
Doyey3731 wrote: Dear CCP Devs, If you could look into your heart and please stop breaking my launcher on Windows 10 every other time there's an update I'd be incredibly grateful. I thank you for your continued dedication to the game and know...
- by CCP Snorlax - at 2015.12.15 17:23:13
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3862. Launcher "network problems" after sleep - in Issues, Workarounds & Localization [original thread]
I've added this to my list.
- by CCP Snorlax - at 2015.12.15 17:22:11
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3863. Pew4Reps Pub Fleet - in EVE General Discussion [original thread]
Vincent Athena wrote: CCP DeNormalized wrote: can i bring my polaris frig?? Can we stop you from bringing it? fair enough... no :) But screw that ship - it can't fit guns. I'll bring something else! Lemme check with IA to see what sort...
- by CCP DeNormalized - at 2015.12.15 16:00:24
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3864. Sticky:Update to the EVE Launcher (beta) - in EVE Information Portal [original thread]
Henry Noir wrote: My launcher is in endless install loop to install version 988834 after it seems to finish withoug any complaints, it will start installing it again immediately. If I click cancle, then it will start this loop again in 15 minut...
- by CCP Snorlax - at 2015.12.15 14:39:27
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3865. New Visual Damage system on Singularity - in Test Server Feedback [original thread]
I can definitely speak to our VFX artist about it and see what we can do.
- by CCP Savior - at 2015.12.15 14:17:29
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3866. New Visual Damage system on Singularity - in Test Server Feedback [original thread]
Hey folks, Just wanted to say another thank you for the feedback we received on the new visual damage system. After reading everyone's concerns we went back and tweaked a few things. this morning we released a patch featuring these changes and ag...
- by CCP Savior - at 2015.12.15 14:04:35
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3867. Sticky:Singularity: Requests for account reactivation - in Test Server Feedback [original thread]
activated
- by CCP Habakuk - at 2015.12.15 11:50:15
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3868. Pew4Reps Pub Fleet - in EVE General Discussion [original thread]
can i bring my polaris frig??
- by CCP DeNormalized - at 2015.12.15 11:35:59
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3869. NEBULAS WTH? - in EVE General Discussion [original thread]
Solecist Project wrote: Have you tried running your own little decompression algorithm on the shader? Nebulae are mostly gradients... Gentle color gradients are by far the hardest type of image to compress without visible artifacts.
- by CCP Darwin - at 2015.12.14 10:36:25
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3870. Thank you to the art team and everyone involved - in EVE General Discussion [original thread]
Kuronaga wrote: In terms of graphical effects, it doesn't have very much room to flex. It's making a good effort at keeping up for a game thats existed more than a decade now, but its definitely not the top of the food chain. We have some stu...
- by CCP Darwin - at 2015.12.14 10:29:01
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3871. Beta Map Feedback Thread - in Test Server Feedback [original thread]
Luchius wrote: -I would like the ability to toggle whether the solar system map is super-imposed over the current system I'm in. Could you expand on what you mean here and include use cases and if possible a mockup screenshot?
- by CCP Goliath - at 2015.12.14 10:25:37
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3872. NEBULAS WTH? - in EVE General Discussion [original thread]
Legion Masser wrote: Aren't textures the easiest of things to mod? No, for two reasons. One is that many of the better options for texture compression require DX11, and we currently support DX9. Second is that textures constitute most of the...
- by CCP Darwin - at 2015.12.13 22:45:57
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3873. Announcement:CCP Streams: AMA and ship painting with CCP Leeloo 2015/12... - in EVE General Discussion [original thread]
Hi everyone, I will be doing a live ship painting session tomorrow, December 14th, at 19:00 GMT here . This is not actual drawing but real life airbrushing of the Apocalypse model. I will begin painting it tomorrow but from my experience it tak...
- by CCP Leeloo - at 2015.12.13 22:25:39
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3874. I Have a Big Problem in game,Please Help Me - in EVE General Discussion [original thread]
Solecist Project wrote: I honestly appreciate your presence, thanks for being around so much ! :D Thank you! Believe me, my goal here isn't to argue, it's just to provide the best information possible about those few things with which I can h...
- by CCP Darwin - at 2015.12.13 21:22:58
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3875. I Have a Big Problem in game,Please Help Me - in EVE General Discussion [original thread]
Solecist Project wrote: From what he said he was unable to even create a character himself and had no option to choose bloodline and gender, I don't believe that's accurate. The screenshot he presented has the controls to choose those things,...
- by CCP Darwin - at 2015.12.13 20:29:51
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3876. tune sculpting - in EVE General Discussion [original thread]
Once you've chosen your name, bloodline, gender, and so on, if you weren't given an opportunity to sculpt your character at first log in, please try docking up and choosing the Character Customization service. If you then do not have the option to...
- by CCP Darwin - at 2015.12.13 19:16:16
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3877. Thank you to the art team and everyone involved - in EVE General Discussion [original thread]
Thanks so much for the kind words! The team really appreciates the pat on the back.
- by CCP Darwin - at 2015.12.13 19:15:31
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3878. I Have a Big Problem in game,Please Help Me - in EVE General Discussion [original thread]
"Sculpting" is the term we use for modifying a character's body type or facial features. Once you've chosen your name, bloodline, gender, and so on, if you weren't given an opportunity to sculpt your character at first log in, please try docking ...
- by CCP Darwin - at 2015.12.13 19:13:09
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3879. Sticky:Update to the EVE Launcher (beta) - in EVE Information Portal [original thread]
Aimie Xadi wrote: Good idea would be if launcher would download updates after downtime so you don't have to reset it. It checks for updates every 15 minutes. You can also refresh manually from the drop down menu.
- by CCP Snorlax - at 2015.12.13 12:17:00
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3880. Discovering a New Expedition Frigate - in Player Features and Ideas Discussion [original thread]
Walksalone wrote: I did not see any blue prints for the ice harvesters with this patch The blueprint is in the market under: Blueprints -> Ship Equipment -> Mining Lasers It's called the Ice Mining Laser I Blueprint. Note that the ORE...
- by CCP Terminus - at 2015.12.13 00:14:43
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