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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.16 19:43:00 -
[1]

[Armageddon, WTF!?! How!? ] Co-Processor II Co-Processor II Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Internal Force Field Array I
Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I F-90 Positional Sensor Subroutines, Scan Resolution
Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Scan Probe Launcher I, Snoop Scanner Probe I
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
Yay! Got meh sig back! ♥ Weatherman |

MisterBubbles
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Posted - 2009.02.16 19:51:00 -
[2]
Edited by: MisterBubbles on 16/02/2009 19:52:36 No prop module. Fly out of range. Warp away. *yawn*
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.02.16 19:51:00 -
[3]
Due to mass restrictions, small ships are going to be very common in W-space. Due to a total lack of small/medium drones and no web, an assault frigate could take down that geddon.
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MisterBubbles
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Posted - 2009.02.16 19:54:00 -
[4]
Originally by: Kahega Amielden Due to mass restrictions, small ships are going to be very common in W-space. Due to a total lack of small/medium drones and no web, an assault frigate could take down that geddon.
What's a Fleeting Propulsion Inhibitor I?
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Benedikt Miloslav
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Posted - 2009.02.16 19:54:00 -
[5]
Edited by: Benedikt Miloslav on 16/02/2009 19:54:39
Originally by: Kahega Amielden Due to mass restrictions, small ships are going to be very common in W-space. Due to a total lack of small/medium drones and no web, an assault frigate could take down that geddon.
Originally by: Zeba Fleeting Propulsion Inhibitor I
??
Not that I don't agree with you.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.16 19:59:00 -
[6]
Heheheh. So the masses ain't figured it out yet. 
[Megathron, Dude! No way!!] Magnetic Field Stabilizer II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Damage Control II Co-Processor II Co-Processor II
Warp Scrambler II Stasis Webifier II Phased Weapon Navigation Array Generation Extron Sensor Booster II, Scan Resolution
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Scan Probe Launcher I, Snoop Scanner Probe I
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
Yay! Got meh sig back! ♥ Weatherman |

General Coochie
The Bastards
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Posted - 2009.02.16 20:09:00 -
[7]
Originally by: MisterBubbles
Originally by: Kahega Amielden Due to mass restrictions, small ships are going to be very common in W-space. Due to a total lack of small/medium drones and no web, an assault frigate could take down that geddon.
What's a Fleeting Propulsion Inhibitor I?
Not that a web helps vs an ABin AF Vigil and Caracal, Duo PvP
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MisterBubbles
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Posted - 2009.02.16 20:13:00 -
[8]
Originally by: General Coochie
Originally by: MisterBubbles
Originally by: Kahega Amielden Due to mass restrictions, small ships are going to be very common in W-space. Due to a total lack of small/medium drones and no web, an assault frigate could take down that geddon.
What's a Fleeting Propulsion Inhibitor I?
Not that a web helps vs an ABin AF
Where did I say it would?
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Sidus Isaacs
Gallente
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Posted - 2009.02.16 20:15:00 -
[9]
Best named webbifier is better then the T2, is use sless CPU and less cap, and is jsut aseffective in ragards to range and web strength.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.16 20:23:00 -
[10]
These fits have zero to do with w-space. Moar like grid space. 
[Typhoon, But, but.. Thats not possible... ] Gyrostabilizer II Gyrostabilizer II Co-Processor II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Damage Control II Energized Adaptive Nano Membrane II
Warp Scrambler II Stasis Webifier II Sensor Booster II, Scan Resolution Phased Weapon Navigation Array Generation Extron
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Scan Probe Launcher I, Snoop Scanner Probe I
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5 Warrior II x5 Warrior TP-300 x5
Yay! Got meh sig back! ♥ Weatherman |
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Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
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Posted - 2009.02.16 20:28:00 -
[11]
What, that you'll be able to fit a probe launcher in your last high slot? ---
Originally by: 7shining7one7 no.. you're f'ing insane.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.16 20:32:00 -
[12]
Ahh, your getting close to the mark. Literally. However I'm not going to say anymoar though. It will all become apparent after m10 as I'm sure the inevitable whine threads will attest..
Yay! Got meh sig back! ♥ Weatherman |

Max Hardcase
Art of War Cult of War
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Posted - 2009.02.16 20:33:00 -
[13]
referring to the new scan times ?
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Cedric Diggory
Perfunctory Oleaginous Laocoon Mugwumps
|
Posted - 2009.02.16 20:43:00 -
[14]
Improved scan probe accuracy on unbonused ships? ---
Originally by: 7shining7one7 no.. you're f'ing insane.
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Karrade Krise
Galatic P0RN Starz
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Posted - 2009.02.16 20:44:00 -
[15]
Safespot breaking HEAVY tackler. :P
I made it smaller for you Navigater...My name is in it. That's the minimum required for a sig if I remember correctly |

Major Deviant
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Posted - 2009.02.16 20:45:00 -
[16]
The hint here is that you will need points to rat as the sleepers will warp away when heavily damaged.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.16 20:51:00 -
[17]
Originally by: Major Deviant The hint here is that you will need points to rat as the sleepers will warp away when heavily damaged.
Wrong on both counts. 
Yay! Got meh sig back! ♥ Weatherman |

Karrade Krise
Galatic P0RN Starz
|
Posted - 2009.02.16 20:53:00 -
[18]
Originally by: Zeba
Originally by: Major Deviant The hint here is that you will need points to rat as the sleepers will warp away when heavily damaged.
Wrong on both counts. 
well you ignored me so I'm assuming I'm on the right track... 
I made it smaller for you Navigater...My name is in it. That's the minimum required for a sig if I remember correctly |

Captator
Empire Assault Corp
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Posted - 2009.02.16 20:59:00 -
[19]
Probes now cycle in 10 seconds, the time consuming part is the player control; in order to find a target you need to trilaterate with 4 or more probes, this means that it is in theory just as fast to find a target using a probe launcher on a BS as on a covops.
Covops will be being changed to have strength bonuses we think (i.e: can either find harder sites and/or get hits more reliably), or perhaps probe movement speed bonuses (you can manoeuvre them through the solar system map in order to trilaterate).
Also vaguely relevant, the probe launcher to find wormholes costs 15cpu on SiSi atm 
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Major Deviant
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Posted - 2009.02.16 21:04:00 -
[20]
Originally by: Zeba
Originally by: Major Deviant The hint here is that you will need points to rat as the sleepers will warp away when heavily damaged.
Wrong on both counts. 
I guess I am regarding where you are getting at, but you do know that Sleepers WILL warp away if victory is unlikely. It is mentioned the new NPC AI huge thread.
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Furb Killer
Gallente
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Posted - 2009.02.16 21:05:00 -
[21]
Edited by: Furb Killer on 16/02/2009 21:05:34 Maybe you can explain us what the goal of these setups is?
Finding safespots: Everyone is whining it will take too much time with changes, i dont see why your bs would do better when people think cov ops doesn't do.
Not to mention your target is long gone before you got a lock on anything.
So i guess the goal dropping out of warp right on top of them? You are kinda gimping your setup just to get a bit closer, fitting a mwd to do the same would be far easier.
If you really want to do this, get a rokh, then you can fit your probe launcher without ruining your entire setup. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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loldongs III
loldongs industries
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Posted - 2009.02.16 21:07:00 -
[22]
ITT: People that don't realize unwebbed ab af's get absolutely crushed by ogre 2s and webbed mwd af's have an even worse time against ogre 2's. Your sig can be as low as you want it to be but you travel at about the same speed as ogres and zero transversal is bad.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.16 21:13:00 -
[23]
Originally by: Major Deviant
Originally by: Zeba
Originally by: Major Deviant The hint here is that you will need points to rat as the sleepers will warp away when heavily damaged.
Wrong on both counts. 
I guess I am regarding where you are getting at, but you do know that Sleepers WILL warp away if victory is unlikely. It is mentioned the new NPC AI huge thread.
No the devs have said the sleepers will stand and heroically fight to the death like all normal npc. Its in that one really long series of dev reply posts. The challenge however will be in living longer than they do. 
@Furb. My testing on sisi is not in line with your suppositions. 
Yay! Got meh sig back! ♥ Weatherman |

Furb Killer
Gallente
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Posted - 2009.02.16 21:21:00 -
[24]
[Rokh, Scanner] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Damage Control II Gravimetric Backup Array II
Large Shield Extender II Invulnerability Field II Invulnerability Field II Sensor Booster II Warp Scrambler II Stasis Webifier II
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L Scan Probe Launcher I, Snoop Scanner Probe I
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Hammerhead II x5
I still have my doubts, and that sensor booster does hurt the tank alot. But this setup at least doesn't need best named DCs and coprocs. Fits easily, you can even fit a plate in a low slot. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2009.02.16 21:27:00 -
[25]
Well crap that was going to be my next fit after a reply. But to answer your question not everyone has the skills to fly a T2 fit blaster Rohk. I'm telling you its an evil thing that can be done now and your target will not get away unless they are aligned at speed with thier mouse hovering over the warp button and an eagle eye on local. Alas the players who that paranoid will always get away no matter how sneaky you are. But for the other 95% of eve pilots? Oh dear. 
Yay! Got meh sig back! ♥ Weatherman |

Zhang Ramses
Chaos From Order
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Posted - 2009.02.16 21:28:00 -
[26]
So you think scan time will truly be reduced to 4-10 seconds? Or do you think, maybe, it's just that low on the test server to accommodate the...well...testing of the new scan system?
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.16 21:31:00 -
[27]
Originally by: Zhang Ramses
So you think scan time will truly be reduced to 4-10 seconds? Or do you think, maybe, it's just that low on the test server to accommodate the...well...testing of the new scan system?
No the 10 second base is the new time as the devs wanted to take the waiting out of the process and replace it with player skill but the fast time is only part of but not nessesary to working the new majiks.
Yay! Got meh sig back! ♥ Weatherman |

MisterBubbles
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Posted - 2009.02.16 21:50:00 -
[28]
[Phoon fit]
Again no prop. Leave range. Warp off. *yawn*
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.16 21:59:00 -
[29]
Originally by: MisterBubbles [Phoon fit]
Again no prop. Leave range. Warp off. *yawn*
How? No mwd and base speed of target is now 60% less. Even if you are webbed back that few kilometers might as well be the other side of the grid. Also these are not nessesarily solo fits though they moast certainly can be used as one. Not much can live for long under a sustained 1000dps.
Also love the use of *yawn* as it can work wonders on those with thin skins. I have utilized it to great effect myself on occasion. Seen some people get banned over the replys they make to it if properly inserted in a reply. 
Yay! Got meh sig back! ♥ Weatherman |

Coronae Borealis
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Posted - 2009.02.16 22:07:00 -
[30]
Originally by: Kahega Amielden Due to mass restrictions, small ships are going to be very common in W-space. Due to a total lack of small/medium drones and no web, an assault frigate could take down that geddon.
Due Sleepers killer damage, small ships are found dead in w-space alot.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.02.16 22:14:00 -
[31]
Quote: What's a Fleeting Propulsion Inhibitor I?
sentry drone?
But really, I missed that. Either way, even with a web, that ship wont hit ****. Hell, even a non-ABing AF could probably speed tank that.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.16 22:21:00 -
[32]
Edited by: Zeba on 16/02/2009 22:23:02 Here you go misterbubbles. 40dps less and 100mn mwd moar. Remember folks these are just basic cookie cutter fits. No reason not to go all dual heavy pulse on the geddon and drop a cpu mod or any other number of tweaks to suit your individual needs or taste.
[Typhoon, misterbubbles mkII] Gyrostabilizer II Co-Processor II Co-Processor II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Damage Control II Energized Adaptive Nano Membrane II
Warp Scrambler II Stasis Webifier II Sensor Booster II, Scan Resolution 100MN MicroWarpdrive II
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Scan Probe Launcher I, Snoop Scanner Probe I
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5 Warrior II x5 Warrior TP-300 x5
edit. Wtf is with all the af? Who in thier right mind would gank one in a bs or for that matter who in thier right mind would fly one even with the recent buffs? 
Yay! Got meh sig back! ♥ Weatherman |

MisterBubbles
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Posted - 2009.02.16 22:42:00 -
[33]
Originally by: Zeba
Originally by: MisterBubbles [Phoon fit]
Again no prop. Leave range. Warp off. *yawn*
How? No mwd and base speed of target is now 60% less. Even if you are webbed back that few kilometers might as well be the other side of the grid. Also these are not nessesarily solo fits though they moast certainly can be used as one. Not much can live for long under a sustained 1000dps.
Also love the use of *yawn* as it can work wonders on those with thin skins. I have utilized it to great effect myself on occasion. Seen some people get banned over the replys they make to it if properly inserted in a reply. 
Wow so it works in your perfect world of both you and your oponent having no prop and you landing within scram range.
*plonk*
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Deva Blackfire
D00M.
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Posted - 2009.02.16 23:17:00 -
[34]
Originally by: Zeba Edited by: Zeba on 16/02/2009 21:06:46
edit: Refined the fit a bit as I simply abhor having to use named mods to fit. Weighs in at 30dps less. whoo. 
[Armageddon, WTF!?! How!? ] Co-Processor II Co-Processor II Heat Sink II Heat Sink II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II Damage Control II
Sensor Booster II, Scan Resolution Warp Scrambler II Stasis Webifier II
Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Mega Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Dual Heavy Pulse Laser II, Amarr Navy Multifrequency L Scan Probe Launcher I, Snoop Scanner Probe I
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5
please, never again touch geddons. Or just contract them to me - at least i wont kill them before undocking.
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Graalum
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2009.02.16 23:48:00 -
[35]
what the hell is this thread?
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Karrade Krise
Galatic P0RN Starz
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Posted - 2009.02.16 23:55:00 -
[36]
Originally by: Graalum what the hell is this thread?
This is a webpage, an html document used by CCP
I made it smaller for you Navigater...My name is in it. That's the minimum required for a sig if I remember correctly |

Isanda
ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2009.02.17 00:13:00 -
[37]
Core Probe Launcher: 15CPU, 1PG
Might want to actually look at the changes before declaring a fotm
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techzer0
IDLE GUNS IDLE EMPIRE
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Posted - 2009.02.17 00:33:00 -
[38]
Originally by: Zeba edit. Wtf is with all the af? Who in thier right mind would gank one in a bs or for that matter who in thier right mind would fly one even with the recent buffs? 
My corp/Alliance would...
But I totally see where you're going and I like the Idea... My gank sleipnir hasn't solo'd a raven in a few weeks  ------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.17 06:06:00 -
[39]
Originally by: Isanda Core Probe Launcher: 15CPU, 1PG
Might want to actually look at the changes before declaring a fotm
Might want to actually log onto sisi before declaring the 15cpu launcher works with combat probes.
Also techzer0 is on the right track if not already at the correct answer. Why are the pirates always the smart ones? 
Yay! Got meh sig back! ♥ Weatherman |

Joss Sparq
Caldari Deep Core Mining Inc.
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Posted - 2009.02.17 06:39:00 -
[40]
The latest FOTM will be ... me
I encourage you all to use a lot of tongue 
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Nexus Kinnon
Genos Occidere
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Posted - 2009.02.17 08:01:00 -
[41]
Hurf you're all wrong It's to close wormholes with.
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Nexus Kinnon
Genos Occidere
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Posted - 2009.02.17 08:03:00 -
[42]
Some ganking of ratters may be involved too
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.17 08:05:00 -
[43]
Originally by: Deva Blackfire please, never again touch geddons. Or just contract them to me - at least i wont kill them before undocking.
Translation: "Wait what? That doesn't look like the fit my fc tells me to put on my geddon therefore it must be /fail and will auto-self destruct upon undocking or will instapop as soon as a noob ship shoots it."
This is what I was using to test out the new probe mechanics and the only things to get away were a falcon who simply jammed me and warped away in hull and a couple of aligned and up to speed snipers. Everyone else was like: *pop*
And for the ones who will inevitably go 'no prop *yawn*' you can fit one if you wish as there is enough grid and cpu. Its almoast like ccp designed the Domi to do everything.
[Dominix, Suprise!] Damage Control II Energized Adaptive Nano Membrane II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Magnetic Field Stabilizer II Magnetic Field Stabilizer II
Sensor Booster II, Scan Resolution Sensor Booster II, Scan Resolution Stasis Webifier II Warp Scrambler II Phased Weapon Navigation Array Generation Extron
Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Scan Probe Launcher I, Snoop Scanner Probe I
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5 Lots of other drones xyz
Yay! Got meh sig back! ♥ Weatherman |

Katarlia Simov
Minmatar Cowboys From Hell
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Posted - 2009.02.17 10:52:00 -
[44]
Why are you all basically taking pvp ships, shoe horning a probe launcher on it and calling it something to look through wormholes with ?
Sure its a competitive pvp oriented environment out there, but since the only thing that seems to be certain about wormhole space is that the NPCs are LOADS of pwn. You ever tried to pve in a buffer fitted ship ? It doesn't end well.
Especially if you're thinking of going there solo. Dumb idea.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.17 10:59:00 -
[45]
Originally by: Katarlia Simov Why are you all basically taking pvp ships, shoe horning a probe launcher on it and calling it something to look through wormholes with ?
Sure its a competitive pvp oriented environment out there, but since the only thing that seems to be certain about wormhole space is that the NPCs are LOADS of pwn. You ever tried to pve in a buffer fitted ship ? It doesn't end well.
Especially if you're thinking of going there solo. Dumb idea.
This is not about w-space. Though tbh there would be nothing stopping someone from using it in w-space. The same trick will work there as well as in k-space.
Yay! Got meh sig back! ♥ Weatherman |

Egenli
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Posted - 2009.02.17 12:02:00 -
[46]
Originally by: Katarlia Simov Why are you all basically taking pvp ships, shoe horning a probe launcher on it and calling it something to look through wormholes with ?
Gee, why would a probe launcher be useful in pvp? 
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Raimo
Gallente Wrath of Fenris
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Posted - 2009.02.17 12:44:00 -
[47]
Edited by: Raimo on 17/02/2009 12:51:23
Originally by: Zeba This is not about w-space. Though tbh there would be nothing stopping someone from using it in w-space. The same trick will work there as well as in k-space.
Ok, I'll bite. I haven't tried probing on SISI and I know fukk all about probing on TQ but are you implying that with the new mechanics you can get a super fast warp in to a hostile that is on grid with you but 150+ away?
Would be WTFBBQ cool and would instafix falcons at the same time IMO. I hope it's "intended" tho or they'll fix it as soon as this is seen by the devs. 
(If I'm right, what would be the effect on 0.0- style warpingsniping fleet warfare?)
Hmm. What are the relevant skills to SISI probing? 
Oh, OT-ish: IMO named webs and scrams are much better than T2, better fitting and they can be heated for longer. ---
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Furb Killer
Gallente
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Posted - 2009.02.17 12:54:00 -
[48]
You can use a named web, named scram is not an option (check the range of the different scrams). ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Raimo
Gallente Wrath of Fenris
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Posted - 2009.02.17 13:27:00 -
[49]
Originally by: Furb Killer You can use a named web and a named scram, named disruptor is not an option (check the range of the different scrams and disruptors).
Fixed that for you.
(God, am I becoming an EVE-O Hoe? )
So Zeba, did I win?  ---
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.17 13:32:00 -
[50]
The Dawn of a New Age of Grid Warfare is upon us. Repent now your Blobby Ways or pay the Ultimate Price. 
Yay! Got meh sig back! ♥ Weatherman |
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Raimo
Gallente Wrath of Fenris
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Posted - 2009.02.17 13:57:00 -
[51]
LOL, FW is for nubs
 ---
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Raimo
Gallente Wrath of Fenris
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Posted - 2009.02.17 13:59:00 -
[52]
Oh, gotta start working on my probing skills and Deimos fit... ---
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Nomad Storm
The Wandering Path
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Posted - 2009.02.17 16:14:00 -
[53]
Just because the probe time is lower doesnt mean that probing is easier all the sudden. You need hits on four probes and they cannot be next to one another. If anything this will probably take as long as a current probe launcher fit to one of the battleships anyway.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.17 19:45:00 -
[54]
Originally by: Nomad Storm Just because the probe time is lower doesnt mean that probing is easier all the sudden. You need hits on four probes and they cannot be next to one another. If anything this will probably take as long as a current probe launcher fit to one of the battleships anyway.
Probing with max skills using the new mechanics will be so easy its nearly laughable. The only downside to the changes is that you will no longer be able to drop a probe as soon as you jump in and maybe possibly (but 99 times out of 100 its too late regardless of how quick you are) get to that ratting raven who logged as soon as you showed up on local. For every other use and it seems quite a few others that are currently not possible it will be a godsend to probing.
Yay! Got meh sig back! ♥ Weatherman |

Deva Blackfire
D00M.
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Posted - 2009.02.17 19:54:00 -
[55]
Edited by: Deva Blackfire on 17/02/2009 19:56:48
Originally by: Zeba
Originally by: Deva Blackfire please, never again touch geddons. Or just contract them to me - at least i wont kill them before undocking.
Translation: "Wait what? That doesn't look like the fit my fc tells me to put on my geddon therefore it must be /fail and will auto-self destruct upon undocking or will instapop as soon as a noob ship shoots it."
Translation:
you are stupid and your setups surely "must be /fail and will auto-self destruct upon undocking or will instapop as soon as a noob ship shoots it."
If it would work, people would use em nowadays. its not hard to drop out of grid probe and scan (takes 60 seconds anyways). But on TQ most people will warp away before you even lock em. But yeh you were on sisi. Sisi warriors, assemble!
I wont even start about what is wrong with this setup. Even someone with basic fitting clue will know. And you got some comments from other people anyways.
Quote: Probing with max skills using the new mechanics will be so easy its nearly laughable. The only downside to the changes is that you will no longer be able to drop a probe as soon as you jump in and maybe possibly (but 99 times out of 100 its too late regardless of how quick you are) get to that ratting raven who logged as soon as you showed up on local. For every other use and it seems quite a few others that are currently not possible it will be a godsend to probing.
Yeh because noone pays attention to: - scanner - probes appearing on scan - enemy ship incoming on close range scanner - enemy ship landing on grid
If guy doesnt spot any of those i can assure you, he would have died under old (or even the oldest) scan system anyways.
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Furb Killer
Gallente
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Posted - 2009.02.17 20:01:00 -
[56]
Originally by: Raimo Edited by: Raimo on 17/02/2009 14:00:21
Originally by: Furb Killer You can use a named web, but you need a t2 scram is not an option (check the range of the different scrams and disruptors).
Fixed that for you.
(God, am I becoming an EVE-O Hoe? )
So Zeba, did I win? 
Fixed that for you.
These setups have no mwd, and the entire goal is to drop right on top of them. Not only is disruptor then not needed, because you should be close enough for scram, if you cant scram them they will just mwd away from you, your web isn't going to change anything about that.
With t2 scram you just increase the area at which you can be effective. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Monikerina
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Posted - 2009.02.17 20:08:00 -
[57]
Originally by: Zeba
Originally by: Nomad Storm Just because the probe time is lower doesnt mean that probing is easier all the sudden. You need hits on four probes and they cannot be next to one another. If anything this will probably take as long as a current probe launcher fit to one of the battleships anyway.
Probing with max skills using the new mechanics will be so easy its nearly laughable. The only downside to the changes is that you will no longer be able to drop a probe as soon as you jump in and maybe possibly (but 99 times out of 100 its too late regardless of how quick you are) get to that ratting raven who logged as soon as you showed up on local. For every other use and it seems quite a few others that are currently not possible it will be a godsend to probing.
The dev in charge of scanning disagrees with you. His stated goal is to make scanning more interesting but take longer. He wants people to use safes again rather than docking or cloaking
It's in the big thread in the sisi forumn.
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Deva Blackfire
D00M.
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Posted - 2009.02.17 20:10:00 -
[58]
Thing is new scanning system IS faster IF you pre-set around gate. If you know that engagement will take place near gate XYZ or pos XYZ then put 4 probes at shortest range near it - and suddenly you get "warp in" points every 5-10 seconds (cant remember scan timer now).
When it comes to scanning safespots its useless. People will just cycle them till their aggro goes off and then log (or just cloak). Cycling safes (and creating new ones) for 15 minutes isnt that hard.
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Raimo
Gallente Wrath of Fenris
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Posted - 2009.02.17 20:44:00 -
[59]
Edited by: Raimo on 17/02/2009 20:46:36
Originally by: Furb Killer
Originally by: Raimo Edited by: Raimo on 17/02/2009 14:00:21
Originally by: Furb Killer You can use a named web, but you need a t2 scram is not an option (check the range of the different scrams and disruptors).
Fixed that for you.
(God, am I becoming an EVE-O Hoe? )
So Zeba, did I win? 
Fixed that for you.
These setups have no mwd, and the entire goal is to drop right on top of them. Not only is disruptor then not needed, because you should be close enough for scram, if you cant scram them they will just mwd away from you, your web isn't going to change anything about that.
With t2 scram you just increase the area at which you can be effective.
Dude, are we playing the same game? Best named scrambler and T2 have the same range(9km). It's different with the disruptor (20km for best named and 24km for T2)
Do you live in 0.0 by any chance? 
Yeah, I know a scram used to be short for either pointing devices but IMO after QR there has to be a distinction. When I mentioned the disruptor separately I think I made it apparent what I meant by scram. So the point stands, best named SCRAMBLER is superior to T2, it needs less CPU and overheats longer. K? ---
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.17 20:48:00 -
[60]
Lmao where to start. Nah, I'll just leave them to stew over things they obviously have no clue about and let experience teach them after its all implimented. 
Yay! Got meh sig back! ♥ Weatherman |
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Raimo
Gallente Wrath of Fenris
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Posted - 2009.02.17 20:59:00 -
[61]
Originally by: Deva Blackfire
I wont even start about what is wrong with this setup. Even someone with basic fitting clue will know. And you got some comments from other people anyways.
Hmm. The Domi doesn't look all that bad. ---
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.17 21:20:00 -
[62]
Originally by: Raimo
Originally by: Deva Blackfire
I wont even start about what is wrong with this setup. Even someone with basic fitting clue will know. And you got some comments from other people anyways.
Hmm. The Domi doesn't look all that bad.
The Geddon works well also. I used the original fit I posted with a sisters recon launcher to pull off some lulz spectacular ganks though it was hard to setup and pretty situational and not nearly as easy as it will be soon.
Yay! Got meh sig back! ♥ Weatherman |

Furb Killer
Gallente
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Posted - 2009.02.17 21:27:00 -
[63]
Originally by: Raimo Edited by: Raimo on 17/02/2009 20:46:36
Originally by: Furb Killer
Originally by: Raimo Edited by: Raimo on 17/02/2009 14:00:21
Originally by: Furb Killer You can use a named web, but you need a t2 scram is not an option (check the range of the different scrams and disruptors).
Fixed that for you.
(God, am I becoming an EVE-O Hoe? )
So Zeba, did I win? 
Fixed that for you.
These setups have no mwd, and the entire goal is to drop right on top of them. Not only is disruptor then not needed, because you should be close enough for scram, if you cant scram them they will just mwd away from you, your web isn't going to change anything about that.
With t2 scram you just increase the area at which you can be effective.
Dude, are we playing the same game? Best named scrambler and T2 have the same range(9km). It's different with the disruptor (20km for best named and 24km for T2)
Do you live in 0.0 by any chance? 
Yeah, I know a scram used to be short for either pointing devices but IMO after QR there has to be a distinction. When I mentioned the disruptor separately I think I made it apparent what I meant by scram. So the point stands, best named SCRAMBLER is superior to T2, it needs less CPU and overheats longer. K?
Oops, my fault. Never used best named scram, so always thought they had less range. But you are right.
Allthough i would use a rokh only anyway for this kind of things, dual co proc kinda hurts your tank too much on the other ships, and rokh got plenty of cpu. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Jenny' JoJo
Caldari State War Academy
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Posted - 2009.02.17 21:46:00 -
[64]
Edited by: Jenny'' JoJo on 17/02/2009 21:45:49 Probe launchers for w-space are not super cpu afairs. Its only like 10cpu for a wormhole probe. o you got the whole fit wrong.
Refresh to see next real life CCP Sig(25 total) |

Deva Blackfire
D00M.
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Posted - 2009.02.17 22:17:00 -
[65]
Edited by: Deva Blackfire on 17/02/2009 22:17:46
Originally by: Jenny' JoJo Edited by: Jenny'' JoJo on 17/02/2009 21:45:49 Probe launchers for w-space are not super cpu afairs. Its only like 10cpu for a wormhole probe. o you got the whole fit wrong.
Na. His uber plan is to roam around and warp on "unsuspecting" players. Might work vs sisi/empire/gatecamper newbs. Vs people who have clue he is up for huge disappointment.
Quote:
Hmm. The Domi doesn't look all that bad.
Im quite sure i commented geddon setup. Not domi pilot myself, so didnt even bother to look at it.
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Lt Angus
Caldari End Game.
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Posted - 2009.02.17 23:09:00 -
[66]
Edited by: Lt Angus on 17/02/2009 23:09:59
Originally by: Zeba These fits have zero to do with w-space. Moar like grid space. 
[Typhoon, But, but.. Thats not possible... ] Gyrostabilizer II Gyrostabilizer II Co-Processor II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Damage Control II Energized Adaptive Nano Membrane II
Warp Scrambler II Stasis Webifier II Sensor Booster II, Scan Resolution Phased Weapon Navigation Array Generation Extron
800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L 800mm Repeating Artillery II, Republic Fleet EMP L Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Siege Missile Launcher II, Caldari Navy Mjolnir Torpedo Scan Probe Launcher I, Snoop Scanner Probe I
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Ogre II x5 Warrior II x5 Warrior TP-300 x5
No patch is gonna make that fotm, the other fittings arnt that bad please resize your signature to the maximum allowed file size of 24000 bytes. Navigator Shhhh, Im hunting Badgers |

Doctor Mabuse
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Posted - 2009.02.17 23:34:00 -
[67]
Hmm, so lets see;
Jump through gate, uncloak, system scan and pick up ratter - 5 secs Launch 4 probes - 20 secs Expand probes to cover system, arrange around system and have them warp to position - 15 secs Hit scan - 10 secs Find target, shrink probe detection to 0.25 AU, arrange around sig point, have probes warp to position - 15 secs Hit scan - 10 secs Align to warp in point and warp to target - 20 secs
1 min 35 (ish), mostly in the map view, whilst sitting on a gate, in a BS
Presumably you're in the BS to tank the rat aggro whilst looting his wrecks? Perhaps you should fit a salvager as well...
------------------------------------
Who's trip-trapping on my bridge? |

Klavis lychnuchus
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Posted - 2009.02.17 23:41:00 -
[68]
I forsee ranged Falcons having serious problems!
I'm certainly getting the gist of this suggestion and it really will open up the tactical choices in small gang and even fleet warfare. Players with elite probing skills will be gold. The new Nano age is soon to be upon us and will completely redifine hit & run tactics in eve.
*drools*
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Tipz NexAstrum
Celestial Horizon Corp. I.C.C Industrial Drive Yards
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Posted - 2009.02.18 04:41:00 -
[69]
There's a reason I fit a cloaking device when I'm scanning...
Originally by: CCP Navigator People who think I am joking or talking big are going to understand very quickly that there will be order in these forums.
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Vaal Erit
Science and Trade Institute
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Posted - 2009.02.18 04:53:00 -
[70]
Originally by: Klavis lychnuchus I forsee ranged Falcons having serious problems!
I'm certainly getting the gist of this suggestion and it really will open up the tactical choices in small gang and even fleet warfare. Players with elite probing skills will be gold. The new Nano age is soon to be upon us and will completely redifine hit & run tactics in eve.
*drools*
Was just gonna post this. Vaga/Huginn with prober = easy warp in on falcons? Sweeeeeet. Buh-bye falcons. Of course, I am still D/Ling latest Sisi build so I haven't tested this yet, but sounds nice. --
http://desusig.crumplecorn.com/sigs.html
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Carniflex
Caldari StarHunt Systematic-Chaos
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Posted - 2009.02.18 05:13:00 -
[71]
The exploration probes can't find ships and 'small' exploration launcher can't fit combat probes. So if you want to scan ships you will need the 220 cpu probe launcher most likely. Take it with grain of salt, that statement is not based on personal experience, as I have not looked at those 'small' launchers on SiSi yet to be honest. Just been playing around in covops in there.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.18 12:43:00 -
[72]
Originally by: Lt Angus
No patch is gonna make that fotm, the other fittings arnt that bad
lol, all those were just to get people aggravated and thinking. The new FOTM is not nessasarily the ship its fitted on. Worked a charm. ^^
Yay! Got meh sig back! ♥ Weatherman |

Benedikt Miloslav
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Posted - 2009.02.18 13:10:00 -
[73]
Originally by: loldongs III ITT: People that don't realize unwebbed ab af's get absolutely crushed by ogre 2s and webbed mwd af's have an even worse time against ogre 2's. Your sig can be as low as you want it to be but you travel at about the same speed as ogres and zero transversal is bad.
Ogre IIs have an orbit speed of 300m/s. You might be thinking of the MWD speed, which is irrelevant, and AB AFs still beat it with ease, MWD webbed ones even more so, it also makes the ogres go pop in seconds to small guns.
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Deva Blackfire
D00M.
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Posted - 2009.02.18 16:43:00 -
[74]
Originally by: Zeba
Originally by: Deva Blackfire If it would work, people would use em nowadays.
Funny that. Here I am dropping hints about a future probing mechanic thats just now being tested out on sisi and tossed off a few random situational fits as an example for people to intellectualy chew on and figure it out so care to explain exactly how as you say 'people would use em nowadays'? 
"new" probing differs from "old" probing only with speed (and ONLY if you pre-set up on grid). Even with slower speed of current system you can warp on top of any enemy with your weird setups nowadays. The reason why they are not used is NOT the "slow scan speed" but the penalties you create by using those setups. Your geddon might kill unsuspecting battlecruiser hovering above gate or crap fit battleship. But meet other pvp battleship or command ship and you are toast.
Thus this "fotm" can only catch and kill limited amount of targets while being vulnerable to most stuff enemy has to offer. No, web+scrambler will not help you - even webbed and non-AB (MWD is disabled) cruiser can easily evade tracking from megapulses and kill of drones before it goes down.
So like i said: limited role, limited mobility, limited engagement ranges. I dont think it is even close to being FOTM. And exactly like i said: it is possible to do exactly same thing now and yet people dont use it. Why? All of above.
And when we go to new probe mechanics: same thing. They are good when you PRE-SET on grid. Yes they will enable people to get warpin on snipers fast (hint: you use force recon ships for combat probing not battleships). But... it is exactly same as nowadays. Again saying same thing: only difference is scan time. Thats not a big issue unless you are baiting titan and need to get fast point on it. Thus hictor+probe "might" be a good idea but its tank might get hurt heavily due to CPU issues. Its better just to keep covops/recon and gang-warp on landing tit.
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Lt Angus
Caldari End Game.
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Posted - 2009.02.18 16:50:00 -
[75]
Originally by: Zeba Edited by: Zeba on 18/02/2009 13:04:32
Originally by: Lt Angus
No patch is gonna make that fotm, the other fittings arnt that bad
lol, all those were just to get people aggravated and thinking. The new FOTM is not nessasarily the ship its fitted on. Worked a charm. ^^
edit: just because he left himself wide open.
Originally by: Deva Blackfire If it would work, people would use em nowadays.
Funny that. Here I am dropping hints about a future probing mechanic thats just now being tested out on sisi and tossed off a few random situational fits as an example for people to intellectualy chew on and figure it out so care to explain exactly how as you say 'people would use em nowadays'? 
its not the ship thats the problem its putting gyrostabs and only 3 launchers on it when most of its dps is torps  please resize your signature to the maximum allowed file size of 24000 bytes. Navigator Shhhh, Im hunting Badgers |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.18 17:04:00 -
[76]
Originally by: Deva Blackfire totally missing the point.
You keep talking about the ships I used as an example and not why I used them as an example or even the example trying to be made. The ships themselves or any percieved functionality are irrelevant it's the new probe function that is the point. So let me finally just say it plain so can you quit misunderstanding. The new FOTM will be the expanded probe launcher due to the immense power of mobility it will bring to grid warfare. No longer will being at a sniping range provide protection from a gatecamp or station hugging gank squad or any number of other standoff situations. If any ship in the gang has leet probe skills and a launcher you will find that being 150km+ away will no longer be any protection or hinderance to the pew pew. Do you undertand now?
Yay! Got meh sig back! ♥ Weatherman |

Deva Blackfire
D00M.
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Posted - 2009.02.18 17:15:00 -
[77]
Edited by: Deva Blackfire on 18/02/2009 17:16:57
Originally by: Zeba Edited by: Zeba on 18/02/2009 17:11:58
Originally by: Deva Blackfire totally missing the point.
You keep talking about the ships I used as an example and not why I used them as an example or even the example trying to be made. The ships themselves or any percieved combat functionality/deficiencies are irrelevant as it's the new probe function that is the point. So let me finally just say it plain so can you quit misunderstanding. The new FOTM will be the expanded probe launcher due to the immense power of mobility it will bring to grid warfare. No longer will being at a sniping range provide protection from a gatecamp or station hugging gank squad or any number of other standoff situations. If any ship in the gang has leet probe skills and a launcher you will find that being 150km+ away will no longer be any protection or hinderance to the pew pew. Do you undertand now?
You are totally not reading what i wrote. Last paragraph perhaps?
And to sum it up: now on TQ i already have insane mobility around the grid. So nothing changes, at all. Do you understand now?
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.18 17:28:00 -
[78]
Originally by: Deva Blackfire

Oh Jebus, just wait till m10 and try it out for yourself if your currently not on the test server getting first hand info and learning all the new tricks. Dunno why you keep saying that what will be able to be done after m10 is already possible on tq. It's not possible as I know all the ins and outs of probing and have had max skills for ages. Trust me its gonna be really cool and will totaly **** tons of people off. At least until everyone else catches on. 
Yay! Got meh sig back! ♥ Weatherman |

Deva Blackfire
D00M.
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Posted - 2009.02.18 18:00:00 -
[79]
Edited by: Deva Blackfire on 18/02/2009 18:00:59
Originally by: Zeba
Originally by: Deva Blackfire

Oh Jebus, just wait till m10 and try it out for yourself if your currently not on the test server getting first hand info and learning all the new tricks. Dunno why you keep saying that what will be able to be done after m10 is already possible on tq. It's not possible as I know all the ins and outs of probing and have had max skills for ages. Trust me its gonna be really cool and will totaly **** tons of people off. At least until everyone else catches on. 
I know you are orgasming or something but i WAS on sisi and was one of first people actually testing new stuff and giving some proper response to devs. And im still doing this, so stop daydreaming.
Fast scanning is possible now on TQ. 10 seconds or 24 seconds is not a big difference vs snipers. All it takes is gang-warp dictor (or warp to covops) and the dictor (visible ship) warping is the moment snipers start to warp off/mwd etc. So it doesnt change a thing. As a cloaker both under TQ and sisi you will sit near enemies. And in both cases you will be creating warp-in for other ships. Difference is 14 seconds. Which is neiglible anyways (except for getting insta-warpin with tacklers on landing hostiles, which is just a "bit" harder on TQ now than on Sisi but if you have some player-scan skills its easy anyways).
When it comes to scanning around star system Sisi mechanics is much worse than TQ one. Finding 20au away target (be it mid safe, rotation spot for snipers, logistic spot for POS attacks etc) takes 24 seconds under TQ and around 2-3 minutes under sisi mechanics.
And im saying it again: defence mechanics vs being probed out are exactly the same. Watch out for people warping in/appearing on short range scan, watch out for probes. Still - same.
Another thing is fast roaming gang covops role. With new sisi mechanics it is nerfed a bit because if you want to find logoffski pilot (2 minutes timer) currently TQ enables you to get onto him within 34-40 seconds (24 second scan + 10-16 second alignment+warp) compared to around 60 seconds on sisi (and thats w/o counting moving probes). IIRC it was reduced a bit (thx to faster scan launcher rof) but its still worse.
To sum up: pre-set scannning got boosted (as in: you are on grid, you are defending) offensive scanning got nerfed (as in: you are roaming and trying to find targets fast)
I know having "oh so maxed char" is nice thingy to fap around, but you arent only one, you know? My scan alt is maxed for ages already, previously was comboed with max scan alt+virtue set. And yet previously i mastered the oldest scan system (before current TQ). So i guess i know enough about both plex and combat probing to know what im talking about.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.18 18:07:00 -
[80]
Well gratz then on the experience and well skilled probe alt. However you still missed a few new tricks if thats all you have learned from your sisi testing. Keep at it and you will learn the rest. Not trying to flame your or anything just saying to keep looking and the will go off. 
Yay! Got meh sig back! ♥ Weatherman |
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