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Thread Statistics | Show CCP posts - 1 post(s) |

Niko Takahashi
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Posted - 2009.02.21 01:51:00 -
[121]

GJ Whisper I have to laugh at the OMG HOW DARE YOU IAM CUSTOMER crowd. Not all the world Is suffering under ,no matter how big of a idiot I am I am right because i pay syndrome, as the US does thank god. Good thing about t3 is the no limits as far as i know how much can be made. Really I would welcome same thing with T2 removing the limits on moon mining or remove it all together and have only market demand and amount of ppl doing it regulate prices Alchemy seems to be a start in good direction. Removing all the moons would change the strategy in .0 as well and things would get interesting there once again.
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Mou'adib
Gallente Fluffy Rabbit Killers
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Posted - 2009.02.21 01:57:00 -
[122]
Originally by: Niko Takahashi

GJ Whisper I have to laugh at the OMG HOW DARE YOU IAM CUSTOMER crowd. Not all the world Is suffering under ,no matter how big of a idiot I am I am right because i pay syndrome, as the US does thank god. Good thing about t3 is the no limits as far as i know how much can be made. Really I would welcome same thing with T2 removing the limits on moon mining or remove it all together and have only market demand and amount of ppl doing it regulate prices Alchemy seems to be a start in good direction. Removing all the moons would change the strategy in .0 as well and things would get interesting there once again.
what would be the point of 0.0 then moons need to stay imo
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Letifer Deus
181st Legion
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Posted - 2009.02.21 02:58:00 -
[123]
Edited by: Letifer Deus on 21/02/2009 03:05:52
Originally by: Chainsaw Plankton
Originally by: CCP Whisper So you're going to have to do some actual thinking with regards to hull components and their capabilities instead of copying some cookie-cutter setup from scrapheap challenge or wherever for "guaranteed" results. Boo hoo. Cry some more.
except the cookie cutter setups on scrapheap challenge are still going to exist, they will just include high, meds, lows, rigs, and hull components 
About what I was going to say. People that think T3 (or any ship, ever) is going to not have "cookie cutter" setups is completely kidding themselves. The only real difference between T3 and sub T3 is the number of fail setups that will have to be weeded out.
Originally by: Mou'adib
what would be the point of 0.0 then
The mind blowing sex, where you are allowed to experiment with whomever, whatever and however you like, free from the judging eyes of Empire Space. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Karrade Krise
Galatic P0RN Starz
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Posted - 2009.02.21 03:27:00 -
[124]
Originally by: Letifer Deus
Originally by: Mou'adib
what would be the point of 0.0 then
The mind blowing sex, where you are allowed to experiment with whomever, whatever and however you like, free from the judging eyes of Empire Space.
You could always just be a Galatic P0RN Star...like me. 
Originally by: CCP Whisper Boo hoo. Cry some more.
Whisper is now officially my hero. |

Joss Sparq
Caldari Deep Core Mining Inc.
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Posted - 2009.02.21 03:47:00 -
[125]
Yes, another Whisper quote:
Originally by: CCP Whisper So you're going to have to do some actual thinking with regards to hull components and their capabilities instead of copying some cookie-cutter setup from scrapheap challenge or wherever for "guaranteed" results. Boo hoo. Cry some more.
This'll probably appear to some as brown nosing, but I honestly couldn't agree more with Whisper. The modular characteristics of Stragetic Cruisers are, to be blunt: awesome ...
Though I don't think it'll take all that long for players to devise some Strategic Cruiser builds and market them here and abroad as being best suited to particular tasks. In essence, I think we'll see the same thing happening in time that we see with "Made in EFT" builds now. However it'll take a while to happen and I don't think people will too easily abandon the ability to personally design a ship customized for their own specific purposes.
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Banana Bread
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Posted - 2009.02.21 04:17:00 -
[126]
in this thread: brown-nosing ccp
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Niko Takahashi
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Posted - 2009.02.21 04:50:00 -
[127]
Originally by: Mou'adib
Originally by: Niko Takahashi

GJ Whisper I have to laugh at the OMG HOW DARE YOU IAM CUSTOMER crowd. Not all the world Is suffering under ,no matter how big of a idiot I am I am right because i pay syndrome, as the US does thank god. Good thing about t3 is the no limits as far as i know how much can be made. Really I would welcome same thing with T2 removing the limits on moon mining or remove it all together and have only market demand and amount of ppl doing it regulate prices Alchemy seems to be a start in good direction. Removing all the moons would change the strategy in .0 as well and things would get interesting there once again.
what would be the point of 0.0 then moons need to stay imo
Best Plexes ores rats, booster production, T2 production supercaps etc Make the alchemy reaction run with lot more efficiency in .0 then in low sec Pretty much same deal as now just get rid of the moons and make alchemy the primary source for everything. Rewards for holding systems could include current system plus bonuses for the alchemy depending on the level of sov. If cartel trys to form competition will switch production. This would make geographical location creating bottlenecks pos placement more strategic then fixed to particular moons. T2 could still be done in 0.0 With the lowest cost quickest you could also give bonuses to production if you have your own sov. Make keeping space defended more rewarding this way compared to just reacting in low sec which could still be done but without the perks. And as for what you start the reaction with make the first level of alchemy change the regular minerals you mine to moon minerals in whatever array the will replace moon harvester. Low end to crap high ends to dyspro. This way you can Still make holding systems in .0 worthwhile but remove the artificial stranglehold the moon minerals have.
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Joss Sparq
Caldari Deep Core Mining Inc.
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Posted - 2009.02.21 06:49:00 -
[128]
Originally by: Banana Bread in this thread: brown-nosing ccp
And that'll be really useful to know once someone reading this thread just happens to skip to post #126 for a summary, 
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EmpressShiva
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Posted - 2009.02.21 08:34:00 -
[129]
T3 will be covered in cookie cutter setups to my understanding, it's not actually any different than building a T2 ship; you build it to perform in one direction(its strengths usually).
Althought T3 will supposedly perform in greater roles, ultimately you will wind up with a 'best' and 'worst' combination for certain roles. It may be my lack of understanding T3, don't get me wrong i'm excited we finally have this customisation factor, but T3 won't end up greatly differing from T2 in terms of build setups.
The difference between T3 and T2? With T2 you have to buy a new hull. T3 you buy new components to change its role. <hasn't read much about T3> |

Imaos
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Posted - 2009.02.21 10:09:00 -
[130]
Originally by: EmpressShiva T3 will be covered in cookie cutter setups to my understanding, it's not actually any different than building a T2 ship; you build it to perform in one direction(its strengths usually).
Althought T3 will supposedly perform in greater roles, ultimately you will wind up with a 'best' and 'worst' combination for certain roles. It may be my lack of understanding T3, don't get me wrong i'm excited we finally have this customisation factor, but T3 won't end up greatly differing from T2 in terms of build setups.
The difference between T3 and T2? With T2 you have to buy a new hull. T3 you buy new components to change its role. <hasn't read much about T3>
The difference with t3 is that there will be more than one cookie cutter setup per ship and role and on top of that comes the choice in module fittings.
It is like the typhoon. You see the ship, but the versatility is good for some nasty surprises. There is also the possible to use a niche fitting, just because everyone else flies the cookie cutter variant and you work with their expectation. You can even have a different racial sensor type for fun against falcons.
Lots of people will use the cookie cutter setups and some wont and play different. If your niche model has its strength where the cookie cutter has its weak point the attacker gets a nice surprise.
It is like thinking of the drake as fat tank without dps and encountering a ham gank drake and targetting him last, because he is usually fitted as sitting duck.
More choices means more tactical goodness in the fight and not before the fight. (Attacking, because you know you'll have more than good chances to win or flee, because you're chances are 60% or lower.) I hope poeple take the opportunity to fight and don't follow the I might not win I stay cloaked attitude.
Imaos ------------------------------------------
Originally by: NoNah
My friend, this is EVE, as it's a space oriented game, they couldn't have trolls. We have Caldari.
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Gabriel Virtus
hirr Morsus Mihi
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Posted - 2009.02.24 20:43:00 -
[131]
Edited by: Gabriel Virtus on 24/02/2009 20:44:47
Originally by: CCP Whisper So you're going to have to do some actual thinking with regards to hull components and their capabilities instead of copying some cookie-cutter setup from scrapheap challenge or wherever for "guaranteed" results. Boo hoo. Cry some more.
While this might be the best response from a corporate representative I have ever seen, What makes CCP Whisper or CCP in general think that t3 will have less cookie cutter fits than any of the other ships in eve? Wont people experiment for about 1 week and then form cookie cutter fits, broadcast them, and everyone will start to use them? Anyone that thinks that this will not happen is kidding themselves. There will just be more creative ways to failfit their ships, just like any t1 or t2 ships out there.
Fail logic whisper. They will have "optimal" cookie cutter fits just like everything else.
-GV
edit: one of the these days I will learn to spell.
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Dyre
Minmatar
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Posted - 2009.02.24 22:58:00 -
[132]
Quote: I'm loving the new "angry" Devs
Welcome to the end of a few months of serious grindstone wear and tear on the psyche of a geek when closing in on a big deadline.
/cheer CCP
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Fiben Bolger
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Posted - 2009.02.24 23:05:00 -
[133]
Originally by: Gabriel Virtus Edited by: Gabriel Virtus on 24/02/2009 20:44:47 Wont people experiment for about 1 week and then form cookie cutter fits, broadcast them, and everyone will start to use them? Anyone that thinks that this will not happen is kidding themselves. There will just be more creative ways to failfit their ships, just like any t1 or t2 ships out there.
Fail logic whisper. They will have "optimal" cookie cutter fits just like everything else.
-GV
Like the cookie cutter Vexor? There is a t1 ship with astounding flexibility in fitting. I even mine with it when a mission calls for mining. That f*cker mines pretty good if you fit it right.
Vexor fit threads are filled with wildly disparate opinions on how to use that ship. Drone ships already have a t3 feel to them, because you can change out your drones. You can max out the dps with lasers, or switch to projectile weapons for more tank. Or it might be worth it to you to use some cap war in the highs. The mids can use cap rechargers or omni links depending on how much cap you need, as well. There is more than one way to add cap. Or perhaps your purpose is to mine with it. I mean, why buy another ship if you need to do some mining? You can put big plates in the lows or use speed to keep your target at range.
There is no one Vexor fit. If you want a mindless approach to this game the Vexor is not for you. t3 will be the same. If you have just one fit, you are not doing it right.
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loldongs III
loldongs industries
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Posted - 2009.02.25 01:09:00 -
[134]
Concerning t3, I hope the sp loss is a semi substitute for the isk/effort required to purchase/create the ship.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.02.25 01:35:00 -
[135]
It's true that t3 will require a bit more thought in fitting.
However, cookie cutter setups will NEVER, EVER disappear. EVER. Even if stuff is PERFECTLY balanced, there will always be some ships/setups the community prefers, as people are lemmings.
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Jack Jombardo
Amarr Alternative Realities
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Posted - 2009.02.25 02:03:00 -
[136]
Edited by: Jack Jombardo on 25/02/2009 02:05:48
Actual people will TRY to establish the "optimal HAVE TO" setups very fast and everybody who does not like this setups will be flamed as it is now with T1/T2.
It's like this with all online-games. You MUST use this spec/fitting/setup or you don't come with us! (I know I will be flamed for this now *g*) Anyone Feral-Drui as MoltenCore was the "endgame"? Or SmiteCleric/DoTCabbalist at DAoC? Non-Magnet-Engineer at WAR?
Same with Falcons/Buffertank atm at EvE. Wanna fleet-pvp? MUST bring Falcon/Buffertank! If you don't do you'll be flamed from your own buddys :(.
Selve-thoughtout setup? NOT WANTED!!!!!!!!!!!!!!!!!!!! Use copy&past cuky-cutter!!!!!!!!!
PS: It's sooo stupid as for 99% of you out there "fitting" is a wasted funktion at all :(. Why not delete all the stuff and just provided premate & not alterable ready to undock PewPew-Ships?
Originally by: Vaal Erit Spread your arms out and go "Brrrrrrrrrr" and then "fwap fwap fwap fwap fwap fwap" Then takeoff!
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Marcus Druallis
Quantum Industries RAZOR Alliance
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Posted - 2009.02.25 02:07:00 -
[137]
Edited by: Marcus Druallis on 25/02/2009 02:07:27
Originally by: CCP Whisper So you're going to have to do some actual thinking with regards to hull components and their capabilities instead of copying some cookie-cutter setup from scrapheap challenge or wherever for "guaranteed" results. Boo hoo. Cry some more.
BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!
EDIT: Got carried away and forgot: headshot. --
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Reverend Locke
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Posted - 2009.02.25 11:30:00 -
[138]
This is why I love CCP and EVE.
What other game's devs will basically tell you "if you don't like it, **** off!"?
If Whisper couldn't give himself isk, I'd totally donate everything I had to him. And some cheese. Because apparently this thread is full of cheese. Mmmm.
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Aaron Mirrorsaver
R.E.C.O.N. Dara Cothrom
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Posted - 2009.02.25 22:57:00 -
[139]
i think ccp dude missed andposted with dev alt. as funny as it is, shouldnt come from ccp, you sound a common brainless player troll. anywya,
t3 will because, its going to be uber expensive, the stats or capabilities of the ship dont merrit the price tag they're going to come with, even when components stabalise, at best they might be a pve ship.
the fact that your going to lose skills when you die, and then have to retrain them again over and over is made of more fail and another reason t3 is not gonna merrit training or paying for. unless your a ccp dev alt with alot of isk you make from thin air. ------
RECON is recruiting |

Aegis Osiris
Gallente Demonic Retribution Minor Threat.
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Posted - 2009.02.25 23:24:00 -
[140]
Originally by: ceaon
Originally by: Brodde Dim What exactly is a market psychologist?
marketing-psychologist= the person that study: why you buy a thing instead of other, what make you buy a thing and what create the need for it. a small example ppl are more often to say "yes"(approve a thing) if they have a hot liquid or something similar and ppl more often say "no"(disapprove) if they have/drink/eat something cold this example is proven to be working but there is no explication about this
Originally by: Brodde Dim What degree do you need to be a practicing MP?
marketing and NLP training AFAIK there is no official degree for this.
Oh for the LOVE of god!
Repeat this phrase....correlation is not causality. Repeat this over and over and over and over and over, then look up the words to make sure you understand them.
Oh, and this is not a "Theory", its a damn hypothesis. Know the difference, especially if you are going to try and pull some sort of 'analyst' junk in your job. If you are quoting stats or analysis of data, you better know a modi****of science.
Your 'hypothesis' contains no data, and is made entirely of your opinion. Until it rolls out, thats all you have, so present it accordingly. Oh, and unless you actually get licensed as a physchologist, then you are not one...you are a corporate analyst.
In other words, a bullsh*t artist. And we are all full up on bullsh*t here.
Have a pleasant sidereal day.
I like violet more then pink. |
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Zxenis
Caldari M. Corp Mostly Harmless
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Posted - 2009.02.25 23:54:00 -
[141]
will t3 skillbooks come out of the wormholes or will the be available at university stations.
If an injury has to be done to a man it should be so severe that his vengeance need not be feared. Niccolo Machiavelli (1469 - 1527) |

Jin Entres
Sharks With Frickin' Laser Beams
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Posted - 2009.02.26 00:01:00 -
[142]
Originally by: Gabriel Virtus Edited by: Gabriel Virtus on 24/02/2009 20:44:47
Originally by: CCP Whisper So you're going to have to do some actual thinking with regards to hull components and their capabilities instead of copying some cookie-cutter setup from scrapheap challenge or wherever for "guaranteed" results. Boo hoo. Cry some more.
While this might be the best response from a corporate representative I have ever seen, What makes CCP Whisper or CCP in general think that t3 will have less cookie cutter fits than any of the other ships in eve? Wont people experiment for about 1 week and then form cookie cutter fits, broadcast them, and everyone will start to use them? Anyone that thinks that this will not happen is kidding themselves. There will just be more creative ways to failfit their ships, just like any t1 or t2 ships out there.
Fail logic whisper. They will have "optimal" cookie cutter fits just like everything else.
-GV
edit: one of the these days I will learn to spell.
More than that. Their very viability may depend on such setups. The worse an average T3 cruiser's stats will be compared to other existing ships, the more important and common cookie cutter setups will become. Judging on current stats, it is even questionable whether any combinations provide efficiency that either outperforms a current T2 cruiser or BC or fills some niche that is not filled by existing ships. The latter I hold rather unlikely due to the bonus selection being restricted and not including any new bonuses.
Of course, some people will get one just for looks or bling but their general viability is still very much in a shroud of uncertainty. We'll see. ----------------------
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Shereza
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Posted - 2009.02.26 00:02:00 -
[143]
Edited by: Shereza on 26/02/2009 00:04:31
Originally by: CCP Whisper So you're going to have to do some actual thinking with regards to hull components and their capabilities instead of copying some cookie-cutter setup from scrapheap challenge or wherever for "guaranteed" results. Boo hoo. Cry some more.
A much-needed dose of:
Edited because I didn't realize the picture would muck the page loading up. ____________________
Minmatar in Fantasy or Duct Tape Goes Medieval. |

The Djego
Minmatar merovinger inc
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Posted - 2009.02.26 00:25:00 -
[144]
Originally by: Jack Jombardo Edited by: Jack Jombardo on 25/02/2009 02:05:48
Actual people will TRY to establish the "optimal HAVE TO" setups very fast and everybody who does not like this setups will be flamed as it is now with T1/T2.
It's like this with all online-games. You MUST use this spec/fitting/setup or you don't come with us! (I know I will be flamed for this now *g*) Anyone Feral-Drui as MoltenCore was the "endgame"? Or SmiteCleric/DoTCabbalist at DAoC? Non-Magnet-Engineer at WAR?
Same with Falcons/Buffertank atm at EvE. Wanna fleet-pvp? MUST bring Falcon/Buffertank! If you don't do you'll be flamed from your own buddys :(.
Selve-thoughtout setup? NOT WANTED!!!!!!!!!!!!!!!!!!!! Use copy&past cuky-cutter!!!!!!!!!
PS: It's sooo stupid as for 99% of you out there "fitting" is a wasted funktion at all :(. Why not delete all the stuff and just provided premate & not alterable ready to undock PewPew-Ships?
You can fit what ever you want. The qestion is will you be competative with it? There is a reason for people mentioning some Fittings on the Forum. There is a reason why Falcons rule PVP atm(Tanks depends on the situation), the reason is preaty obvious for anybody that PVPs actualy.
If you want to be one step ahead you actualy have to think about setups again, since only the general stuff is on the forums, and the best setup depends how you use a ship not on the ship itself in many cases. 
To the topic, I personaly doubt T3 beeing the big thing. It was stated by CCP it should not be better than T2 but diffrent.
Even without having a full build for real testing(all Boni, Drone bandwide\Bay, finalized Slot Layout, ballanced Boni, the other 2 Sub Systems etc.) i see some problems in the drawn picture.
- T3 will be more expensive than T2(by far actualy) - you need more Skills - you loose Skillpoints if you loose the ship - having extra Parts to change the layout is useless ISK in your Hangar(a lot of ISK actualy acording to first analysis of the costs) - the beeing primary bonus - many combinations with Boni that add each other well, end in Slot layouts that making them useless(Shield bonused, EW and 4 Meds or Gallente moving over to Shieldtanking having 7 Meds and 2 Lows wtf).
Solutions: - boost T3 far beyond T2 -> pimp, unaccessalbe because of the price(same as now actualy) for new players, but actualy a choice for people with high skills later on especialy for small Gang/solo work - reduce production Price of T3 to T2 levels-> choice, but well only another Cruiser class, nothing special and with the given drawbacks not the first choice anyway - give it new roles and things other ships can not do(hopefully)
I personaly can understand if a Dev getting upset by some comments, throwing in a "Cry more" on the other hand is a bit childish and should not apear on offical statments. CCP Devs are not fail free(actualy the exact oposite in my Opinion) but how is? If you put work in Progress things to general Testing prepare for harsh comments, that actualy got a point at the end. Just look at L5, Black Ops, FW, Cosmus stuff and so on, if it sucks when getting released it donŠt get fixed for a long time(if at all) and it becomes mostly dead contend because it is there but nobody does it because it is not worth the time. So many people getting a bit upset when things get released prenerfed, because they know what will most likly happen.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Karl Luckner
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Posted - 2009.02.26 03:00:00 -
[145]
I guess I will try them again if most bugs are ironed out. At the moment they are in an very early stage, and I can't see how they can really fix and balance all this stuff until march 10. At least it seems clear to me, that they will be more expensive then I would be willing to pay.
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Helfix
Caldari Rage For Order Nihil-Obstat
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Posted - 2009.02.26 04:20:00 -
[146]
Originally by: CCP Whisper So you're going to have to do some actual thinking with regards to hull components and their capabilities instead of copying some cookie-cutter setup from scrapheap challenge or wherever for "guaranteed" results. Boo hoo. Cry some more.
Meh, cookie-cutter will never disappear and for all your good fits come visit us at scrapheap-challenge.com :)....
-Helfix
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Jack Jombardo
Amarr Alternative Realities
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Posted - 2009.02.26 08:02:00 -
[147]
Originally by: The Djego
- boost T3 far beyond T2
How much better should the become in your eyes to be "worth" it?
Hull itselve: 5% less heat damage peer level + Each modul 2 bonis peer level => 5*2 = 10 bonis (!!) for one ship, 11 with the hull + realy awesom slot layouts sometimes (8 low, 7 high, 4 med as amarr NOT WORTH?????????????) + defens between BC and BS if you wish or offens above any HAC
So what you ask for basicly is a Cruiser with the stats of a Carrier and the DPS of DDD all 3 seconds right combined with the speed/agility of an Interceptor, right?
Originally by: Vaal Erit Spread your arms out and go "Brrrrrrrrrr" and then "fwap fwap fwap fwap fwap fwap" Then takeoff!
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The Djego
Minmatar merovinger inc
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Posted - 2009.02.26 09:20:00 -
[148]
Edited by: The Djego on 26/02/2009 09:23:41
Originally by: Jack Jombardo
Originally by: The Djego
- boost T3 far beyond T2
How much better should the become in your eyes to be "worth" it?
Hull itselve: 5% less heat damage peer level + Each modul 2 bonis peer level => 5*2 = 10 bonis (!!) for one ship, 11 with the hull + realy awesom slot layouts sometimes (8 low, 7 high, 4 med as amarr NOT WORTH?????????????) + defens between BC and BS if you wish or offens above any HAC
5% Heat Bonus isnŠt the big thing, you can run some Modules a little longer, and it is not worth to train this one to 5(yes I have trained Thermodynamics 5), a Bonus, making overheating Modules more effective would be more effective and interesting in the long run.
I had 5, 4, 7 in a usefull combo on the Legion, I preaty much doubt the (7, 4, 8) is possible since this would be 3 Slots above mine. In all the combos I tested I endet up with +/- 1 Slot, this layout would be indeed awsome.
You can allready fit some Hacs to tank creazy(and the creazy tanked T3 Cruisers are slow ass passive shield tanks, and we all know how good this works on Drakes in PVP), keep in mind you could spend the price diffrence on some Mods to. I didnŠt had a Legion that could push out fare more DPS than a Zealot with the same usebility.
Originally by: Jack Jombardo
So what you ask for basicly is a Cruiser with the stats of a Carrier and the DPS of DDD all 3 seconds right combined with the speed/agility of an Interceptor, right?
No I donŠt. Im talking about Cruisers that give a reason to spend a Billion for, something that got the ability to combine Recon EW with DPS and Tank or outrun other ships by a serious amout of speed. Tank and Gank is nice but not wort the great bucks in todays PVP, just remember the Nano Age(a Speed Pimped Hac was >>>>>>>>>>>>> a Faction Tanked Faction BS in therms of surviability that made it halve sain to spend this much ISK on them and actualy the reason why fare more speed pimped Hacs where out there than Tank pimped BS).
Put it this way are a bit more Boni and a little more Tank\Gank worth 1B Isk compared to a 100 M Hac or a 150M CS? Simply something that is usefull and donŠt dies to the first Blob out there.
This is all based on the first calculations how expensive this things will be, what isnŠt final in any way(it is only based on the resurces you need). I personaly donŠt have anything against a 1B T3 Cruiser, the only qestion is it is worth 1B for you compared to a 1B Hac(fitting the Hac with 900M in Modules, including 5 new Skills per ship and loosing 1-3 days Skilltime anytime you loosing one). ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Nalena Arlath
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Posted - 2009.02.26 09:21:00 -
[149]
Originally by: Frug
Originally by: rotweiler
omg honestly remember you are a representative of a big company mr whisper.
that response was so childish it isnt funny. You said booho cry some more implying you didnt like what he said and you think its ridiculus and childish to the point that he seems like crying over it.
and you answer at the same level... what does that make the EVEO forums ? a kindergarden ?
Im speechless ...
If you're speechless you should stfu and stop posting.
Owned
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Corrock
Minmatar SUBLIME L.L.C.
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Posted - 2009.02.26 09:29:00 -
[150]
Edited by: Corrock on 26/02/2009 09:35:17
Originally by: Elysarian I'm loving the new "angry" Devs 
Various threads have their posts now, much better than the old style "friendly-helpful" type.
Yeah, when of course they were always angry, so it just ended up being passive-aggressive. This way is much better. Smells like, like freedom.
Originally by: rotweiler
Originally by: CCP Whisper So you're going to have to do some actual thinking with regards to hull components and their capabilities instead of copying some cookie-cutter setup from scrapheap challenge or wherever for "guaranteed" results. Boo hoo. Cry some more.
omg honestly remember you are a representative of a big company mr whisper.
that response was so childish it isnt funny. You said booho cry some more implying you didnt like what he said and you think its ridiculus and childish to the point that he seems like crying over it.
and you answer at the same level... what does that make the EVEO forums ? a kindergarden ?
Im speechless ...
Of course, OP was taking a huge one on months and months of planning by the devs for a spurious line of reasoning before we've even seen the real T3. Most of the forum seems to think it was a Hall-of-Fame-worthy response (self included:).
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