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Thread Statistics | Show CCP posts - 25 post(s) |
Mikal Drey
Atlas Alliance
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Posted - 2009.02.28 08:15:00 -
[91]
hey hey
has the bug been fixed yet ?
i could do with trying out the new arc and ive moved to Arnon but if i take the mission and if bugs out will i have to wait the 3 month replay timer ?
Many thanks Mikal Drey
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Reeno Coleman
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Posted - 2009.02.28 10:18:00 -
[92]
Originally by: Ace2001 Couldn't you, for now, just find your agent in the People&Place's section? Under the agents tab? D:
This a a gamedev board, its not about "for now", of course i can come along somehow.
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Mikal Drey
Atlas Alliance
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Posted - 2009.02.28 11:42:00 -
[93]
I took the mission and there wasnt much of a story :/ just some tiny briefs so not impressed there tbh.
the mission is still more of a series and i certainly didnt notice anything that would cause or trigger a branch
I failed the mission at Chivving a Janitor to see what happened and the mission simply ended and then i could just access the sister again and repeat. I this an intended feature ?
I also couldnt decline a mission - possible bug or intended feature ?
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Deviana Sevidon
Gallente Panta-Rhei Guardian Federation
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Posted - 2009.02.28 13:11:00 -
[94]
Edited by: Deviana Sevidon on 28/02/2009 13:12:18 I am right now testing the mission.
One of the things I noticed, that during the second mission "Agent Inquiry" the Concord Agent Tevis Jak sends you back to Sister Alitura, you are not given the location of the Agent in the Briefing.
No problem for me, since I of course still had the position from the previous mission, but it might confuse new players who are still struggling with the UI.
Another thing is, after a few missions, Sister Alitura sends you to a Gallente Agent. Is this for all races the same, or is this only because I am Gallente and the Sister Alitura sends you to an Agent that fits the players background? So will Amarr be directed to an Amarr Agent? Has someone tested this?
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Franz7657
Caldari Franzminator Corp
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Posted - 2009.02.28 15:25:00 -
[95]
in the mission Royal Jelly from Sister Alitura, you need to Evacuate the FR Personnal or to kill all drone, i've do both, but the mission trigger don't work i think, i can't complete the mission
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Deviana Sevidon
Gallente Panta-Rhei Guardian Federation
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Posted - 2009.02.28 15:32:00 -
[96]
The same for me. The descriptions sound like either killing all Drones or retrieving the FR personal should complete the mission. Right now neither works and so we cannot progress on the storyline.
I also noticed that some of the Missions involved a Caldari Agent. Despite the fact that my Caldari Standing is far too low to even use L1 Caldari Agents, the Agent talked to me and gave me the missions. Is this a Bug or an intended feature?
The Storyline involved an Attack on a Rogue Drone Hive, with some friendly/neutral ships in the Area. This ships were doing nothing in the mission and not even firing on the Rogue Drones when they were close to their position? Same question, is this a Bug or a intended?
So far I have also seen no branching in the storyline. Until the point where I got stuck, the Epic Storyline was more a less a linear set of Missions.
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SirFett
Best Path Inc. Ethereal Dawn
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Posted - 2009.02.28 22:57:00 -
[97]
This is terrible "intercept the convoy and get red"
now having to turn in a corpse is a dead giveaway that something might just go wrong .... >_< but did something go wrong ? we dont get to see that all there is is some rats at a place whoopdedoo
hows about displaying an actual convoy that actualy gets ambushed ? .....
i find myself underwhelmed as usual
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Mahai Ano
Gallente Center for Advanced Studies
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Posted - 2009.03.01 10:00:00 -
[98]
Originally by: SirFett This is terrible "intercept the convoy and get red" [...] hows about displaying an actual convoy that actualy gets ambushed ? .....
i find myself underwhelmed as usual
qft, that would be very good. Maybe even have some randomness in it, and if the npcs cannot finish off the convoy, you have to help.
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.03.01 10:53:00 -
[99]
Edited by: Nova Fox on 01/03/2009 10:56:13 Quick question was the first mission supposed to have its own 'backdrop' you know something recon part 3 has, as well as the first mission of chapter 3? Because if it does Ill have to file a bug report about in hopes you guys could fix it, right now dont have enough infomration to replicate the error or understand whats broken.
Some sort of strange graphic anomoly is appearing on some of the missions and not sure what its supposed to be and my trigger finger on the print screen isnt fast enough or my computer doesnt like me taking pictures not sure which.
also that is a question for the UI/AI guys, is it possible to have allied ships and have thier icon colors different? Like green crosses for those folks on your side (shooting them makes em red though) just wanting to know if you can do it for missions for now, the talks about expanding it to world rats is a big one though. =============
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ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.03.02 05:41:00 -
[100]
some additional brancing after the convoy would be a good idea
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Sawirek
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Posted - 2009.03.02 22:03:00 -
[101]
Sorry i have to say that, i don't want to be rude or anything, but the EPIC mission is a failure. It's boring, uninteresting and mostly based on the existing system:
Begin Do Get mission; Go to Encounter; Shoot rats; Get item; Return to agent; Get cash; Repeat until fed up with eve missions; End
I was quite excited about the new tools and missions after the dev blog, now i am purely dissapointed. You are not going to show new players the best of eve with this, but the worst.
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ollobrains2
Gallente New Eve Order Holdings
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Posted - 2009.03.03 05:35:00 -
[102]
more work is needed but looks ok so far
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Deviana Sevidon
Gallente Panta-Rhei Guardian Federation
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Posted - 2009.03.03 10:57:00 -
[103]
Edited by: Deviana Sevidon on 03/03/2009 10:59:22 The Storyline is still not fixed and the responsible Devs are quiet for a few days.
I also noticed that the rewards seem to be far too low. Even when I consider, it is designed for beginners, the rewards are about the same as a L1 Mission.
When this is designed for Beginners, at least a few useful bits of equipment should be given out as a reward, like T1 Modules, a Frigate or a Skillbook.
Edit: I would also advise the Devs to check out Bioware, Obsidian and old Interplay Games, on how to create epic storylines.
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Pytria Le'Danness
Placid Reborn
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Posted - 2009.03.03 13:01:00 -
[104]
Originally by: Deviana Sevidon ... to check out Bioware, Obsidian and old Interplay Games...
Someone played NWN(2) it seems :).
I've begun with this "Epic Arc" while scanning was broken. I took them in a frigate and did my best to impersonate a newbie who had just completed "Cash Flow for Capsuleers". My impressions:
- The sister greats you with a friendly "I hate you". Now I know the background of the sisters, but someone new to the game might be put off by that attitude towards a beginner. Better: "Damn, a capsuleer. Normally I hate dealing with your kind because you're prone to squander lives...". Even better: check if the character did some kind of kill mission recently, scold him more if he did. Perfect solution: check if he podded the bad guy at the end of "CFfC" and REALLY kick him in the balls if he did
- Later that attitude is totally gone. "Ohai you. Next mission? Sure."
- The sister says "Noone but you can help", but on TQ there will be dozens of pilots. If the site is fixed there might even be other pilots running the same mission. Make her say that the player got the mission because he responded first.
- The site of the first mission had something that caused my game to go into slide show mode. Some kind of fog or something. It also has cap ships that should not be possible in high sec, there should be an explanation somehow. I crashed out during the popup in that mission though, maybe it was explained there.
- So I am the only one able to help, yet when I come there I hear CONCORD was faster? Talk about futility. Since someone in the shadows is shuffling the survivors around anyway why not make her say "CONCORD picked up an unidentified craft leaving the scene moments before you arrived".
- Tervis Jak supposedly is with CONCORD yet is listed with ORE. I assume due to standings, but it's a weird inconsistency. It would have been nice to have him in a CONCORD cruiser too.
- When you return to your agent and turn in the mission, the old one vanishes and the new one appears immediately. This leads to a confusing situation where the left window displays the "Thanks pal" text while the right one shows a new, yet unexplained mission.
- Maybe due to my crash at the crash site (*giggles at the pun*) I was really confused who 'Red' was. The mission briefing told me it was a dead body due to the item, but was he a pirate? A survivor? Someone else? An explanation would be nice, and maybe a change of icon so Red is NOT dead. I liked his shrt though :).
- When you accept a mission the window closes automatically. This is annoying since I often keep the mission window minimized to have it pop up when I have completed the mission. Now I have to re-open and minimize it. Also, if you haven't set course to the destination yet you have some additional clicks to do.
- In the mission to find the cook I recall the sister mentioning drones before they appeared in that arc.
- Maybe when you have encountered rogue drones for the first time tell the player what they are? This is part of the NPE in a way after all.
- Sometimes the mission update happens in a popup, sometimes in the "printed to local" text. Please be consistent, and use only the local window. Having a window pop up when you are in the fight for the life of your new and badly fitted Tristan can be too much of a distraction.
- The 8 jump mission to the Creodrone girl is kinda meh.
- So the Creodrone girl asks you to haul some antibiotics. Why? Just to simulate time passing until the research has been done? This would have been a good point to add a branch "Thanks, I'll pass" that skips the haulage (and maybe offer a little less pay on the next mission)
(continued in reply)
Corporation RP channel: "PlacidReborn" |
Pytria Le'Danness
Placid Reborn
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Posted - 2009.03.03 13:04:00 -
[105]
- The "Destroy the Serpentis outpost" mission was too much set up for auto-fail. Transport comes in at 50km and warps out again? What would have happened if I had been in range to put a point on it (I almost was!). This would have been a good point to add another branch where you find the scientist earlier for some extra reward.
- End even if you let the transport escape the agent says "Hey, you did it! Yay!". Does your epic toolset have an option to allow branching based on success or failure? That would be epic.
Corporation RP channel: "PlacidReborn" |
Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.03.03 13:42:00 -
[106]
when did people lose the sense of the original word of epic oh yeah when blizzard abused it to describe something in terms of a item not a story.
Its not something that means more uber.
In all honesty these should have been storyline missions, so far it seems almost as though Im playing out a chronicle something I always wanted to do.
I hope in the future ccp will develop more scripting tools to retailor missions with to make them feel more 'alive.' but if thats what you're thinking epic mission arcs are then you're sadly mistaken. This is just simply a 40-50 part story driven adventure about the oddity of the [i]Damsel[/s] circumstances. =============
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Animka
Gallente Center for Advanced Studies
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Posted - 2009.03.03 15:14:00 -
[107]
Dunno... this first arc seems to be just a regular, extended storyline. No branching whatsoever and only decision you can make is to start doing this arc or not to.
Maybe its still in making, http://www.massively.com/2009/02/25/eve-onlines-first-epic-mission-arc-to-arrive-with-apocrypha-exp/ but there is just nothing new to offer.
I`d rather had 60 new separate missions added to the pool. Having them linked in this so called "epic arcs" is to limiting for the players.
Those with -5.00 standings to some Empire Factions wouldn`t be able to do them (without using alts), as this missions would take you in pretty much any Empire region and low sec systems. And those with good standings would have to ruin them, in order to continue with the arc and enjoy game content. Add to it 3 months cooldown period between reruns of the same arc and here you have yet another underused PVE content to go along with lvl 5`s and FW missions.
I just hope, special rewards after each chapter would be worth it. Not just the same useless items for everyone.
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MotherMoon
Huang Yinglong
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Posted - 2009.03.03 15:38:00 -
[108]
Originally by: Nova Fox when did people lose the sense of the original word of epic oh yeah when blizzard abused it to describe something in terms of a item not a story.
Its not something that means more uber.
In all honesty these should have been storyline missions, so far it seems almost as though Im playing out a chronicle something I always wanted to do.
I hope in the future ccp will develop more scripting tools to retailor missions with to make them feel more 'alive.' but if thats what you're thinking epic mission arcs are then you're sadly mistaken. This is just simply a 40-50 part story driven adventure about the oddity of the [i]Damsel[/s] circumstances.
agreed.
however I do beieve the devs are runing away from what was promised...
AS in they haven't made one comment on if there really are branching paths.
currently it seems like it's nothing more than you can weaken one mission by doing another. However you'll always get the same ending.
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CCP Jasonitas
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Posted - 2009.03.03 16:39:00 -
[109]
Howdy folks,
We haven't forgotten about you, I promise. We're just trying to finish our work for Apocrypha so you get the best darned expansion we can offer. I'll make sure to log in this afternoon and answer more questions. Thank you for your patience. If you have any specific questions, go ahead and ask them now. Thanks everyone!
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Gharlane
Caldari Free Corp Liberty Alliance
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Posted - 2009.03.03 21:31:00 -
[110]
I don't get "Delivering a Doctor", I've warped to the ransom drop off, there no one to hand it over to. I jetted the cash in a can and re-docked, still can't complete.
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CCP Jasonitas
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Posted - 2009.03.03 21:51:00 -
[111]
Originally by: Gharlane I don't get "Delivering a Doctor", I've warped to the ransom drop off, there no one to hand it over to. I jetted the cash in a can and re-docked, still can't complete.
Hmm. I'll take a look at that mission. Thanks!
If you see stuff like this, feel free to file a bug report.
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Pytria Le'Danness
Placid Reborn
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Posted - 2009.03.03 22:42:00 -
[112]
Edited by: Pytria Le''Danness on 03/03/2009 22:44:41
Originally by: Gharlane I don't get "Delivering a Doctor", I've warped to the ransom drop off, there no one to hand it over to. I jetted the cash in a can and re-docked, still can't complete.
If that is where you deliver "A lot of cash" which is planetary currency and thus nothing worth in ISK, there is a container called "Dead Drop" or such. As soon as you put the item in there Serps spawn and attack. Do you have cargo cans enabled on your overview?
That reminds me of two other annoyances with that mission.
First of all, these folks are not some dumb kidnappers, they are Serpentis who are quite able and will very much know the value of what they demand. To write "Hey, it's only planetary currency and the kidnappers are idiots" makes them look like fools. Ok, they are just NPCs operating with a very dumb AI, but I would prefer if you would have a sense of awe when you hear about such powerful groups, because technically they should be more powerful than the empires if you count the number of ships you encounter in the opponent's territory. Outside of missions I haven't met a single Gallente Navy vessel in Syndicate, but every Gallente system is crawling with Serps
Second, you are entrusted with a big load of money. The ones you're supposed to hand it to doublecross you and you have to kill them. Now that wad of money still lies in that dead drop for everyone to take and you cannot take it back since there is an artificial block hindering you. So technically you are failing this mission too - not only do you fail to return the doctor, you also lost the money. And the latter due to a stupid railroading script. If a PnP GM forced this kind of plot on me I'd stop playing with him.
Corporation RP channel: "PlacidReborn" |
Franz7657
Caldari Franzminator Corp
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Posted - 2009.03.04 13:19:00 -
[113]
The mission Royal Jelly still bugged after all this time
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Azuraito
Caldari Infinite Improbability Inc Mostly Harmless
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Posted - 2009.03.04 13:29:00 -
[114]
Any chance my sec status could be buffed up a little so i can try out these epic arcs?
Arnon not promising to be healthy at -5.48 or maybe seed an agent in low sec, e.g. aridia / molden heath? |
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CCP Jasonitas
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Posted - 2009.03.04 18:56:00 -
[115]
Quote: Any chance my sec status could be buffed up a little so i can try out these epic arcs?
Wish I could. But we'll have more arcs coming for you to try out.
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MotherMoon
Huang Yinglong
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Posted - 2009.03.04 19:46:00 -
[116]
hey CCP jason... you forget to put triggers for the music in the epic mission arcs :(
That was the only reason I still ran level 4 missions at times. Please take the next week and quickly shove in music please.
Or I'll be a sad pod pilot.
edit:maybe I just missed it or it's bugged?
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Frog Sock
Gallente Reject Bits
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Posted - 2009.03.07 21:55:00 -
[117]
Quite enjoying the epic arc and thinking some of the missions would be a challenge to the newer players.
A little disappointed that the branching did not occur earlier than 24 missions in. There are quite a few spots that scream "branch here" to me, and if the story were to branch earlier that may take away the feeling of this is just waaay to long, sod this I'm outta here.
One thing though, Mission 24 - Tracking the queen - I've delivered the reporter and the mission has disappeared, but talking to the agent sees them asking if I am going to complete my mission first.
Did I miss something? |
Deviana Sevidon
Gallente Panta-Rhei Guardian Federation
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Posted - 2009.03.08 02:15:00 -
[118]
Originally by: Frog Sock Quite enjoying the epic arc and thinking some of the missions would be a challenge to the newer players.
A little disappointed that the branching did not occur earlier than 24 missions in. There are quite a few spots that scream "branch here" to me, and if the story were to branch earlier that may take away the feeling of this is just waaay to long, sod this I'm outta here.
One thing though, Mission 24 - Tracking the queen - I've delivered the reporter and the mission has disappeared, but talking to the agent sees them asking if I am going to complete my mission first.
Did I miss something?
I am having the same issue. I do not think the epic arc is really completed yet. but after delivering the reporter, I do not get another mission and the Agent tells me that I have not completed the mission for her. Despite the fact that there are no more missions in my journal.
To the Bug-Report...
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Franz7657
Caldari Franzminator Corp
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Posted - 2009.03.08 10:45:00 -
[119]
i'm blocked exactly at the same point too
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Franz7657
Caldari Franzminator Corp
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Posted - 2009.03.08 15:05:00 -
[120]
ah! sister alitura just give me the part 2 after the unsheduled dt
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