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Thread Statistics | Show CCP posts - 25 post(s) |

Zyondor
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Posted - 2009.03.08 15:06:00 -
[121]
Mission works now for me
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CrestoftheStars
Recreation Of The World
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Posted - 2009.03.08 15:49:00 -
[122]
major fail..
all some of us have been looking forward too for years and that you have talked so highly about ain't comming in.. personally i much rather have you throw that t3 out the window and have fixed the pve high sec content instead.
well guess it's back and wait half a year again.. so dissapointed, and only with one quition: who is the "brain" that makes these wierd and ertarded decisions :/ ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

Franz7657
Caldari Franzminator Corp
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Posted - 2009.03.08 16:28:00 -
[123]
Edited by: Franz7657 on 08/03/2009 16:31:44 Personally, I find this new type of mission very interesting, even if I'm 3 years in the game, it is not linear, rather it is very different. and this force new player to lead to a better ship, and to learn more skill, as the difficulty increases as a measure. I have loved something like this when I came into the game. I advise even old enough player to try them, with a t1 frig and a t1 cruiser. I hope to see more epic mission in the future.
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Pookie McPook
Nova Synergy PLC
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Posted - 2009.03.08 17:08:00 -
[124]
My argument to the "epic fail" posts is well take a look at them with an alt. You have three spots you know. Now the epic arcs are in new content utilising this feature can be introduced whenever CCP feel like it. In the meantime, for all you "old timers" out there spitty their baccy on the porch, you DO have wormholes you can spend a little time in while waiting for more "epic content" you know? |

Deviana Sevidon
Gallente Panta-Rhei Guardian Federation
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Posted - 2009.03.08 22:40:00 -
[125]
I just completed the storyline with an Alt and I will try not to give to many spoilers.
First of all, many of the decisions during the storyline are not logical. For example, that one Gallente Agent reveals to be good friends with a Caldari and sending you right to him and your character simply says: Ok.
You can not even try to blackmail the Agent or hand the Info over to one of the Agents superiors.
During the Gallente, Caldari and second part of the Sisters Missions you are hunting some advanced Drone Technology that supposedly can control all normal as well as rogue Drones. Just when you reach the target, the prototype Drone is destroyed by another ship and now the plot changes, into hunting the pilot. You get no explanation how a single pilot has gotten Drone Technology that is more advanced that of the Empires and the Rogue Drones.
Another example would be the Amarr part of the Story were you get some info about ancient Terran Artifacts in Amarr territory and a Connection to the Jove. Just when you want to know more about this, the plot brings you out of Amarr territory and back to Sister Alitura.
You learn that the Sisters have a personal enemy, with whom they play game of spying and counterspying (Read Black Mountain Chronicles if you want to know more) and as a final enemy you are facing a Cruiser with insane resistances.
Using a Retribution with nearly maxed out Gunnery Skills and T2 Lasers, I was able to breach its tank after a few minutes of shooting. But I doubt a new Player can take down the final boss Dagan alone.
Afterwards you pick up the pilot from a can, deliver him to your Agent and thats it. No further rewards, decorations, not even an explanation for what has happened. The Storyarc just ends.
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Franz7657
Caldari Franzminator Corp
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Posted - 2009.03.10 20:23:00 -
[126]
perso, i really don't know what to do in the mission goading the leader from the agent tarak erand in Lustrevik
i destroyed the auxiliary power aray and killed the 4 npc left and i can't complete the objectives :(
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Deviana Sevidon
Gallente Panta-Rhei Guardian Federation
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Posted - 2009.03.11 12:09:00 -
[127]
The Mission showed for me as completed, when I had just destroyed the NPC. I did not even have to destroy the power array. I still destroyed it and it triggered a series of explosions of the other station structures, afterwards I could complete the mission without problems.
I completed the mission a few days earlier and likely with not the same build you were using.
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Kathryn Dougans
Amarr B. S. Radioactive Sheep Farm
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Posted - 2009.03.11 16:18:00 -
[128]
Originally by: Franz7657 perso, i really don't know what to do in the mission goading the leader from the agent tarak erand in Lustrevik
i destroyed the auxiliary power aray and killed the 4 npc left and i can't complete the objectives :(
that happened to me  What I did when it reset after a downtime was, kill the npcs, ignore the array. Another wave of npcs arrived, killed them and was mission complete. didn't have to destroy the array.
Don't ask me about the cows. |

Leon MannFredd
Gallente OFFT FORM LIFE
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Posted - 2009.03.13 09:57:00 -
[129]
I got this from a Lev4 agent ...sent me to kill the smuggler , then a went 22 jumps across town for a level 1 misson :)
Seems fun in my catalyst but ...does it really lead me to better and bigger ?
Also the message ref data core appeared after I accidently shot the can that dropped ! .....lol a good start all around :)
still its new ...thats never a bad thing....
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Staldan
Minmatar JTC Industries
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Posted - 2009.03.14 15:15:00 -
[130]
ok people get your head out of your collective a**es. Obviously none of you who are complaining about the epic arcs have any idea what goes into development. Does it really make sense to try out a new tool set with dozens of new missions only to find out 1 tiny little piece of code is corrupted? Simple, low quantity tests make tons more sense. Give CCP a break. When was the last time any MMO put out 2 expansions a year FOR FREE!!
CCP.... Outstanding accomplishments.. please keep it up.
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Deviana Sevidon
Gallente Panta-Rhei Guardian Federation
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Posted - 2009.03.14 18:30:00 -
[131]
Originally by: Staldan ok people get your head out of your collective a**es. Obviously none of you who are complaining about the epic arcs have any idea what goes into development. Does it really make sense to try out a new tool set with dozens of new missions only to find out 1 tiny little piece of code is corrupted? Simple, low quantity tests make tons more sense. Give CCP a break. When was the last time any MMO put out 2 expansions a year FOR FREE!!
CCP.... Outstanding accomplishments.. please keep it up.
I think you missed the point.
We provide critiscm because we love EVE and I for one are one, are a prime fiction junkie that sees a lot of good ideas in the story arc, but also a lot of things to be improved.
It is not about hating CCP, or other player, but about loving the product and giving feedback, so that things that show promise might become really good or even excellent.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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ChuckNorris CRO
Minmatar tr0pa de elite Triumvirate.
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Posted - 2009.03.16 11:26:00 -
[132]
Adding the new content is always welcomed but first you should stop boosting/improving or adding anything more related on missions and all that s...
Whats with small gang pvp for god sake.
Eve is full of chineese farmers and 24/7 ratters or mission runners.
With your changes and patchs you ruined good pvp and now we have eve-gate camping universe and it's disaster.
EVE is failure if you are looking for true good pvp.
[url=http://kb.eve-gods.org?a=pilot_detail&plt_id=35486] [/url] |

Epic voice
Epic.
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Posted - 2009.03.18 13:47:00 -
[133]
becasue of earlier events id like to point out that we are not NPC's and we dont hand out player missions. if you encounter us in space, aproaching us asking us about missions may prove to be fatal. |

Sybilla Prior
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Posted - 2009.03.20 16:09:00 -
[134]
I've been playing through the epic arc, and the first thing I noticed is that I didn't get any input from the game that suggested a choice or a branching. I was refered from one agent to another, and another, and so on, but never (as far as I could see) to two at once so I could pick between them. When does the branching occur and how is the player told about it?
Also, when I got to the mission called "Lair of the Snakes" I didn't accept that mission offer because some real-life stuff came up, but since it said the offer would not expire I thought it was ok. Coming back today now that my real-life work is done, I noticed the offer is gone, and none of the agents I've met so far seem to be interested in giving me more work.
Do mission offers expire after all? Did I overlook something?
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Kubu Abu
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Posted - 2009.05.10 16:18:00 -
[135]
So does anyone here, hear anything but the standard ccp response of we've got too much on our plate because we chose stupid features that only 1/4 of the game wants? or is it just me? Honestly ccp i say you shoulda thrown those t3 pos's out the window and worked on something that someone actually wants. granted a few people wanted t3 for pvp but i think the community would have settled for t3 gear as opposed to a ship that sux tbh.
Long story short, if this was all you were going to introduce its only worth maybe at best on the news bar for a day. I've played for too long to really be upset about this tho it's just the ccp way. like every other company lets introduce more instead of fixing what we have =(
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Lazarann
Caldari Balls Deep Inc.
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Posted - 2009.05.10 19:35:00 -
[136]
Originally by: Kubu Abu So does anyone here, hear anything but the standard ccp response of we've got too much on our plate because we chose stupid features that only 1/4 of the game wants? or is it just me? Honestly ccp i say you shoulda thrown those t3 pos's out the window and worked on something that someone actually wants. granted a few people wanted t3 for pvp but i think the community would have settled for t3 gear as opposed to a ship that sux tbh.
Long story short, if this was all you were going to introduce its only worth maybe at best on the news bar for a day. I've played for too long to really be upset about this tho it's just the ccp way. like every other company lets introduce more instead of fixing what we have =(
They've already said they'll be adding more, it was just too much to get done in a short amount of time. I'm sure by the next expansion they'll add more.
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.05.10 21:23:00 -
[137]
Originally by: Lazarann They've already said they'll be adding more, it was just too much to get done in a short amount of time. I'm sure by the next expansion they'll add more.
Heh. Next patch doesn't really cut it if you ask me.
This was brought up during testing and we were told that with their new tool/toy they would be able to crank these epic-arcs out in short order .. it was their excuse for axing all but the low-skill arc - "we spent the time working on the tool to make future arcs" ...
They didn't even bother moving the agent to a neutral system .. Caldari/Amarr FW and mission pilots are KOS in Gallente space 
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Lazarann
Caldari Balls Deep Inc.
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Posted - 2009.05.11 07:03:00 -
[138]
So you would rather have a bunch of half-assed stuff all at once that everyone would complain about instead of quality? Personally, I'd rather they take their time to get it done right. I ran the epic mission arc in an AF, didn't collect loot or anything, just did it for fun and I thought it was pretty cool. If anything, I'm looking forward to the lvl 4 versions when they come out because I think they'll be awesome now that I've experienced the current one.
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Bonny Lee
Caldari The Guardian Agency Guardian Federation
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Posted - 2009.05.11 12:16:00 -
[139]
I¦m a little bit afraid, that those harder epic arcs generate too much income. LvL4¦s are already way to much now with Epic-Arcs following it could even get worse. I do hope CCP is very very very careful with the rewards.
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BeanBagKing
Ch3mic4l Warfare
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Posted - 2009.06.09 01:19:00 -
[140]
So, it's been three and a half months since this topic was started. We were told that now that the tools were in place, development on more mission arcs would happen faster and faster. So far I haven't heard a word about this...
Did I miss one coming out? Is there one underdevelopment? When is it coming out? What are you working on CCP? |

Hayman Wakefield
Caldari Trans-Stellar Salvage Shipping and Securities
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Posted - 2009.06.09 10:15:00 -
[141]
My doughnut alt got this Reply On the release of 1.2 so hopefully after a month's hard grafting they might turn something out for 1.3.
Pretty please?
Originally by: Capt Harlock "I have a mouse with a green tail". It's tail may or may not be green. The car however is mating with a monkey".
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Alxea
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Posted - 2009.06.10 03:24:00 -
[142]
Originally by: Bonny Lee I¦m a little bit afraid, that those harder epic arcs generate too much income. LvL4¦s are already way to much now with Epic-Arcs following it could even get worse. I do hope CCP is very very very careful with the rewards.
Oh please. Not another LV4 missions are overpowered. Why don't you try trading? Now thats overpowered. But that can't be nerfed very easily, player generated items mostly. When you have maxed out orders, your pulling 250mill+ profit on sitting in a station changing values on a order once and awile. Sit in a station like jita and keep up, you'd make billions.
Don't even get me started. In level 4's you have to play the game some to make isk. In trading you press 1234567890 and enter. Next line and so forth. Thats your epic excitment of the day, when you buy order something 30% below or even 50% below average, then sell it afew mins later at 50% profit such as a large amount of ammo. Or those ships in some regions yeah, instead of pressing F1 for hours in missions all day I sat in a station having everybody bring stuff in the region to sell to me at a wholesale price then made a huge profit off it.
The more isk you throw into it the more you make and the longer you do it the more you make. Level 4's don't change. Average is 10 or 20mill on bounties, 10 or 20mill on salvage and 10mill on loot. Thats about 2 or 3 hours to solo angel extravigansa, then get a destroyer and loot/salvages all the wrecks in all. And thats just one mission, after that you usoually get crappy missions for the rest of the day worth almost nothing. I think your mistaken about what missions are overpowered? (AE) and the blockade don't happen very much. Those are as good as it gets, unfortionatly. Most of the missions I get are regular sansha missions.
I have a L4 quality 50 agent with my skills, 10 corp standing, 8 faction standing. If I missioned all day I can make up to 100mill isk not including LP. With mining its 150mill, and trading its average 250mill a day. Depends where you trade, how much isk you have, and how much demand is out for what your buying/selling. But if you trade in jita with maxed skills, you make twice that a day at least thats why everybody goes there.
L4 missions are fine beleave me.
So how does level 4 missions hurt you? Well they don't. I don't get it, your older then me but you complain about it when you don't even mission as much as I do. Your standings phail comepared to mine and I even messed my standings up a few times.
Maybe you should take up trading or get some more skills in social. Or do some level 5 missions. Maybe your in a state of war all the time. And missions are other peoples incomes mainly your fighting, or you can't do them cus your always at war. Then get out of your corp make isk save up and then fight later, go back into your corp? Adapt not be a troll. Trade is better anyways. Cus you can trade people to death, see trade them to death.
I wish missions where as overpowered as trading is. lol Now when I have done about 50 missions from 1000 to 8000LP, I make afew hundred mill off faction ammo. WOOPTE DOO... Not even close to what trade makes trading T2 gear and ships You can make 5 or 10 mill on each T2 frig sale for example see it adds up. So if I sold 25 interdictors in one day. Thats 10 to 20mill profit per T2 destroyer. Cus you can get them cheap, sell them for almost 50% profit in some places. It can get crazy when you know they trade hubs and roots. You make overpowered isk. No thats just skills and knowing how to play the game. Try combining that with L4 missions.
A lot of time goes into making that much isk if people are beating you isk wise. Thats not missions or anything being overpowered, its you not putting the effort required to make the level of isk these people are your not. I hope that helps coming from a hard core mission runner at times. In order to make high mission isk its just luck on getting good missions and about good skills.
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Clair Bear
Perkone
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Posted - 2009.06.10 17:41:00 -
[143]
Originally by: Alxea ... stuff ...
Missions are what makes trading so overpowered. Trading is not an ISK faucet -- in fact, because of taxes and broker fees it's an ISK sink.
L4 missions generate veritable mountains of minerals as a side effect of being a giant ISK faucet. That's why you as a trader make so much ISK. Mission runners dump their detritus into your buy orders, which you subsequently melt and turn into valuable goods. Their cost of production is nearly zero.
Mission running forces people into a grind mentality. Mission running is a completely self-sufficient activity. You can reach nearly the pinnacle of mission running proficiency (you'd only be faction fitted, not officer fit) having never interacted with another player. Mission running is so lucrative that other pursuits are not viable in comparison.
And mission running can be done *while* you trade, the two are not exclusive.
So yeah, it'd be nice if L4s weren't as profitable as they are. This is not to say they need a nerfbat beatdown now that a great majority of the older playerbase have spent years upon years profiting from them.
And in summary, bigger blobs are the answer. Now what was the question? |

Kadesh Priestess
Scalding Chill
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Posted - 2009.06.10 19:30:00 -
[144]
Originally by: Alxea I have a L4 quality 50 agent with my skills, 10 corp standing, 8 faction standing. If I missioned all day I can make up to 100mill isk not including LP. With mining its 150mill, and trading its average 250mill a day. Depends where you trade, how much isk you have, and how much demand is out for what your buying/selling. But if you trade in jita with maxed skills, you make twice that a day at least thats why everybody goes there.
Tell it guys who make as much as 100m per hour (not just bounties but looting/salvaging using marauder included). Then compare it to mining in hi-sec, hunting, inventing etc. Plus you get nice skills for adjacent area - PvP.
You say trade provides too much isk. But 'broken Naglfar didn't prevent CCP from fixing falcon' (c), right?
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