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Saturous
Amarr Sacred Templars Executive Outcomes
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Posted - 2009.02.27 06:09:00 -
[1]
Edited by: Saturous on 27/02/2009 06:10:08 The Warp Scrambler is TOO overpowered. This is rediculous. In a real ***** drive mode right now;
Lost three ships in the last week, in the most ******ed way possible. How? Overpowered Warp Scramblers. The ability to not only stop you in your path from getting away but they work the same as a web, they COMPLETELY shut off your MWD. Isn't this i BIT OTT? Really???? You're off a gate, you can't turn the most important module on? It's rediculous. Again CCP have epic failed in storing 'balance' to the game. I mean for christ sake, no one who roams with a group goes in heavy battleships and all that crap because they're slow and dumb. WHATS the point in using a fast ship if you're going to get 'scrambled' and shutdown. I got Webbed/Scrambled/Neuted ALL at the SAME time by a Hurricane. Absolutely rediculous. Theres no countermeasure to it at all. You can't go "Oh siht" and burn out to correct your mistake, you're pretty much boned.
CCP you nerfed nano ships AGAIN, and now you bring out these rediculous new super bonuses to Warp scramblers. Hell, i'm going to just forget using webs and consider scramblers in future because of how overpowered they are. Rediculous.
/rantover.
am i slightly over-exagurating or has anyone else noticed this bull
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Lone Gunman
Forhotea Corporation
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Posted - 2009.02.27 06:17:00 -
[2]
No your pretty much right on the money.
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Saturous
Amarr Sacred Templars Executive Outcomes
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Posted - 2009.02.27 06:19:00 -
[3]
Edited by: Saturous on 27/02/2009 06:19:52 Not just that but lets look at it this way, just occured to me.
Webifier - Designed to slow you down. Approx 10km. If you get into it, you can 'possibly' fix your mistakes.
Warp Scrambler? - *****s up your microwarpdrive. Game over. No escaping it. *Forget a stab if you're fed up of this stupidity! They have 2 points remember ! *You aint going anywhere, you're scrambled.
Forget using a Neut or a web or a disruptor. Use a scrambler! It does all three! CCP. Sort it out!
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Kirra Liu
Echelon Holdings Echelon.
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Posted - 2009.02.27 06:20:00 -
[4]
Hmm, your tears taste good 
Although, I do in fact agree with you on this, never did like the changes they made to the scrambler.
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Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.02.27 06:21:00 -
[5]
Originally by: Saturous Theres no countermeasure to it at all.
Originally by: Saturous CCP you nerfed nano ships AGAIN, and now you bring out these rediculous new super bonuses to Warp scramblers.
Best thread ever. 
I'm going to assume this is a joke. Either that or someone has been sleeping under a rock for quite a while. 
Sig is now EVE related. Happy mods?
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.02.27 06:22:00 -
[6]
You do know that the current web+scramble combination does almost exactly as much in terms of killing your speed (except the new combination has less range) as the old web+scrambe combination, right? ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Saturous
Amarr Sacred Templars Executive Outcomes
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Posted - 2009.02.27 06:22:00 -
[7]
Edited by: Saturous on 27/02/2009 06:22:10 Please, enlighten me to the countermeasure of a Warp Scrambler if you're caught in it. Especially by a nano-hurricane.
& yes I do, I did say it does all three now. It acts like its neuting your cap, mwd = off. slows you down, no mwd. no warp out.
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harogen
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Posted - 2009.02.27 06:32:00 -
[8]
Edited by: harogen on 27/02/2009 06:34:49
for the love of all that is holy
it is spelled "ridiculous"
and yes, please return 90% webs, and normal scrams, and please make AB's and mwd's pointless again in actual close range combat

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Erin Feineneu
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Posted - 2009.02.27 06:38:00 -
[9]
Tackling is the new FOTM.
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Khemul Zula
Amarr Keisen Trade League
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Posted - 2009.02.27 06:39:00 -
[10]
Edited by: Khemul Zula on 27/02/2009 06:39:13
Originally by: Saturous Please, enlighten me to the countermeasure of a Warp Scrambler if you're caught in it.
Don't get caught in it. 
Sig is now EVE related. Happy mods?
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Rakshasa Taisab
Caldari Sane Industries Inc.
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Posted - 2009.02.27 06:43:00 -
[11]
Originally by: Saturous Please, enlighten me to the countermeasure of a Warp Scrambler if you're caught in it. Especially by a nano-hurricane.
It's called Afterburner. The hurricane had scissors, you brought paper.
The scrambler changes were really nice IMO. And I'm more often on the running side than the tackling when in a gate camp, so no bias from my side in that direction.
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Megan Maynard
Minmatar Out of Order Tenth Legion
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Posted - 2009.02.27 06:44:00 -
[12]
Meg says, "One does not allow them to scram you, or if they do make them pay for it dearly."
Frigates are so much fun with this. T1 rifter is death to any ceptor if it gets withen 9k. RARRRR Stop, hammer time. |

Maglorre
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Posted - 2009.02.27 06:48:00 -
[13]
Edited by: Maglorre on 27/02/2009 06:51:10
Originally by: Megan Maynard T1 rifter is death to any ceptor if it gets withen 9k. RARRRR
Rifters are overpowered c/d ?
P.S. Just to clarify, I don't believe they are but they are certainly worth flying and are awesome fun again instead of being an instant death sentence. Same goes for most of the top tier T1 frigates.
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Grek Forto
Malevolent Intentions Dark Solar Empire
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Posted - 2009.02.27 06:54:00 -
[14]
Do not feed the trolls.
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Maglorre
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Posted - 2009.02.27 07:01:00 -
[15]
Originally by: Grek Forto Do not feed the trolls.
But they are so cute and cuddly... and those tear filled eyes, they are so hard to resist.
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Zemi Dahut
GoonFleet GoonSwarm
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Posted - 2009.02.27 07:12:00 -
[16]
Shouldn't you be more worried about getting your stuff jump-freightered out of Period Basis to be concerned with this?
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De Guantanamo
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Posted - 2009.02.27 07:40:00 -
[17]
These are the sort of posts that come from pets when the masters aren't there to keep them tamed and in their cage...
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Asume Nosami
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Posted - 2009.02.27 07:44:00 -
[18]
You know, I am going to agree with the OP of this thread. Warp Scramblers _are_ overpowered. They have a +2 point warp-scramble strength + they turn off the MWD. Their 10KM is hardly a *nerf* to them.
So yes, I do believe the Warp Scrambler is a tad over-powered. 
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Xhantam
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Posted - 2009.02.27 07:58:00 -
[19]
Originally by: Saturous Edited by: Saturous on 27/02/2009 06:22:10 Please, enlighten me to the countermeasure of a Warp Scrambler if you're caught in it. Especially by a nano-hurricane.
& yes I do, I did say it does all three now. It acts like its neuting your cap, mwd = off. slows you down, no mwd. no warp out.
Falcon.
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Micia
Minmatar Minmatar Ship Construction Services Ushra'Khan
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Posted - 2009.02.27 08:11:00 -
[20]
Edited by: Micia on 27/02/2009 08:12:13 It should have been done as Scripts, like pretty much all other mid-slot modules.
Edit: Mid-slots that affect other ships, that is.
_______ Liberating Vegas '09! |
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Throwawayalt
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Posted - 2009.02.27 08:15:00 -
[21]
Edited by: Throwawayalt on 27/02/2009 08:15:02 bah
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Kyusoath Orillian
Broski Enterprises The Council.
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Posted - 2009.02.27 08:21:00 -
[22]
microwarpdrive
try and AB instead. sorry they removed the godmode module TRU BRO. Unofficial .BRO. raep team captain.
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Dibsi Dei
Salamyhkaisten kilta
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Posted - 2009.02.27 08:27:00 -
[23]
Originally by: Xhantam
Originally by: Saturous Edited by: Saturous on 27/02/2009 06:22:10 Please, enlighten me to the countermeasure of a Warp Scrambler if you're caught in it. Especially by a nano-hurricane.
& yes I do, I did say it does all three now. It acts like its neuting your cap, mwd = off. slows you down, no mwd. no warp out.
Falcon.
Oh my God, this! No one has ever been so right about something.
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.02.27 08:28:00 -
[24]
Why hasn't anyone told the ultimate counter measure? 
Shoot it.
Shoot it dead.
Until it dies.
And if you're saying "hauler can't kill tackler", then your hauler doesn't have enough stabs 
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Doctor Penguin
Amarr Shadow Command Tenth Legion
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Posted - 2009.02.27 08:31:00 -
[25]
*Fits some Multifrequency Ms on to his lasers*
I think they'll regret trying to tackle that! ________________________________________________
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John Hollow
Minmatar Afterisk
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Posted - 2009.02.27 08:37:00 -
[26]
Wait, what? Is this a new change?
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Krets
Gallente Mindstar Technology Executive Outcomes
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Posted - 2009.02.27 08:38:00 -
[27]
Originally by: Zemi Dahut Shouldn't you be more worried about getting your stuff jump-freightered out of Period Basis to be concerned with this?
Thanks for the heads up!
*lights up a cyno.
Did i just get trolled?
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Dantes Revenge
Caldari
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Posted - 2009.02.27 08:47:00 -
[28]
Originally by: Saturous Edited by: Saturous on 27/02/2009 06:10:08 The Warp Scrambler is TOO overpowered. This is rediculous. In a real ***** drive mode right now;
HICTOR! At least anyone with a scram has to target you, HICs can stop you dead just by turning on the mod and no amount of stabs will get you out of it.
--
Originally by: CCP Whisper No it is not an official statement. Not everything surrounded by blue bars is an official statement which can be quoted as fact until the end of time. Deal with it.
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Furb Killer
Gallente
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Posted - 2009.02.27 08:51:00 -
[29]
How exactly is not moving due to (multiple) 90% webs better than not moving due to scram+web?
Scram is fine. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Martin Mckenna
D00M. Triumvirate.
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Posted - 2009.02.27 08:58:00 -
[30]
Originally by: Saturous Edited by: Saturous on 27/02/2009 06:10:08*stuff*
tl;dr version:
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