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Thread Statistics | Show CCP posts - 12 post(s) |

THE L0CK
Denying You Access
504
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Posted - 2012.06.14 18:27:00 -
[211] - Quote
Corina Jarr wrote:Mrr Woodcock wrote:.... Tippia, just think about what your saying there would ya. I can figure out he's not a rookie, CCP I'm certain can figure this out. What about you. I wouldn't be so sure. As it stands you get a warning when shooting someone who is older than you, in a better and more skill intensive ship than you, in a rookie system if the older character is considered a rookie (meaning the one doing the shooting woudl be a rookie too). And in Arnon, a "rookie" can grab from PvPers cans all they want and if they get shot, they can just get someone banned. Its the ultimate griefing, and CCP encourages it.
Why do people feel the need to pvp in a starter system?
Edit: I should clarify to Can PVP, wardecs excluded. Do you smell what the Lock's cooking? |

Tippia
Sunshine and Lollipops
7946
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Posted - 2012.06.14 18:29:00 -
[212] - Quote
Aethlyn wrote:Come on, people, just apply common sense. Do you really have to rely on trying to grief (or gank or whatever) players in those few 1.0 systems that are designated as newbie starting areas? And again: that is not the problem. The problem is that the rules for those systems are seeping out into completely different ones, potentially opening up huge and easily exploitable holes in the entire industry-PvP sector.
Quote:Also, why should someone carry PLEX around a newbie system? Wait till he leaves it, shoot him down. Again, the problem is that as the rules are going to apply outside the system, I won't be allowed to.
Quote:Just think back of your first few days in Eve. Where did you hang out, what did you do? Jita. Laughing at the scams. Dodging the ganks and smartbombs.
Mrr Woodcock wrote:OK Just a simple question. Who in here thinks a 2 week old player hauling 25 Billion isk worth of anything in a T1 industrial would be a rookie? Could I see hands please. GǪmissing the point that he very well could be, and that there is no way of knowing before the GMs take you by the ear. In fact, just the fact that he's doing it in a T1 indy rather seems to suggest that he is indeed a rookie, because that's a classic rookie mistake. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Dakeen Kurvora
Deep Core Mining Inc. Caldari State
1
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Posted - 2012.06.14 18:30:00 -
[213] - Quote
I just remember a GM saying "Don't mess with rookies" nothing specific about systems. Although I was aware of the "Rookie System" rule as well. So what
If it is only in "Rookie Systems" why worry about who is a rookie or not in those specific systems? Almost all situations can be resolved outside said systems. One jump out. The guy carrying 25b worth of stuff isn't just orbiting the station is he? He is either going somewhere or came from somewhere right? So follow him out. If he is headed to the station there than well that in unfortunately a lost opportunity. Question is, was I their waiting at a gate for someone to come along inside that Rookie System? My fault for not being on the other side of the gate.
If it extends into other systems, again think first guys. Generally if you have to it would be a bad idea. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1887
|
Posted - 2012.06.14 18:30:00 -
[214] - Quote
Natsett Amuinn wrote:RubyPorto wrote:Natsett Amuinn wrote:
CCP needs to code in a new account timer that prevents hostile action for a set amount of time. Only the new account can remove that timer with their own actions. They shouldn't be protected in one system, they should be protected in hi sec over a specific threshold for duration of time. Not every rookie is going to spend their first 2 or 3 weeks in a rookie system.
Cool, perfect safety for my High Value-Low volume hauls of Officer Gear, Titan and T2 BPOs. It's not though. Even an act like storing X amount of isk worth of goods in an ibus can remove a timer.
How much is a T2 BPO worth? There's no open market for them for CCP to pull fair market value.
What's to stop people from tricking newbies from removing their timers?
The point is that We're fine with protecting rookies in rookie systems. Maybe even give them a message that they receive special protection in those systems.
The issue is asking what a rookie is, given that non-rookies live in rookie systems.
Giving rookies unlimited safety for x time not only is easily abusable, but would lead to a fair shock when their timer runs out and the stupid that they've been getting away with starts biting them.
EvE does not need FFA safe zones, and it doesn't need (for reasons of abusability/culture shock) traveling protections for rookies. So defining what is a rookie in the rookie systems is important. This is EVE. -á Everybody Versus Everybody. |

Ginseng Jita
Pator Tech School Minmatar Republic
1052
|
Posted - 2012.06.14 18:30:00 -
[215] - Quote
Tippia wrote:Dakeen Kurvora wrote:I'm still not understanding any kind of issue with the simple rule of don't mess with rookies?
You scan down a potential gank victim in high sec, check him out and he is a under a month old. Move on!
You find a procurer mining in high sec belt while your out ganking miners, check him. Under a month? Move on! You find a Badger I carrying 25 billion in technetium coming out of gate cloak on a the EC-P8R gate in Torrinos, check him. Under a month. Move onGǪ?
Well of course. He is a rookie.  |

Mrr Woodcock
Republic Military School Minmatar Republic
7
|
Posted - 2012.06.14 18:30:00 -
[216] - Quote
Corina Jarr wrote:Mrr Woodcock wrote:.... Tippia, just think about what your saying there would ya. I can figure out he's not a rookie, CCP I'm certain can figure this out. What about you. I wouldn't be so sure. As it stands you get a warning when shooting someone who is older than you, in a better and more skill intensive ship than you, in a rookie system if the older character is considered a rookie (meaning the one doing the shooting woudl be a rookie too). And in Arnon, a "rookie" can grab from PvPers cans all they want and if they get shot, they can just get someone banned. Its the ultimate griefing, and CCP encourages it.
Let's just say I'm feeling pretty sure they would
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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1887
|
Posted - 2012.06.14 18:32:00 -
[217] - Quote
THE L0CK wrote:RubyPorto wrote:Cutter Isaacson wrote:Tippia wrote:Cutter Isaacson wrote:None of this would be an issue if people weren't pathetic enough to go shoot at rookies in the first place. GǪexcept that you have to be able to do so, otherwise it would create such a ridiculously huge and abusable loophole to hide stuff behind. Please explain, in detail, how you believe this is the case. You can fit a lot of Avatar BPOs in an Ibis. If you can't shoot rookies (based on either Character or Account age), no hauler would need Orca alts for high value cargo, they'd just use young accounts/toons. So the question remains. Of the population that inhabits rookie systems, what separates "Rookie" form "not-Rookie." Is someone mining in a Hulk a Rookie? A Retriever? It's like the heap of sand problem. We are clear that a grain of sand is not a heap, and a billion grains is a heap, we're clear that 2 grains is still not a heap and a billion minus one is still a heap. At some point, there is a grain of sand which makes the sand a heap; figuring out which grain is very hard though. Many of us have really gone over the rookie hauling tons of goods scenario. Now I'll attempt to ask the question that got erased earlier. The main situation that brought up this thread and its twin yesterday was about a guy going into a rookies epic arc mission that was in a system that was not designated starter. So I ask, why does a person have to scan down a rookies mission, fly into it, steal from his can, and pop him? Is he carrying Avatar BPO's in his hold as well?
Not a rookie system. He's stepped into his big boy pants by leaving the rookie system whether he knows it or not. I would not be averse to a warning upon first leaving the rookie systems, or a mission that explains the basics of HS aggro mechanics (in fact this would be an awesome addition to the NPE). This is EVE. -á Everybody Versus Everybody. |

Cutter Isaacson
Peace N Quiet
481
|
Posted - 2012.06.14 18:34:00 -
[218] - Quote
Tippia wrote:Cutter Isaacson wrote:Please explain, in detail, how you believe this is the case. If it is made absolutely and in every way illegal to attack rookies, then anyone with any kinds of brains will keep creating rookies for any form of risky hauling, travel, and/or spying. Even if (in fact, especially if) there are non-public GM-discretion rules that someone who's using his umpty-eleventh recycled alt to do this will not be considered a rookie and is free to attack, there is no way for the rest of us to determine this and figure out that, yes, we can indeed attack this apparent rookie without censure, because he is in fact not a rookie at all. Even tying it to the account age and providing a public GÇ£newbieGÇ¥ flag on characters on that account will not stop this GÇö people will use trials and buddy accounts to create the same protection against their characters. The outside capriciousness of the GMs' decisions makes it suicidal to try to stop even a blatantly obvious non-rookie because there is no way of knowing whether they will think it's as obvious as you do (and the obviousness might turn out to be wrong). Suddenly, we have an entire class of characters that can do immense damage to people around them, but which cannot be retaliated against or interdicted. This would be far more damaging to the game than the occasional innocent rookie getting blown up. Ban Bindy wrote:If a few older player's alts get protected under these new rules, what's the harm? CCP can probably tell when it's a true new account versus a newbie created on an older players account. Might lead to new rules on exploits. That's fine. Protecting rookie players is important enough that it has to happen even if it allows some older players to abuse the rookie protection. The harm is that we can't make the distinction, so the GMs would never have the opportunity to make it GÇö no-one will be stupid enough to attack such a character because you never know (and that's also why the moronic GÇ£try it GÇö if you get banned it was wrongGÇ¥ argument presented earlier is so insanely and laughably stupid). It creates a layer of protection that these older players should never have, and it does so because it is impossible to distinguish them from actual rookies by those who really need to be able to make that distinction GÇö the players.
The detailed explanation is much appreciated  Numbers of terminally stupid people seem to be on the increase, I suggest we have a real life Stupidageddon to rectify this issue. |
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GM Homonoia
Game Masters C C P Alliance
740

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Posted - 2012.06.14 18:36:00 -
[219] - Quote
Ok, this seems to be getting out of hand and our rulings are pulled out of context. So let me state this in the most simple terms possible.
1. New PLAYERS are protected by CCP in the systems listed here: http://wiki.eveonline.com/en/wiki/Rookie_Systems 2. No one is protected in systems outside of this list. 3. None but new PLAYERS are protected by CCP in any way. 4. If new PLAYERS keep getting harassed the list of systems may be expanded. 5. Players cannot see which characters are new PLAYERS and which are old players with new CHARACTERS; game masters CAN see this and we act accordingly. 6. It is impossible to define what a new PLAYER is in a way that is comprehensible, to the point and without loop holes, in addition to our players able to apply these rules to their fellow players around them. This means that we will not provide a hard definition to our player base, however game masters internally can apply these rules consistently and without bias. 7. In general do NOT mess around with new PLAYERS; anyone else is fair game.
The above guidelines are not up for discussion and they will not be further clarified. If you need further clarification you are probably doing something you should not be doing. Senior GM Homonoia | Info Group | Senior Game Master |
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Corina Jarr
Spazzoid Enterprises Purpose Built
821
|
Posted - 2012.06.14 18:36:00 -
[220] - Quote
THE L0CK wrote:Corina Jarr wrote:Mrr Woodcock wrote:.... Tippia, just think about what your saying there would ya. I can figure out he's not a rookie, CCP I'm certain can figure this out. What about you. I wouldn't be so sure. As it stands you get a warning when shooting someone who is older than you, in a better and more skill intensive ship than you, in a rookie system if the older character is considered a rookie (meaning the one doing the shooting woudl be a rookie too). And in Arnon, a "rookie" can grab from PvPers cans all they want and if they get shot, they can just get someone banned. Its the ultimate griefing, and CCP encourages it. Why do people feel the need to pvp in a starter system? Edit: I should clarify to Can PVP, wardecs excluded. Oh no's Rookies fighting in starter systems!!!
And yes, Arnon certainly is a starter system.
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Ginseng Jita
Pator Tech School Minmatar Republic
1052
|
Posted - 2012.06.14 18:36:00 -
[221] - Quote
CCP needs to be upfront and define what a *rookie* is. Simple. |

Mrr Woodcock
Republic Military School Minmatar Republic
7
|
Posted - 2012.06.14 18:40:00 -
[222] - Quote
I actually trust the GM's in this matter. Please do me a favor, help them, if need be, cut them a little slack, please grow them for me, lol. So they grow up into big strong veteran players for me to shoot at.
The GM's can tell if they're real beginners or not. I actually think it's kind of cool, they can blind side some of these bottom feeders, I think they deserve it. |

Adriel Malakai
Shoulda Checked Local Break-A-Wish Foundation
66
|
Posted - 2012.06.14 18:43:00 -
[223] - Quote
GM Homonoia wrote:Ok, this seems to be getting out of hand and our rulings are pulled out of context. So let me state this in the most simple terms possible. 1. New PLAYERS are protected by CCP in the systems listed here: http://wiki.eveonline.com/en/wiki/Rookie_Systems2. No one is protected in systems outside of this list. 3. None but new PLAYERS are protected by CCP in any way. 4. If new PLAYERS keep getting harassed the list of systems may be expanded. 5. Players cannot see which characters are new PLAYERS and which are old players with new CHARACTERS; game masters CAN see this and we act accordingly. 6. It is impossible to define what a new PLAYER is in a way that is comprehensible, to the point and without loop holes, in addition to our players able to apply these rules to their fellow players around them. This means that we will not provide a hard definition to our player base, however game masters internally can apply these rules consistently and without bias. 7. In general do NOT mess around with new PLAYERS; anyone else is fair game. The above guidelines are not up for discussion and they will not be further clarified. If you need further clarification you are probably doing something you should not be doing.
Is there anyway that you can change the Rookie System page so that the warning states that can-baiting is considered griefing in these systems, not can-flipping, as you have mentioned in both related threads? As it stands, the wiki page is in direct conflict with your statements.
EDIT: I also want to thank you for having the patience to read through a second thread and put together a full reply to this. I greatly appreciate your time and effort in clarifying things - it's been a great help. |

Haulie Berry
207
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Posted - 2012.06.14 18:44:00 -
[224] - Quote
GM Homonoia wrote:Ok, this seems to be getting out of hand and our rulings are pulled out of context. So let me state this in the most simple terms possible. 1. New PLAYERS are protected by CCP in the systems listed here: http://wiki.eveonline.com/en/wiki/Rookie_Systems2. No one is protected in systems outside of this list. 4. If new PLAYERS keep getting harassed the list of systems may be expanded. 7. In general do NOT mess around with new PLAYERS; anyone else is fair game. The above guidelines are not up for discussion and they will not be further clarified. If you need further clarification you are probably doing something you should not be doing.
You just said in (2) that nobody is protected outside of rookie systems. Then you went on to say in (7), "But don't mess with them anyway, " which, as a GM edict, could be interpreted as policy. So now you have two policy points that directly contradict each other, and (4) is the cherry on top - "or else".
You couldn't make it through a brief synopsis of your position without contradicting both yourself and policy as it is currently known. This should probably be taken as an indication that you need to rethink things. |

Ginseng Jita
Pator Tech School Minmatar Republic
1054
|
Posted - 2012.06.14 18:44:00 -
[225] - Quote
GM Homonoia wrote:Ginseng Jita wrote:CCP needs to be upfront and define what a *rookie* is. Simple. No, see my post above. We can define it, but you, as a player, have no way of verifying if another player fits the criteria.
Oh, so you are saying we players are stupid. Thanks for the vote of confidence.
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Greg Valanti
Looney Clones
51
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Posted - 2012.06.14 18:46:00 -
[226] - Quote
Mrr Woodcock wrote:Greg Valanti, there are all kinds of opportunities for new players to do combat and Piracy. Join factional warfare for the fights. Heck if you do well enough on the beginner missions, you do actually get an invite to move to pirate factional systems. In the world of eve, you have to work at being good at something. Nothing comes easy. I've actually spent a fair amount of time doing what I'm beginning to call old school piracy. I actually did really well ISK wise, had a guy in a freighter eject from his ship when he thought he was going to die. We actually got the ship, and every single thing that was in it. Still have the freighter to this day. I did all my piracy in low sec. Home of the pirates. Head out there, make a few friends, you'll be camping gates before you know it.
I moved on to other things months ago. Any recent activity of mine in Clellinon was war dec related. Chloe was only recruited to corp after the incident in question. So while I know about pvp opportunities and game mechanics, the rookies in these systems do not - and yet they are still being warned/banned over fighting other rookies (or even players more veteran than themselves!).
A big part of the problem is that the warnings for hostile aggression are inadequate. New players will click "OK" 9/10 times without reading the warning, then cry about their death when simply reading the pop up would have spared them. This creates a problem where now newbies have no exposure to or understanding of these aggression mechanics before venturing out of their rookie systems. Something for the NPE team to consider I suppose. |

Dakeen Kurvora
Deep Core Mining Inc. Caldari State
1
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Posted - 2012.06.14 18:48:00 -
[227] - Quote
Ginseng Jita wrote:GM Homonoia wrote:Ginseng Jita wrote:CCP needs to be upfront and define what a *rookie* is. Simple. No, see my post above. We can define it, but you, as a player, have no way of verifying if another player fits the criteria. Oh, so you are saying we players are stupid. Thanks for the vote of confidence.
Pretty sure he means we can't see what they see. |

EI Digin
Dreddit Test Alliance Please Ignore
274
|
Posted - 2012.06.14 18:48:00 -
[228] - Quote
GM Homonoia wrote:EI Digin wrote:There are many many situations where a "new player", either a legitimate new player or a veteran with an axe to grind and a trial account, can exploit the system resulting in others becoming banned.
Off of the top of my head: - Using a 1 day player/alt in a frigate to fight wartargets in a rookie zone - Hauling overly expensive gear in a small frigate or industrial
Also you have situations where rookies who do not know what they are doing end up doing things like can flipping other rookies resulting in hilarious consequences and liberal use of the banhammer.
It's better to have people learn lessons the hard way than to coddle them through the game, because they will end up being griefed at one point or another. And if you're going to have player immunity, make it so that the rookies can't do any harm either, because you should know that eve players will take every advantage they can get to **** people off. If a "rookie" like that can take these actions he is obviously not a rookie and is thus not protected. Common sense; apply it.
It's not out of line for a rookie to join a corporation that is wardecced or to haul something between stations for money. There are many other situations where a new player could legitimately enter a scenario where they could blow up or blow someone else up due to the hands of another player in EvE Online, a spaceship game designed around blowing other spaceships. |
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GM Homonoia
Game Masters C C P Alliance
744

|
Posted - 2012.06.14 18:50:00 -
[229] - Quote
Haulie Berry wrote:GM Homonoia wrote:Ok, this seems to be getting out of hand and our rulings are pulled out of context. So let me state this in the most simple terms possible. 1. New PLAYERS are protected by CCP in the systems listed here: http://wiki.eveonline.com/en/wiki/Rookie_Systems2. No one is protected in systems outside of this list. 4. If new PLAYERS keep getting harassed the list of systems may be expanded. 7. In general do NOT mess around with new PLAYERS; anyone else is fair game. The above guidelines are not up for discussion and they will not be further clarified. If you need further clarification you are probably doing something you should not be doing. You just said in (2) that nobody is protected outside of rookie systems. Then you went on to say in (7), "Even though they're not protected outside of those systems, don't mess with them anywhere else, either " which, as a GM edict, could be interpreted as policy. So now you have two policy points that directly contradict each other, and (4) is the cherry on top - "or else". You couldn't make it through a brief synopsis of your position without contradicting both yourself and policy as it is currently known. This should probably be taken as an indication that you need to rethink things.
We do not want you to mess with them, that does not mean we come down with the ban hammer if you do so outside the mentioned systems. Not everything is black and white. These points do not conflict; 4 and 7 simply mean that if the situation OUTSIDE those systems gets too bad we will take further action. Thus INSIDE the systems it isn't allowed period, OUTSIDE those systems it is allowed, but we may evaluate if things get out of hand. Senior GM Homonoia | Info Group | Senior Game Master |
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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1887
|
Posted - 2012.06.14 18:51:00 -
[230] - Quote
GM Homonoia wrote:Ginseng Jita wrote:CCP needs to be upfront and define what a *rookie* is. Simple. No, see my post above. We can define it, but you, as a player, have no way of verifying if another player fits the criteria.
I'm fine lumping (as far as other players are concerned) new alts in with new players, I'm just concerned about where (roughly) the line is drawn on age.
Since nothing of much economic value happens in rookie systems, the only thing this really applies to is something like "are Hulks in rookie systems 'rookies'?"
I understand that you can't be precise with publicly available information, and that's fine.
We would just like to have some sensitive* but not particularly specific* public test, while you have your second, sensitive and specific, GM test.
http://en.wikipedia.org/wiki/Sensitivity_and_specificity
*To paraphrase the wiki, a Sensitive test finds all newbies, a specific test excludes all non-newbies. A sensitive and moderately specific test finds all newbies but has some false positive results for non-newbies. A sensitive and highly specific test finds all newbies and has very few false positives (the test the GMs have currently). This is EVE. -á Everybody Versus Everybody. |
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GM Homonoia
Game Masters C C P Alliance
744

|
Posted - 2012.06.14 18:52:00 -
[231] - Quote
EI Digin wrote:GM Homonoia wrote:EI Digin wrote:There are many many situations where a "new player", either a legitimate new player or a veteran with an axe to grind and a trial account, can exploit the system resulting in others becoming banned.
Off of the top of my head: - Using a 1 day player/alt in a frigate to fight wartargets in a rookie zone - Hauling overly expensive gear in a small frigate or industrial
Also you have situations where rookies who do not know what they are doing end up doing things like can flipping other rookies resulting in hilarious consequences and liberal use of the banhammer.
It's better to have people learn lessons the hard way than to coddle them through the game, because they will end up being griefed at one point or another. And if you're going to have player immunity, make it so that the rookies can't do any harm either, because you should know that eve players will take every advantage they can get to **** people off. If a "rookie" like that can take these actions he is obviously not a rookie and is thus not protected. Common sense; apply it. It's not out of line for a rookie to join a corporation that is wardecced or to haul something between stations for money. There are many other situations where a new player could legitimately enter a scenario where they could blow up or blow someone else up due to the hands of another player in EvE Online, a spaceship game designed around blowing other spaceships.
And this is why we will not define what a rookie is. Once again, common sense; a rookie involves himself in a war, perhaps not so rookie anymore. Now, stop coming up with hypothetical situations and apply some common sense. Senior GM Homonoia | Info Group | Senior Game Master |
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GM Homonoia
Game Masters C C P Alliance
744

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Posted - 2012.06.14 18:53:00 -
[232] - Quote
RubyPorto wrote: Since nothing of much economic value happens in rookie systems, the only thing this really applies to is something like "are Hulks in rookie systems 'rookies'?"
Dear lord... Hulks are advanced T2 ships. I am not going to dignify this with a real answer.
Senior GM Homonoia | Info Group | Senior Game Master |
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Adriel Malakai
Shoulda Checked Local Break-A-Wish Foundation
66
|
Posted - 2012.06.14 18:54:00 -
[233] - Quote
GM Homonoia wrote:RubyPorto wrote: Since nothing of much economic value happens in rookie systems, the only thing this really applies to is something like "are Hulks in rookie systems 'rookies'?"
Dear lord... Hulks are advanced T2 ships. I am not going to dignify this with a real answer.
I literally lol'd at this. |

Ginseng Jita
Pator Tech School Minmatar Republic
1054
|
Posted - 2012.06.14 18:56:00 -
[234] - Quote
GM Homonoia wrote:RubyPorto wrote: Since nothing of much economic value happens in rookie systems, the only thing this really applies to is something like "are Hulks in rookie systems 'rookies'?"
Dear lord... Hulks are advanced T2 ships. I am not going to dignify this with a real answer.
That is your job though, to answer questions. By your own words you refuse to define what constitutes a new player, so we as players cannot second guess what you define is a new player - even if said player is in a Hulk. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
133
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Posted - 2012.06.14 18:57:00 -
[235] - Quote
GM Homonoia wrote:
We do not want you to mess with them, that does not mean we come down with the ban hammer if you do so outside the mentioned systems. Not everything is black and white. These points do not conflict; 4 and 7 simply mean that if the situation OUTSIDE those systems gets too bad we will take further action. Thus INSIDE the systems it isn't allowed period, OUTSIDE those systems it is allowed, but we may evaluate if things get out of hand.
Hey Homonoia, may I ask.
Seeing as a stated goal of CCP is to improve the new player experience, as well as protecting new players so that they can get used to game mechanics, would it be possible to actually propose a timer system that takes into account a new players actions, as to avoid the whole system wide coverage thing and the "who is a new player" issue?
I just worry about other systems falling under this guideline because many players aren't aware of the rule, or simply don't care. I would think it would also alleviate some petitions and need for the GM's to have to check if the person aggressed was a new player as well, as well as the alt account of a veteran player thing.
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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1887
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Posted - 2012.06.14 18:57:00 -
[236] - Quote
GM Homonoia wrote:RubyPorto wrote: Since nothing of much economic value happens in rookie systems, the only thing this really applies to is something like "are Hulks in rookie systems 'rookies'?"
Dear lord... Hulks are advanced T2 ships. I am not going to dignify this with a real answer.
Luckily, it's not a real question. It's the on point example of the Sorites Paradox.*
That paradox is the whole issue being discussed in the thread.
*AKA the Heap Problem This is EVE. -á Everybody Versus Everybody. |

Haulie Berry
208
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Posted - 2012.06.14 18:59:00 -
[237] - Quote
GM Homonoia wrote:
We do not want you to mess with them, that does not mean we come down with the ban hammer if you do so outside the mentioned systems. Not everything is black and white. These points do not conflict; 4 and 7 simply mean that if the situation OUTSIDE those systems gets too bad we will take further action. Thus INSIDE the systems it isn't allowed period, OUTSIDE those systems it is allowed, but we may evaluate if things get out of hand.
So, basically, while you don't want us to mess with rookie players, we're free to go ahead and mess with them anyway (free from consequence to ourselves) while simultaneously griefing the Eve community as a whole by encouraging you to **** up the game with the arbitrary expansion of non-sandbox zones.... as long as we do it outside of the rookie systems.
If you don't want people to mess with rookies, that's possibly the most ill-considered response you could have furnished.  |

Ginseng Jita
Pator Tech School Minmatar Republic
1054
|
Posted - 2012.06.14 19:00:00 -
[238] - Quote
Here is a simple solution. A totally new player, new account and all. Will have a title before their name. "Rookie" CCP can easily script this into the game and when the "Rookie" is no longer a "Rookie" based on meeting whatever criteria CCP sets for someone being a rookie...then the Rookie title is removed. |

THE L0CK
Denying You Access
505
|
Posted - 2012.06.14 19:01:00 -
[239] - Quote
Ginseng Jita wrote:GM Homonoia wrote:RubyPorto wrote: Since nothing of much economic value happens in rookie systems, the only thing this really applies to is something like "are Hulks in rookie systems 'rookies'?"
Dear lord... Hulks are advanced T2 ships. I am not going to dignify this with a real answer. That is your job though, to answer questions. By your own words you refuse to define what constitutes a new player, so we as players cannot second guess what you define is a new player - even if said player is in a Hulk.
In response to another statement of yours, no, not stupid, is purposefully obtuse and painfully transparent about it. Do you smell what the Lock's cooking? |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1887
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Posted - 2012.06.14 19:01:00 -
[240] - Quote
Ginseng Jita wrote:Here is a simple solution. A totally new player, new account and all. Will have a title before their name. "Rookie" CCP can easily script this into the game and when the "Rookie" is no longer a "Rookie" based on meeting whatever criteria CCP sets for someone being a rookie...then the Rookie title is removed.
That would work. Stealth Nerf to begging scams, but I'm ok with that. This is EVE. -á Everybody Versus Everybody. |
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