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LAZEL
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Posted - 2009.03.01 23:49:00 -
[1]
Hi, pretty new here and a few ?'s.
Are Stealth Bombers worth it at all? They seem to be incredibly difficult skill-wise and don't offer a whole lot (that I can readily see).
-Are they able to warp while stealthed? -What is their use? -What are some good load-outs? Purifier particularly. -Can they be used to mission run at all? What level max? Can you use it to trade/smuggle stuffs or is that kind of irrelevant having the cloak?
Seems like a neat concept and all, but not sure if a pure combat ship would be better in nearly all ways.
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baltec1
Antares Shipyards
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Posted - 2009.03.01 23:56:00 -
[2]
1. No
2. Harrasment and anti falcon work
3. [Purifier, New Setup 1] Ballistic Control System II Ballistic Control System II Co-Processor II
Phased Muon Sensor Disruptor I, Targeting Range Dampening Phased Muon Sensor Disruptor I, Targeting Range Dampening F-90 Positional Sensor Subroutines
'Malkuth' Cruise Launcher I, Caldari Navy Paradise Cruise Missile 'Malkuth' Cruise Launcher I, Caldari Navy Paradise Cruise Missile 'Malkuth' Cruise Launcher I, Caldari Navy Paradise Cruise Missile Improved Cloaking Device II
4. I use it to rat in 0.0 and it does pump out enough damage to kill a battleship rat but to be honest your better off in an assault frigate.
Warning: Do not fly bombers if you are new to pvp.
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2009.03.02 00:15:00 -
[3]
Originally by: baltec1 Co-Processor II
Pretty bad loadout... -- Thanks CCP for cu |

Sidus Isaacs
Gallente
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Posted - 2009.03.02 00:25:00 -
[4]
Stealth Bombers are pretty bad, so using a CPU mod on them to actally fit stuff that should fit ther ewithout a fitting mod is not bad.
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baltec1
Antares Shipyards
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Posted - 2009.03.02 00:31:00 -
[5]
Originally by: Tonto Auri
Originally by: baltec1 Co-Processor II
Pretty bad loadout...
Without that you have 287.5 cpu which is just not enough room to fit anything worthwhile.
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Smokeyblood
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Posted - 2009.03.02 01:21:00 -
[6]
I really have always wondered what the point of a stealth bomber is.
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Artemis Rose
Sileo In Pacis
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Posted - 2009.03.02 01:27:00 -
[7]
Originally by: Smokeyblood I really have always wondered what the point of a stealth bomber is.
They explode nicely *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |

Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.03.02 01:29:00 -
[8]
Since the QR missile changes they're pretty crap for cruise missiles. They can do some interesting stuff with bombs, however.
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Guer
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Posted - 2009.03.02 01:32:00 -
[9]
a single stealth bomber can never reliably kill anything. They can kill stuff when their target is otherwise occupied or engaged, they can harass fairly well, however their ability to really disrupt the enemy is severely hampered by their inability to warp cloaked. If you're careful with one, and pick the right times to engage, its pretty hard to lose your bomber. Unfortunately they have extremely low agility for a frigate. For the most part useless. Covops and cloaking however is very useful, so for me, training up bombers didn't exactly take a lot of time. They also can be fit relatively cheaply. If you have a recon or cloaker only gang, stealth bombers can be potentially useful if the alternative is not being able to come with the gang at all.
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Merin Ryskin
Peregrine Industries
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Posted - 2009.03.02 02:04:00 -
[10]
Originally by: LAZEL Hi, pretty new here and a few ?'s.
Are Stealth Bombers worth it at all? They seem to be incredibly difficult skill-wise and don't offer a whole lot (that I can readily see).
No.
Quote: -Are they able to warp while stealthed?
No.
Quote: -What is their use?
Two very narrow roles:
1) Using a black ops jump bridge.
2) Killing ECM ships if you don't have the skills for a Cerberus.
Quote: -What are some good load-outs? Purifier particularly.
3x launchers, 2x offline heatsinks 3x sensor booster (scripts to get 250km lock range) 2x BCU, 1x ECCM 2x missile velocity rigs
Never under any circumstances use a cloak.
Quote: -Can they be used to mission run at all? What level max?
They can mission run, since missions are such an absurd joke, but another ship will always be far more efficient.
Quote: Seems like a neat concept and all, but not sure if a pure combat ship would be better in nearly all ways.
They would. Unless you are using a black ops jump bridge (a very rare situation), there is no reason to ever fly a stealth bomber once you have the skills for a ship that doesn't suck. -----------
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Guer
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Posted - 2009.03.02 02:21:00 -
[11]
merin is for the most part right, however they can be fun to just mess around in, as long as you don't mind being useless. You will get made fun of for using one.
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Stil Harkonnen
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Posted - 2009.03.02 04:03:00 -
[12]
Originally by: Guer merin is for the most part right, however they can be fun to just mess around in, as long as you don't mind being useless. You will get made fun of for using one.
that's why its fun to make fun of the people who make fun of you when you happen to blow them up with your stealth bomber
unfortunately that doesn't happen very often.
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arbiter reformed
Minmatar Sebiestor tribe
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Posted - 2009.03.02 05:20:00 -
[13]
http://rngd.eve-kill.net/?a=kill_detail&kll_id=2511216
says it all really, and b4 anyone asks he was 70 km away
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Wideen
Warped Mining Strip Mining Club
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Posted - 2009.03.02 05:49:00 -
[14]
Tbh I think people overreact a bit when it comes to SBs. They are useful if used in the right settings, like a gang for instance. They can do f-all alone but as far as gangs go they are alright.
and fit an mwd seriously. Not being able to dictate range in such a fragile ship is nothing but fail. ________________________________________ "I robbed a goon and I liked it" - Suas |

retro mike
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Posted - 2009.03.02 09:51:00 -
[15]
Pre QR they were reasonably useful harassing small ships with its cruise missiles. However the missile nerf crippled bombers, moreso than any other shiptype making it only useful against large, slow targets.
There have been a number of suggestions on how to make it useful once again such as giving it an explosion velocity bonus, improving bombs and giving it the ability the warp cloaked.
Until they are improved, I would say dont bother with them.
Retro
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Terianna Eri
Amarr Scrutari
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Posted - 2009.03.02 13:14:00 -
[16]
Originally by: Wideen Tbh I think people overreact a bit when it comes to SBs. They are useful if used in the right settings, like a gang for instance. They can do f-all alone but as far as gangs go they are alright.
The issue isn't that they don't do anything useful, it's that they don't do anything useful that a wide variety of other ships wouldn't do better, really. __________________________________
Originally by: CCP Whisper Boo hoo. Cry some more.
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Thenoran
Caldari Tranquility Industries
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Posted - 2009.03.02 13:51:00 -
[17]
Short story: They're fun to fly.
Yeh they need a boost to their Explosion Velocity and maybe a Covert Ops cloak, but other than that and maybe Missile Velocity, they can be a lot of fun, which is what EVE is all about.
And if the target is tackled, you can have a field day. ------------------------ Low-sec is like sailing along the coast of Somalia...
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Adaera
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Posted - 2009.03.02 13:57:00 -
[18]
In before Merin R- bah too late. ___________________
I for one welcome our new bee overlords |

Ranger 1
Amarr Shiva Morsus Mihi
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Posted - 2009.03.02 14:48:00 -
[19]
It's one of those ships you have to experiment with to learn if its going to be one you enjoy.
Most people don't have a clue as to the tactics necessary to use one successfully, so it's a bit hard to get a true read on them. Others tend to be a bit fanatical about flying them.
Everyone says you only use them for Black Ops missions. While yes, they give excellent bang for the buck currently I doubt anyone is mounting said missions on a regular basis.
Most people think their primary role is hunting frigates and are angry now that it is more difficult to one shot a moving frigate. It never was their Primary role, but people look at the missile sig reduction bonus and fixate on it. Whatever. They were conceived to be pack hunters that took out cruiser size vessels and up, when using all cruise. You can still one shot smaller targets that are sitting still, but that is a very limited use.
If the following appeals to you, you might give them a try.
1: If you occasionally run with frigate gangs, SB's Alpha harder than any other frigate. In fact, 2 SB's easily out damage a Raven, and then some. You will be slower than the other frigates, and have a limited warp range, so you will have to fit your ship with that in mind. Your role in a gang of this type if two fold. You are the medium range heavy hitter, or if you have the proper cloaking technique down you are either the front or rear scout. Just don't forget to pay attention to building warp range into your fitting/rigging or you will irritate the rest of your gang by taking multiple hops to cross large systems. Also keep in mind that in most cases (if your gang has to withdraw) you are better off cloaking than warping out. Having cloaked eyes on the hostiles can be invaluable, especially if your FC is competent enough to leverage the mobility advantage a frigate gang has and launch multiple fast strikes at scattered targets.
2: If you are in an area with large bubbles up on the gates, a group of stealth bombers is excellent at lurking at medium to long range and bringing devastating firepower to bear on any ship foolish enough to attempt to slow boat through the bubble. Often a ship will try this not realizing you are cloaked outside the bubble. Even if the rest of your group are not SB's this can be very effective if the bulk of your gang is waiting just outside of scan range. In this case you can fit for range and fire from complete safety, simply adding a big chunk of damage to the fight.
3: Some pilots prefer to sit 30-40 KM away from a gate and wait for frigates to come to a stop at the gate, usually this is a situation where you are harrasing a gate camp. The goal is to uncloak, instalock and launch on a stationary frigate, and cloak again before you can be locked. Your missiles speed is enough to impact the target before your re-cloaking is complete, thus doing damage. Needless to say, this is very dangerous and requires perfect timing. This tactic is less viable now that pre-patch.
4: If you must chose MWDing frigates as your primary target, your most effective weapon against them is the lowly bomb. Bombing is EXTREMELY difficult to pull off with success, and can get expensive. It is also very, very easy to die. In fact, possibly the most effective way to use this is to set up your SB as a suicide vessel with only your bomb launcher, MWD, and cheap plates etc. The goal being to uncloak off of a gang of ceptors/frigs, launch your bomb while MWDing straight at them, and hope they are all over you (and you survive the 15 seconds) when the bomb detonates. Since bombs only look at sig radius to determine damage and not velocity, a MWDing frigate is generally very dead if at speed when inside the blast radius of a bomb. Its just very tricky to get them into that position.
These are not the only viable tactics a smart SB pilot can use, but if you keep one set up properly in your hanger they can be fun to have around.
===== * Now I know how George Washington felt when Napoleon bombed him at Pearl Harbor. - Beast Boy |

Dark Soldat
Caldari
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Posted - 2009.03.02 15:40:00 -
[20]
i fly them, they suck
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Xapharia
WOLIMAZO INC
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Posted - 2009.03.02 18:08:00 -
[21]
Not being able to warp stealthed sucks yes. But they are very useful in covert gangs and in gatecamps. Most of the time you would want to be at the location and wait for someone to jump in on you. Warping to a target at range works too, but they know you're there (if they pay attention to the overview at all).
If you bring a blockade runner in your covert gang you can use bubbles to prevent the enemy from warping off once you unload a volley. Cov Ops ships are great scouts for gangs. Recons increase the survivability of a covert gang by a lot too. If you use your bomber right you will almost never end up in a situation where you will loose it either. Fire a volley, cloak, change location to prevent tacklers from racing at you and popping your fragile ship, then unload another volley and repeat.
Bombs are another thing to consider. It requires some training to use these well, and they're not exactly cheap either. A few bombers can pop a gang with their bombs if fired correctly. Note that bombs are super-slow and should not be launched from great distances as the target will most likely warp off. Interceptors also poses a threat to bombs as they are able to lock them down in time if you fire them from too far away. Never used bombs myself so some things about them might have changed since I learned about them.
Why the F*** would you use a stealth bomber for missions? Only thing would be the lulz. (sure I had to test it myself just to see how much it would suck at it ) _________________________
Originally by: CCP Whisper Boo hoo. Cry some more.
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Speshul
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Posted - 2009.03.03 00:13:00 -
[22]
I did more research on Evemon and ship fitting and it just strikes me as pretty odd that to get the skills to be a "competent" SBer is about twice as long as to be a "competent" BCer. I had posted this with the concept of adding firepower to my corp quickly, since they are all in much more advanced ships and skills. But I'd be better off just picking the normal big ship or even Assault Frig or Heavy Assault.
And the cost going the BC route isn't exceptionally more than a SB. If you equip and use bombs it's probably cheaper.
So, anyway, until I got some serious time and money to burn, I don't think I'll be able to play with them. Which is unfortunate, because again, I like the concept.
But thanks for the posts.
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Thorian Baalnorn
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Posted - 2009.03.03 17:46:00 -
[23]
Edited by: Thorian Baalnorn on 03/03/2009 17:47:43 Stealth bombers fit a certain role in certain setting( hence why they are role ships). Many will say a stealth bombers suck but more than likely they just arent good at flying them or they are using them wrong.
A SB should only really be used as DPS support in gatecamp or covert gang. Large fleet support isnt bad but they are more suited to covert gangs.
In a covert gang they are deadly. especially if you use the right combo of ewar( not talking about falcons) and the right tackle. also they are effective even cheaply fit. i rarely rig mine. and they can be fit with meta 3 gear and still be nearly as effective. plus i can build 6 sb at least for the cost of one pvp battleship ( or 4 for pvp BCs) and my sb actually live longer than my BCs and my BSes.
I wouldnt try ratting or missioning in it, though both are possible. any rats larger than a frig will eat you up if you get in range.
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Multi Paladin
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Posted - 2009.03.03 22:02:00 -
[24]
I fit my manticore with an improved cloak, a bomb launcher, 1 or 2 bombs, an MWD, and lows of overdrive injectors. Running around in 0.0 you can warp to a busy gates safespot about 200km out or so, cloak up, take 10 mins getting into a good position, uncloak, drop bomb, and insta warp to an aligned spot. One bomb will fry anything frig size and if you can get a small gang of sb's to drop bombs at the same time you can fry cruisers and repping bc's, possibly even non-buffered bs's.
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Lucia Wilber
Cupcake Brigade
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Posted - 2009.03.04 00:16:00 -
[25]
SBs are good support ships and nice for staging ambushes, but not good for much else.
I've encountered them in complexes where they use their high alpha strike to one-shot pop the named targets, but when they threaten to kill me solo in my Retri or even my Puni I just laugh. Once you start moving in a frigate, they can't scratch you. Stealth Bombers get a bonus to the explosion radius (that is, it gets smaller, thus better) on missiles, but not the explosion velocity, thus if you're moving at even a paltry 700-800 meters per second, cruise missiles are going to deal a dramatically reduced amount of damage to you.
You have to maintain distance, too, because at close range, even a tech 1 frigate flown by someone with a few million SP can eat them alive. They tank like a wet paper sack.
As for missions, if you have someone else to take out the frigates and cruisers, you can do them. The huge battleships in most L4 missions use torpedoes and large turrets, so if you keep moving you can mitigate their damage pretty effectively. Solo, though, you'd get decimated by the frigs.
Stealth Bombers are, more or less, the epitome of the term "Glass Cannon". They can pack a respectable punch for their size, but once something starts hammering away at them, they shatter. Used properly in a gang, however, they're very handy for support damage and ambushes.
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Kiran
Minmatar EXPLORATIS Delinquent Habits
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Posted - 2009.03.04 21:33:00 -
[26]
I flew a stealth bomber ( Hound) with my alliance and I did very well in it which surpprised me. We was only a small gang but managed to lock down a system for a week or so. Got it blown up in the end by a Blob that showed up at the gate we was at.
But other than that set back I found them fun, quicker to lock on than the other ships using cloaks due to the penalty for them and I was hardly noticed during combat by the enemy ships but I was pumping out alot of damage. 
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toshirovontetra
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Posted - 2009.03.06 18:24:00 -
[27]
I love my SB for certain roles and it's just fun to fly.
- for support in a big fleet fight it works well. I will shoot, then cloak and move, then shoot again. Assuming I have some warning and can get range before the fight. Otherwise I try to cloak up and slip out to range before I start shooting. I will also target falcons in fleet battles.
- in a gate camp I have gotten kills, and killed a few cyno ships at long range (150k)
- and for intel. I will lay up cloaked at a gate and when hostiles warp in I will call in reenforcements then uncloak and shoot at long range. I always align to somewhere before I uncloak so I can flee quick if needed. If someone targets me I get out quick, then come back after a bit to keep shooting.
- I have rarely lost a bomber because I pick my targets carefully and usually only fight with buddies close by to help. Also dampeners work well and I won't engage anything that could close on me fast.
So, yes they have their limitations but I have loads of fun in them and that's the point I think - eve being a game and all.
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Vall Kor
Minmatar
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Posted - 2009.03.06 19:26:00 -
[28]
I love my SB. I use mine mostly in small to medium gangs. They really shine in camps and breaking camps. I would like to see some loving done to adjust the SB, like a covert ops cloak and explosion velocity adjustment. Or maybe a little more CPU and power grid.
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Morel Nova
z3r0 Gravity Fluidic Anti-Gravity
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Posted - 2009.03.06 19:45:00 -
[29]
afaik bombers only have 3 roles:
1. drop a bomb on a bunch of frigs. very hard to do and expensive 2. kill cyno-ships outside gategun range 3. extra dps for sucker-bubble camps with recons if the pilots dont have the skills for recons yet and can still do SBs.
for most other things you are probably better just putting a cloak on your caracal or something :( Put in space whales!
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TimMc
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.03.06 19:55:00 -
[30]
Originally by: Dark Soldat i fly them, they suck
i fly them, they are funny.
Sit in belts, watching tv and surfing the net. Login and see someone ratting or even someone in a cruise baiting. Decloak and pop them before help comes. If not, you've at least ****ed them off.
But no, not a really useful ship. Alpha strike is fun from a frigate though... even though they fly like a battlecruiser.
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