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Thread Statistics | Show CCP posts - 0 post(s) |

Stuart Ward
|
Posted - 2004.08.14 12:52:00 -
[31]
/sarcasm on : There is no lag problem, when you see no ships, its your computers fault. / Sarcasm off :
At least thats what they tell me when i petition for lost ships
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Stuart Ward
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Posted - 2004.08.14 12:52:00 -
[32]
/sarcasm on : There is no lag problem, when you see no ships, its your computers fault. / Sarcasm off :
At least thats what they tell me when i petition for lost ships
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Ruffio Sepico
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Posted - 2004.08.14 13:26:00 -
[33]
Originally by: Stuart Ward /sarcasm on : There is no lag problem, when you see no ships, its your computers fault. / Sarcasm off :
At least thats what they tell me when i petition for lost ships
Well at least we know where the ex Iraqi Information minister found new job then :D
Home: http://www.hidden-agenda.co.uk HiD Kills: http://eve.hidden-agenda.co.uk/kill_list.php
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Ruffio Sepico
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Posted - 2004.08.14 13:26:00 -
[34]
Originally by: Stuart Ward /sarcasm on : There is no lag problem, when you see no ships, its your computers fault. / Sarcasm off :
At least thats what they tell me when i petition for lost ships
Well at least we know where the ex Iraqi Information minister found new job then :D
Home: http://www.hidden-agenda.co.uk HiD Kills: http://eve.hidden-agenda.co.uk/kill_list.php
|

voodoo
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Posted - 2004.08.14 13:57:00 -
[35]
Edited by: voodoo on 14/08/2004 14:09:10
Originally by: Einheriar Ulrich Im wondering how far CCP are on solving the immense lag issue in this game.
Tonight in a battle, in Fountain, our enemie jumped into us, our gang was 39, and before long the number of pilots in system was 120 players.
I took me 2 whole minutes before i could target someone, indeed see anyone at the gate.
I suspect the lag was as bad in the other fleet asweel.
I have a 1024/512 connection, and 1.5 Gb ram.
The lag in EVE is not becomming better in fact its getting worse. Allthough CCP have made a hotfix on ship models stuck to your hull, i had around 10 ships stuck to me, when i finally warped out.
Allthough none of my modules seemed to work, i can see in the log, that i did attack and engage and hit the targets i selected.
When shiva comes, and alliance system kicks in, it will be adamant for fleets to engage in battle.
As it is now lag will kick in when 10v10 is engaging, So here is my question to the DEV team, how far are you in your investigation of this problem, and do you have a timeframe on when it will be fixed. have you narrowed down the failure and what is it.
As it is now fleetbattles are a test at best at worse your dead before the screen loads, at it goes for both sides of the war scenario.
Originally by: Orestes Well, in the past, GM's have been at battles before, to monitor load. Quite a few improvements came from those logs.
In all honesty, I don't think it's the node or server that is the main factor in laggy fleetbattles. A lot of it has to do with the models and coding and stuff.
the above responce clearly indicates that CCP knows that the problem is on their end and still our petitons are met with a big fat NO on reimburcement. I cant for the life of me understand this at all. How can a company admit that their product is defective and not compensate the customer in any way? I sell airconditioners for a living. If I installed a unit that didn't work "properly" and refused to fix or compensate my customer, I would be sued and my customer would go somewhere else". This is cut and dry business, your product cant handle fleet battles, you either have to remove the option of fleet battles or make your product work. You cannot however have it both ways, you cannot sell a product that offers massive fleet battles if you simply cannot play in them. Now you can however offer a product that promises a laggy unplayable fleet battle. So my question to you CCP is what exactly are you offering me as a product?
Again and again and again this topic comes up to CCP, nothing gets done and thats pretty much it. I wish I had something positive to add in here, but fact is I just don't. Ive petitioned my losses, to no avail. I would also like to see a detailed responce from CCP's Dev team on exactly what is going to be done about fleet battles and the KNOWN lag associated with them. Also if this fleet lag is known why does CCP act as if nothings wrong when these petitons come flowing in after almost every fleet battle. I mean common sence dictates if theres 100 + players in system and all of a sudden theres 10 petitons from same system with same excuse for wanting gear back, um why not admit CCP that your servers fubar and causing the death of players due to NO fault of their own and reimburse their losses? " If your sitting at a stop light and I smack into the rear of you and destroy your car because Someone else smacked into the rear of me, obviously Im not responsible the person who hit me is for both damaged cars. Same thing applys here its not my fault, my systems fault or my connections fault that YOUR servers cant handle the load, so why should I be poo poo outta luck?
above all just fix the dang thing plz.
The Blue Pills Make Me Happy |

voodoo
|
Posted - 2004.08.14 13:57:00 -
[36]
Edited by: voodoo on 14/08/2004 14:09:10
Originally by: Einheriar Ulrich Im wondering how far CCP are on solving the immense lag issue in this game.
Tonight in a battle, in Fountain, our enemie jumped into us, our gang was 39, and before long the number of pilots in system was 120 players.
I took me 2 whole minutes before i could target someone, indeed see anyone at the gate.
I suspect the lag was as bad in the other fleet asweel.
I have a 1024/512 connection, and 1.5 Gb ram.
The lag in EVE is not becomming better in fact its getting worse. Allthough CCP have made a hotfix on ship models stuck to your hull, i had around 10 ships stuck to me, when i finally warped out.
Allthough none of my modules seemed to work, i can see in the log, that i did attack and engage and hit the targets i selected.
When shiva comes, and alliance system kicks in, it will be adamant for fleets to engage in battle.
As it is now lag will kick in when 10v10 is engaging, So here is my question to the DEV team, how far are you in your investigation of this problem, and do you have a timeframe on when it will be fixed. have you narrowed down the failure and what is it.
As it is now fleetbattles are a test at best at worse your dead before the screen loads, at it goes for both sides of the war scenario.
Originally by: Orestes Well, in the past, GM's have been at battles before, to monitor load. Quite a few improvements came from those logs.
In all honesty, I don't think it's the node or server that is the main factor in laggy fleetbattles. A lot of it has to do with the models and coding and stuff.
the above responce clearly indicates that CCP knows that the problem is on their end and still our petitons are met with a big fat NO on reimburcement. I cant for the life of me understand this at all. How can a company admit that their product is defective and not compensate the customer in any way? I sell airconditioners for a living. If I installed a unit that didn't work "properly" and refused to fix or compensate my customer, I would be sued and my customer would go somewhere else". This is cut and dry business, your product cant handle fleet battles, you either have to remove the option of fleet battles or make your product work. You cannot however have it both ways, you cannot sell a product that offers massive fleet battles if you simply cannot play in them. Now you can however offer a product that promises a laggy unplayable fleet battle. So my question to you CCP is what exactly are you offering me as a product?
Again and again and again this topic comes up to CCP, nothing gets done and thats pretty much it. I wish I had something positive to add in here, but fact is I just don't. Ive petitioned my losses, to no avail. I would also like to see a detailed responce from CCP's Dev team on exactly what is going to be done about fleet battles and the KNOWN lag associated with them. Also if this fleet lag is known why does CCP act as if nothings wrong when these petitons come flowing in after almost every fleet battle. I mean common sence dictates if theres 100 + players in system and all of a sudden theres 10 petitons from same system with same excuse for wanting gear back, um why not admit CCP that your servers fubar and causing the death of players due to NO fault of their own and reimburse their losses? " If your sitting at a stop light and I smack into the rear of you and destroy your car because Someone else smacked into the rear of me, obviously Im not responsible the person who hit me is for both damaged cars. Same thing applys here its not my fault, my systems fault or my connections fault that YOUR servers cant handle the load, so why should I be poo poo outta luck?
above all just fix the dang thing plz.
The Blue Pills Make Me Happy |

Tenacha Khan
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Posted - 2004.08.14 16:47:00 -
[37]
Criminal flagging plays a large role in battle lag, why dont ccp remove it till they can come up with a fix?
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Tenacha Khan
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Posted - 2004.08.14 16:47:00 -
[38]
Criminal flagging plays a large role in battle lag, why dont ccp remove it till they can come up with a fix?
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Falzone
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Posted - 2004.08.14 18:03:00 -
[39]
Gusy i hate lag as much as you do in battles and i think it sucks but asking when its gonna be fixed is pointless. Lags been bad since eve started and they say its gonna fix but please for the love of god stop believing them. its gonna be laggy as hell in fleet battles forever and their not gonna do a damn thing about it expect say they are working to improve it.
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Falzone
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Posted - 2004.08.14 18:03:00 -
[40]
Gusy i hate lag as much as you do in battles and i think it sucks but asking when its gonna be fixed is pointless. Lags been bad since eve started and they say its gonna fix but please for the love of god stop believing them. its gonna be laggy as hell in fleet battles forever and their not gonna do a damn thing about it expect say they are working to improve it.
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Redon
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Posted - 2004.08.14 18:03:00 -
[41]
CCP fix the damn lag please. sorry for the damn but i think its needed. i wasnt in system for that battle in 671 with CA against FA, but i was 2 jumps away coming as fast i was able to. once i heard the FA fleet jumped the gate i was jumping a gate myself and then boom it hit. I lagged jumping for 2 mins thinking i was in a pod or something, once i had finished the jump process loading space became to load for 3 mins time. once all the lag stopped i was 50au from anything and im not even sure why.
tell me how a massive fleet jumping into a system 2 jumps away effects me? wondering if the rest of eve felt the lag also?
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Redon
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Posted - 2004.08.14 18:03:00 -
[42]
CCP fix the damn lag please. sorry for the damn but i think its needed. i wasnt in system for that battle in 671 with CA against FA, but i was 2 jumps away coming as fast i was able to. once i heard the FA fleet jumped the gate i was jumping a gate myself and then boom it hit. I lagged jumping for 2 mins thinking i was in a pod or something, once i had finished the jump process loading space became to load for 3 mins time. once all the lag stopped i was 50au from anything and im not even sure why.
tell me how a massive fleet jumping into a system 2 jumps away effects me? wondering if the rest of eve felt the lag also?
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Einheriar Ulrich
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Posted - 2004.08.14 23:42:00 -
[43]
bump
So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
|

Einheriar Ulrich
|
Posted - 2004.08.14 23:42:00 -
[44]
bump
So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
|

Einheriar Ulrich
|
Posted - 2004.08.15 10:32:00 -
[45]
[ Originally by: Orestes Well, in the past, GM's have been at battles before, to monitor load. Quite a few improvements came from those logs.
In all honesty, I don't think it's the node or server that is the main factor in laggy fleetbattles. A lot of it has to do with the models and coding and stuff.
I'll try to get Oveur or kieron to post a comment on this thread in a few hours (I have to go shopping in a wee bit).
Still waiting  So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
|

Einheriar Ulrich
|
Posted - 2004.08.15 10:32:00 -
[46]
[ Originally by: Orestes Well, in the past, GM's have been at battles before, to monitor load. Quite a few improvements came from those logs.
In all honesty, I don't think it's the node or server that is the main factor in laggy fleetbattles. A lot of it has to do with the models and coding and stuff.
I'll try to get Oveur or kieron to post a comment on this thread in a few hours (I have to go shopping in a wee bit).
Still waiting  So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
|

Reiisha
|
Posted - 2004.08.15 11:00:00 -
[47]
Originally by: Al Thorr Imho - CCP trumpeted the the fact that they were getting new SQL servers... - It has taken them minimum of 7 weeks tweaking to get them to work with a modicum of stability ... and yet they have been proved to be not up to scratch --- even logging on takes longer and that was a so called "patch fix" for the older hardware.
I take it that CCP that you have made your bed and we are lying / paying for it ? Again imho is your epitaph gonna be "bye bye eve - good game ...crap hardware support"
Regards Al THorr
AFAIK they aren't installed yet, due to some hardware problems. I think it's in one of the earlier dev blogs....
Gamersland.nl, DE site voor PC gaming! |

Reiisha
|
Posted - 2004.08.15 11:00:00 -
[48]
Originally by: Al Thorr Imho - CCP trumpeted the the fact that they were getting new SQL servers... - It has taken them minimum of 7 weeks tweaking to get them to work with a modicum of stability ... and yet they have been proved to be not up to scratch --- even logging on takes longer and that was a so called "patch fix" for the older hardware.
I take it that CCP that you have made your bed and we are lying / paying for it ? Again imho is your epitaph gonna be "bye bye eve - good game ...crap hardware support"
Regards Al THorr
AFAIK they aren't installed yet, due to some hardware problems. I think it's in one of the earlier dev blogs....
Gamersland.nl, DE site voor PC gaming! |

SwitchBl4d3
|
Posted - 2004.08.15 11:16:00 -
[49]
Edited by: SwitchBl4d3 on 15/08/2004 11:18:04 test a fleet battle with everyone using the same PC setups. et voila no lag...
its the client compensation damnit. until the lower spec pcs can keep up it slows the whole battle process..
thisw is not a rant but pure fact. so the fix is like everyone says tone down gfx. or option for it,, personally i turn nothing off but not all us can benefit a 2 grand machine just for eve.. "Teh lord of Nonni"
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SwitchBl4d3
|
Posted - 2004.08.15 11:16:00 -
[50]
Edited by: SwitchBl4d3 on 15/08/2004 11:18:04 test a fleet battle with everyone using the same PC setups. et voila no lag...
its the client compensation damnit. until the lower spec pcs can keep up it slows the whole battle process..
thisw is not a rant but pure fact. so the fix is like everyone says tone down gfx. or option for it,, personally i turn nothing off but not all us can benefit a 2 grand machine just for eve.. "Teh lord of Nonni"
|

voodoo
|
Posted - 2004.08.15 13:40:00 -
[51]
Originally by: SwitchBl4d3 Edited by: SwitchBl4d3 on 15/08/2004 11:18:04 test a fleet battle with everyone using the same PC setups. et voila no lag...
its the client compensation damnit. until the lower spec pcs can keep up it slows the whole battle process..
thisw is not a rant but pure fact. so the fix is like everyone says tone down gfx. or option for it,, personally i turn nothing off but not all us can benefit a 2 grand machine just for eve..
I might be wrong but is eve setup to run at the slowest players machine? I dont think so, what would be the use for even having a high end machine if billy bob with his 486 is going to bring me down to his level. From a previous post I fink they're blaming the lag in fleet battles on the mods and the coding that goes along with them.
The Blue Pills Make Me Happy |

voodoo
|
Posted - 2004.08.15 13:40:00 -
[52]
Originally by: SwitchBl4d3 Edited by: SwitchBl4d3 on 15/08/2004 11:18:04 test a fleet battle with everyone using the same PC setups. et voila no lag...
its the client compensation damnit. until the lower spec pcs can keep up it slows the whole battle process..
thisw is not a rant but pure fact. so the fix is like everyone says tone down gfx. or option for it,, personally i turn nothing off but not all us can benefit a 2 grand machine just for eve..
I might be wrong but is eve setup to run at the slowest players machine? I dont think so, what would be the use for even having a high end machine if billy bob with his 486 is going to bring me down to his level. From a previous post I fink they're blaming the lag in fleet battles on the mods and the coding that goes along with them.
The Blue Pills Make Me Happy |

Orestes
|
Posted - 2004.08.15 13:47:00 -
[53]
Originally by: Einheriar Ulrich
Still waiting 
Me too 
Join the IC! |

Orestes
|
Posted - 2004.08.15 13:47:00 -
[54]
Originally by: Einheriar Ulrich
Still waiting 
Me too 
Join the IC! |

Lao Tzu
|
Posted - 2004.08.15 14:31:00 -
[55]
It's clearly not all client side as you can get totaly lagged or even dropped from the server just by being near a big fleet jumping in or deploying drones.
Like the time Xirt called 'drones out' and 2000 people dropped from the server 
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Lao Tzu
|
Posted - 2004.08.15 14:31:00 -
[56]
It's clearly not all client side as you can get totaly lagged or even dropped from the server just by being near a big fleet jumping in or deploying drones.
Like the time Xirt called 'drones out' and 2000 people dropped from the server 
|

Einheriar Ulrich
|
Posted - 2004.08.15 16:27:00 -
[57]
Originally by: Orestes
Originally by: Einheriar Ulrich
Still waiting 
Me too 
Its good its a sunday So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
|

Einheriar Ulrich
|
Posted - 2004.08.15 16:27:00 -
[58]
Originally by: Orestes
Originally by: Einheriar Ulrich
Still waiting 
Me too 
Its good its a sunday So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
|

Einheriar Ulrich
|
Posted - 2004.08.16 12:39:00 -
[59]
its monday, and still waiting  So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
|

Einheriar Ulrich
|
Posted - 2004.08.16 12:39:00 -
[60]
its monday, and still waiting  So Say I. Einheriar Ulrich of the Bloodline of Einheriar.
****Minion Of VOTF****
|
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