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The Cuckoo
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Posted - 2009.03.12 18:51:00 -
[1]
Sent this as feedback, but would like other people's opinions.
- The galaxy map is as close to impossible to use as it can be, it is now all but impossible to navigate around and use. As if controlling it weren't bad enough, text pops up instantly over every star, adding to the frustration!
- You've removed the right-click menu on the directional scanner! Why on earth have you done this? It makes targeting in large battles MUCH harder without this function. And there is now no easy way to quickly get info on the ship you are tracking. Not only does the filtering not work properly, you've made it harder to read then it was before!
- You've removed the right click menu on the 'Solar system' map, again this just makes things more annoying, you can no longer quickly warp around using the system map.
- You've removed the ability to toggle between maps with the ctrl+mousewheel. WHY OH WHY DID YOU DO THIS? Just another pointless removal of something useful, which makes life just that little harder when you want to do things quickly.
- Probes! Their bubbles no longer change size depending on perspective, instead we've now got some daft shadow system instead. This makes it impossible to tell which is closer or further away on the system map! This is a 3D game is it not? Why on Earth was it done this way? The probe symbols themselves are excessively massive, and it's far too easy to click on entirely the wrong thing, and end up resizing a bubble by mistake, and you can't even do that when the text is behind it. AND WHY OH WHY do we get all these different looking results depending on how many probes find a signal, just extra pointless complications!
- The new fitting screen! - The perfect example of 'Style over functionality'. It is undoubtedly a lot prettier, but does FAR LESS! You can no longer simply drop mods onto the ship and they automatically fit into their slot. You can't quickly double click on the ship to open the cargo. Over all, it's just not as liner and simple as it was, it's less easier to quickly scan over what your fitting looks like and what your grid and CPU are doing. And we still can't check the fitting of another ship without making it active! This is just another old time-waster!
- Personal Assets window now tells me things that are stored in the same system as I am, are in fact 9 jumps away!
- The people and places window is in DIRE NEED of a revamp, yet you chose to fix the fitting screen, which was never broke in the first place! You can't move Bookmarks out of a folder once they are in it. There is no sensible order to Bookmarks that you make and DON'T put into a folder. When you're in space and you right click empty space to retrieve a bookmark, you have to navigate more unnecessary sub-menus for the folder to get to them. This is especially frustrating when you're trying to find one quickly.
- The market UI is equal in need of revamping, having to scroll down again every time you change tabs is a massive pain. Being told you can't sell an item because it's not repackaged ONLY ONCE you've reached the final window is another huge frustration.
- The item repair UI is also in need of updating. When you're dealing with hundreds of mods and you need to contract them, and it turns out several of them need repairing first, but ONLY TELLS You ONE of them! And doesn't indicate which that is out of several identical mods. This too is massively frustrating!
- Having a warning window pop up every time you open the corp wallet if you don't have the right access. THIS TOO is ANNOYING!
- Contracts. Likewise you only find out you can't contract an item for a particular reason, ON THE LAST WINDOW. Why can't it tell you BEFORE you try to contract it?!
- Station containers - Why can't you sell things from them. Why do you have to waste time moving them out of the container to do it? Why can't you see inside containers unless you are in the same station as the
/cue accusations of whining
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Drykor
Minmatar Tribal Liberation Force
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Posted - 2009.03.12 18:58:00 -
[2]
Haven't checked all of this yet but I agree the UI definitely needed work and not in the way of making a prettier but more annoying fitting screen.
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Gunnanmon
Gallente UNITED STAR SYNDICATE
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Posted - 2009.03.12 18:59:00 -
[3]
tl;dr. But can someone have your stuff? I don't need it, but others might like to know if it's at least an option.
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digital0verdose
Caldari
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Posted - 2009.03.12 19:04:00 -
[4]
Originally by: Gunnanmon tl;dr. But can someone have your stuff? I don't need it, but others might like to know if it's at least an option.
No need to be an ass. Many of the points brought up are valid and it isnt an "I QUIT!" post. --------------------------------------
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Captain Plumbo
Perkone
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Posted - 2009.03.12 19:08:00 -
[5]
OP has many valid points. Please fix the lp shop UI as well; we need an option to cash out many items at once.
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CCP Fallout
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Posted - 2009.03.12 19:10:00 -
[6]
If you've not yet done so, please repost this here. I think it would make an excellent contribution to the official feedback thread.
(doing so will also make it easier for us to keep tabs on what players like/don't like, etc.)
Fallout Associate Community Manager CCP Hf, EVE Online
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Kuroda Takumi
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Posted - 2009.03.12 19:19:00 -
[7]
Very many valid points....and please SHOOT the guy who came up with the tinny dinner bell for the new salvage sound effect.
Thank you :D
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Ginako
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Posted - 2009.03.12 19:25:00 -
[8]
Originally by: Kuroda Takumi Very many valid points....and please SHOOT the guy who came up with the tinny dinner bell for the new salvage sound effect.
Thank you :D
I kinda like the tiny dinner bell though --------------
Flying Minmatar is like strapping yourself to an office chair and firing Uzi's as you roll down a flight of stairs! |
The Cuckoo
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Posted - 2009.03.12 19:25:00 -
[9]
Originally by: CCP Fallout If you've not yet done so, please repost this here. I think it would make an excellent contribution to the official feedback thread.
(doing so will also make it easier for us to keep tabs on what players like/don't like, etc.)
Thank you for taking note Fallout. I have already done this, and I merely posted it here so others could respond to it, hope that's cool. BTW, I have a few additions I've added too:
- It appears that the mission window is also now equally awkward to use, again because functionality has been removed.
- The overview settings seems bugged too. You can load settings into one tab, and it will mess up another tab. This whole system seems over complicated and poorly laid out too.
- If you change characters, the log only reports blank statements. You have to close it, wait a few minutes, then open it again to make it work.
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Gunnanmon
Gallente UNITED STAR SYNDICATE
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Posted - 2009.03.12 19:40:00 -
[10]
Originally by: digital0verdose
Originally by: Gunnanmon tl;dr. But can someone have your stuff? I don't need it, but others might like to know if it's at least an option.
No need to be an ass. Many of the points brought up are valid and it isnt an "I QUIT!" post.
I don't doubt that, it was more of a jab at these imbeciles and their "stuff haz can ey3?!1" posts.
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Shanija
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Posted - 2009.03.12 19:40:00 -
[11]
I don't agree entirely with everything in the OP, but I do agree with a lot of it. Some things seem to work even worse in the new patch, too; for example, my overview now constantly misreports target ranges, or lists new targets as being at 0m (which is pretty alarming).
I would also like if my number one gripe with EVE was fixed: autopilot not warping to zero. Seriously, I don't mind travel taking time, but I don't like having to babysit my ship as it flies through completely safe space. It's completely possible to intercept and destroy ships that are being piloted by players, and it would be even easier to intercept and destroy ships being autopiloted. All the lack of autopilot WTZ does is makes moving back and forth across safe space a huge chore, and huge chores in every-day gameplay kinda ruin the fun.
I know the official CCP stance is "we don't want autopilot WTZ" but please reconsider it.
Anyway, here's one: it's hard to get a sense of where things are in space exactly because of how the camera is glued to the ship. It'd be nice if we could un-limber the camera and move it freely around the area we're in. That could give us a much better tactical perspective on all the action, and would help allow a better UI for actually moving the ship around.
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Fwuffy Wabbit
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Posted - 2009.03.12 19:54:00 -
[12]
Message to the developers:
DO. NOT. REMOVE. FUNCTIONALITY.
Bring back the old agent window, the fitting window, and let us disable station environment again!
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Ryusoath Orillian
Minmatar INDUSTIENCE
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Posted - 2009.03.12 20:17:00 -
[13]
in short stop trying to make things look better and make them work better. the assets window is a ****ing horrible **** up. it simply doesn't work 50% of the time, and the other 50% thinks 4 jumps away is 0jumps away.
this has been an issue for ccp since trinity , style over substance, like the graphics even matter. they were fine, but all this developmental effort to give us shinier ships when the ships actually need more than just a new paint job, AF's remember that promised boost, wheres the missing bonus ? too much pointless graphical **** and not enough making things work and function better.
its an insult really, like we are console gaming morons that are mesmerised by shiny new textures and pretty lights instead of gameplay.
CCP will really hate this post, its far too true and to the point for them.
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MotherMoon
Huang Yinglong
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Posted - 2009.03.12 20:19:00 -
[14]
market ui and skill que have that issue
went to show a new player, you have to re-scroll every click.
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Danivon
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Posted - 2009.03.12 21:26:00 -
[15]
The thing is that if that's what they want - new shiny stuff then why, for the love of god don't they employ people who know how to develop a 3D engine? Eve's is appalling and has been for 5 years+. Really.
We all love the game but the UI is dysfunctional and I'm sorry to say the entire 3D engine is junk. With each new release of hardware its becoming more and more apparent. Stop adding shiny stuff until you rewrite the engine.
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Emywn Vanya
Caldari Redemption or Retribution The Second Genesis
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Posted - 2009.03.12 21:45:00 -
[16]
Double click still opens your ship hold. (Honestly not hard to test man.)
And i find it easier to scan your power/cpu now. You'll get used to it.
Agree with the bookmark thing and the map thing
Goes back to his pretty fittin screen
----------------------- The answer is 42 |
Tellenta
Gallente Invicta.
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Posted - 2009.03.12 21:52:00 -
[17]
Originally by: Gunnanmon tl;dr. But can someone have your stuff? I don't need it, but others might like to know if it's at least an option.
He'd love to, but sadly he's still trying to figure out which item(s) need repair for the contract to go through.
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Feilamya
Minmatar
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Posted - 2009.03.12 21:55:00 -
[18]
I have to disagree with the op.
The new fitting screen is not pretty.
Otherwise /signed.
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N'tek alar
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Posted - 2009.03.12 22:00:00 -
[19]
- The galaxy map is as close to impossible to use as it can be.....!
can't say i've had any problems with this.
- You've removed the right-click menu on the directional scanner.....
Use overview, add proper columns, sort by name?
- You've removed the right click menu on the 'Solar system' map, again this just makes things more annoying, you can no longer quickly warp around using the system map.
*shrug* agreed
- You've removed the ability to toggle between maps with the ctrl+mousewheel. WHY OH WHY DID YOU DO THIS? Just another pointless removal of something useful, which makes life just that little harder when you want to do things quickly.
THANK YOU CCP!!! seriously, ctrl-mousewheel was horribly annoying
- Probes! Their bubbles no longer change size depending on perspective, instead we've now got some daft shadow system instead. This makes it impossible to tell which is closer or further away on the system map! This is a 3D game is it not? Why on Earth was it done this way? The probe symbols themselves are excessively massive, and it's far too easy to click on entirely the wrong thing, and end up resizing a bubble by mistake, and you can't even do that when the text is behind it. AND WHY OH WHY do we get all these different looking results depending on how many probes find a signal, just extra pointless complications!
LOVE everything about new probes actually.
- The new fitting screen! - The perfect example of 'Style over functionality'. It is undoubtedly a lot prettier, but does FAR LESS! You can no longer simply drop mods onto the ship and they automatically fit into their slot. You can't quickly double click on the ship to open the cargo. Over all, it's just not as liner and simple as it was, it's less easier to quickly scan over what your fitting looks like and what your grid and CPU are doing. And we still can't check the fitting of another ship without making it active! This is just another old time-waster!
same as probes
- Personal Assets window now tells me things that are stored in the same system as I am, are in fact 9 jumps away!
Haven't happened to me
- The people and places window is in DIRE NEED of a revamp, yet you chose to fix the fitting screen, which was never broke in the first place! You can't move Bookmarks out of a folder once they are in it. There is no sensible order to Bookmarks that you make and DON'T put into a folder. When you're in space and you right click empty space to retrieve a bookmark, you have to navigate more unnecessary sub-menus for the folder to get to them. This is especially frustrating when you're trying to find one quickly.
Agreed.
- The market UI is equal in need of revamping, having to scroll down again every time you change tabs is a massive pain. Being told you can't sell an item because it's not repackaged ONLY ONCE you've reached the final window is another huge frustration.
Agreed
- The item repair UI is also in need of updating. When you're dealing with hundreds of mods and you need to contract them, and it turns out several of them need repairing first, but ONLY TELLS You ONE of them! And doesn't indicate which that is out of several identical mods. This too is massively frustrating!
Open repair, select repair all?
- Having a warning window pop up every time you open the corp wallet if you don't have the right access. THIS TOO is ANNOYING!
Why do you need to open corp wallet if you don't have access? I see no problem.
- Contracts. Likewise you only find out you can't contract an item for a particular reason, ON THE LAST WINDOW. Why can't it tell you BEFORE you try to contract it?!
Agreed
- Station containers - Why can't you sell things from them. Why do you have to waste time moving them out of the container to do it? Why can't you see inside containers unless you are in the same station.
Agreed |
Wet Ferret
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Posted - 2009.03.12 22:08:00 -
[20]
Originally by: Danivon The thing is that if that's what they want - new shiny stuff then why, for the love of god don't they employ people who know how to develop a 3D engine? Eve's is appalling and has been for 5 years+. Really.
We all love the game but the UI is dysfunctional and I'm sorry to say the entire 3D engine is junk. With each new release of hardware its becoming more and more apparent. Stop adding shiny stuff until you rewrite the engine.
I sort of agree. The game was written on horrible code, and it's apparent every time you do almost anything that requires a database update such as adding a bookmark, setting a waypoint or buying something on the market. The game completely locks up for a few seconds everytime you do anything and all you can do is move the cursor. This is especially fun when trying to bookmark sites when exploring...
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
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Corpia Sin
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Posted - 2009.03.12 22:09:00 -
[21]
I agree with this post.
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Commoner
Caldari The Tuskers
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Posted - 2009.03.12 22:10:00 -
[22]
Originally by: N'tek alar - The galaxy map is as close to impossible to use as it can be.....!
can't say i've had any problems with this.
- You've removed the right-click menu on the directional scanner.....
Use overview, add proper columns, sort by name?
And how on earth can you check ship info quickly if your targets are NOT in your grid? Market.
If im about to do combat, target not yet still on overview, and i forgot shipstats. Should i open market to get that combat info?
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N'tek alar
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Posted - 2009.03.12 22:12:00 -
[23]
Originally by: Commoner
Originally by: N'tek alar - The galaxy map is as close to impossible to use as it can be.....!
can't say i've had any problems with this.
- You've removed the right-click menu on the directional scanner.....
Use overview, add proper columns, sort by name?
Not at all, But the ops complaint about it was that it made targeting difficult in large fleet battles, Not about info gathering BEFORE the battle.
And how on earth can you check ship info quickly if your targets are NOT in your grid? Market.
If im about to do combat, target not yet still on overview, and i forgot shipstats. Should i open market to get that combat info?
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Wet Ferret
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Posted - 2009.03.12 22:14:00 -
[24]
Originally by: Commoner
And how on earth can you check ship info quickly if your targets are NOT in your grid? Market.
If im about to do combat, target not yet still on overview, and i forgot shipstats. Should i open market to get that combat info?
Haha, I've been using the market for that forever. Didn't even think about using the directional scanner
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Guillame Herschel
Gallente Buffalo Soldiers
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Posted - 2009.03.12 22:19:00 -
[25]
Originally by: N'tek alar
- The item repair UI is also in need of updating. When you're dealing with hundreds of mods and you need to contract them, and it turns out several of them need repairing first, but ONLY TELLS You ONE of them! And doesn't indicate which that is out of several identical mods. This too is massively frustrating!
Open repair, select repair all?
Repair All is only available when you have a ship selected in the Repair window. You can't "Repair All" on your entire hangar.
-- The Theorem Theorem: If If, Then Then --
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Commoner
Caldari The Tuskers
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Posted - 2009.03.12 22:20:00 -
[26]
Quote:
Not at all, But the ops complaint about it was that it made targeting difficult in large fleet battles, Not about info gathering BEFORE the battle.
And how on earth can you check ship info quickly if your targets are NOT in your grid? Market.
If im about to do combat, target not yet still on overview, and i forgot shipstats. Should i open market to get that combat info?
I can see that, but in total this change was totally unecessary, i've never personally used the scanner for locking targets, but for checking info (resists...etc).
Nonetheless the change was totally unecessary.
Also, when holding down ALT and using the directional scanner, if your ship moves that center you use to pinpoint flickers, and moves along the ships rotation axis. Making it very difficult to pinpoint stuff to 5 degree.
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N'tek alar
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Posted - 2009.03.12 22:21:00 -
[27]
Originally by: Commoner
Quote:
Not at all, But the ops complaint about it was that it made targeting difficult in large fleet battles, Not about info gathering BEFORE the battle.
And how on earth can you check ship info quickly if your targets are NOT in your grid? Market.
If im about to do combat, target not yet still on overview, and i forgot shipstats. Should i open market to get that combat info?
I can see that, but in total this change was totally unecessary, i've never personally used the scanner for locking targets, but for checking info (resists...etc).
Nonetheless the change was totally unecessary.
Also, when holding down ALT and using the directional scanner, if your ship moves that center you use to pinpoint flickers, and moves along the ships rotation axis. Making it very difficult to pinpoint stuff to 5 degree.
Yeah, Not saying it was necessarily a good change, I was just pointing out that he might as well use overview for targeting :P |
The Cuckoo
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Posted - 2009.03.12 23:54:00 -
[28]
Originally by: N'tek alar
Originally by: Commoner
Quote:
Not at all, But the ops complaint about it was that it made targeting difficult in large fleet battles, Not about info gathering BEFORE the battle.
And how on earth can you check ship info quickly if your targets are NOT in your grid? Market.
If im about to do combat, target not yet still on overview, and i forgot shipstats. Should i open market to get that combat info?
If you've been in a large battle, you'll undoubtably realise that ships move around constantly. This means that the order they appear in the overview constantly changes. The directional scanner guarentees you locked the ship you intended to lock first time. The overview simply isn't anywhere near as useful as the directional scanner 'was'.
I can see that, but in total this change was totally unecessary, i've never personally used the scanner for locking targets, but for checking info (resists...etc).
Nonetheless the change was totally unecessary.
Also, when holding down ALT and using the directional scanner, if your ship moves that center you use to pinpoint flickers, and moves along the ships rotation axis. Making it very difficult to pinpoint stuff to 5 degree.
Yeah, Not saying it was necessarily a good change, I was just pointing out that he might as well use overview for targeting :P
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N'tek alar
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Posted - 2009.03.13 00:36:00 -
[29]
Edited by: N''tek alar on 13/03/2009 00:39:44
Originally by: The Cuckoo Edited by: The Cuckoo on 13/03/2009 00:33:06
Originally by: N'tek alar
Originally by: Commoner
Quote:
Not at all, But the ops complaint about it was that it made targeting difficult in large fleet battles, Not about info gathering BEFORE the battle.
And how on earth can you check ship info quickly if your targets are NOT in your grid? Market.
If im about to do combat, target not yet still on overview, and i forgot shipstats. Should i open market to get that combat info?
I can see that, but in total this change was totally unecessary, i've never personally used the scanner for locking targets, but for checking info (resists...etc).
Nonetheless the change was totally unecessary.
Also, when holding down ALT and using the directional scanner, if your ship moves that center you use to pinpoint flickers, and moves along the ships rotation axis. Making it very difficult to pinpoint stuff to 5 degree.
Yeah, Not saying it was necessarily a good change, I was just pointing out that he might as well use overview for targeting :P
If you've been in a large battle, you'll undoubtably realise that ships move around constantly. This means that the order they appear in the overview constantly changes. The directional scanner guarentees you locked the ship you intended to lock first time. The overview simply isn't anywhere near as useful as the directional scanner 'was'.
That's why you sort by name, Not by distance.
Not to mention, what do you do if several of your enemies have the same ship names on the same ship type?
Since you won't be able to tell the difference on directional scanner i mean, show info on each of them?
Ooooooooh, not to mention that all current people on the overview gets frozen in place while ctrl is held down, And new ones are added at the bottom without moving the ones already there |
MaDeX
XxTiggerxX Corp United Pod Service
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Posted - 2009.03.13 00:38:00 -
[30]
Thanks OP - I totally agree.
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The Cuckoo
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Posted - 2009.03.13 08:38:00 -
[31]
Originally by: N'tek alar Edited by: N''tek alar on 13/03/2009 00:48:20
Ooooooooh, not to mention that all current people on the overview now gets frozen in place while ctrl is held down, And new ones are added at the bottom without moving the ones already there
Stupid idea, as most people who aren't stupid call primaries based on ship types rather than player names.
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Pinda Man
Minmatar Brutor tribe
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Posted - 2009.03.13 08:59:00 -
[32]
Hmm.. seems alot of people just dont like change?
I like the new fitting screen its awesome.. still need to get used to it but it will come :) I love change.. it keeps the game fresh.
But yeah some annoying little thing needs to get fixed like the market window that moves up everytime you change a tab.
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The Cuckoo
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Posted - 2009.03.13 09:02:00 -
[33]
Originally by: Pinda Man Hmm.. seems alot of people just dont like change?
I like the new fitting screen its awesome.. still need to get used to it but it will come :) I love change.. it keeps the game fresh.
But yeah some annoying little thing needs to get fixed like the market window that moves up everytime you change a tab.
Not at all, everyone here loves change, but change for the better, not for the worse.
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xevros
Carthum Union
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Posted - 2009.03.13 09:06:00 -
[34]
I like the fitting screen just have to get used to it.
As for fleet battles I have always used the overview and sorted it by ship type.
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Karr Blanch
The Nietzian Way
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Posted - 2009.03.13 09:08:00 -
[35]
So the TL/DR version is: We don't like 2002 interfaces in 2009 games, and stop removing functionality.
The UI improvements over the years have been alright, but they're patches on a broken ship ready to sink. There is a lot of information in EVE, and the UI only does a passable job of making the correct information easily available to the player.
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Ralitge boyter
Minmatar
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Posted - 2009.03.13 09:29:00 -
[36]
Originally by: CCP Fallout If you've not yet done so, please repost this here. I think it would make an excellent contribution to the official feedback thread.
(doing so will also make it easier for us to keep tabs on what players like/don't like, etc.)
This is a little insulting to be honnest, players have been telling CCP most of these things since the various functions where implemented. The thing is that CCP's road map and things that are planned to be fixed keep being moved around based on new functionality being rolled out. I'll give you a few examples: - Commets (planned since beta at least) - System wide astroid belts (planned since beta at least) - Ability to sell from containers (been asked for since alpha) - Peoples and places improvements (been asked for since alpha) - Useless star map (been complained about since it was introduced) - Lousy new fitting window (been complained about since it was on Sisi)
I have been playing EVE for quite a few years now, and after every major update CCP claims to listen to their users and improve things, but many of the things asked for are ignored or bumped so far down the list in favor of new stuff that they will simply never happen. Maybe CCP would do good to add to the priority list a date at which various things made the list. Things that have been there more then two years should be bumped up or removed. Also this priority list should be public knowledge. Make it a voting system for players, giving them the option to bump idea up or down thus giving you a real idea of what players want rather then you having to listen to a few players that whine more then others.
Over all EVE still is a great game but the lack of transperency and the fact that some things seem to never ever be resolved because new stuff gets priority is likely the biggest frustration of any EVE player. ------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |
Karr Blanch
The Nietzian Way
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Posted - 2009.03.13 09:42:00 -
[37]
CCP should hire me and put me in charge of tasking and vetting changes. I've a good idea of what gamers like in an interface, and what would/should be implemented or changed.
Also, +1 to the OP for using shambolic.
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Pinda Man
Minmatar Brutor tribe
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Posted - 2009.03.13 10:09:00 -
[38]
Edited by: Pinda Man on 13/03/2009 10:11:37 Edited by: Pinda Man on 13/03/2009 10:10:59 Edited by: Pinda Man on 13/03/2009 10:08:59 I have to disagree with alot of posters thinking they know what all players want. Alot of things just take getting used too imo..
Ive been trying this game for a month every half year for 6 years now and seen all the improvements over time and must say i wouldnt even play the game anymore or would be arsed to try it if things where pretty much the same. The interface has made great improvements so have the graphics. But i think they havent released that much content over the last past years. Theres room for more imo :)
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fuze
Gallente Chosen Path Veritas Immortalis
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Posted - 2009.03.13 10:30:00 -
[39]
Originally by: Ralitge boyter I have been playing EVE for quite a few years now, and after every major update CCP claims to listen to their users and improve things, but many of the things asked for are ignored or bumped so far down the list in favor of new stuff that they will simply never happen.
/this
How about CCP skipped the obligatory half year patch and consolidated on all current features and game mechanics. Give the WIS teams an extra half year (instead of rushing in yet another buggy patch). Scram your way through all the broken stuff that's out there and boil down on the issues your customers come up with.
Think of it as cleaning your fridge and throw out the old stuff thats overdue so you can fill it with more beer.
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Ral Ulgur
Caldari Provisions
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Posted - 2009.03.13 11:08:00 -
[40]
Posting in a thread supporting a valid cause. I agree especially on the fitting screen... it's so over the top it and it's terribly obvious functionality wasn't a primary concern. If you have to have circular indicators for CPU and Grid usage, please let at least the entire circle be 100%. Nothing was wrong with the old fitting screen, except that you couldn't check your resistances with active hardeners. Has that been added? Meeeh....
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The Cuckoo
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Posted - 2009.03.13 11:13:00 -
[41]
Originally by: fuze
Originally by: Ralitge boyter I have been playing EVE for quite a few years now, and after every major update CCP claims to listen to their users and improve things, but many of the things asked for are ignored or bumped so far down the list in favor of new stuff that they will simply never happen.
/this
How about CCP skipped the obligatory half year patch and consolidated on all current features and game mechanics. Give the WIS teams an extra half year (instead of rushing in yet another buggy patch). Scram your way through all the broken stuff that's out there and boil down on the issues your customers come up with.
Think of it as cleaning your fridge and throw out the old stuff thats overdue so you can fill it with more beer.
This would seem like a very wise thing to do. Am I right in thinking that walking in stations is planned at the normal major patch date in August? Rather than another rush job, spend some time fixing what we already have!
I don't want CCP to get upset reading this thread. The fact is, we still love this game of yours, and overall the release has lots of great new stuff! It's just you let yourselves down massively with poor implimentation. We wouldn't complain so much if we didn't love you CCP! We just wish you'd spend more time polishing what is there already, and really showing that you are listening to us. A whole new UI system that is consistant, easy to use and incorperates EVERYTHING seemlessly, wouldn't be a bad move.
<3 CCP
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Wa'roun
Eve University Ivy League
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Posted - 2009.03.13 11:18:00 -
[42]
Map: No more button on the map to close/change; being forced to use the control panel to do so... Map: colors too dim (pilots in space...) Map: can't click on some systems while in Flat mode as the pointer selects some other system (already sent in bug and feedback on other thread with these and other problems) Map: Right click no longer functioning on solar system as said
The UI needs total overhaul, and customizable like XML in EQ II with UI mods.
Being unable to move the targeting "window" because it is lazily attached where the Selected Items window is (it doesn't aways stay put either) is a big fail. Being unable to resize or move the bottom panel is confining.
I have only played EQ, EQ II, and LOTRO fro MMOs, and out of those three, EQ II comes first in UI, then from what I remember, EQ, then LOTRO (as LOTRO has limited UI functionality with resize and move around, but the bottom panel is stuck like Eve's).
Join channel: "Eve University" or read here |
small chimp
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Posted - 2009.03.13 12:14:00 -
[43]
I agree that the ui really needs some help. There are soo many annoyances in that. CCP has been promising ui improvements for ages, but what if the other ui improvements will be like the fitting screen?
And this always happens with new expansions: bugs bugs and lag.
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Jabezhane
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Posted - 2009.03.13 13:00:00 -
[44]
Edited by: Jabezhane on 13/03/2009 13:00:16 Anyone know any UI experts that could be put in touch with CCP?
Obviously NOT Apple as we'll then have to play the game through a non standard shiny silver single click-wheel that retails for $500.
I have to say in the three years+ I've been playing it has rarely improved.
Playing Eve gives me more wrist ache than pron!
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Pan Crastus
Anti-Metagaming League
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Posted - 2009.03.13 13:15:00 -
[45]
Originally by: CCP Fallout If you've not yet done so, please repost this here. I think it would make an excellent contribution to the official feedback thread.
(doing so will also make it easier for us to keep tabs on what players like/don't like, etc.)
So ... are there people at CCP who like the new map / find it as good as or better than the old one?
Same with the directional scanner.
How to PVP: 1. buy ISK with GTCs, 2. fit cloak, learn aggro mechanics, 3. buy second account for metagaming
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Sturdy Girl
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Posted - 2009.03.13 14:24:00 -
[46]
Originally by: Danivon We all love the game but the UI is dysfunctional and I'm sorry to say the entire 3D engine is junk. With each new release of hardware its becoming more and more apparent. Stop adding shiny stuff until you rewrite the engine.
I agree that parts of the UI are not as good as they should be, but to describe the entire UI as "dysfunctional" is a clear exageration; you are actually able to play the game with it (which is its function).
They have re-written the Engine. It is called Trinity, and they have only just finished the final rollout of content for it, and retired the old engine.
So please say, what about the Engine is junk? And what do you mean by "with each new release of hardware its becoming more and more apparent"? Surely, with upgraded hardware, the engine will run smoother and look better?
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5pinDizzy
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Posted - 2009.03.13 14:41:00 -
[47]
Out of the OP.
All were pretty good points.
Little harsh on the new fitting screen.
Some parts probably not workable, e.g selling stuff in containers probably can't be done withoout turning the current build inside out.
Overall though very good points.
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Brock Blackguard
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Posted - 2009.03.13 14:46:00 -
[48]
As a "newer" pirate, I miss the ability to right-click a ship-type from the directional scanner. I do not know the class of all the ship names yet, so it made it easy for me to see whether or not I wanted to track that ship or leave it alone. I now have to open the market window and search for the ship to get this information.
Please bring this back.
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Ehronn
Caldari Nutz N Boltz Skunk-Works
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Posted - 2009.03.13 15:15:00 -
[49]
I wish they would add 1 button to remove ALL ammo at once. I hate having to right click each launcher in space or use that tiny little circle on the new fitting window.
Why can't we just have a button to remove ammo.
:P -----------------------
Dysfunctional Playground |
Snasty
Caldari The Hippies House of Mercury
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Posted - 2009.03.13 15:27:00 -
[50]
Thanks OP - I totally agree.
--------------------------------------- -=Snasty, short for Shagnasty ever since the GM's in SWG made me change it...!=- |
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Koda'El
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Posted - 2009.03.13 17:37:00 -
[51]
Totally agree with this topic. Been playing Eve since Trinity and even in that short time have seen CCP put more effort into NEW unnecessary content than into improving the content they already have. I would like to see a topic like this raised by the OP not in the Apocrypha thread but in Assembly Hall. A redesign of the whole UI is really needed to draw in and keep more players. The NEW new player experience is a HUGE step in the right direction, it is much more informative and all if you take the time to read the tiny print for tutorials. Wish they would have brought in a new voice to read for you as I have tried to get many new players to play the game and seen them just skip right through these long reading sessions.
Not to mention CCP should take note of ZeroPunctuation's review about how its like looking through a fishbowl when you play, and you can't GTFO out when you are going to die because of all the stupid context menus. I manage to get along but I know majority people I know who tried EvE, didn't pick it up based on how bad the interface is not because you give them a recolored shuttle in a box or wormholes.
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b1zz
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Posted - 2009.03.14 05:26:00 -
[52]
Totally agree that the UI needs an overhaul. It's a patched together shambolic () mess. I think they could dedicate and entire expansion to a new UI.
Here's my list of UI wants: - Ability to save window layouts - Ability to save overview settings - now added I believe. - 2 monitor support (if any game needs it this is it) - Improve space efficiency of windows, especially if you insist on only 1 monitor support. The game is beautiful but I can't see it because of all the windows. - More tabs. 5 tab limit is ridiculous. If you can't do this allow us to save 5 tab sets. - Ability to add a 'benchmark' quantity per column, and when the numbers exceed that value the cell changes colour. eg. set rad/sec column quantity to your guns rad/sec, so cells change colour when your targets exceed your guns rad/sec. - Ability to disable above for all but targeted - Ability to filter in the overview not just ship types, but all ships. Eg not just cruisers, but Vexor, Rupture etc - Ability to filter sun - More than one default orbit - Infinite customability of all aspects of the UI.
These are just the ones I can think of off the top of my head. I'm sure there's plenty more.
Please improve the UI. Ship fit is a good start but even that is missing a lot of essential information - why didn't you just buy EFT?
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Chiastic Slide
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Posted - 2009.03.14 06:12:00 -
[53]
dugg for "shambolic".
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Red Volving
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Posted - 2009.03.14 07:59:00 -
[54]
-The fitting screen needs to NOT be circular in design. Also the icons for all the rigs, mods, etc. got smaller which makes little to no sense considering the fitting screen is way larger then the original.
-Let us have filters or create folders (as well as name them) in our hangers. That way people don't have to sift through hundreds of different things looking for one specific item.
----
Things I'm REALLY happy that have been added are the ability to stack weapons. Thanks CCP.
----
I think this was brought up previously in this thread, and it really doesn't have to do with the game's U.I, but part of the game's function. Autopilot should warp to 0. This would save me so much time... everyone so much time actually.
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b1zz
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Posted - 2009.03.14 08:33:00 -
[55]
...and weaken the trading profession. I would suggest playing the game some more before making 'game improvement' suggestions.
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Wet Ferret
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Posted - 2009.03.14 09:04:00 -
[56]
Sup dawg, we made a new fitting window so you can look at your ship while you look at your ship.
But do we really need to see it in two different places at once?
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
DiaBlo UK
Killer Koalas Intrepid Crossing
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Posted - 2009.03.14 09:08:00 -
[57]
Originally by: The Cuckoo Sent this as feedback, but would like other people's opinions.
- You've removed the ability to toggle between maps with the ctrl+mousewheel. WHY OH WHY DID YOU DO THIS? Just another pointless removal of something useful, which makes life just that little harder when you want to do things quickly.
This was one of hte most annoying things in the game when trying to do anything while talking on voice comms as 99% of people use Ctrl and also want to be able to change veiw on their ship.
Originally by: The Cuckoo
- Probes! Their bubbles no longer change size depending on perspective, instead we've now got some daft shadow system instead. This makes it impossible to tell which is closer or further away on the system map! This is a 3D game is it not? Why on Earth was it done this way? The probe symbols themselves are excessively massive, and it's far too easy to click on entirely the wrong thing, and end up resizing a bubble by mistake, and you can't even do that when the text is behind it. AND WHY OH WHY do we get all these different looking results depending on how many probes find a signal, just extra pointless complications!
I like the new graphics for each type of hit wth the probes, just seems right somehow.
Originally by: The Cuckoo
- The new fitting screen! - The perfect example of 'Style over functionality'. It is undoubtedly a lot prettier, but does FAR LESS! You can no longer simply drop mods onto the ship and they automatically fit into their slot. You can't quickly double click on the ship to open the cargo. Over all, it's just not as liner and simple as it was, it's less easier to quickly scan over what your fitting looks like and what your grid and CPU are doing. And we still can't check the fitting of another ship without making it active! This is just another old time-waster!
i've been double clicking on the ship to get cargo, or at least just some random place in the station environment, so i see no change here. You just need to get used to where each thing is as its now moved, the new fitting screen IMO is a massive improvement over the old one, and the ability to save and share fittings alone makes it worthwhile. Oh, and you can never have enough ways to spin your ship.
Originally by: The Cuckoo
- The people and places window is in DIRE NEED of a revamp, yet you chose to fix the fitting screen, which was never broke in the first place! You can't move Bookmarks out of a folder once they are in it. There is no sensible order to Bookmarks that you make and DON'T put into a folder. When you're in space and you right click empty space to retrieve a bookmark, you have to navigate more unnecessary sub-menus for the folder to get to them. This is especially frustrating when you're trying to find one quickly.
BMs are ordered aplphabetically, and once this is know, quite easy to take advantage of.
I removed things i either agree with or don't really care about as i was running out of space to type.
Overall there are a number of things that could of done with an update, however, with the amount of new content added, you can't really argue. and hey, we do need new content every now and then.
But i do think a series of small UI patches would be a good idea to keep things running smoothly.
Originally by: CCP Navigator Pretty sure someone is selling tinfoil hats. You should buy one
Originally by: CCP Zulupark Trollin' with my homies!
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Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2009.03.14 10:09:00 -
[58]
CCP started removing functionality when they took the mapbrowser map out of the directional scanner screen.
And now the directional scanner is being hacked to pieces once again.
Sigh.
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Nifan
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Posted - 2009.03.14 10:15:00 -
[59]
Originally by: Gunnanmon tl;dr. But can someone have your stuff? I don't need it, but others might like to know if it's at least an option.
NO!!
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Meha Mott
Minmatar Carebear Research and Produktion Agency
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Posted - 2009.03.14 11:52:00 -
[60]
Edited by: Meha Mott on 14/03/2009 11:53:17 The worst UI part for me is : Drone UI
It is so horrible bad designed and handle-able that i still can't believe that we now 2009.
Even the good old UO was better and easier to handle and if you compare it to WoW you can say only one thing : Crappy bullsh!t.
EvE is an fantastic game as game, but the UI is .
Sorry for my bad English. |
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C4LYP50
Solarwind Interstellar Mining and Production Ltd
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Posted - 2009.03.14 12:05:00 -
[61]
Spot on, OP. +10 internets, best post of the week.
Brunette By Birth...........Blonde By Nature. ------------------------------------------------ "Your suffering will be legendary, even in Hell." "No tears, please; it's a waste of good suffering." |
StinkRay
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Posted - 2009.03.14 12:25:00 -
[62]
vroooom!
Please resize sig to a maximum of 400 x 120 and filesize no greater than 24000 bytes - Mitnal |
Linkel
Minmatar Black Nova Corp KenZoku
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Posted - 2009.03.14 13:50:00 -
[63]
I have to agree with the OP. The UI generally is getting worst after each expansion. I think CCP needs to go through the majority of the bugs and get them fixed now, and it's becoming a joke. No amount of new stuff will keep us playing if the UI remains this inept. |
Frug
Repo Industries
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Posted - 2009.03.14 13:55:00 -
[64]
The OP is spot on. Someone please listen to this man. - - - - - - - - - Do not use dotted lines - - - - - - If you think I'm awesome say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Whisper/PrismX 4 emperor |
Zentan
Clown Punchers. Clown Punchers Syndicate
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Posted - 2009.03.14 14:56:00 -
[65]
Edited by: Zentan on 14/03/2009 14:55:54 CCP while you are at it, please fix the colors of the wolf, right now it looks like someone throw it into a glass of milk
Originally by: The Cuckoo
- You've removed the right click menu on the 'Solar system' map, again this just makes things more annoying, you can no longer quickly warp around using the system map.
thats wrong, right click menu is still there.
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Pan Crastus
Anti-Metagaming League
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Posted - 2009.03.14 16:28:00 -
[66]
Originally by: Siigari Kitawa CCP started removing functionality when they took the mapbrowser map out of the directional scanner screen.
And now the directional scanner is being hacked to pieces once again.
QFT
It's kinda funny when you notice that the WW2 submarines had better "directional scanning" capabilities than EVE spaceships.
How to PVP: 1. buy ISK with GTCs, 2. fit cloak, learn aggro mechanics, 3. buy second account for metagaming
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Zeromentor
High Flyers Sev3rance
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Posted - 2009.03.14 17:01:00 -
[67]
Originally by: Pan Crastus
Originally by: Siigari Kitawa CCP started removing functionality when they took the mapbrowser map out of the directional scanner screen.
And now the directional scanner is being hacked to pieces once again.
QFT
It's kinda funny when you notice that the WW2 submarines had better "directional scanning" capabilities than EVE spaceships.
Through water... Versus through space... Big difference.
And to the OP, I think half your complaints are working ingame. The main problem I have is the new Fitting menu (to bulky, but the tabs for removing things is far to small).
Other than that, I'm finding this game's UI to be doing the same thing that SWG's UI was doing. Each piece being from a different UI patch. It all seems out of place or doesn't match up. That's the only comparison though, as SOE (the devs of SWG) killed that game, in no small part to the NGE. And I'm sure you guys would never do something that dumb.
Just remember, CCP, that your hardcore players are far more important than newcoming players. If we leave, this game will die. Keep us happy, and you'll keep getting paid ______________________________________
***I was going to put a sig here, but I decided having a smaller sig would make it less likely to be hit by people's turrets.*** |
Funtclaps
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Posted - 2009.03.14 17:20:00 -
[68]
Agree with the OP.
UI is infuriating to use, windows that "bounce" all over the place, change size and shape, seemingly irrelevant UI options in the ESC menu. It seems to get worse with each and every update, and as for the new fitting screen all I have to say is "LOL CCP, WTF were you thinking????!!!". Nothing wrong with the old one, can we please have the option of restoring it in place of the new dog's breakfast?
Also agree with an earlier poster that for once this IS a worthwhile topic in GQ, hope fully it turns into a threadnaught and CCP actually pay heed. Please forget about garbage like Ambulation, don't even care too much about new ships or shiny graphics, can we maybe, just maybe, have one patch and upgrade "period" dedicated to ironing out some of the persistant and irritating flaws in the game as it stands?
Oh, and can you do away with Concord and system Sec rating while you're at it?
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.14 18:16:00 -
[69]
Originally by: Zeromentor Through water... Versus through space... Big difference.
It's water vs. mineral oil, actualy… ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |
Mina Hiragi
Caldari School of Applied Knowledge
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Posted - 2009.03.14 18:47:00 -
[70]
Originally by: The Cuckoo
Originally by: N'tek alar Edited by: N''tek alar on 13/03/2009 00:48:20
Ooooooooh, not to mention that all current people on the overview now gets frozen in place while ctrl is held down, And new ones are added at the bottom without moving the ones already there
Stupid idea, as most people who aren't stupid call primaries based on ship types rather than player names.
Best thing ever to be added to EVE. Calling by ship type is fine in small gang warfare. Screaming, "LOL MEGATHRON PRIMARY!" when there's nearly a dozen of them is fairly counterproductive in fleet warfare. |
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Tiirae
The New Era HUZZAH FEDERATION
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Posted - 2009.03.14 18:52:00 -
[71]
I'm not unhappy with most of this stuff. Yeah, some of it is dumb but there's plenty of new toys to play with. I'm a UI developer myself and it's easy to bring up thousands of little complaints. But if you've never actually worked on a 6-year-old UI that's been dragged kicking and screaming through each update, you probably have no idea how difficult this stuff can be.
Anyway, the only thing that makes me laugh about the new stuff is the picture of your ship in the fitting screen.
This is classic stuff... someone makes the gfx engine capable of picture-in-picture, then someone else in a meeting one day suggests using it for fitting.. then people spend weeks getting it to work, marginalising the useful parts of the UI and giving 70% of the screen to the new picture-in-picture.
By the time it's released to the public, dozens of people have tested it, worked on it, commented on it... and yet nobody has stood up and asked the million dollar question: Why are we showing a picture of a ship that never changes? I have to laugh, I know full well how things like this can make it into release without a basic reality check. By the time everyone realises how pointless it is, it's got too much momentum to drop it.
I know, T3 ships do change in the fitting screen depending on which subsystems you pick, but this could have been done much less intrusively. The sad fact is that we now have a fitting screen that is substantially larger than before, much more clumsy to have open with other windows, where the useful parts of the window are tiny so that the picture can be large.... and yet the central point of the window, the picture of your ship, doesn't actually do ANYTHING that helps you with fitting.
If CCP have any balls they will get rid of it, or at least change the UI so the picture of your ship is optional and tucked into a corner. But I do laugh because I know exactly how these situations come about.
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The Cuckoo
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Posted - 2009.03.14 19:00:00 -
[72]
Originally by: Mina Hiragi
Originally by: The Cuckoo
Originally by: N'tek alar Edited by: N''tek alar on 13/03/2009 00:48:20
Ooooooooh, not to mention that all current people on the overview now gets frozen in place while ctrl is held down, And new ones are added at the bottom without moving the ones already there
Stupid idea, as most people who aren't stupid call primaries based on ship types rather than player names.
Best thing ever to be added to EVE. Calling by ship type is fine in small gang warfare. Screaming, "LOL MEGATHRON PRIMARY!" when there's nearly a dozen of them is fairly counterproductive in fleet warfare.
Big battles Vs really big battles, it's splitting hairs really. I found myself using the directional scanner to target far more often then I ever did the Overview. IN big battles, it was usually a combination of the two, depending on the role I was playing. If you job is to take out the falcons for instance, knowing people's names doesn't help a whole lot at all.
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Eigdig
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Posted - 2009.03.14 19:57:00 -
[73]
Originally by: The Cuckoo
Originally by: Mina Hiragi
Originally by: The Cuckoo
Originally by: N'tek alar Edited by: N''tek alar on 13/03/2009 00:48:20
Ooooooooh, not to mention that all current people on the overview now gets frozen in place while ctrl is held down, And new ones are added at the bottom without moving the ones already there
Stupid idea, as most people who aren't stupid call primaries based on ship types rather than player names.
Best thing ever to be added to EVE. Calling by ship type is fine in small gang warfare. Screaming, "LOL MEGATHRON PRIMARY!" when there's nearly a dozen of them is fairly counterproductive in fleet warfare.
Big battles Vs really big battles, it's splitting hairs really. I found myself using the directional scanner to target far more often then I ever did the Overview. IN big battles, it was usually a combination of the two, depending on the role I was playing. If you job is to take out the falcons for instance, knowing people's names doesn't help a whole lot at all.
I could be misunderstanding what you're saying, but you are aware that you can add a ship type column to the overview?
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Rhaegor Stormborn
H A V O C Minor Threat.
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Posted - 2009.03.14 20:28:00 -
[74]
UI is getting worse and worse. Freaking scanner doesn't even retain your sorting setup each time you scan. It is pathetic.
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Sirani
Caldari The Graduates Morsus Mihi
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Posted - 2009.03.14 20:40:00 -
[75]
I think the UI was improved a lot in Apoc but there's still a lot of bugs and annoying things, like why is the drone window still terrible? You can't even delete drone 'folders/categories' after creating them, aside from erasing your entire cache folder - made a typo when making a drone category? too bad, live with it or reset your whole UI.
Why can't we focus the camera around things we find with the probes, for easier placement of the probes around said object? It's so simple yet just isn't ingame? ------------------- |
Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.03.14 20:41:00 -
[76]
i think the UI has dramatically increased from what it was before ... i mean i prefer new fitting window to old one for a start
new one is very sexual
This week EvE Life: Wormhole Wars 01/Feb
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Mekela
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Posted - 2009.03.14 22:30:00 -
[77]
Originally by: Guillame Herschel
Repair All is only available when you have a ship selected in the Repair window. You can't "Repair All" on your entire hangar.
Actually you can, you just have to select everything in the first repair window before you "repair all", if you have alot it can be lagtastic though.
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Druadan
BLAM Industries
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Posted - 2009.03.15 00:10:00 -
[78]
I agree with the OP. Not with every point, but with the vast majority of it.
I do not agree with the 'never remove functionality' sentiment. It makes sense in software engineering, most of the time, but in an MMO there are other things in play that something make the removal of functionality a necessity. Though I do agree that removing the mapbrowser from the scanning window, for example, was unnecessary. Just be careful about saying that functionality removal is ALWAYS bad.
The software engineers among us have been *****ing about the UI for a long time. [sly dig]I'm fairly certain the guys who design the UI are computer scientists and not software engineers.[/sly dig] Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |
The Cuckoo
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Posted - 2009.03.15 00:33:00 -
[79]
Originally by: Eigdig
I could be misunderstanding what you're saying, but you are aware that you can add a ship type column to the overview?
Yes you can, but speaking for myself I don't have the sapre tabs to do that. Even if I did, waiting for a tab to load Vs Instant directional scanner; it's still the directional scanner every time.
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Celeritas 5k
Caldari Destry's Lounge Important Internet Spaceship League
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Posted - 2009.03.15 02:50:00 -
[80]
While I don't quite mirror the OP's enthusiasm, I do have to agree with his complaint about removing the ability to right click results in the directional scanner. I haven't memorized the name of every ship class in EVE, and the market is a very poor workaround for getting that information. Auto linking in fleet chat would be a better workaround, but it's still inferior to having the right click option.
That said, CCP overall this was a freaking amazing patch and I love you for it. - Always be Happy, Never be satisfied. |
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Shogun Horowitz
Minmatar Horowitz Goldstein and Associates
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Posted - 2009.03.15 02:55:00 -
[81]
Sham wow ! Are you following me there camera guy?
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Shigsy
Neo Spartans
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Posted - 2009.03.15 02:56:00 -
[82]
If they dont want to fix the ui just add customizable ui's like WoW and let the community fix it.
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Zey Nadar
Gallente Stormwatch Galactic BlackWater.
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Posted - 2009.03.15 05:58:00 -
[83]
Originally by: The Cuckoo
- You've removed the right click menu on the 'Solar system' map, again this just makes things more annoying, you can no longer quickly warp around using the system map.
Quoting to second the complaint.
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NxN
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Posted - 2009.03.15 11:25:00 -
[84]
/signed with everything OP said
I am new Eve player (4months old) and I thought that I'd be immune to the changes but I must say the new things suck big time.
And seriously what did you do to the effects? I can't hear or see I am warping nor I can't see I am webbed or I webbed somebody.. just meh
What the GUI needs is major redesign, not new ****ty fitting screen
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manus
Aliastra
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Posted - 2009.03.15 12:51:00 -
[85]
You are right, this has gone on long enough.
Im seriously quitting EVE, i need to make my own game.
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Fifenren
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Posted - 2009.03.15 13:30:00 -
[86]
Edited by: Fifenren on 15/03/2009 13:30:44
Originally by: manus You are right, this has gone on long enough.
Im seriously quitting EVE, i need to make my own game.
Your stuff, I want it, give it to me.
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The Cuckoo
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Posted - 2009.03.17 11:44:00 -
[87]
So how about it CCP? Would you be prepared to entertain the idea of devoting serious development time to a complete UI overhaul? One that is:
- Simplified - Build with speed/ease of use in mind - Customisable - Consistent - Not bugged/Tested thoroughly - Brings back useful attributes from previous UI versions - Relies heavily on suggestions from your loyal customers who use it ever day
I personally have a ton of suggestions, and as others have said, there's plenty of inspiration to be gleaned from other games out there.
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Jettax
Gallente The Professional's Club The Second Genesis
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Posted - 2009.03.17 12:23:00 -
[88]
Originally by: fuze
How about CCP skipped the obligatory half year patch and consolidated on all current features and game mechanics. Give the WIS teams an extra half year (instead of rushing in yet another buggy patch). Scram your way through all the broken stuff that's out there and boil down on the issues your customers come up with.
Think of it as cleaning your fridge and throw out the old stuff thats overdue so you can fill it with more beer.
hear hear
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Yanna Karr
Gallente Infinite Horizons
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Posted - 2009.03.18 22:29:00 -
[89]
Agree with the OP, good points.
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TimMc
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2009.03.18 23:07:00 -
[90]
Agreed.
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Lan Staz
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Posted - 2009.03.18 23:08:00 -
[91]
Originally by: The Cuckoo - Customisable
Announcing the new "Unobtainium" client UI toolkit.
We recently caught up with CCP WontHappen who gave us an overview of the new UI system:-
"The UI is basically defined using a series of XML data and PNG image files stored in a directory on disk. The player can select different directories from the options screen to pick the UI they want. We have published the data formats on Evelopedia and there is already a growing number of player-created UIs that are being tested on SiSi. It is quite amazing what the community can come up with if you give them the tools to do so."
Ironically, the most downloaded player-created UI theme at the moment is "Windows 2.0".
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Shidhe
Minmatar The Babylon5 Consortuim
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Posted - 2009.03.18 23:30:00 -
[92]
The map is a bit difficult to use i agree, but the UI is pretty good in general.
The corp management part is probably the most urgent to fix - the problems here can cause the most damage and frustration...
role management (sounds of tearing hair out...) access to different accounts naming of accounts setting maximum daily transactions from accounts asset management in offices
Compare this to the industry part of the UI, which is pretty good... As for alliance management, ask someone in the alliance formerly known as BoB.
Some love here, though overdue, would be gratefully appreciated. :)
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Panzram
GoonFleet GoonSwarm
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Posted - 2009.03.19 00:36:00 -
[93]
new features aside, i was disappointed when i started playing and still stunned by the fact that Approach, Warp to, Orbit, and Keep at Range dont have keyboard shortcuts. They are the oldest commands in the game. All the commands in the Selected Item window should have had keyboard shortcuts since beta testing. There is no acceptable excuse.
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Gneeznow
North Eastern Swat Pandemic Legion
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Posted - 2009.03.19 01:54:00 -
[94]
last time they went messing with the UI I ended up with windows that randomly jumped all over the place for about 3 months making the game so irritating it wasnt worth playing, windows would stick onto each other and go flying all over the place, the overview would latch onto my cargohold when it was open and go flying across the screen, as it stands the UI atm altho bad is workable, I fear that if they go messing with it again they'll break it again and take 3 months to fix it ..... again
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Wet Ferret
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Posted - 2009.03.19 02:05:00 -
[95]
Originally by: Gneeznow last time they went messing with the UI I ended up with windows that randomly jumped all over the place for about 3 months making the game so irritating it wasnt worth playing, windows would stick onto each other and go flying all over the place, the overview would latch onto my cargohold when it was open and go flying across the screen, as it stands the UI atm altho bad is workable, I fear that if they go messing with it again they'll break it again and take 3 months to fix it ..... again
That never stopped for me. It's not as bad anymore, but I still get my market window fusing with new info windows I bring up, or my overview swapping places with my drone window sometimes.
Tried turning off window snap, did nothing.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Ryan Darkwolf
Amarr Sins Of Lost Souls
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Posted - 2009.03.19 02:19:00 -
[96]
Edited by: Ryan Darkwolf on 19/03/2009 02:20:59 Hmmm....I can still right click on everything so I dont see what all the fuss is about.... The only issue I have is when I open up more than one window in the same general location they will all start to shrink ------------------- To bring equality to the world, if your character is female then you will now have a female corpse when podkilled.. What will CCP think of next? |
Morphisat
Hidden Agenda Deep Space Engineering
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Posted - 2009.03.20 10:31:00 -
[97]
Originally by: Gneeznow windows would stick onto each other and go flying all over the place, the overview would latch onto my cargohold when it was open and go flying across the screen
This isn't quite over yet. Regularly my scanning window hooks itself to the overview. Also the fleet windows and the drone interface seem to like each other and get hooked up quite often. All highly annoying to be honest !
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Djana Libra
Caldari Federation of Freedom Fighters Aggression.
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Posted - 2009.03.20 10:36:00 -
[98]
/signed
Throw this at the CSM please, let them do something usefull for a change. <SIG> I bought the wife a toy Deimos to have fun with while i play eve!
</SIG> |
Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.03.20 10:55:00 -
[99]
While I agree with most of the individual points, I quite like the UI overall, so they cancel out to indifference. -
DesuSigs |
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