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Rancideous
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Posted - 2009.03.22 14:48:00 -
[1]
I just love queuing up a skill to change over night only to find in the morning the skill queue did not start the next skill and I've lost nights worth of training time. This has happened MANY times to me now. CCP, how could you screw up the skill queue system so badly? After two weeks and there is still no patch to fix the skill queue issues?
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Ur235
Aliastra
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Posted - 2009.03.22 14:50:00 -
[2]
They are pretty terribad at fixing the simple stuff
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Abrazzar
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Posted - 2009.03.22 14:53:00 -
[3]
I have used the skill queue for half a dozen skills and it never failed.
You're doing it wrong. -------- Ideas for: Mining
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Grez
Minmatar Core Contingency
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Posted - 2009.03.22 14:56:00 -
[4]
Originally by: Abrazzar I have used the skill queue for half a dozen skills and it never failed.
You're doing it wrong.
Amen - you're aware you have to open the skill planner and hit "Apply" right? --- Have a rawr on me. |

Xenoxide
Caldari Deep Core Mining Inc.
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Posted - 2009.03.22 14:56:00 -
[5]
I have used it since launch day also, and it has never failed.
Are you remembering to click "Apply" after making any changes?
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Jack Dant
Minmatar The Gentlemen of Low Moral Fibre
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Posted - 2009.03.22 15:01:00 -
[6]
It fails pretty often, and it's not forgetting to click "apply". The API reports the skills are training fine and the queue working, and then when you log on only the first skill has completed and the rest are at 0.
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Deviana Sevidon
Gallente Panta-Rhei Guardian Federation
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Posted - 2009.03.22 15:03:00 -
[7]
Guys, there is indeed a Bug with Queue.
It sometimes happens, that a Skill at the End of the Queue, that takes longer to finish then the 24H timer shows up as being added to the Queue but does in fact not start.
This has also happened to me 2x and has nothing to do with "doing it wrong" or "hit apply" 
Right now I would consider the Queue as not reliable.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Abrazzar
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Posted - 2009.03.22 15:04:00 -
[8]
I didn't even open the queue window. I just started training the short skill while a long skill was running and it added the long skill at the end of the queue automatically.
Only when adding more than one short skill you need the queue window to sort them in properly and then you of course need to apply the setup. -------- Ideas for: Mining
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Tzar'rim
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Posted - 2009.03.22 15:05:00 -
[9]
It's called hitting 'apply'.
Self-proclaimed idiot
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Ankhesentapemkah
Gallente Aliastra
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Posted - 2009.03.22 15:06:00 -
[10]
Petition & bug report. ---
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.03.22 15:07:00 -
[11]
Originally by: Ur235 They are pretty terribad at fixing the simple stuff
Yeah, like major changes to code that hasn't been touched since the dawn of time.
FWIW, skill queue works for me. -
DesuSigs |

Rancideous
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Posted - 2009.03.22 15:09:00 -
[12]
If I am training one skill say for an hour, then I right click to add the second skill, I click on add to end of training queue. I open up the training queue and the second skill is listed. What would be the purpose of hitting apply if the skill is already entered into the queue? Even clicking apply, nothing happens.
If every single time you add or change a queue you need to click apply, it defeats the purpose of the right click of adding it to the end of the queue. It is a flawed interface. What, do they think if I right click on the skill to add it to the end of training queue I don't ACTUALLY WANT TO DO IT? The worst thing about it is it's not consistent. I have trained many skills using the queue the exact same way of right clicking and adding to the end of the queue yet sometimes it skills properly and sometimes it does not.
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Rancideous
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Posted - 2009.03.22 15:12:00 -
[13]
Another thing I have noticed that if I add a long skill after a short skill that doesn't end up starting, EvE mon will show erroneous data. It will show the skill that didn't start in the game as training, but with the duration time all screwed up. So no, it has nothing to do with the "apply" button. There is serious issues with the skill queue system.
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Abrazzar
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Posted - 2009.03.22 15:17:00 -
[14]
Originally by: Rancideous Another thing I have noticed that if I add a long skill after a short skill that doesn't end up starting, EvE mon will show erroneous data. It will show the skill that didn't start in the game as training, but with the duration time all screwed up. So no, it has nothing to do with the "apply" button. There is serious issues with the skill queue system.
Of course it could also be that EVEMON isn't yet updated to be able to deal with skill queues... -------- Ideas for: Mining
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Galliana Foresta
Fleeting Moments of Insanity
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Posted - 2009.03.22 15:21:00 -
[15]
Originally by: Rancideous Another thing I have noticed that if I add a long skill after a short skill that doesn't end up starting, EvE mon will show erroneous data. It will show the skill that didn't start in the game as training, but with the duration time all screwed up. So no, it has nothing to do with the "apply" button. There is serious issues with the skill queue system.
This. Exactly this.
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Estel Arador
Minmatar Estel Arador Corp Services
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Posted - 2009.03.22 15:32:00 -
[16]
Originally by: Rancideous This has happened MANY times to me now.
Then STOP using it! "Oh, it's not working for me, I'll use it some more!" 
FREE! jumpclone service - NOW 192 locations! |

Breaker77
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Posted - 2009.03.22 15:33:00 -
[17]
Originally by: Abrazzar Of course it could also be that EVEMON isn't yet updated to be able to deal with skill queues...
It's also not updated to handle the 100% training speed.
I'm sure it will be fixed soonÖ though
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.03.22 15:36:00 -
[18]
Originally by: Rancideous What would be the purpose of hitting apply if the skill is already entered into the queue?
As has been pointed out in the thread, the purpose is to make the queue work.
Perhaps this is a flawed design, but complaining that something doesn't work when you are not taking all the steps necessary to make it work is ... well it's par for the course around here, so carry on. -
DesuSigs |

Khlitouris RegusII
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Posted - 2009.03.22 15:39:00 -
[19]
Originally by: Grez
Originally by: Abrazzar I have used the skill queue for half a dozen skills and it never failed.
You're doing it wrong.
Amen - you're aware you have to open the skill planner and hit "Apply" right?
I have noticed that adding a skill without first pausing the queue sends up a box really fast that says trying to save illegal queue the queue then appears to be operating correctly but will fail. By pausing, adding skill, then hitting apply i have had no problems whatsoever.
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Lochmar Fiendhiem
Caldari Quicksilver Industries and Painful Effects Inc.
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Posted - 2009.03.22 15:39:00 -
[20]
don't open the queue planner to add skills. This seems to be the issue somewhere.
Just rightclick your selected skills and select "add to end of queue"*** No need to open the planner then, but you can open it to check the ratios of your skill training time.
***make sure you make absolutely sure the order you want to train the skills, the system seems a little finicky if you try to swap skills after setting the queue.
Originally by: Halkin bob is dead, goons are great, cheese is cheesy, there we go no need for any more threads
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Beckoner Venhatha
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Posted - 2009.03.22 15:42:00 -
[21]
Generally if you do the following
1. add Skills to Queue 2. Click Pause 3. Click Apply
You won't have any problems.
Not clicking Pause (especially if you have a different skill at the head of the training queue to that which you are currently training) may result in Fail
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Nicholas Barker
Black Nova Corp KenZoku
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Posted - 2009.03.22 15:44:00 -
[22]
The best part is how it tells your API that it is training, so eve mon can sit there for days on end telling you the skill is training, even telling you the time left for if it had started training. Until you log on and find out it hasn't been doing jack **** for the last 2 days. ------
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Callista Sincera
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Posted - 2009.03.22 15:49:00 -
[23]
Originally by: Crumplecorn Perhaps this is a flawed design, but complaining that something doesn't work when you are not taking all the steps necessary to make it work is ... well it's par for the course around here, so carry on.
The problem is that you do not understand/read the OP. He didn't use the skillqueue window to queue the skill. He used the normal "add to then end of the skillqueue" function in the character window. This will add the skill to the end of the skillqueue and apply the changes. You don't even have to open the skillqueue to do that and you absolutely do not have to apply anything.
Besides, how dumb do you think people are? There is a big fat annoying popup if you try to close the skillqueue without applying the changes. The only way to get around it would be to exit the client with the window open.
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Couldbe Acrackhead
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Posted - 2009.03.22 16:13:00 -
[24]
Originally by: Rancideous This has happened MANY times to me now.
this is your fault for thinking CCP would have fixed this without a patch
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Skjorta
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Posted - 2009.03.22 16:15:00 -
[25]
Originally by: Jack Dant It fails pretty often, and it's not forgetting to click "apply". The API reports the skills are training fine and the queue working, and then when you log on only the first skill has completed and the rest are at 0.
This.
Lost a few days so far because evemon says the skills switched over, but in game its not really training.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.03.22 16:16:00 -
[26]
Originally by: Callista Sincera He didn't use the skillqueue window to queue the skill. He used the normal "add to then end of the skillqueue" function in the character window.
Exactly my point.
Originally by: Callista Sincera This will add the skill to the end of the skillqueue and apply the changes. You don't even have to open the skillqueue to do that and you absolutely do not have to apply anything.
Which is why it has worked perfectly reliably for the OP, right? -
DesuSigs |

Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.22 16:17:00 -
[27]
…and once again, the fact that people are suggesting all kinds of work-arounds and wave-the-rubber-chicken solutions with the addition "…do this and you should have no problems" is proof enough that there is a problem.
——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Arito Ka
Gallente Pelennor Swarm
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Posted - 2009.03.22 16:19:00 -
[28]
I've had mixed experiences with the skill queue. On the test server before Apoc went live, it worked like a dream. On tranq, one character is able to use the queue with no apparent problems, don't even need to do the "apply" thing. However, my other character refuses to use it apparently. The last time, I had a skill queued, hit apply, then rebooted the client to double check. Skill was still in queue, so I logged off. All my API stuff then said that the skill switched over correctly. However, when I logged in, nothing.
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Sillas Cov
Caldari 22nd Black Rise Defensive Unit
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Posted - 2009.03.22 16:25:00 -
[29]
I am assuming once you add a skill to be automated next in line, then it gets a blue tag indicating such??
I had a few hours left on a skill and setup a long 12 day skill to train to be initiated after the last one ended just after I logged last nite.
Woke up and the next skill didnt auto fire.
Lost 8 hrs of training time.
Onward
Sillas
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5pinDizzy
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Posted - 2009.03.22 16:38:00 -
[30]
Yeah skill que failed for my too, logged in today to see that it just stopped after training the first skill I gave it.
I don't think I'll ever trust it now, even if they fix it. I'll wake up in the middle of the night "...maybe I should turn the computer on, log in and check" 
if you disagree with me then you should probably post a response and stop reading my signature. |

GateScout
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Posted - 2009.03.22 16:51:00 -
[31]
When you add skills to your queue, don't forget to hit 'apply.'
With 4 accounts I've never had a problem with the skill queue. It's work perfectly on both Mac and Windows clients.
It's a thing of beauty. Cyno alts for everyone! 
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Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2009.03.22 16:58:00 -
[32]
I've been using the queue non-stop since release and I've had no problems at all. You are hitting "apply", right?
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Sleazy Cabbie
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Posted - 2009.03.22 17:05:00 -
[33]
The skill que has not failed me yet.
May I suggest hitting "apply" no matter how silly or redundant that might seem to you at this point in time.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.22 17:09:00 -
[34]
Originally by: Sleazy Cabbie The skill que has not failed me yet.
May I suggest hitting "apply" no matter how silly or redundant that might seem to you at this point in time.
So, you agree that it's bugged then? Good. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Gluthor
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Posted - 2009.03.22 17:17:00 -
[35]
Edited by: Gluthor on 22/03/2009 17:19:16 It failed on me for the first time today, it had been working fine up until now, lost 3 days of training time across 3 accounts simultaneously :|
The only difference today compared to any other day is that i'm using a different pc, evemon said the skills had changed and were training, but when i logged in, the skill queue had cleared and nothing had been trained since the last skill finished :(
weird that it would happen simultaneously to all my characters ? we dont need to hear from people that it's working fine for them, or that we need to hit "apply" because it's definatly bugged, just wait till it fails on you and then you'll be pretty annoyed.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.03.22 17:23:00 -
[36]
Hmmm. I think what people are trying to say is that whilst the skill queue is a bit bugged on certain functions you don't have to lose training time to it if you simply pause whatever skill you have training before you add new skills then hit apply and you will come back later to a finished set of skills. Not very hard to do and will take a couple of extra seconds total over just using the right click method on the main skill page.
Yay! Got meh sig back! ♥ Weatherman |

Hariya
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Posted - 2009.03.22 18:02:00 -
[37]
Just hit the apply and the queue system works perfectly.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.22 18:16:00 -
[38]
Originally by: Hariya Just hit the apply and the queue system works perfectly.
No. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.03.22 18:24:00 -
[39]
Originally by: Tippia
Originally by: Hariya Just hit the apply and the queue system works perfectly.
No.
Tippia is correct. The only way I can get the skill queue to work is to open the skill queue window and pause the current skill and add the desired skills then hit apply, pause, apply. This is the only way I have found it to work 100% of the time as doing it any other way will have a chance of getting me the dreaded completion imminent bug.
Yay! Got meh sig back! ♥ Weatherman |

Hariya
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Posted - 2009.03.22 18:26:00 -
[40]
Originally by: Tippia
Originally by: Hariya Just hit the apply and the queue system works perfectly.
No.
Then don't use the queue system.
Tbh the whole queue is a lame duck idea. Players who give more to the game should also receive more benefits from their commitment. Any skill queue in the game should be instantly abolished. 
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.22 18:28:00 -
[41]
Originally by: Hariya Then don't use the queue system.
No. It's there, so it should be fixed. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Hariya
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Posted - 2009.03.22 18:31:00 -
[42]
Originally by: Zeba
Originally by: Tippia
Originally by: Hariya Just hit the apply and the queue system works perfectly.
No.
Tippia is correct. The only way I can get the skill queue to work is to open the skill queue window and pause the current skill and add the desired skills then hit apply, pause, apply. This is the only way I have found it to work 100% of the time as doing it any other way will have a chance of getting me the dreaded completion imminent bug.
So, then again having more player skills get rewarded. Good. 
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Alma Malice
Enseki
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Posted - 2009.03.22 18:32:00 -
[43]
Edited by: Alma Malice on 22/03/2009 18:33:21 Please do not assume the queue is working just because you haven't had any problems with it. It is not working all the time and randomly fails.
Also, all these people posting about it being bugged and missing skill training time are doing it because they actually have a problem.
The pause/apply thingy does not solve it, it just sometimes works and sometimes doesn't.
I have had problems on all my accounts, sometimes the queue works, other times it just gets wiped for some random reason and no skill gets queued. I cannot understand the pattern of this bug.
There is a long thread about this on the "Skills" forum, someone suggested it might be related to using multiple alts on the same account while skilling/queueing a single alt, perhaps that's it.
Let's hope CCP fixes it, for the record I think the queue is a great idea and am happy for it, understand there are issues with patches and let's hope they fix it soon ... epic fail is too harsh for something that has been going on for 15 days and apparently is hard to fix (and to work on the hundreds of reimbursement requests by now..)
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.22 18:34:00 -
[44]
Originally by: Hariya So, then again having more player skills get rewarded. Good. 
No. In fact, the use of bugged mechanics in the game to your advantage is generally labelled as exploit…  ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Sirani
Caldari The Graduates Morsus Mihi
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Posted - 2009.03.22 18:36:00 -
[45]
Originally by: Rancideous I just love queuing up a skill to change over night only to find in the morning the skill queue did not start the next skill and I've lost nights worth of training time. This has happened MANY times to me now. CCP, how could you screw up the skill queue system so badly? After two weeks and there is still no patch to fix the skill queue issues?
first day I had a skill go from level 0 to level 1 and then reset to 0, petitioned and fixed, since then not had a problem ------------------- |

Hariya
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Posted - 2009.03.22 18:36:00 -
[46]
Originally by: Tippia
Originally by: Hariya So, then again having more player skills get rewarded. Good. 
No. In fact, the use of bugged mechanics in the game to your advantage is generally labelled as exploità 
The feature is working as designed (afaik). The design might be flawed, but l2p.
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Elite Contract
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Posted - 2009.03.22 18:37:00 -
[47]
Works fine for me.
Just because you morans can't click a few buttons...
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.03.22 18:38:00 -
[48]
Originally by: Elite Contract Works fine for me.
Just because you morans can't click a few buttons...
Omg its so thick I think I'll need a chainsaw. 
Yay! Got meh sig back! ♥ Weatherman |

Xianthar
STK Scientific The Initiative.
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Posted - 2009.03.22 18:43:00 -
[49]
Originally by: Jack Dant It fails pretty often, and it's not forgetting to click "apply". The API reports the skills are training fine and the queue working, and then when you log on only the first skill has completed and the rest are at 0.
this - evemon/gtkevemon claims skills are training correctly, when they are not, log in and queue is magically empty
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.22 18:45:00 -
[50]
Originally by: Hariya The feature is working as designed (afaik).
No it is not (what you know is wrong).
Quote: The design might be flawed, but l2p.
No. The design is fine — the implementation just happens to be broken. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Goonwurm
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Posted - 2009.03.22 19:34:00 -
[51]
If your skill qeue has to switch skills during DOWNTIME it will not switch them as the server is down. Use EVEmon and plan around the downtime.
/thread
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5pinDizzy
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Posted - 2009.03.22 19:50:00 -
[52]
Edited by: 5pinDizzy on 22/03/2009 19:51:34
Originally by: Elite Contract Works fine for me.
Just because you morans can't click a few buttons...
Like, buttons on a keyboard, amirite?
I am getting nothing I can recreate to guarantee the bug, hypothetically I can do the same thing 5 times over and it'll work but on the 6th time it'll fail after the first skill for no reason, at least that's what It seems.
It appears however the poster above me has solved my problem, it was the first downtime my skill que ever had to go through.
if you disagree with me then you should probably post a response and stop reading my signature. |

Khlitouris RegusII
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Posted - 2009.03.22 19:54:00 -
[53]
Edited by: Khlitouris RegusII on 22/03/2009 19:55:13
Originally by: Goonwurm If your skill qeue has to switch skills during DOWNTIME it will not switch them as the server is down. Use EVEmon and plan around the downtime.
/thread
IT DOES IF YOU USE THE SKILL QUEUE CORRECTLY.
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Khlitouris RegusII
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Posted - 2009.03.22 19:55:00 -
[54]
Originally by: Zeba
Originally by: Elite Contract Works fine for me.
Just because you morans can't click a few buttons...
Omg its so thick I think I'll need a chainsaw. 
/me passes Zeba a chainsaw.
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Serenity Steele
Dynamic Data Distribution Ministry of Information
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Posted - 2009.03.22 19:57:00 -
[55]
As mentioned before .. if everyone here who is having problems petitions it as a bug report, CCP will get on it!
 ≡v≡ Strategic Maps in Eve-Online Store | eve-maps.com |

Khlitouris RegusII
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Posted - 2009.03.22 19:58:00 -
[56]
Originally by: Serenity Steele As mentioned before .. if everyone here who is having problems petitions it as a bug report, CCP will get on it!
LOL!
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Panzram
GoonFleet GoonSwarm
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Posted - 2009.03.22 20:02:00 -
[57]
Edited by: Panzram on 22/03/2009 20:03:06 i'm loving the "do yuo pres apply? i do because im perfect" trolls in this thread, almost instant results. Anyway the queue fails about 5-10% of the time. Rare enough for self important people to gloat that "you're doing it wrong". Also reporting and CCP will fix it is pretty funny.
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Gluthor
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Posted - 2009.03.22 20:03:00 -
[58]
WE ARE USING IT PROPERLY !!!!!! WE ARE PRESSING APPLY IT ISN'T DUE TO SKILLS CHANGING DURING DT
IT IS BUGGED !!!!!
IF I'M NOT REIMBURSED I WILL EMO RAGE QUIT
but seriously, it is bugged, I had no problems with it until today, just because others aren't experiencing this doesn't mean it's fine
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Adrielle Firewalker
Minmatar WASTELAND MINERS Inc.
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Posted - 2009.03.22 20:10:00 -
[59]
I still don't trust the queue since it was doing this in testing.
Much the same as jump clones, waited a while to use them too.
Only strange thing I did have happen was I trained a skill on an alt, waited for it to finish, and 5 minutes later still couldn't train a skill on my main. I had to log the alt in to get the 'skill training completed' message, log out then log my main back in again in order to train , I guess before I did this, and before I got the message saying so, the game thinks the alt is still training? I have no idea, it was pretty weird anyway. ================
~Adrielle
Original MinmatarT |

Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.22 20:12:00 -
[60]
Originally by: Goonwurm If your skill qeue has to switch skills during DOWNTIME it will not switch them as the server is down. Use EVEmon and plan around the downtime.
/thread
No /thread — quite the opposite: it shows the thing is not actually working.
As for the response… Originally by: Khlitouris RegusII IT DOES IF YOU USE THE SKILL QUEUE CORRECTLY.
No, it does not. Your experiences with it working are irrelevant. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Bo'Tox
Amarr Arkor Inc
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Posted - 2009.03.22 22:27:00 -
[61]
Yes. if the system isnt supposed to work a certain way then why do they give you the option to use it that way???
Just pop up a "Dont do that again" message.
I had Med energy Turret V training (less than 24 hours) and openned skill list and selected INJECT to insert Small Energy Turret V.
Openned skill QUEUE and it showed everything as OK. - THERRE IS NO APPLY BUTTON WHEN IT IS INJECTED!
Logged in 20 hours later to find no skill training. Small Energy Turret V didnt start off. Petitioned it. If your supposed to stop all currebntly training skills to INJECT/insert/etc other skills then it shoul dpop up a message saying to Pause skill first.....
System is bugged. - I've been watching these posts since Apoc came out and Unless it happens to you, you have no idea how much it ****es you off!
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Omaku Toba
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Posted - 2009.03.22 22:31:00 -
[62]
I've used it solidly since the patch and never had any problems with it. I can only assume that if you are running into problems on a common basis then you are doing something wrong.
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RaphKaGR
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Posted - 2009.03.22 22:45:00 -
[63]
IS CCP LISTENING ? ...... HELLOOOOOO ???.
SIGNED
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.22 22:50:00 -
[64]
Originally by: Omaku Toba I've used it solidly since the patch and never had any problems with it.
Good for you. How is this relevant? Quote: I can only assume that if you are running into problems on a common basis then you are doing something wrong.
If that's all you can assume (and let's stay away from the obvious joke), then you don't have much in the way of imagination.
That said, what would you assume is wrong with the single command "add skill to queue"? How can you do something wrong when all you can do is select this one option? ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Kweel Nakashyn
Minmatar Star's Dust Industrie
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Posted - 2009.03.22 23:53:00 -
[65]
Originally by: Rancideous I just love queuing up a skill to change over night only to find in the morning the skill queue did not start the next skill and I've lost nights worth of training time. This has happened MANY times to me now. CCP, how could you screw up the skill queue system so badly? After two weeks and there is still no patch to fix the skill queue issues?
*clic* apply....  Fetchez la vache ! moar(tm) > soon(tm) \o/
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Arec Bardwin
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Posted - 2009.03.22 23:57:00 -
[66]
Originally by: Beckoner Venhatha Generally if you do the following
Quote: 1. add Skills to Queue 2. Click Pause 3. Click Apply
You won't have any problems.
Not clicking Pause (especially if you have a different skill at the head of the training queue to that which you are currently training) may result in Fail
Sorry, dude. This only works on solstice.
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Fi Vantage
Minmatar New Ligion
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Posted - 2009.03.23 00:12:00 -
[67]
CCP have said that they reimburse skills lost due to bugs if you petition them.
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Metlec
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Posted - 2009.03.23 01:52:00 -
[68]
Click apply?
If I'm in the main skill sheet and I click "add to end of queue" on a skill, surely this means I want it to happen and I wasn't just pretending. You shouldn't need to click apply.
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Spurty
Caldari Amok. Minor Threat.
|
Posted - 2009.03.23 01:55:00 -
[69]
Originally by: Ankhesentapemkah Petition & bug report.
Its been reported, they know about it.
Originally by: Butter Dog
I think you'll find that 10 seconds > 1 month
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Evthron Macyntire
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Posted - 2009.03.23 01:59:00 -
[70]
The Que works fine for me. I quite enjoy waking up in the morning and seeing 12 new skills completed. I assume you guys are forgetting to hit apply before you close the que. It helps sometimes to just pause training and then clear the queue and start over if you lag occasionally.
For the people that can't figure out how to work the 3 buttons in the queue, PEBKAC. ------------------------------ Sigs like this. |

Psionist
|
Posted - 2009.03.23 02:58:00 -
[71]
Just adding my voice to the rabble here.
I've been using the queue since patch day and it has failed only once. That day I changed the entire skill queue from one set of skills to another.
So my skill queue faithfully finished training the first skill in the new queue, and then the entire thing reverted back to the old queue. 
Worked fine after I deleted all skills, hit apply, closed, opened, entered new skills.
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Rancideous
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Posted - 2009.03.23 06:20:00 -
[72]
This bug has nothing to do with hitting apply or not. It wont auto fire off some skills set in stone in the queue and there is no pattern that I can see to the issue.
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Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.03.23 06:31:00 -
[73]
Originally by: Evthron Macyntire It helps sometimes to just pause training and then clear the queue and start over if you lag occasionally.
So you agree that it's bugged, then? Good.
Quote: For the people that can't figure out how to work the 3 buttons in the queue, PEBKAC.
…except that that's not the issue here, which you would have known if you had read the thread. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Irma Bondis
|
Posted - 2009.03.23 12:17:00 -
[74]
Edited by: Irma Bondis on 23/03/2009 12:18:09 I used the skill queue system well pretty much every day since it came out without any problems. If it doesn't work for you why on earth do you keep counting on it to work? It fails once thats sad, it fails twice thats bad but when it fails for a third time you are just dumb.
Oh, and the thing you are looking for is called the petition system, not the forums. I know in both you can type and stuff but their purpose is different. This is not the way to raise a complaint... but then again lookin gat how often you tried to use the skill queue while konwing it doesn't work for you... 
I wish CCP banned people for atemtping to raise petitions on the forums.
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Slade Trillgon
Masuat'aa Matari Ushra'Khan
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Posted - 2009.03.23 12:24:00 -
[75]
I lost 4 days of training the weekend befpre St. Patrick's Day because I forgot to hit the apply button. I did not come and complain about it.
Take responsibility for your screw ups.
Slade
Originally by: Niccolado Starwalker
Please go sit in the corner, and dont forget to don the shame-on-you-hat!
=v= |

Mashie Saldana
Sharks With Frickin' Laser Beams
|
Posted - 2009.03.23 12:32:00 -
[76]
I have yet to experience any issues with the queue on my 4 accounts. I always use the skillqueue window and don't pause any skills, just add/remove/rearrange and then hit apply.
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.23 12:33:00 -
[77]
Originally by: Irma Bondis Oh, and the thing you are looking for is called the petition system, not the forums. I know in both you can type and stuff but their purpose is different. This is not the way to raise a complaint... but then again lookin gat how often you tried to use the skill queue while konwing it doesn't work for you... 
Actually, if you look at the OP, it's not really a petition matter: Quote: CCP, how could you screw up the skill queue system so badly? After two weeks and there is still no patch to fix the skill queue issues?
Granted, the first question is rather troll:y, but the second is very standard forum fare: a question to the devs about when we can expect a solution to an obviously, repeatedly reported, broken and bugged system. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Khlitouris RegusII
|
Posted - 2009.03.23 12:50:00 -
[78]
Originally by: Tippia
Originally by: Omaku Toba I've used it solidly since the patch and never had any problems with it.
Good for you. How is this relevant? Quote: I can only assume that if you are running into problems on a common basis then you are doing something wrong.
If that's all you can assume (and let's stay away from the obvious joke), then you don't have much in the way of imagination.
That said, what would you assume is wrong with the single command "add skill to queue"? How can you do something wrong when all you can do is select this one option?
It doesnt say add skill to queue and apply? |

Gunnanmon
Gallente UNITED STAR SYNDICATE
|
Posted - 2009.03.23 12:51:00 -
[79]
For the record, it has also failed for me on numerous occasions. |

Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.03.23 12:56:00 -
[80]
Originally by: Khlitouris RegusII
Originally by: Tippia That said, what would you assume is wrong with the single command "add skill to queue"? How can you do something wrong when all you can do is select this one option?
It doesnt say add skill to queue and apply?
If you had to open up the skill queue in order to apply the addition, then what's the purpose of having the command to begin with? |

Khlitouris RegusII
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Posted - 2009.03.23 12:57:00 -
[81]
Originally by: Tippia
Originally by: Khlitouris RegusII
Originally by: Tippia That said, what would you assume is wrong with the single command "add skill to queue"? How can you do something wrong when all you can do is select this one option?
It doesnt say add skill to queue and apply?
If you had to open up the skill queue in order to apply the addition, then what's the purpose of having the command to begin with?
i dunno ask ccp a lot of there stuff doesnt make sense. |

Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.03.23 12:58:00 -
[82]
Originally by: Khlitouris RegusII i dunno ask ccp a lot of there stuff doesnt make sense.
I kind of think that's what the OP is doing…  |

Khlitouris RegusII
|
Posted - 2009.03.23 13:01:00 -
[83]
Originally by: Tippia
Originally by: Khlitouris RegusII i dunno ask ccp a lot of there stuff doesnt make sense.
I kind of think that's what the OP is doingà 
From the lack of response from ccp regarding anything to do with the skillqueue i dont think they have a clue how it works either  |

Mjolnirsmith
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Posted - 2009.03.23 13:10:00 -
[84]
the sarcastic "click reply" responses that are so quick to jump on the assumption that players are doing it wrong,
1. commit a logical fallacy. If I see a black cow, that does not mean all cows are black.
2. violate the principle of charity. It is reasonable to assume that a person may know what they are talking about or may have good reasons for believing what they say. That does not always turn out to be the case, but that gets figured out in discourse. When you assume otherwise, the ignorance is yours.
The skill system failed on me. I have petitioned ccp and I am further posting in this thread to call attention to the issue. I had many skills in a row that did train as they should have, and then the very last one did not start to train.
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Malcanis
R.E.C.O.N. Dara Cothrom
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Posted - 2009.03.23 13:14:00 -
[85]
Lost almost 3 days on Jump Fuel Efficiency IV (which has now reverted back to 3). Petition sent, awaiting response...
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Khlitouris RegusII
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Posted - 2009.03.23 13:16:00 -
[86]
Originally by: Mjolnirsmith the sarcastic "click reply" responses that are so quick to jump on the assumption that players are doing it wrong,
1. commit a logical fallacy. If I see a black cow, that does not mean all cows are black.
2. violate the principle of charity. It is reasonable to assume that a person may know what they are talking about or may have good reasons for believing what they say. That does not always turn out to be the case, but that gets figured out in discourse. When you assume otherwise, the ignorance is yours.
The skill system failed on me. I have petitioned ccp and I am further posting in this thread to call attention to the issue. I had many skills in a row that did train as they should have, and then the very last one did not start to train.
Are all black cows black though?
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Max Scheler
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Posted - 2009.03.23 13:16:00 -
[87]
I lined up a bunch of skills. I clicked apply. When I logged back in, the last one didn't even start to train. I filed a petition with ccp. Anyone else who has had similar problems should do the same. I have a fellow player who had it fail as well. If the queue just drops out on people when overloaded, or when the last one is a longer skill (even though you can uncheck the '24 hour period box' and actually add that last skill in), then this is a bug. Maybe it worked for you but for a significant number of people it hasn't, even when they do it right.
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Vutamar
Dark Sun Ascending
|
Posted - 2009.03.23 13:17:00 -
[88]
Yeah been using skill queue since it came out only had issues once and it was my own stupidity. Last night though the bug re-appeared and eve-mon said everything was good too, but the skill never started. Yes I right clicked skill to add to end of queue, yes i then still opened the queue window and clicked apply. Been doing this since my first mistake.
So after reading this post it looks like the skill queue functions like implants? You must pause all skills then add to queue then apply queue. Weird that this was the first time it has happened (since I "thought" I knew how to use the queue). Bugged? OFC NOT LOL . |

Khlitouris RegusII
|
Posted - 2009.03.23 13:20:00 -
[89]
Originally by: Max Scheler I lined up a bunch of skills. I clicked apply. When I logged back in, the last one didn't even start to train. I filed a petition with ccp. Anyone else who has had similar problems should do the same. I have a fellow player who had it fail as well. If the queue just drops out on people when overloaded, or when the last one is a longer skill (even though you can uncheck the '24 hour period box' and actually add that last skill in), then this is a bug. Maybe it worked for you but for a significant number of people it hasn't, even when they do it right.
What is right? do you have a letter from ccp telling you the right way? if so share it with everyone else who can't get the skill queue to work. |

Michelle Vega
|
Posted - 2009.03.23 13:27:00 -
[90]
Edited by: Michelle Vega on 23/03/2009 13:28:21 Edited by: Michelle Vega on 23/03/2009 13:27:57

For everyone who thinks the system is bugged - all I can say is you have the ID Ten T bug.
Don't confuse Inject skill with the skill training scheduler. They have nothing in common. They are two completly separate things.
If you right click a skill and add it to the que, you better make damn sure first that the order of the schedule can accomodate your skill. The only time you can safetly use right click and add to que is if you only have one skill training /qued which ends withing 24 hours. If you have 15 skills there then you have to open the que and make sure it is within the 24 hour period.
Rules of thumb (for dummies):
- Always open the skill que and add skills in the ORDER you want them to train. - Always click Apply when you want to finalize your plan. - Don't confuse Inject skill with the training que. - Only right click and add skill to que if your que is not full.
So stop posting it's a bug when the problem is between the computer monitor and the chair. And no, don't say I am wrong or that it is still a bug since you obviously have absolutly no clue how the que is designed to work.
YOU ARE DOING IT WRONG - end of story. I'm going to pod everyone who said it was a bug in this thread.
/LOCKED
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Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.03.23 13:34:00 -
[91]
Edited by: Tippia on 23/03/2009 13:50:50
Originally by: Michelle Vega For everyone who thinks the system is bugged - all I can say is you have the ID Ten D bug.
Personal insults. Good job. Especially since you haven't actually read or understood the thread. But ok, since you're the kind of idiot who think that's a good technique for proving your point, let's roll with it.
Quote: Don't confuse Inject skill with the skill training scheduler. They have nothing in common. They are two completly separate things.
This is not what's happening. If you weren't one of the above mentioned idiots, and had actually read the tread, you'd know this.
Quote: If you right click a skill and add it to the que, you better make damn sure first that the order of the schedule can accomodate your skill.
The game already informs you if this isn't possible. If you weren't one of the above mentioned idiots, and had actually used the system, you'd know this.
Quote: - Always open the skill que and add skills in the ORDER you want them to train. - Always click Apply when you want to finalize your plan. - Don't confuse Inject skill with the training que. - Only right click and add skill to que if your que is not full.
People are doing this and it still gets bugged. If you weren't one of the above mentioned idiots, had read the thread and actually used the system, you'd know this.
Quote: And no, don't say I am wrong or that it is still a bug since you obviously have absolutly no clue how the que is designed to work.
You are wrong. The reason I can say this is because you haven't actually used the system or read the thread. Your post shows as much. You haven't added anything that people aren't already doing or don't already know.
Quote: /LOCKED
STFU, and don't post about things you don't know anything about, idiot.
Oh, for the record, CCP have already admitted that the queue is bugged, that a number of fixes have been required so far, and have asked people to keep an eye out for additional strange behaviours. This means you are factually wrong about there not being anything bugged or wrong and that it's all down to people not knowing how to use the system. Chew on that, idiot. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Max Scheler
|
Posted - 2009.03.23 13:45:00 -
[92]
Originally by: Khlitouris RegusII
Originally by: Max Scheler I lined up a bunch of skills. I clicked apply. When I logged back in, the last one didn't even start to train. I filed a petition with ccp. Anyone else who has had similar problems should do the same. I have a fellow player who had it fail as well. If the queue just drops out on people when overloaded, or when the last one is a longer skill (even though you can uncheck the '24 hour period box' and actually add that last skill in), then this is a bug. Maybe it worked for you but for a significant number of people it hasn't, even when they do it right.
What is right? do you have a letter from ccp telling you the right way? if so share it with everyone else who can't get the skill queue to work.
when I mention doing it right, I mean:
1) - I looked over all of the options/buttons/possible places to click within the queue, to make sure I had not overlooked anything in the interface that ccp generated for us
2) - Given #1, I most certainly clicked "apply", which so far is what other people in this thread refer to as what they assume other players don't do when they are not "doing it right"
|

Vutamar
Dark Sun Ascending
|
Posted - 2009.03.23 14:02:00 -
[93]
Originally by: Michelle Vega Edited by: Michelle Vega on 23/03/2009 13:28:21 Edited by: Michelle Vega on 23/03/2009 13:27:57

For everyone who thinks the system is bugged - all I can say is you have the ID Ten T bug.
Don't confuse Inject skill with the skill training scheduler. They have nothing in common. They are two completly separate things.
If you right click a skill and add it to the que, you better make damn sure first that the order of the schedule can accomodate your skill. The only time you can safetly use right click and add to que is if you only have one skill training /qued which ends withing 24 hours. If you have 15 skills there then you have to open the que and make sure it is within the 24 hour period.
Rules of thumb (for dummies):
- Always open the skill que and add skills in the ORDER you want them to train. - Always click Apply when you want to finalize your plan. - Don't confuse Inject skill with the training que. - Only right click and add skill to que if your que is not full.
So stop posting it's a bug when the problem is between the computer monitor and the chair. And no, don't say I am wrong or that it is still a bug since you obviously have absolutly no clue how the que is designed to work.
YOU ARE DOING IT WRONG - end of story. I'm going to pod everyone who said it was a bug in this thread.
/LOCKED
alot of hate wow, you explained very clearly but seriously grow up and act like an adult. BTW Im currently in pator ITS STILL A BUG!!!!
Most people here assumed it was a bug like myself, we are looking for answers as petittions to these issues never helped. Congratulations you figured it out, maybe.
Still it was poorly implemented and its use was so debatable it errors out for somethings but not others. Excuse us for asking and all hail Michelle, BUG BUG BUG IM IN PATOR!!!!
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Lethos Aranis
THE BLACK RAGE Cruor-Salax Legion
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Posted - 2009.03.23 14:04:00 -
[94]
I had just over 2 days left on Caldari Cruiser V so I added it as the last skill on the queue after the first two. I was just to go to bed when I checked Evemon and it says that there's 29 days left. Err....API bug or did the skill queue just restart my level V skill from scratch? 
Screw it, I'll petition it in the morning and hope that the logs show I did in fact have just over two days left, otherwise I will be ****ed  
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Sturdy Girl
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Posted - 2009.03.23 14:39:00 -
[95]
Make sure you train Skill Queue Training to level 5 before you even try using the queue. This fixes all bugs (including the one which caused you to purchase that absurd t-shirt... you know the one I mean).
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Antogen
Merch Industrial
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Posted - 2009.03.23 15:51:00 -
[96]
I've had this happen several times now. Process:
Have a skill shorter than 24 hours training (A). Add another skill that takes you to ~20 hours total (B). Add a longer skill (in this case Destroyers 4) (C). Logout and don't play that character for a couple of days Evemon updates, shows skill A finishing. Evemon updates, shows skill B finishing. Evemon updates, shows skill C close to finishing. Login shows skill B has finished training window. Shows "no skills currently in queue". Shows nothing training and shows Destroyers 4 hasn't started yet.
The whole time this happened the api was telling evemon skill C was training. I hit the evemon refresh button a couple of times and it always said it was training skill C.
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Tallaran Kouros
Caldari Arcane Alliance
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Posted - 2009.03.23 15:54:00 -
[97]
Originally by: Lethos Aranis I had just over 2 days left on Caldari Cruiser V so I added it as the last skill on the queue after the first two. I was just to go to bed when I checked Evemon and it says that there's 29 days left.
Something very similar happened to me with a level V still.
Petition it and it should be reimbursed - mine was.
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Mithos Victus
Aurelius Federation Apotheosis of Virtue
|
Posted - 2009.03.23 15:57:00 -
[98]
Originally by: Estel Arador
Originally by: Rancideous This has happened MANY times to me now.
Then STOP using it! "Oh, it's not working for me, I'll use it some more!" 
This! HAHAHAHAHA made my frickin' day.
But yea, if you can't figure out how to get it working or be bothered to use a third party utility to monitor your training to make sure longer skills have in fact queued up correctly then you should probably not use the queue as it requires a slight amount of intelligence to use.
I queued up some 26 starter skills this weekend on an alt account, and guess what, it trained without incident.
Imagine that. _______________________________________________
[...a lion lurking in the plain] |

Mithos Victus
Aurelius Federation Apotheosis of Virtue
|
Posted - 2009.03.23 16:03:00 -
[99]
Originally by: Antogen I've had this happen several times now. Process:
Have a skill shorter than 24 hours training (A). Add another skill that takes you to ~20 hours total (B). Add a longer skill (in this case Destroyers 4) (C). Logout and don't play that character for a couple of days Evemon updates, shows skill A finishing. Evemon updates, shows skill B finishing. Evemon updates, shows skill C close to finishing. Login shows skill B has finished training window. Shows "no skills currently in queue". Shows nothing training and shows Destroyers 4 hasn't started yet.
The whole time this happened the api was telling evemon skill C was training. I hit the evemon refresh button a couple of times and it always said it was training skill C.
CCP has been having API issues periodically since Apocrypha was released, so I do not think this is solely a queue issue.
Petition CCP for the lost time.
I had a corpsmate who logged on shortly after DT a few times to find that his skills that should take 24 hours would train in ten minutes.
It had nothing to do with the queue itself.
So, this problem works both ways, and it's probably a combination of the queue being fresh and new, and the API itself going up and down, which causes problems with the queue.
Long as the API is working fine, it seems to me like the queue is as well, though my queue never fails for the times the API has gone done since the release of the expansion. _______________________________________________
[...a lion lurking in the plain] |

Pesky LaRue
Minmatar
|
Posted - 2009.03.23 16:09:00 -
[100]
been using it on multiple accounts without any issue on any of them - sorry for your headaches!
|+ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ ++ +|
|

Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.03.23 16:31:00 -
[101]
Originally by: Mithos Victus But yea, if you can't figure out how to get it working or be bothered to use a third party utility to monitor your training to make sure longer skills have in fact queued up correctly then you should probably not use the queue as it requires a slight amount of intelligence to use.
And what about those who are using it correctly, are being told by said third-party apps that it is working correctly, who see it working correctly part-way, only to suddenly find that it stopped working and/or made them lose skill points, and who discovered that the third-party apps were not reflecting what was actually going on?
Quote: I queued up some 26 starter skills this weekend on an alt account, and guess what, it trained without incident.
Good for you. How is this relevant to the discussion at hand?
"It works for me" is one of the few pieces of information that is actually even more useless than "it doesn't work". How did you add them? When did you add them? Did you add more skills while the training was in progress? How did you monitor them? How did you use the account in the meantime? What skills were they? In what orded did you add them? Did the queue ever run its full course, or did you keep building on it? When did the various skills finish? etc. etc. etc.… ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Lubricious Cain
|
Posted - 2009.03.23 16:36:00 -
[102]
I lost a couple of days of training myself. I was just monitoring the skills via the API/Evemon. Then I logged in to find that it didn't show I had any skills training.
Often it does work fine, but there is def a gremlin in the system somewhere. I wouldn't rely on it 100%. But its still a great feature. Just needs to be fixed.
|

Mithos Victus
Aurelius Federation Apotheosis of Virtue
|
Posted - 2009.03.23 16:43:00 -
[103]
Originally by: Tippia
Originally by: Mithos Victus But yea, if you can't figure out how to get it working or be bothered to use a third party utility to monitor your training to make sure longer skills have in fact queued up correctly then you should probably not use the queue as it requires a slight amount of intelligence to use.
And what about those who are using it correctly, are being told by said third-party apps that it is working correctly, who see it working correctly part-way, only to suddenly find that it stopped working and/or made them lose skill points, and who discovered that the third-party apps were not reflecting what was actually going on?
Quote: I queued up some 26 starter skills this weekend on an alt account, and guess what, it trained without incident.
Good for you. How is this relevant to the discussion at hand?
"It works for me" is one of the few pieces of information that is actually even more useless than "it doesn't work". How did you add them? When did you add them? Did you add more skills while the training was in progress? How did you monitor them? How did you use the account in the meantime? What skills were they? In what orded did you add them? Did the queue ever run its full course, or did you keep building on it? When did the various skills finish? etc. etc. etc.à
This reminds of me of a common problem with technical applications.
On the one hand you have people who understand how things are supposed to work, but they do not understand software.
Oh the other hand you have people who understand how things are supposed to work AND they understand software, be they engineers themselves, testers, or just involved in the industry.
The questions you listed above, when lined up in a row, form pretty much a cluster$&%@ of testing routines all puked together like pea soup. Answering those questions, does nothing. Like I said in a second post after the one you quoted, the API has been going up and down periodically since the expansion, and I highly doubt the CCP devs programmed the queue to handle issuing persistent events when the API service is periodically hosed and/or giving erroneous information, as no third party module can operate coherently when the information it relies on from the source is erroneous.
If you have such issues with the queue system, do not use it. You haven't lost anything if you continue to train skills in the same way everyone else has for the past five years. Sitting here asking a million superfluous questions about whether I selected a 1hr59min skill at high noon in a an empty jump clone I had just placed an implant in ten seconds before and then jumping through a stargate immediately after the change then hitting apply on the window after the grid loaded, is senseless. _______________________________________________
[...a lion lurking in the plain] |

Vall Kor
Minmatar ZipZoom Kaboom
|
Posted - 2009.03.23 16:46:00 -
[104]
Originally by: Abrazzar I have used the skill queue for half a dozen skills and it never failed.
You're doing it wrong.
Same no problems here.
|

Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.03.23 16:52:00 -
[105]
Originally by: Mithos Victus The questions you listed above, when lined up in a row, form pretty much a cluster$&%@ of testing routines all puked together like pea soup.
True enough, but that's because you probably don't have the same sneaking suspicion about what might be wrong as I do… They're actually very much geared towards answering one particular question, but you know: poisoning the well, biased samples and all that. 
Quote: If you have such issues with the queue system, do not use it. You haven't lost anything if you continue to train skills in the same way everyone else has for the past five years.
This is true — the old system works — but it's still a shame that there are bugs that keep some players from using the new system, and it's outright rude of those who have no clue to just jump in and say "omgz stopid n00bs, just hit apply!", especially given the fact that CCP have acknowledged that there are issues with the system. It isn't (entirely) user error; it is officially bugged; and those claiming the opposite are, quite simply, ignorant. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Mithos Victus
Aurelius Federation Apotheosis of Virtue
|
Posted - 2009.03.23 17:04:00 -
[106]
Originally by: Tippia This is true ù the old system works ù but it's still a shame that there are bugs that keep some players from using the new system, and it's outright rude of those who have no clue to just jump in and say "omgz stopid n00bs, just hit apply!", especially given the fact that CCP have acknowledged that there are issues with the system. It isn't (entirely) user error; it is officially bugged; and those claiming the opposite are, quite simply, ignorant.
If you use the system along normative parameters you should have no problems whatsoever.
I log on to each account around 04:00 EVE every night, reissue a number of skills, wait ten or fifteen seconds, and hit apply. I then wait another thirty seconds, observing the time tick away on the first skill in the queue. I only rarely issue training regimens that exceed the twenty four hour limit unless they are the sole skill to be trained. If I am going to use the queue, I simply queue up whatever skills will take me to the next night at the same time.
The reason I do this? Because I am a programmer. I know that the baseline theory of the queue got the most fundamental attention, TLC, and testing, because the baseline functionality of the queue, would have been coded up first. Something as simple as, click a few silly short skills, hit apply, and wait. When you start adding short skills with +24hr skills, and then you know the API is going up and down periodically, and you are only logging on one every few days, or etc. then you're exceeding the normative functions of the queue. Sure, it probably does have a few bugs, but the baseline function seems to be sound insofar as it does not fundamentally fail 100% of the time. There's a rule of thumb for errors like this, if it works once it works the way it was intended AND coded. What makes it break later if it worked before? Dynamic events. Something outside the queue itself, a timed event, a game event, an API service event, a server event, or otherwise, has thrown a virtual monkey wrench into the otherwise normative routine in the queue. This is a dynamic bug, which happens when you mix a lot of random variable systems and modules in together, and like a clockwork beast, a spring pops loose somewhere and the whole system crashes to a halt.
Just stick to skills that do not exceed the 24 hour limit, do not rely on it to work when the API has been giving people trouble (like this weekend when I imported EFT to update skills and the API service told me I had 0s in all skills for twelve hours), and do logon periodically to monitor the progress of your skills.
I recently noticed that Science V on my alt was reported at being 4 days training left on EVEMon from the API service, when I knew it only had a few hours at most left, so I logged ingame, and what do you know, it had some two hours left. This is NOT simply "the queue is bugged" this is a clockwork beast, with dynamic events, that just needs a little more tweaking to handle erroneous springs coming loose in the system. _______________________________________________
[...a lion lurking in the plain] |

VoiceInTheDesert
Zebra Corp Circle-Of-Two
|
Posted - 2009.03.23 17:21:00 -
[107]
Originally by: Tzar'rim It's called hitting 'apply'.
This. I made the mistake once as well before I figured it out. It works fine.
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Hariya
|
Posted - 2009.03.23 17:42:00 -
[108]
Originally by: Tippia it is officially bugged; and those claiming the opposite are, quite simply, ignorant.
Could you show us the written statement from CCP, thanks. 
|

Mithos Victus
Aurelius Federation Apotheosis of Virtue
|
Posted - 2009.03.23 18:20:00 -
[109]
Originally by: Hariya
Originally by: Tippia it is officially bugged; and those claiming the opposite are, quite simply, ignorant.
Could you show us the written statement from CCP, thanks. 
ROFL, I think this is a case of:
Customer: "My intrawebzors, I can haz them workin again?" ISP: "I'm sorry m'am, a county wide network error has occured due to flooding in your area and the electrical grid sporadically failing." Customer: "You promises, says on brochure, intrawebz works, 100% of time, what you say now n00bsauce?!" ISP: "M'am, I really do not know what to say, there is a state of emergency declared for your county." Customer: "INTRAWEBZ NAO!" ISP: *click* Customer: "Herrow? HERROW?!"
 _______________________________________________
[...a lion lurking in the plain] |

Panzram
GoonFleet GoonSwarm
|
Posted - 2009.03.23 18:57:00 -
[110]
this thread just keeps delivering
"i've not been effected by a low % bug" = "you must be an idiot"
never change guys
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Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2009.03.23 19:05:00 -
[111]
Originally by: Panzram this thread just keeps delivering
"i've not been effected by a low % bug" = "you must be an idiot"
never change guys
Logic eh? Someone notify the mittani they have a spy.
Yay! Got meh sig back! ♥ Weatherman |

Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.03.23 19:20:00 -
[112]
Originally by: Mithos Victus [process tracing]
The reason I do this? Because I am a programmer. I know that the baseline theory of the queue got the most fundamental attention, TLC, and testing, because the baseline functionality of the queue, would have been coded up first.
So you're basically doing the same thing I do (and for the record, I haven't had any problems with it either). The reason I use a normative argument is because of how people questioning the reliability of the system are being attacked:
"Something's wrong." "No, you're just stupid." "I do what it says on the label — how is that stupid?" "Errrrmmmm… you're stupid to do what it says on the label! Ha!"
If a command says "add skill to queue", it's not unreasonable for people to think that using this command will, in fact, add the skill to the queue and that, when the queue has reached that skill, it will in fact start to train.
Quote: When you start adding short skills with +24hr skills, and then you know the API is going up and down periodically, and you are only logging on one every few days, or etc. then you're exceeding the normative functions of the queue.
And this is where I too suspect the problem lies: in the communication with all the auxilliary services that are involved in the skill system. Based on what we've seen, it seems to be very much based on the concept of "calculate now, apply later" (viz. ghost training, training time unaffected by implant loss, double-speed training beyond the 1.6mil SP limit), and when both of those steps can fail and you have a system where both parameters are passed onto a number of other services, it doesn't take much for one or more of the parts to be completely wrong.
Quote: Sure, it probably does have a few bugs, but the baseline function seems to be sound insofar as it does not fundamentally fail 100% of the time.
And that's really what winds me up about some people in this thread: it's already been shown to have errors, and have received some patching. It's been having the same intermittent errors since well before the patch went live. People who have previously claimed that everything was working have come back to admit that they, too, have been struck. In short, it's a known issue. And yet, the people saying this are met by abuse.
As for my barrage of questions, sure, they may be a mess if you're just shooting in the dark. I'm trying to confirm a suspicion, though, to form a hypothesis of what's wrong and for that purpose they're very well suited. Beyond that, though, unless people want to answer that kind of questions, they shouldn't bring their "it works for me" to the table, because that information on is worthless.
Originally by: Hariya
Originally by: Tippia it is officially bugged; and those claiming the opposite are, quite simply, ignorant.
Could you show us the written statement from CCP, thanks. 
Check the skills forum, the information portal, the development forum, the issues and workaround forum, the "known issues" page… There are plenty of dev comments about issues with the skill queue and training in general after the patch. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

NeoShocker
Caldari Free Collective Sons of Tangra
|
Posted - 2009.03.23 19:30:00 -
[113]
Originally by: Rancideous Edited by: Rancideous on 23/03/2009 06:31:13 I just love queuing up a skill to change over night only to find in the morning the skill queue did not start the next skill and I've lost nights worth of training time. This has happened MANY times to me now. CCP, how could you screw up the skill queue system so badly? After two weeks and there is still no patch to fix the skill queue issues?
I dunno about you guy, but there's no "bug". I've been using the skill que, and dedicated one WEEK worth of skill training, trained around 50+ levels from 0 to III. Did not encounter any problem to this day. Like some people say, you probably have not click "apply". I even bet you check in "never pop up again" to that window even. -----------------------------------
Peace through power! |

Ana Vyr
DB - LJ Industries
|
Posted - 2009.03.23 19:34:00 -
[114]
The thing has worked flawlessly for me both with long and short skills, with both adding from the training panel using right click, or by opening up the queue planner itself. I only have one character. I have never paused the queue to do any of the above. Shrug. Bugs like this are hard to troubleshoot because in some cases it works perfectly.
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Mithos Victus
Aurelius Federation Apotheosis of Virtue
|
Posted - 2009.03.23 19:35:00 -
[115]
Originally by: Tippia Stuff
Fair enough. Sounds like you're on the right page after all, I apologize for assumptions I made previously.
It seems like you are on the aspect of there being issues, and that they need to resolved, and I'm on the aspect that sure there are issues, but only if you use the skill queue beyond it's basic intended use, so at least it works 99% of the time, ya know? The rest will come later.
I think the main problem is that people, largely uninformed, come on here, and scream "FIX IT NAO!" without having an inkling of understanding about how complicated and interlaced the issues are and that they need to be patient, while the devs work out all the finer details and kinks in the system as no matter what kind of preparation you do in-house, when you take a software product out to the light of day, it never fails, something you dreaded but could not produce in a testing environment occurs, and suddenly you're left with egg on your face for no good reason other than Murphy's Law struck again. _______________________________________________
[...a lion lurking in the plain] |

Akhmed TDT
|
Posted - 2009.03.23 19:45:00 -
[116]
I've been using the skill queue without any problems...until this morning. I had a skill finish at around 3am with a 3 day skill queued up afterwards. This morning around 8 it wasn't training anything.
Just to add something useful to this topic, the only thing I did different this time was pause training to put a new implant into an alt, then relog and hit 'apply' to start it up again. The first skill was an alt +MEM skill and the 2nd skill was a 3 day +INT skill. The fact that I changed attributes on an alt and at the end of the first train was the only difference.
Could pause or attributes changing have anything to do with it?
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Caecilia Arene
Caldari Science and Trade Institute
|
Posted - 2009.03.23 20:19:00 -
[117]
Edited by: Caecilia Arene on 23/03/2009 20:19:53
Originally by: Grez
Originally by: Abrazzar I have used the skill queue for half a dozen skills and it never failed.
You're doing it wrong.
Amen - you're aware you have to open the skill planner and hit "Apply" right?
lol. Evidently they are not . I've never had a single problem with it...
Eve is just soooo harsh on the..., less than gifted .
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TimMc
Gallente The Black Rabbits The Gurlstas Associates
|
Posted - 2009.03.23 20:21:00 -
[118]
I hit "Apply" and have never had problems.
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Sabrage
|
Posted - 2009.03.23 20:45:00 -
[119]
I have never been mugged. I therefore think it's quite safe to say that walking alone at night is quite safe, and those who do get mugged are doing it wrong.
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Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.03.23 20:50:00 -
[120]
Edited by: Tippia on 23/03/2009 20:53:43
Originally by: Caecilia Arene
Originally by: Grez Amen - you're aware you have to open the skill planner and hit "Apply" right?
lol. Evidently they are not . I've never had a single problem with it...
So you agree that the "add to queue" button should be removed, then since it doesn't acutally do what it says on the can — i.e. that it is bugged?
(Btw, Grez is actually wrong here, so the question is entirely rhetoric…)
Originally by: TimMc I hit "Apply" and have never had problems.
…except that there is no "apply" button to hit. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Mithos Victus
Aurelius Federation Apotheosis of Virtue
|
Posted - 2009.03.23 20:50:00 -
[121]
Originally by: Sabrage I have never been mugged. I therefore think it's quite safe to say that walking alone at night is quite safe, and those who do get mugged are doing it wrong.
I live life based on stringent and mostly paranoid delusional philosophical quandaries therefore I cannot safely breathe without a mask and oxygen tank because I fear if I take a gulp of real air, I might randomly inhale and choke on a flying hot dog.
Relish not included. _______________________________________________
[...a lion lurking in the plain] |

Arec Bardwin
|
Posted - 2009.03.23 20:54:00 -
[122]
Originally by: TimMc I hit "Apply" and have never had problems.
Cool story bro.
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Caecilia Arene
Caldari Science and Trade Institute
|
Posted - 2009.03.23 20:59:00 -
[123]
Originally by: Tippia
Originally by: Caecilia Arene
Originally by: Grez Amen - you're aware you have to open the skill planner and hit "Apply" right?
lol. Evidently they are not . I've never had a single problem with it...
So you agree that the "add to queue" button should be removed, then since it doesn't acutally do what it says on the can ù i.e. that it is bugged?
No... I use it all the time. Add to queue what you want added, open skill planner, hit apply, not problems. It can be done from inside the planner too. Just always, always hit apply.
Have you guys ever actually used 'real' financial software?? Everything is theoretical until you actually commit the change to the database. Failing to apply probably causes a rollback (if it even gets to the database layer at that stage).
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Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2009.03.23 21:08:00 -
[124]
I think moast of this issue could be fixed with an apply/pause button on the bottom of the normal skill section. 
Yay! Got meh sig back! ♥ Weatherman |

Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.03.23 21:14:00 -
[125]
Originally by: Caecilia Arene
Originally by: Tippia So you agree that the "add to queue" button should be removed, then since it doesn't acutally do what it says on the can — i.e. that it is bugged?
No... I use it all the time. Add to queue what you want added, open skill planner, hit apply, not problems. It can be done from inside the planner too. Just always, always hit apply.
Ok, so you agree, then, that the fact that you don't need to hit apply means that the system is bugged? Because you don't, you know…
Quote: Have you guys ever actually used 'real' financial software??
Good thing that EVE isn't a piece of financial software, then — real or otherwise — so we don't have to worry about those things. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Sarlera
|
Posted - 2009.03.23 21:57:00 -
[126]
I never hit the apply button, because I don't use the skill queue window to add skills to the queue. I usually right-click-add-to-queue from the skill menu, open up the skill queue, note the time remaining, close skill queue, note all the blue boxes on my skill list, and...
...it's broken. Of my past five logins to add to the skill queue, in ALL FIVE CASES the skill queue had failed. First few times I just assumed I had not written down the right completion time and had logged in a day late. But after careful observation it's quite clear that the skill queue just plain is broken.
The code does not work, plain and simple. And there's really no excuse for it not working - it is not hard, at all, to put some records into a database and pull some records out of a database later and do some addition. Any first year php script monkey should be able to pull that off. Similarly, it shouldn't take more than a couple hours to figure out what's up and fix it.
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Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2009.03.23 21:59:00 -
[127]
Originally by: Sarlera I never hit the apply button, because I don't use the skill queue window to add skills to the queue. I usually right-click-add-to-queue from the skill menu, open up the skill queue, note the time remaining, close skill queue, note all the blue boxes on my skill list, and...
...you forgot to hit apply. 
Yay! Got meh sig back! ♥ Weatherman |

Khlitouris RegusII
|
Posted - 2009.03.23 22:01:00 -
[128]
Originally by: Sarlera I never hit the apply button, because I don't use the skill queue window to add skills to the queue. I usually right-click-add-to-queue from the skill menu, open up the skill queue, note the time remaining, close skill queue, note all the blue boxes on my skill list, and...
...it's broken. Of my past five logins to add to the skill queue, in ALL FIVE CASES the skill queue had failed. First few times I just assumed I had not written down the right completion time and had logged in a day late. But after careful observation it's quite clear that the skill queue just plain is broken.
The code does not work, plain and simple. And there's really no excuse for it not working - it is not hard, at all, to put some records into a database and pull some records out of a database later and do some addition. Any first year php script monkey should be able to pull that off. Similarly, it shouldn't take more than a couple hours to figure out what's up and fix it.
/Facepalm
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Feilamya
Minmatar
|
Posted - 2009.03.23 22:24:00 -
[129]
What is "Right Click -> Add to End of Skill Queue" for if you have to open another window and click "Apply"?
The skill queue interface makes no sense at all. I don't understand how CCP could hire so many new employees in the last few years and not a single one with a clue of UI design...
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Caecilia Arene
Caldari Science and Trade Institute
|
Posted - 2009.03.23 22:31:00 -
[130]
Edited by: Caecilia Arene on 23/03/2009 22:34:24
Originally by: Tippia
Originally by: Caecilia Arene
Originally by: Tippia So you agree that the "add to queue" button should be removed, then since it doesn't acutally do what it says on the can ù i.e. that it is bugged?
No... I use it all the time. Add to queue what you want added, open skill planner, hit apply, not problems. It can be done from inside the planner too. Just always, always hit apply.
Ok, so you agree, then, that the fact that you don't need to hit apply means that the system is bugged?
Not at all (actually I don't think I've agreed with anything you've said so you may as well stop saying 'So you agree...'). I was merely answering your question (i.e. is it bugged?). No, it's not bugged. It works fine for me as I always apply my changes. It doesn't matter where you add the skills from, just that you apply it. Working as intended I would guess.
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Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2009.03.23 22:32:00 -
[131]
Originally by: Feilamya What is "Right Click -> Add to End of Skill Queue" for if you have to open another window and click "Apply"?
An unfinished interface probably. However the point is if you dont want to lose any skill training time then always pause your training before you add skills then hit apply when you are done. Then in a future patch ccp can fix the parts that still don't work.
Yay! Got meh sig back! ♥ Weatherman |

Caecilia Arene
Caldari Science and Trade Institute
|
Posted - 2009.03.23 22:36:00 -
[132]
Originally by: Zeba
Originally by: Feilamya What is "Right Click -> Add to End of Skill Queue" for if you have to open another window and click "Apply"?
An unfinished interface probably. However the point is if you dont want to lose any skill training time then always pause your training before you add skills then hit apply when you are done. Then in a future patch ccp can fix the parts that still don't work.
Silly.... to commit the database changes of course .
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waferzankko
Caldari The Maverick Navy PuPPet MasTers
|
Posted - 2009.03.23 22:38:00 -
[133]
CCP;
I love you, and I love the skill que.
anyone that says otherwise is dead to me(in game).
I will find them in game and kill them(in game) all for questioning ccp.
-ccp is the best company in the world. -ccp is better than sex -ccp should be paid extra money as they are cool I would give ccp human sacrifices if it was legal, but it is not so i will not.
I LOVE YOU CCP I WILL HAVE ALL YOUR BABYS!!!!!!!!!!!!!!!!!!
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Caecilia Arene
Caldari Science and Trade Institute
|
Posted - 2009.03.23 22:46:00 -
[134]
Originally by: Khlitouris RegusII
Originally by: Sarlera I never hit the apply button, because I don't use the skill queue window to add skills to the queue. I usually right-click-add-to-queue from the skill menu, open up the skill queue, note the time remaining, close skill queue, note all the blue boxes on my skill list, and...
...it's broken. Of my past five logins to add to the skill queue, in ALL FIVE CASES the skill queue had failed. First few times I just assumed I had not written down the right completion time and had logged in a day late. But after careful observation it's quite clear that the skill queue just plain is broken.
The code does not work, plain and simple. And there's really no excuse for it not working - it is not hard, at all, to put some records into a database and pull some records out of a database later and do some addition. Any first year php script monkey should be able to pull that off. Similarly, it shouldn't take more than a couple hours to figure out what's up and fix it.
/Facepalm
Now now... we must be a little kinder to those from the lower end of the gene pool .
|

Tippia
Raddick Explorations BlackWater.
|
Posted - 2009.03.23 23:20:00 -
[135]
Edited by: Tippia on 23/03/2009 23:25:56
Originally by: Caecilia Arene It doesn't matter where you add the skills from, just that you apply it.
And the point I'm making is that this is not true. You don't need to apply it — in fact, given some ways of adding skills, you can't apply it. And yet, we're seeing all these failed queues. So the question is:
a) Does the "add to queue" option work as one might expect — i.e. the skill is appended to the end of the queue, and no "apply" is needed?
or b) Does the "add to queue" option not actually add to the queue, but rather to a potential queue that then needs to be confirmed — i.e. applied on the queue screen?
Now, I happen to know that b) isn't true. I know this because skills I have added through "add to queue" have most certainly been in the queue and they've trained just fine. The means that no "apply" is needed. This, in turn, means that a) is true, that there is a bug, and that those claiming otherwise can stfu.
However, if we ignore that for a moment and assume that b) is true, then the "apply to queue" option should be removed, reworded, and just clarified in general since it doesn't actually do what it says it does: it doesn't add skills to the queue. Furthermore, if b) is true, then what I'm experiencing is a bug since apparently skill queues are being applied without my say-so.
So when I'm saying that you agree that it is bugged, it's because you have to accept one of the above options. Either a) is true, and the queue is bugged because sometimes skills in the queue don't train properly, or b) is true, and there is a bug that installs queues without the player giving his permission. Either skills fail to train when they should, or they train when they shouldn't. Either way, it's bugged.
The lucky circumstance that you haven't been hit (yet) does not mean there is no bug, and your experiences so far are irrelevant. Your refusal to ackowledge that the queue is bugged hinges on your belief that you have to apply no matter what. I'm questioning that belief based on the fact that I haven't had to apply to get my queues working, and with that in mind, I'm asking you which of the two scenarios (and associated bugs) you think we're dealing with. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

Zhora Six
|
Posted - 2009.03.24 00:59:00 -
[136]
I hit "Apply" and never had problems... until today. 3 days of skill training, but the character sheet shows nothing? 
I hope my petition goes through... ___________________________________ Always enjoy your virtual synthetic psychotropics in moderation. |

Robert Caldera
|
Posted - 2009.03.24 01:02:00 -
[137]
I know "it works for me" postings are useless and a waste but I've never experienced any problems with the queue :-D Hope this wont change :))
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Buriko Kamakura
|
Posted - 2009.03.24 01:16:00 -
[138]
I think there are certain situations in which the skill queue doesn't work, so both the folks saying "it doesn't work" and those saying "it always works" are both half-right.
Generally, it seems to me that it's a good idea not to load up the queue beyond 24 hours, even though it is possible to do so by adding a skill to the queue outside of the "skill queue planner" window.
I've had good days with the queue, and also ran into times when it didn't work. And yes, I always hit the "apply" button. I believe the times it didn't work, I had loaded it up with a long skill after it was already full; for whatever reason, it caused the game to completely ignore the entire skill queue as a result, leaving me with a few hours of lost training. But, lesson learned, and now I haven't had a problem since.
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Lethos Aranis
THE BLACK RAGE Cruor-Salax Legion
|
Posted - 2009.03.24 01:22:00 -
[139]
Originally by: NeoShocker
Originally by: Rancideous Edited by: Rancideous on 23/03/2009 06:31:13 I just love queuing up a skill to change over night only to find in the morning the skill queue did not start the next skill and I've lost nights worth of training time. This has happened MANY times to me now. CCP, how could you screw up the skill queue system so badly? After two weeks and there is still no patch to fix the skill queue issues?
I dunno about you guy, but there's no "bug". I've been using the skill que, and dedicated one WEEK worth of skill training, trained around 50+ levels from 0 to III. Did not encounter any problem to this day. Like some people say, you probably have not click "apply". I even bet you check in "never pop up again" to that window even.
Wow.....just wow. People seem to get dumber and dumber 
"Oh mah gawdz, I don't have the problem therefore there is no problem. Rest of you are just ******s!"
/facepalm
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Lethos Aranis
THE BLACK RAGE Cruor-Salax Legion
|
Posted - 2009.03.24 01:29:00 -
[140]
Edited by: Lethos Aranis on 24/03/2009 01:30:08
Originally by: Caecilia Arene Edited by: Caecilia Arene on 23/03/2009 22:34:24
Originally by: Tippia
Originally by: Caecilia Arene
Originally by: Tippia So you agree that the "add to queue" button should be removed, then since it doesn't acutally do what it says on the can ù i.e. that it is bugged?
No... I use it all the time. Add to queue what you want added, open skill planner, hit apply, not problems. It can be done from inside the planner too. Just always, always hit apply.
Ok, so you agree, then, that the fact that you don't need to hit apply means that the system is bugged?
Not at all (actually I don't think I've agreed with anything you've said so you may as well stop saying 'So you agree...'). I was merely answering your question (i.e. is it bugged?). No, it's not bugged. It works fine for me as I always apply my changes. It doesn't matter where you add the skills from, just that you apply it. Working as intended I would guess.
Just because you don't experience the bug doesn't mean there is no bug. Did you seriously just infer that because you always click apply and you've never had a problem that there is in fact no bug at all? I refuse to believe you can be so daft.
Many, many, many of us have used the skill queue system as intended, always clicked apply and it's ****ing fantastic. However, it can tend to bug out sometimes regardless of what you may or may not do. The skill queue is great and once the bugs are ironed out it will be one of the best features but people who come in here and go "You're doing it wrong, you just need to hit apply" are first of all idiots for assuming that everyone with the problem is not hitting apply and secondly trolls of the worst calibre.
People need to add something worthy to a discussion or they can **** off back to CAOD.
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Michelle Vega
|
Posted - 2009.03.24 10:46:00 -
[141]

/me laughs at disgruntled playerses hate/flame mail.
Haven't seen any admitance that que is bugged by ccp. Just large talk from people hoping that they were not wrong.
Hit apply. Just because windows doesnt need it doesnt mean eve doesnt.
Obvious n00b is obvious.
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Xikulis
Merch Industrial GoonSwarm
|
Posted - 2009.03.24 11:10:00 -
[142]
Originally by: Michelle Vega

/me laughs at disgruntled playerses hate/flame mail.
Haven't seen any admitance that que is bugged by ccp. Just large talk from people hoping that they were not wrong.
Hit apply. Just because windows doesnt need it doesnt mean eve doesnt.
Obvious n00b is obvious.
How about taking the time to actually read the thread before furiously hitting the reply button? As stated people who hit apply are still having issues. Furthermore AS STATED in this thread the API reports that you are actually training a skill even though when you log in the skill has not been trained and is still at zero. So please if you aren't going to be constructive and are just going to repeat nonsense move to COAD.
I had this problem this morning Eve Mon stated I had Signature Analysis V training (yes I hit apply) and when I logged into Eve several hours later there was nothing training and Signature Analysis V was at 0%.
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SeismicForce
Terra Incognita Ethereal Dawn
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Posted - 2009.03.24 11:18:00 -
[143]
I havn't had any problems yet, on multiple characters and on multiple accounts.
However, I did notice something : sometimes when you have your skill planner open, the skill you are training shows there, but does not show as active (ie. no flashy bar or running countdown) even though on your character sheet it is training. I havn't been able to reproduce this, nor have I been able to test if this might be the cause of the que failing. Maybe if you guys could watch this closely we might find the cause of the problems. I always make sure the skill shows as training in the skill que, and as stated no problems.
Originally by: Allisie In a recent interview, a dev mentioned that ships and skills cause lag and will be removed in EVE 2.
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Inmaculada Divinity
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Posted - 2009.03.24 12:05:00 -
[144]
Originally by: Jack Dant It fails pretty often, and it's not forgetting to click "apply". The API reports the skills are training fine and the queue working, and then when you log on only the first skill has completed and the rest are at 0.
This. I have had the API report a skill is training, when infact it wasn't. It was supposed to start from the queue, but for some reason the API was told it had but in-game it didn't.
Yes I know how to use the skill queue No I'm not an idiot
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Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.24 12:13:00 -
[145]
Originally by: Michelle Vega Haven't seen any admitance that que is bugged by ccp. Just large talk from people hoping that they were not wrong.
Maybe you should go look, then.
Quote: Hit apply. Just because windows doesnt need it doesnt mean eve doesnt.
Then it is bugged, since that's what it claims.
Quote: Obvious n00b is obvious.
Yes you are, but read a bit more and your n00bishness will be gone in no time. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

The Riddik
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Posted - 2009.03.24 12:13:00 -
[146]
interesting
specially cause skill training que works wonderfull for me
so in the end, the real question is, how mentally challenged are you guys anyways :)
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Inmaculada Divinity
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Posted - 2009.03.24 12:21:00 -
[147]
Dear "you're a noob and can't use the skill queue" posting players,
Quote:
This patch will fix issues that have been reported following the release of Apocrypha. Issues that have been fixed include the Epic Mission Arcs, Skill Queue, User Interface, Localized Clients and much more.
Just because it has worked for you, doesn't mean it works for everyone. Remember this is a complex MMO and inconsistent bugs may be experienced. Anyway, flame away little 14 year old uber l33t kiddies...  |

Xikulis
Merch Industrial GoonSwarm
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Posted - 2009.03.24 12:23:00 -
[148]
Originally by: The Riddik interesting
specially cause skill training que works wonderfull for me
so in the end, the real question is, how mentally challenged are you guys anyways :)
Yes because things that are not broken for you couldn't possibly be broken for anybody else. I agree it is everyone else in this thread that is "mentally challenged".
So far we have two wonderful pearls of wisdom in this thread. We have the "CCP hasn't admitted to a problem therefor one cannot possibly be present" and "It works for me so you must be mentally challenged". |

Nicholas Barker
Black Nova Corp Band of Brothers Reloaded
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Posted - 2009.03.24 12:25:00 -
[149]
There's a problem here; if it's not working when i don't hit apply, why does it tell my evemon through the api that the next skill is training, and will remain to tell it that untill i log on and manually set it training and evemons time remaining on the skill will correct itself? |

Xikulis
Merch Industrial GoonSwarm
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Posted - 2009.03.24 12:27:00 -
[150]
Originally by: Nicholas Barker There's a problem here; if it's not working when i don't hit apply, why does it tell my evemon through the api that the next skill is training, and will remain to tell it that untill i log on and manually set it training and evemons time remaining on the skill will correct itself?
It figures the other rational voice in here would be somebody from .BoB. Are you sure you are not mentally challenged? Apparently the rest of us are.
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X3R0N
Caldari Sacred Templars Aggression.
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Posted - 2009.03.24 12:27:00 -
[151]
Clearly a PEBCAK error...
There is nothing wrong with the queue, I've been using on 4 characters without a problem.
Just find the skill you want to train, right click and train. Then you right click on the skills you want in the queue, and click add skill to training queue lvl XX and lo and behold, it works...
I've done this on one of my science characters with 4 different skills and queued them up from lvl 1-4 without having a single problem...
Reading these forums is kinda like watching a car crash is super slo-mo. Fascinating at first, but rapidly becoming appalling... yet you can't quite tear yourself away! |

Tippia
Raddick Explorations BlackWater.
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Posted - 2009.03.24 12:28:00 -
[152]
Edited by: Tippia on 24/03/2009 12:32:56
Originally by: The Riddik so in the end, the real question is, how mentally challenged are you guys anyways :)
No. The question is how you manage to write things when you are quite obviously incapable of reading. 
Originally by: X3R0N Clearly a PEBCAK error...
Yes, clearly. That's why the queue has already recevied a number of fixes, why they are asking for more feedback, and why your "tips" don't work for some people. Well, unless by "C" you mean "client" and "K" you mean "the real world", of course.
Quote: There is nothing wrong with the queue, I've been using on 4 characters without a problem.
Non sequitur and completely irrelevant.
Quote: Just find the skill you want to train, right click and train. Then you right click on the skills you want in the queue, and click add skill to training queue lvl XX and lo and behold, it works...
So you're in the "no apply needed" camp, then? Good, then you agree that the queue is bugged, since this obviously doesn't always work.
Quote: I've done this on one of my science characters with 4 different skills and queued them up from lvl 1-4 without having a single problem...
Irrelevant. ——— “If you're not willing to fight for what you have in =v=… you don't deserve it, and you will lose it.” — Karath Piki |

arjun
Viziam
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Posted - 2009.03.24 12:29:00 -
[153]
never failed me once and i used to que dozens of skills akllready.
dont forget to click on the APLY button.
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Xikulis
Merch Industrial GoonSwarm
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Posted - 2009.03.24 12:37:00 -
[154]
Quote: Known Issues
The models in character creation don't show up when scene2 is enabled New characters can only redistribute one attribute point at this time. You cannot add skill books to the training queue, you can only add skills which you already know. You can "train now" directly from the skill book, but be sure to stop training skills in the queue before training from the skill book. The training queue does not advance when a skill is done training and does not complete skill training correctly when the client is closed.
Ok everybody can stop telling us how wonderful it is working for them. CCP has listed this as a known issue. Oddly enough even though it was working wonderful for most people even those with 12 accounts and 32 pilots it is in fact not working for everyone.
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Nicholas Barker
Black Nova Corp Band of Brothers Reloaded
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Posted - 2009.03.24 13:25:00 -
[155]
Originally by: Xikulis
Originally by: Nicholas Barker There's a problem here; if it's not working when i don't hit apply, why does it tell my evemon through the api that the next skill is training, and will remain to tell it that untill i log on and manually set it training and evemons time remaining on the skill will correct itself?
It figures the other rational voice in here would be somebody from .BoB. Are you sure you are not mentally challenged? Apparently the rest of us are.
wat
Originally by: arjun never failed me once and i used to que dozens of skills akllready.
dont forget to click on the APLY button.
I've had it work without clicking apply for a month before it just stopped?
It still stands, why if it's not starting the next skill does it tell evemon that is has?
I'll remember to click apply from now on though.
------
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Lord Fitz
Project Amargosa
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Posted - 2009.03.24 13:56:00 -
[156]
Originally by: Abrazzar I have used the skill queue for half a dozen skills and it never failed.
You're doing it wrong.
I've used it for over a hundred skills across 5 chars, and it's failed just twice. Both times the skill actually changed in Eve Mon, proving that apply was pressed, but didn't change in game.
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Inmaculada Divinity
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Posted - 2009.03.24 15:20:00 -
[157]
There is indeed a bug with the skill queue, it's a known issue.
So thank you to all the people who took the time to read and find that out in known issues, and thanks to all the other people for flaming us and implying we're tards "because it worked for them" and "we're doing it wrong".
In response you're doing it wrong! Read the known issues and patch list before implying we're all stupid and can't use the skill queue.
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Violet Serena
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Posted - 2009.03.24 21:27:00 -
[158]
Originally by: Tzar'rim It's called hitting 'apply'.
I right click on a skill and do Add to skill queue. What's so hard about that? What's this "apply" stuff?
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Simone Bataille
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Posted - 2009.03.25 01:18:00 -
[159]
I have lived in multiple apartments in my life and I have NEVER had an apartment burn down due to supposed electrical failure. The people who die in those fires are "doing it wrong" when it comes to living in their apartments.
Regarding the person who has not heard any "admittance" (sic: I think you mean admission) from CCP that there is a problem, I think the fact that there have been petitions that resulted in reimbursed training points is indirect evidence that CCP acknowledges that there is a problem.
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