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Grottle
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Posted - 2009.03.23 00:50:00 -
[1]
I have been running missions in lowsec most of the time. When I tell people in local what I am doing they seem surprised. Why is this? Why do players think it odd that I run mission in low sec?
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Sasha Kiki
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Posted - 2009.03.23 00:54:00 -
[2]
Too many asshats camp in lowsec at gates and such.
Maybe you just have a quiet system.
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ArmyOfMe
The Athiest Syndicate Advocated Destruction
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Posted - 2009.03.23 01:10:00 -
[3]
doing missions in low sec can at times be a bit of a pain, but so freaking worth it in the end
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Qui Shon
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Posted - 2009.03.23 01:20:00 -
[4]
Troll?
Because it takes 30 seconds to scan you down currently (though on SiSi deeps are nerfed, not that it makes any difference if it takes 30 or 230 seconds, you'll still be in your mission) and a PvE ship is dead meat against a PvP ship, not that this matters either, as the pie is going to make sure he wins before he engages in any case.
Also, what lvl missions are you running? I used to do lvl 2's and 3s in lowsec, but would never do lvl 4s, unless I cherrypicked and just blitzed the quick ones. Then again, CCP have removed some of the blitzing options so there's not as much left of that either.
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zigboyd
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Posted - 2009.03.23 01:24:00 -
[5]
Got blown up in .4 today. Didnt even know what hit me because i wasnt paying attention when some guy warped in. Luckily for me i was in my caracal so i just laughed it off.
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Cendaliaa
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Posted - 2009.03.23 01:24:00 -
[6]
OP must be a troll or very stupid. |

Astriell
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Posted - 2009.03.23 01:25:00 -
[7]
Umm because people don't want to get attacked by pirates during a mission.
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King Rothgar
Death of Virtue
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Posted - 2009.03.23 04:57:00 -
[8]
Low sec missions are great, but you gotta get off the border systems. Either stay in high sec or go in deep low sec. The border between the two is really the only high danger area.
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Durzel
The Xenodus Initiative.
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Posted - 2009.03.23 07:44:00 -
[9]
Originally by: Cendaliaa OP must be a troll or very stupid.
This.
The "problem" with low-sec mission running is that the very slightly increased bounties/LP doesn't offset the risk. You could run 10 missions in low-sec without incident and on the 10th one get blown up costing you tens or hundreds of millions of ISK.
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Azirapheal
Amarr Purgatorial Janitors Inc.
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Posted - 2009.03.23 10:35:00 -
[10]
Edited by: Azirapheal on 23/03/2009 10:37:19
Originally by: Cendaliaa OP must be a troll or very stupid.
why? i mission run in lowsec when im not killing people. the rewards are better than highsex
Quote: The "problem" with low-sec mission running is that the very slightly increased bounties/LP doesn't offset the risk. You could run 10 missions in low-sec without incident and on the 10th one get blown up costing you tens or hundreds of millions of ISK.
never had this scenario... but then mission ships/fits are usually insued t1 hulls with named weaponry. if your not clever enough to watch local and keep on the scans...
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Flinchey
Amarr
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Posted - 2009.03.23 10:55:00 -
[11]
Originally by: King Rothgar Low sec missions are great, but you gotta get off the border systems. Either stay in high sec or go in deep low sec. The border between the two is really the only high danger area.
i've been ganked more in deep lowsec.. i guess cos in the border system my corp lives... so everyone is afraid to go you cos they'll get wiped off the sky...
lots of 2 man HAC fleets i've seen about 10-20 jumps off.
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Cade Morrigan
Caldari
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Posted - 2009.03.23 13:53:00 -
[12]
Originally by: Cendaliaa OP must be a troll or very stupid.
He's just a pirate trying to entice more mission runners into low sec :) |

Alticus Maximus
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Posted - 2009.03.23 14:15:00 -
[13]
lowsec earns 10k lp per mission, and all you have to do is watch the local or choose an empty system.
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Cendaliaa
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Posted - 2009.03.23 14:20:00 -
[14]
Originally by: Durzel
The "problem" with low-sec mission running is that the very slightly increased bounties/LP doesn't offset the risk. You could run 10 missions in low-sec without incident and on the 10th one get blown up costing you tens or hundreds of millions of ISK.
guess you dont really know what the "problem" is, fighting rats and players tends to make things alot more difficulty, maybe that slipped your mind. |

Maxpie
Cross Roads
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Posted - 2009.03.23 14:43:00 -
[15]
Originally by: Grottle I have been running missions in lowsec most of the time. When I tell people in local what I am doing they seem surprised. Why is this? Why do players think it odd that I run mission in low sec?
Because people are too lazy to follow proper precautions in lowsec. As a result they get blown up and conclude that missions cannot be done in lowsec, whereas had they taken some simple steps (you all know them, watch local, keep aligned, etc.), they would almost never have a problem.
He put... creatures... in our bodies... to control our minds. He made us... say lies... do things. |

Asham Pozor
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Posted - 2009.03.23 14:44:00 -
[16]
I fly L4 missions in low sec almost exclusively except when I go for standings since, ummm, 2006 or so. I've lost a single mission Domi so far, and that was because I was tired and did not pay attention to the lone frigate sitting on a gate.
It doesn't really pay off though. You get slightly better payment and LP, but you constantly need to be on the lookout for probes (not sure yet how things turn out with the new probes), need to decline a lot of missions and dock up as soon as anything fishy happens. This will of course utterly ruin the ISK/hour ratio.
The pro is that there is almost no lag, and I don't run THAT many missions so the occasional ganker flying through does not matter much.
Find a good system off the beaten tracks, get some people together who are willing to form a fleet and hunt intruders, and you're set.
Is it worth it? From an ISK/houir PoV I doubt it. But it's more fun.
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Grottle
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Posted - 2009.03.23 16:26:00 -
[17]
Originally by: Cendaliaa OP must be a troll or very stupid.
I am certainly not a troll. And although I may be stupid after over 100 missions over the last month low-sec I have yet to loose a ship while doing a mission. I died once when I decided to attack a pirate to see what happened, once early on when I listened a pirate wanting me to help him with a mission (I thought it was going to end badly but I thought what the heck) and once when doing some ratting. Never on a mission. On the plus side I live a little bit more on the edge... equip my ship with PvP gear (makes PvE more interesting) and I think I enjoy it more. I can't imagine anything more boring to spend my time flying around high-sec completing the same boring missions time and again. If you never get blown up what is the point of the game. Yet I seem to be almost alone in this.
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Grottle
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Posted - 2009.03.23 16:28:00 -
[18]
Originally by: Astriell Umm because people don't want to get attacked by pirates during a mission.
Ooo scary pirates. Nothing wrecks a space combat game more then having some space combat.
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Cade Morrigan
Caldari
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Posted - 2009.03.23 16:47:00 -
[19]
Originally by: Grottle
Originally by: Astriell Umm because people don't want to get attacked by pirates during a mission.
Ooo scary pirates. Nothing wrecks a space combat game more then having some space combat.
Yeah well if your goal with missions is to make money, then engaging pirates is stupid since your mission-running-money-making ship ain't competitive for pvp.
Low sec distractions definitely reduce your ISK+LP per hour, it's not worth the extra effort. |

Wet Ferret
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Posted - 2009.03.23 16:48:00 -
[20]
Originally by: Azirapheal the rewards are better than highsex
Calling BS on this.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
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Cade Morrigan
Caldari
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Posted - 2009.03.23 16:48:00 -
[21]
Originally by: Grottle If you never get blown up what is the point of the game. Yet I seem to be almost alone in this.
The point is to blow others up, not get blown up, you're doing it wrong. |

Terminus Vindictus
Caldari
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Posted - 2009.03.23 16:55:00 -
[22]
Originally by: Grottle I can't imagine anything more boring to spend my time flying around high-sec completing the same boring missions time and again. If you never get blown up what is the point of the game. Yet I seem to be almost alone in this.
Most hard-core mission runners do it to finance other activities. As such, mission running has to be as profitable as possible, which means low risk and high efficiency. Low risk means the lowest possible hisec with the highest possible agent quality, and high efficiency means a ship with mods that allow a player to complete a mission as fast as possible, and to grab the best loot/salvage as fast as possible. It's basically a grab-n-go. Anything that takes away from that defeats the purpose of mission-running. Missioning in losec goes against that philosophy in many ways, so most people don't do it.
Things such as watching out for in-system pirates, having to warp out to safe spots while in missions, losing a mission ship, and fitting your ship with PvP modules all take away from the rewards you might get by running missions in losec. Mission-running for profit is a grind and an in-game job of sorts, so it's not always fun, but the ends justify the means in this case.
Hello, I'm from the Government and I'm here to help. |

Zarroh
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Posted - 2009.03.23 17:08:00 -
[23]
Putting Locator services on Grottle. You will have the answer to your question shortly... 
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Andre Marconius
Gallente House Of Troy
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Posted - 2009.03.23 17:10:00 -
[24]
Missioning in low-sec is great, IF you know where to do it. Done hundreds of missions in low-sec and I have only been scanned down once and that was only because I wasn't watching local.
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Tasko Pal
THE IRIS United Freemen Alliance
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Posted - 2009.03.23 18:58:00 -
[25]
It's been implied, but I haven't seen this directly mentioned. In high sec, you can fit hundreds of millions of isk in gear to your ship, greatly improving your isk per hour. You can also run multiple alts at little risk. I strongly doubt running four alts in low sec is viable, but that's something you can do in high sec missioning.
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Boknamar
Gallente The Knights Trevor
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Posted - 2009.03.23 20:52:00 -
[26]
To be successful with low sec mission running, you need to constantly be doing directional scans as long as there are others in local. Periodically refreshing the scanner several times a minute has always been annoying, but now that column sorting seems to get wiped out with each new scan, it has become incredibly aggravating.
I really hope it gets fixed soon.
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Khlitouris RegusII
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Posted - 2009.03.23 21:02:00 -
[27]
I have no idea why people seem surprised, all the mission runners i know are low sec/null sec mission runners. Low sec isn't nearly as bad as people on the forums would have you believe.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.03.24 01:17:00 -
[28]
Originally by: Khlitouris RegusII I have no idea why people seem surprised, all the mission runners i know are low sec/null sec mission runners. Low sec isn't nearly as bad as people on the forums would have you believe.
you are right, lowsec is worse than the people on the forums make it out to be.
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.03.24 09:46:00 -
[29]
Originally by: Grottle I have been running missions in lowsec most of the time. When I tell people in local what I am doing they seem surprised. Why is this? Why do players think it odd that I run mission in low sec?
This is considered odd bcos you get better isk/h in both hi sec and out in 0.0. Ie - want no pvp in pimped mission ride - hi sec ... are already using affordable setup and willing to take on pvp - zerozero.
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Phoenix Torp
Caldari Kingmakers
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Posted - 2009.03.24 12:57:00 -
[30]
Originally by: Grottle I have been running missions in lowsec most of the time. When I tell people in local what I am doing they seem surprised. Why is this? Why do players think it odd that I run mission in low sec?
You answer you own question. By every missioner you find in a system will find 10 pvp'ers wanting to crash your ship. If you go to mission in low-sec, it's only for get more LP's from the lvl5. And clicking the directional scanner 2-3 times in a minute it's simply annoying. And the empty systems in low-sec are the same that supply-demand: if someone discovers one, won't late too much until the pirates come. ------ Skills |
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Emma Royd
Caldari Maddled Gommerils
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Posted - 2009.03.24 16:14:00 -
[31]
Personally I don't run low-sec missions for many reasons, gate gankers, scanners who'd like nothing more than to come scram/jam my cnr and ruin my party. I run multiple accounts so keeping an eye on everything isn't feasible, I'm pretty confident with my current ship setup that I can leave it mid-mission and go make a coffee and not have to worry about ending up in a pod etc.
As for the risk/reward idea, you may get better rewards/LP for a mission in low-sec (my good LP reward is 7163 per mission) but this depends purely on the mission, but tbh I vary rarely look at the LP shop anyway, and the Isk rewards may be slightly higher, but I accept this sacrifice for peace of mind. If I was that bothered about isk, I'd be ratting in 0.0 rather than missioning in empire.
I've never liked low-sec, been playing for 3ish years and still avoid it, give me deep 0.0 anyday, that way you know that anyone you don't know in local is wanting to kill you  It's not often I'm wrong, apart from the comments I make in the signature, and then I'm often wrong. On the other hand maybe I'm getting confused. ......My head hurts :( |

Kee Greycastle
Gallente Endless Night Nox Draconum
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Posted - 2009.03.24 16:49:00 -
[32]
I can't believe the narrow vision of some of my fellow EVE Players. You are all stuck on the belief that low sec equals high risk. There are many areas of low sec space that barely get a pilot an hour. As a professional mision runner, running missions in low sec is actually more rewarding than in high sec. The missions themselves are more challenging, and there is the threat of pirates. In my opinion a mission running ship is cheaper than a PVP ship because it is usually so generalized. As long as you are flying what you can afford to fly, the loss of your ship to pirates is well worth the risk of a string of uninterrupted missions. I know everyone likes to say time is money, but mission running is really less about making money and more about being thrown into challenging situations and testing your mettle to survive successfully. If you want to be a big ISK breadwinner, Mining, manufacturing, or hauling may be more your alley. ----------------------------- That's my opinion and i'm stickin' to it  |

Dracthera
Minmatar
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Posted - 2009.03.24 16:53:00 -
[33]
Originally by: Kee Greycastle ... but mission running is really less about making money and more about being thrown into challenging situations and testing your mettle to survive successfully.
... and you would be wrong in that assumption... Maybe that's what it is for you, but hisec mission-running IS about making money, and about not much else. Why else would people grind missions endlessly?!? It's certainly not a whole lot of fun running the same missions with the same predictable outcome for months and years...
Apto Quod Ususfructus |

Kee Greycastle
Gallente Endless Night Nox Draconum
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Posted - 2009.03.24 17:16:00 -
[34]
Originally by: Dracthera
Originally by: Kee Greycastle ... but mission running is really less about making money and more about being thrown into challenging situations and testing your mettle to survive successfully.
... and you would be wrong in that assumption... Maybe that's what it is for you, but hisec mission-running IS about making money, and about not much else. Why else would people grind missions endlessly?!? It's certainly not a whole lot of fun running the same missions with the same predictable outcome for months and years...
I disagree. People run Hi-sec missions because as soon as you venture from the tutorial, people start saying how dangerous low-sec is. They are told that it is not worth the time and effort, to play it safe and stick to high-sec. EVE is not safe. it is a very dangerous game whether you are a carebear or a PVPer. Gate camps are really nothing to fearsince most are well known and if you use the map to check systems with high kill counts, you can guess where other roving pirate gangs are situated. It is time we stop preaching this time is ISk philosophy and to "play it safe" there are regions of EVE that go untouched because people are afraid to exist in them. If mission runners branch out into new areas this in turn would open up new markets for manufacturers and haulers. Ther is so much of low sec that you can't even buy simple things like ammo. Be adventurous. Branch out, and discover something new. ----------------------------- That's my opinion and i'm stickin' to it  |

Dracthera
Minmatar
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Posted - 2009.03.24 19:44:00 -
[35]
Originally by: Kee Greycastle Be adventurous. Branch out, and discover something new.
I am, but adventure is an ISK-sink, and requires financing. Time IS ISK because not all of us play this game 24/7, so we need to maximize the stuff we do while we're online. One of the most efficient ways to make money fast is running hisec missions. That provides the ISK required to do other adventurous things in EVE. Since mission-running becomes a source of income, it needs to be safe, fast, reliable, and efficient. Running missions in losec doesn't meet those criteria.
There's no mystery to running missions in losec. There aren't any different missions in losec that aren't in hisec. So there's no added adventure from doing that as far as missions are concerned. Sure there are some people who enjoy the thrill of running missions in losec and take the risk, but they're doing it because it's fun and don't care about making lots of money for other stuff. Either that or they're doing it in a protected system.
You can disagree with what I'm writing, but you're still wrong. It's not fear that drives hard-core mission-runners to stay away from losec - can't fear pixels. It's an intense desire to not feel like they're wasting their time when losing their mission-running ship turns into dust, along with their implants, and sets them back months in lost revenue. And it's not just because of some stories they may have heard - many hard-core mission-runners have personally experienced losing ships, and found out what effect that has on their playing experience.
I suspect we're talking about two entirely different kinds of people. People who run missions to make efficient money, and people who run missions to have fun. They're NOT the same.
Apto Quod Ususfructus |

Phoenix Torp
Caldari Kingmakers
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Posted - 2009.03.25 08:48:00 -
[36]
Originally by: Dracthera
I suspect we're talking about two entirely different kinds of people. People who run missions to make efficient money, and people who run missions to have fun. They're NOT the same.
I agree. If they want that people go low-sec for mission-runing, they need to make two things: 1- remove the pirate factions stations (as Mordus) from 0.0 as that regions are controlled by alliances and CAN'T BE WORTH to do missions there if you are not part of the alliance. Even being able to get the Rattlesnake (922M the cheapest in Contracts), how many ships would sacrifice to get that? 2- Do a buff to the NPC's appeared in the missions of the normal factions, and not the meh is now, like Dread Guristas or True Sansha. Imagine a Guristas Extravaganza with Dread Guristas BS's. People says that mission is extremely easy, so something fails. Improved bounties and the possibility of loot some nice faction item would be a good choice to risk the ship in low-sec. These two options would attract the money-makers to low-sec, and not only the people that want to have fun. ------ Skills |

Durzel
The Xenodus Initiative.
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Posted - 2009.03.25 11:02:00 -
[37]
Originally by: Kee Greycastle
Originally by: Dracthera
Originally by: Kee Greycastle ... but mission running is really less about making money and more about being thrown into challenging situations and testing your mettle to survive successfully.
... and you would be wrong in that assumption... Maybe that's what it is for you, but hisec mission-running IS about making money, and about not much else. Why else would people grind missions endlessly?!? It's certainly not a whole lot of fun running the same missions with the same predictable outcome for months and years...
I disagree. People run Hi-sec missions because as soon as you venture from the tutorial, people start saying how dangerous low-sec is. They are told that it is not worth the time and effort, to play it safe and stick to high-sec. EVE is not safe. it is a very dangerous game whether you are a carebear or a PVPer. Gate camps are really nothing to fearsince most are well known and if you use the map to check systems with high kill counts, you can guess where other roving pirate gangs are situated. It is time we stop preaching this time is ISk philosophy and to "play it safe" there are regions of EVE that go untouched because people are afraid to exist in them. If mission runners branch out into new areas this in turn would open up new markets for manufacturers and haulers. Ther is so much of low sec that you can't even buy simple things like ammo. Be adventurous. Branch out, and discover something new.
Your logic is flawed imo.
Whilst there are low-sec systems which are very empty, it only takes one passer-by with malicious intent to ruin your day. Not only that but missioning in low-sec means what you can and can't do is dictated by circumstances beyond your control. If there's a gate-camp, well that's the end of you running missions there for the time being. Then there's the inconvenience & effort involved in watching local & using the directional scanner religiously.
When you weigh up all of those factors against what you actually get from running combat missions in low-sec (L5 notwithstanding) - e.g. slightly increased bounties & LP - all things considered it's just not worth the risk.
I've run combat missions in low-sec before, but when I've done so it's more because I've wanted the adrenalin rush rather than thinking "I'm really making a killing ISK-wise by doing this". Frankly whatever tiny difference there is in bounties & LP is offset by an order of magnitude by the inherent risk that you will lose your many-millions-of-ISK ship & fittings at the drop of a hat. When (not if) this happens, you could conceivably lose days if not weeks of that apparently bountiful effort spent missioning in low-sec.
The grander problem imo is that the tutorial doesn't prep newbies for PvP at all. It doesn't instil into people the realisation that ships are (or at least should be) transient.
Anyone into PvP, with a few notable exceptions, knows that their ship & its fittings is living on borrowed time, and in some fights it's known from the outset that it'll be lost. Compare that with the path the tutorial leads you down, where you start off doing missions, saving more ISK to buy better ships & equipment, repeat ad infinitum. Is it any wonder then that new players develop an almost prenatal attachment to their ships, and default to being carebears?
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Yakia TovilToba
Halliburton Inc.
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Posted - 2009.03.25 11:32:00 -
[38]
Edited by: Yakia TovilToba on 25/03/2009 11:33:00 Here are a few reasons:
1) You can be probed and killed by a random weak ship (since you have all the rats on you when he engages).
2) You will be killed sooner or later when jumping through a gate to the next system, since the agent doesn't always give missions in the same system.
3) You can not use a faction fitted pimp-setup, that makes you finish missions 30%-50% faster.
and the main reason:
4) The only diffrence (appart the few 100k in direct isk rewards) between lowsec and highsec missions are loyalty points. Loot/bounties/salave is the same. Loyalty points aren't worth a **** anymore, less than half or even 1/3 of what they were worth before lp store. Therefore that extra lp are obsolete. If you do missions in a faction fitted faction ship in highsec, you will earn more isk/hour compared to a t2 setup, and not having all that risk from being probed or caught at gate.
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Moose Balzak
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Posted - 2009.03.25 11:54:00 -
[39]
5.) Logistics of moving all you "phat loot" out to someplace where you can net a reasonable return is a giant waste of time.
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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2009.03.25 13:43:00 -
[40]
First off I started my mission running career in a .01 system and worked my way up to lvl 4's there. That was back before the scanning scheme was implemented by CCP and missions could not be found by pirates. When scanning was made available so the cry-baby pirates could now add mission ganking to their repertoire, you saw a mass exodus of missioners out of lo sec. This was about the time CCP was trying to get people out of hi sec and to this day I still don't understand their logic of allowing mission runners to be scanned. Be as it may, If I want my thrills I go down to Goonberry Hill in Delve and help in the war against BOB/Kenny/BOBR. Missions are a way to make isk/salvage. While I spin at a gate camp my 2nd acct. can be running a high sec mission. Having to keep scanning for probes in a low sec mission to me is just dumb. As others have said, lp's are not all that important anymore. Fleet ships are overshadowed by the marauders now-a-days so no real sense in saving lp's to get one. At any rate, from a isk making viewpoint, I will stick to the more profitable high sec missions.
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VicturusTeSaluto
Metafarmers
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Posted - 2009.03.25 14:13:00 -
[41]
Missions in low sec are fine, you just have to use half a brain.
I have never had a problem.
The only problematic part of it is that there are a TON of low quality agents in low sec. So many corps have 1 or 0 good low sec agents so high sec is the only choice unless you want to get crap rewards.
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Cpt Cosmic
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Posted - 2009.03.25 14:31:00 -
[42]
Originally by: VicturusTeSaluto Edited by: VicturusTeSaluto on 25/03/2009 14:18:34 Missions in low sec are fine, you just have to use half a brain.
I have never had a problem.
The only problematic part of it is that there are a TON of low quality agents in low sec. So many corps have 1 or 0 good low sec agents so high sec is the only choice unless you want to get crap rewards.
Originally by: Lrrp I still don't understand their logic of allowing mission runners to be scanned.
It's a multiplayer game. If you never want to be bothered then never undock, or get in a cov ops and go cloak up in a safespot and never decloak.
this spread around many high quality agents in low sec or maybe even introduce q20-30 agents in low sec!
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Grottle
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Posted - 2009.03.25 14:57:00 -
[43]
So, as I understand it people do not do missions in low-sec because they use missions to make money for other parts of the game. They know that doing missions is boring so the key is to make money as fast as possible.
The way to fix this (CCP are you listening) is simple. Just make the mission rewards values dynamic based on supply and demand. Give each agents a target average daily payout. Any day that they exceed the amount, reduce mission payments by 1%. Any day that they are below, increase payouts by 1%. Pretty quickly things would normalize as low-sec missions become exactly valuable enough to draw players from high-sec.
I can see this having lots of benefits to the game.
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Doc Mexallon
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Posted - 2009.03.25 15:10:00 -
[44]
Another way to encourage more low-sec missioners is to remove any penalty to standings for a failed mission in lowsec. That way if I get scanned and be forced to dock, I can abort the mission and go and do something else productive, showing two fingers at the pirate. It's no good watching local like a hawk, doing everything right, and yet getting shafted in terms of standings simply because you were smart enough to avoid the pirate. Some of us don't leave a mission open and keep coming back to complete it later.. if I know my space is compromised, I need the option of moving my PvE ship elsewhere.
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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2009.03.25 15:33:00 -
[45]
Originally by: VicturusTeSaluto Edited by: VicturusTeSaluto on 25/03/2009 14:18:34
Originally by: Lrrp I still don't understand their logic of allowing mission runners to be scanned.
It's a multiplayer game. If you never want to be bothered then never undock, or get in a cov ops and go cloak up in a safespot and never decloak.
Well lets see, on a regular basis I would run from lo to hi sec and had to avoid gate camps on a regular basis long before warp to zero was instituted. Had to go to various nearby lo sec systems to do missions avoiding pirates along the way. I guess the lo sec pirates wanted their own version of hello kitty by being able to scan out the mission runners and get easy kills. Perhaps if you had half a brain you would understand that mission runners are just like mission gankers...they both want to play the game the way they want to. Last time I checked, a MMORPH does not require you to give easy kills to another player. Want it easy, go play WoW. I read these posts about no one missioning in lo sec and I have to wonder what the real reason for the lament is. Couldn't be that there are not a lot of easy 5 on 1 targets anymore is it?
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Terminus Vindictus
Caldari
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Posted - 2009.03.25 17:16:00 -
[46]
Edited by: Terminus Vindictus on 25/03/2009 17:19:09
Originally by: Grottle
The way to fix this (CCP are you listening) is simple. Just make the mission rewards values dynamic based on supply and demand. Give each agents a target average daily payout. Any day that they exceed the amount, reduce mission payments by 1%. Any day that they are below, increase payouts by 1%. Pretty quickly things would normalize as low-sec missions become exactly valuable enough to draw players from high-sec.
If you mean something like the HUGE Veldspar roids in 0.0 that keep growing because nobody is harvesting them, then I agree. So mission rewards could balloon into being tens of millions of ISK until someone runs those missions from those agents. I think that might draw some additional people into losec at first, although you'd quickly find pirate gangs multiplying everywhere and you'd end up with the same outcome as with those 0.0 roids - they're still ending up un-harvested.
I'd like to see the risk/reward balance be improved so people have a reason to venture into losec and take those higher risks if they're worth it.
a) One of the things I mentioned some while back was adding the ability for mission-runners to hire NPC guards that they can call up if they get attacked in losec - kinda like agents of the insurance companies who make sure the company's investment is safe(r).
b) Another option would be the ability of players to set their own insurance coverages - there's zero reason why I shouldn't be able to insure my full ship, including mods. That by itself would incentivize me to take more risks. In a player-based economy, I should be able to spend my cash as I want, and if that includes purchasing additional insurance for my ship, then so be it.
c) Either that of allow player-based insurance companies to exist.
d) Another option still would be to make mission ship bounties dynamic based on system security since that's the majority portion of mission ISK.
Basically give solo mission-runners a fighting chance to survive pirates in losec, or at least to minimize their pain of losing a faction ship, combined with higher mission rewards, and you'll start to see more people taking the chance to run missions in losec.
Hello, I'm from the Government and I'm here to help. |

Mardienna
Gallente
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Posted - 2009.03.25 18:07:00 -
[47]
Here's a short story that happened last week from the point of view of a really newbie player about why I'm not going to mission in low sec:
I had received a 4 part Important Storyline quest, the 2nd part of which was in 0.4 Low Sec. I had never went in Low Sec before, but I had read a bit on the forums so I knew the basic risks. What I did was park my Vexor in the closest High-sec system, and built a "PvP" Incursus.
I went in the low sec zone. 8 players in Local, but no one at the gate. I try to do the mission, but my incursus can't kill even a single ship. So I go check the unique station while taking a bookmark on the way there: No one there either. I gate back to High sec, no one there...
There was maybe 2 minutes in between my scouting, so I decided to risk it. I took my main ship (the vexor) and gated back to Low Sec. I figured that although it wasn't 100% pvp fit, I was pretty sure I'd be able to fend off a Rifter at least or something similar.
I was greeted with a Paladin and a Phobos flashing red. I didn't even know what type of ships those were, except that I was in danger. I paused a few seconds; they weren't targetting me. I figured I'd play it safe and warp back out by turning on my afterburners and jumping back in the gate (I know; bad call on my part). I was quickly tackled by the Phobos (I never noticed getting targetted by it though. Passive targeter?), so I kept moving toward the gate while I targetted the Phobos since it was closer and sent a flight of Hobgoblins Is at it (Thought it was frigate-sized), with the gate guns helping while shooting (and mostly missing) with my own guns. Then then Paladin shot me for 2k damage 3 times and I blew up at 3km from the gate. Then I got podded (Another mistake, thought I could do the remaining 1km, but even if I had warped elsewhere my survival odds would have been pretty low anyway).
I know I messed up in a few aspects, and I know I got unlucky (Since I had scouted the gate 2 mins earlier), but this definitively told me "Don't ever go missioning in Low Sec". I need an expensive ship to do the mission (By my standards; at 8m remaining, I could only afford 1.5 new Vexor), and there's no guarantee I'll survive the trip: The reward bonus is nowhere near enough to risk a ship that will take tens of hours to replace. I'd need to do level 1 missions with a frigate so I don't risk more than I can afford, but doing a level 2 in High Sec would pay far more. There's no point at all for me to mission in low sec.
Note 1: That particular "Important Storyline Mission" questline actually was very much worth it. I didn't want to lose my precious Gallente standing (plus I'm stubborn), so I went back the following day with a specially fit Battle Imicus and somehow managed to clear the mission, and the reward for the questline was an implant I sold for 24.5m (ie. More than everything else I made in the game combined so far). But for a regular, agent mission? No way.
Note 2: I'm not adverse to PvP and getting blown up: I actually want to join Factional Warfare as soon as I can make enough isk to repay my projected losses there without spending tons of hours on it. However, I'm certainly not interested in risking my best, nearly irreplaceable ship for very slightly higher rewards in low sec missioning.
I'm sure that's the case for nearly every new player, too.
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Parsival
Minmatar The Avalon Foundation
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Posted - 2009.03.25 18:20:00 -
[48]
Originally by: Mardienna I know I messed up in a few aspects
Actually you did pretty much everything wrong, which is why your ship popped and you were in a new clone.
I sympathise, but an anecdote of inexperience is not an argument one way or the the other against low sec mission running.
On a side note, CCP need to either seriously rework lvl 5 missions for better rewards or roll out well designed lvl 6 agents into low sec.
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Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.03.25 18:33:00 -
[49]
Short list of the crap you did wrong:
1) You have every disadvantage when in a mission. Fitting to fight back against them is bad
2) YOU WERE IN A HISEC/LOWSEC BORDER SYSTEM. Where do you -think- the pirates are going to hang out? They know that there will be targets who take missions in hisec (knowing nothing about lowsec) and then come wandering through the gate to get popped. "Missioning in lowsec" means "Going deeper into lowsec and taking missions", not "Take hisec mission and occasionally get sent to lowsec"
3) You would have been perfectly safe warping out in your pod. It instawarps, so if you're paying attention you wont get tackled. Warp to a planet, warp back to the gate at 0 and go through.
4) Etc etc
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CrestoftheStars
Caldari Recreation Of The World
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Posted - 2009.03.25 18:55:00 -
[50]
Originally by: Kee Greycastle I can't believe the narrow vision of some of my fellow EVE Players. You are all stuck on the belief that low sec equals high risk. There are many areas of low sec space that barely get a pilot an hour. As a professional mision runner, running missions in low sec is actually more rewarding than in high sec. The missions themselves are more challenging, and there is the threat of pirates. In my opinion a mission running ship is cheaper than a PVP ship because it is usually so generalized. As long as you are flying what you can afford to fly, the loss of your ship to pirates is well worth the risk of a string of uninterrupted missions. I know everyone likes to say time is money, but mission running is really less about making money and more about being thrown into challenging situations and testing your mettle to survive successfully. If you want to be a big ISK breadwinner, Mining, manufacturing, or hauling may be more your alley.
and this is where you are wrong, pro mission runners use ships that cost at least a couple of billions (no insurence since if it dies your ****ed anyway), and this is one of the main reason your not going into lowsec to mission. and whats the point in having a super pimped mission shp that will grind through missions in a extreme rate if your not using it, and using it in lowsec, well you might aswell insure it and blow it up since that is basically what your doing, making a few isk and losing billions.
___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |
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foobarx
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Posted - 2009.03.26 04:25:00 -
[51]
Originally by: CrestoftheStars
Originally by: Kee Greycastle I can't believe the narrow vision of some of my fellow EVE Players. You are all stuck on the belief that low sec equals high risk. There are many areas of low sec space that barely get a pilot an hour. As a professional mision runner, running missions in low sec is actually more rewarding than in high sec. The missions themselves are more challenging, and there is the threat of pirates. In my opinion a mission running ship is cheaper than a PVP ship because it is usually so generalized. As long as you are flying what you can afford to fly, the loss of your ship to pirates is well worth the risk of a string of uninterrupted missions. I know everyone likes to say time is money, but mission running is really less about making money and more about being thrown into challenging situations and testing your mettle to survive successfully. If you want to be a big ISK breadwinner, Mining, manufacturing, or hauling may be more your alley.
and this is where you are wrong, pro mission runners use ships that cost at least a couple of billions (no insurence since if it dies your ****ed anyway), and this is one of the main reason your not going into lowsec to mission. and whats the point in having a super pimped mission shp that will grind through missions in a extreme rate if your not using it, and using it in lowsec, well you might aswell insure it and blow it up since that is basically what your doing, making a few isk and losing billions.
This. I used to run missions in highsec exclusively. I now run them in lowsec, but there's no way I'm gonna bring my pimped Marauder into lowsec. Just. No. Way. So while the rewards per mission are better, the missions take far longer to complete, and salvaging is no longer worth the time. I'm taking more risk and making less ISK in an hour of mission running. What's the point?
The reason I'm in lowsec is to take advantage of better exploration sites. If I had an alt I was using purely for making ISK he would never leave highsec.
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Therlite
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Posted - 2009.03.26 08:15:00 -
[52]
If I could fly a tech2 cruiser or bc I would try and do lowsec missions for a change. Imo battleships (I fly a raven) are too clumsy and slow to be moving about alone in lowsec.
My other character lives in nullsec and does missions in nullsec occasionally, so I view lowsec as a pretty safe area, yet the risk & attention needed does not justify the rewards for a mission runner in lowsec imo.
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Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.03.26 13:27:00 -
[53]
Quote:
When I tell people in local what I am doing they seem surprised.
They seem surprised because it's not common for someone to tell in public: "probe and come gank me, I am in a PvE setup and busy with NPCs!"
Quote:
Ther is so much of low sec that you can't even buy simple things like ammo. Be adventurous. Branch out, and discover something new.
One thing is to be adventurous, another is to be reckless. Done the mission, you store the PvE ship that makes you able to afford to PvP and take the PvP ship and go low sec and pew pew.
Losing the money maker sooner or later would also make you less able to pew pew.
Quote:
5.) Logistics of moving all you "phat loot" out to someplace where you can net a reasonable return is a giant waste of time.
And this not counting how the empty gate is only empty because you got scanned and they decided your phat loot was not phat enough. Else, in case of something of real value you can stay be sure the logistics become quite funky.
Quote:
This was about the time CCP was trying to get people out of hi sec and to this day I still don't understand their logic of allowing mission runners to be scanned.
Even in a prominently PvE game like WoW, you can be ganked while questing, why would EvE, a real PvP game, deny non consensual PvP?
Quote:
Perhaps if you had half a brain you would understand that mission runners are just like mission gankers...they both want to play the game the way they want to. Last time I checked, a MMORPH does not require you to give easy kills to another player. Want it easy, go play WoW.
While I am not in a pirate corp (actually we got 6 wardecs by them :D), I don't agree. Sure they should go play WoW instead of being able to kill you... or shouldn't you go play WoW if you want to avoid fighting so much? I mean, this smells like carebear brood.
Quote:
Note 2: I'm not adverse to PvP and getting blown up: I actually want to join Factional Warfare as soon as I can make enough isk to repay my projected losses there without spending tons of hours on it. However, I'm certainly not interested in risking my best, nearly irreplaceable ship for very slightly higher rewards in low sec missioning.
The only thing I really hate about doing low sec missions is that sometimes they give you some item to carry about, you get killed and item goes poof and it's far from certain that you'll find it for sale somewhere.
Quote:
Actually you did pretty much everything wrong, which is why your ship popped and you were in a new clone.
Well, the guy's on a right path to learning some totally fundamental principles of EvE thanks to this early mistake. He won't do it again when he'll really have something fundamental to lose.
Quote:
The reason I'm in lowsec is to take advantage of better exploration sites.
What is the best gravimetric site roid you can get in 0.4 / 0.3?
Also, I got pretty much miffed at how easy and fun and open to beginners is the probe game... but then if you want to i.e. do an hacking site you have to train a stormload of SP (in a beginner POV) into it. Unless the civilian codebreaker works there, which I strongly doubt.
Quote:
I have been running missions in lowsec most of the time. When I tell people in local what I am doing they seem surprised. Why is this? Why do players think it odd that I run mission in low sec?
My concept of low sec mission: scan local and make sure people are not in a gang => brag about your missioning => have your ship be PvP fitted plus an alt in tackler ready for when they come pay you the visit :D
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zombeee
Caldari State War Academy
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Posted - 2009.03.26 19:53:00 -
[54]
Just to clarify why others say you did everything wrong.
Originally by: Mardienna I had received a 4 part Important Storyline quest, the 2nd part of which was in 0.4 Low Sec.
Border lowsec systems are the worst.
Originally by: Mardienna There was maybe 2 minutes in between my scouting, so I decided to risk it.
Unlucky.
Originally by: Mardienna I was pretty sure I'd be able to fend off a Rifter
The gate guns would have owned a Rifter in no time anyway.
Originally by: Mardienna I paused a few seconds
How about GTFO. You couldn't make it to the gate with only an AB anyway.
Originally by: Mardienna sent a flight of Hobgoblins Is at it
Aggro means you can't jump for 1 minute. ("because of your recent acts of aggression")
Originally by: Mardienna Then I got podded
Session change timer when you "leave" your ship and enter a pod means 30 without jumping so even if you made it to the gate you were dead.
PS. Personnally, I think it's stupid to pod young players in lowsec. It has no reward and just makes them less likely to come back and get popped again.
Back to the original topic
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Pwett
QUANT Corp. QUANT Hegemony
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Posted - 2009.03.26 20:03:00 -
[55]
Edited by: Pwett on 26/03/2009 20:02:57
Originally by: Therlite If I could fly a tech2 cruiser or bc I would try and do lowsec missions for a change. Imo battleships (I fly a raven) are too clumsy and slow to be moving about alone in lowsec.
Tech 1 bs are recommended over t2 cruises if you plan on entering a hostile environment as t1 BS can be fully insured and the tier 1 t1 BS have the equivalent cost of a t2 cruiser with equivalent tanks and ganks. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database |

foobarx
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Posted - 2009.03.26 20:37:00 -
[56]
Originally by: Vaerah Vahrokha
Quote:
The reason I'm in lowsec is to take advantage of better exploration sites.
What is the best gravimetric site roid you can get in 0.4 / 0.3?
Also, I got pretty much miffed at how easy and fun and open to beginners is the probe game... but then if you want to i.e. do an hacking site you have to train a stormload of SP (in a beginner POV) into it. Unless the civilian codebreaker works there, which I strongly doubt.
Grav? I don't even bother with grav sites except to bookmark them so I don't scan them down more than once. I was mostly interested in radar and mag sites, but there are so many and they cycle so quickly now I suspect the loot will become well nigh worthless. I found seven over the weekend without leaving my home system.
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Dzil
Caldari TankSox Industries
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Posted - 2009.03.26 20:53:00 -
[57]
Originally by: Yakia TovilToba Edited by: Yakia TovilToba on 25/03/2009 11:33:00
and the main reason: Loyalty points aren't worth a **** anymore, less than half or even 1/3 of what they were worth before lp store.
That's pretty amazing. How much were you getting per point before? I haven't had this problem.
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Dzil
Caldari TankSox Industries
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Posted - 2009.03.26 20:56:00 -
[58]
Dovetailing the topic a bit - how long has the 30 second rule been in effect regarding entering a pod? I remember back in the day, before warp to 0, I was running in a low sec system and lost my ship, but my pod was able to jump out. I KNOW it didn't take 30 seconds
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Reandom Traas
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Posted - 2009.03.26 23:37:00 -
[59]
I do about 60% of my mission running in a .5 system, and the other 40% deep into low sec in a .1 system. The ISK/hour is certainly lower in the lowsec system, and even though I get almost 12.5K lp for the better missions, the overall payoff IS lower. On the other hand, I do it for the variety, and for the fun of playing cat and mouse with the pirates. In the last 4 months I have been scanned down and attacked 3 times. Twice I was paying attention and warped off to safety. The third time a recon ship srammed me, I managed to pop him before his mates arrived, but then his mates arrived and scrammed and popped me. All good fun. That is the only reason I see to mission in low sec. If I am feeling lazy (or really on the weekends especially) the high sec it is. Otherwise I find the excitement of low sec worth the lower isk/hour rate.
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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2009.03.27 01:27:00 -
[60]
Originally by: Vaerah Vahrokha
Quote:
This was about the time CCP was trying to get people out of hi sec and to this day I still don't understand their logic of allowing mission runners to be scanned.
Even in a prominently PvE game like WoW, you can be ganked while questing, why would EvE, a real PvP game, deny non consensual PvP?
Who said anything about denying non consenual pvp? Did youforget the point about jumping in and out of hi sec? Forget about jumping between low sec systems? Forget about docking and undocking at stations. By your logic there should be no secure hi sec and everything, anywhere should be fair game. My point was CCP and pirates both want to get more people into lo sec and having missions non scannable is one way to do that.
Originally by: Vaerah Vahrokha
Quote:
Perhaps if you had half a brain you would understand that mission runners are just like mission gankers...they both want to play the game the way they want to. Last time I checked, a MMORPH does not require you to give easy kills to another player. Want it easy, go play WoW.
While I am not in a pirate corp (actually we got 6 wardecs by them :D), I don't agree. Sure they should go play WoW instead of being able to kill you... or shouldn't you go play WoW if you want to avoid fighting so much? I mean, this smells like carebear brood.
You're free to check me out on Battleclinic and see how big a carebear I am. No where did I say anything about avoiding fights. However I am not so gungho as to fight a 5 man gang while I am trying to earn isk in a mission. Perhaps you should try it and see how well you enjoy it.
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Xela Dioved
Minmatar Black Panzers
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Posted - 2009.03.27 02:52:00 -
[61]
Originally by: Azirapheal Edited by: Azirapheal on 23/03/2009 10:37:19
Originally by: Cendaliaa OP must be a troll or very stupid.
why? i mission run in lowsec when im not killing people. the rewards are better than highsex
Quote: The "problem" with low-sec mission running is that the very slightly increased bounties/LP doesn't offset the risk. You could run 10 missions in low-sec without incident and on the 10th one get blown up costing you tens or hundreds of millions of ISK.
never had this scenario... but then mission ships/fits are usually insued t1 hulls with named weaponry. if your not clever enough to watch local and keep on the scans...
You are talking out of your hat, as far as most missioneers are concerned it's not necessarily about being blown up, I've been running missions on and off for the last 3 years, the biggest problem is that once you're scanned out, whether or not you lose your ship you have to scrap the mission, which means you lose time and standing, as well as any potential earnings. For the majority, it just ain't worth it. Anyone saying different is an exception or a liar.
This is not merely my opinion, but the shared knowledge of a community of carebears.
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g0ggalor
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Posted - 2009.03.27 03:07:00 -
[62]
I run missions out of a .5 system and often get sent to low sec. I run the missions both for isk and fun, so don't say its either or.
Personally, I enjoy getting sent to low sec. One of the great things about eve is how no hold bar the low security systems are. I'll run some mission in high sec and not have to worry about squat. Then I'll get sent to low sec and my adrenaline will pump. I have to open local (which is always minimzed in high sec) and break out my scanner, load up my low sec overview settings, make sure I kite toward a deep safe spot, and keep an eye out for people popping in on me.
I've never had a problem, but I still get a rush every time I jump into lowsec and breath a sigh of relief when I make it back to .5.
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Deviant K00p
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Posted - 2009.03.27 04:56:00 -
[63]
I use mission running to fund everything else I do in EVE. I'll farm a mission for a week and make a few hundred million ISK from bounties/salvage/loot/'roids I come across. I don't want to be bothered with scanning/watching local all the time, and I don't want each mission to be a bloody fleet op. Get in, get out. Grab everything and don't worry about getting your multi million isk ship getting popped. I don't see the point in taking on the extra risk of not only running the mission in low sec, but getting there if you operate primarily in high sec. I'm down in Frarn and Amamake has an L5 agent but I won't touch it because the last time I went to Amamake I got gate camped hard. This whole business about border systems is true. If your sec status hasn't taken a nose dive from all the ganking, then its a quick trip to the nearest trading hub to get gear and supplies, and the odds of a non-pvp equipped ship popping through the high sec gate is greatly improved. Therefore easy access to both gear and easy targets makes .4 systems very attractive to those who would pop carebares. I may take on a lone pirate in my mission runner, but when I come back with a salvager/looter boat, there is no way I would risk even going through a low sec gate. Payoff just isn't enough.
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FlameGlow
Legio Octae Rebellion Alliance
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Posted - 2009.03.27 06:55:00 -
[64]
I run missions in 0.0, and it's at least twice as impossible as running them in lowsec  _____________ I don't care what is nerfed, as long as it's not my "undock" button. |

Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.03.27 09:17:00 -
[65]
Quote:
Grav? I don't even bother with grav sites except to bookmark them so I don't scan them down more than once
Well, I have a whole (small) miners operation, so I tend to have a sweet spot for roids
Quote:
By your logic there should be no secure hi sec and everything, anywhere should be fair game.
Well, I am in FW and my corp got 7 wardecs, some by famous alliances... hi sec is just annoying, because you can easily get concorded if you slip a shot, plus you can't kill neutrals that help the enemies.
Quote:
My point was CCP and pirates both want to get more people into lo sec and having missions non scannable is one way to do that
Well, those would be carebear pirates that sit at a backwater low sec system. They should STFU and since they feel so cool move to an actually active hi-sec => low sec system a la OMS. Fresh meat is NEVER an issue down there. Oh wait, they only want to kill some lost indy with no risk.
CCP? The day they want to bring more people in low sec they have to give them a reason to.
Risk IS cool. Leave the scannable missions but make them good. Plus, since it's a preached new player oriented feature, make FW something worth doing for real. Make capturing systems something that achieves more than having an ISD post how X or Y are "winning". Most of all fix the HUGE and unplayable lag that comes as you do more than 10 v 10 in low sec.
It's unfair that only BoB (or whatever name of the day) and Goons can have fun because they play in 0.0 and have better performance in 600 vs 600 than us in 20 vs 20.
Quote:
However I am not so gungho as to fight a 5 man gang while I am trying to earn isk in a mission. Perhaps you should try it and see how well you enjoy it
No way I am going to be delusional and hope to earn isk in a low sec mission and "try it myself". I don't need to try to know ATM is not worth it. But you want to put barriers on the risk (it's where I don't agree), while I want to make it worthier (= more reward) so even if you happen to die, you still want to do it again.
Quote:
I'm down in Frarn and Amamake has an L5 agent but I won't touch it because the last time I went to Amamake I got gate camped hard. This whole business about border systems is true.
Amamake an hot place for faction war, so the low sec risk factor is more than doubled there:
- Some VERY well established pirate corps roam there. They can field some impressive fleets if needed.
- FW goes about for a good part of the day. 80% of the time, the FC order is to also kill neutrals, because they often help the enemies hoping their neutral status won't get them popped near gate sentries (they are so wrong).
- High traffic, which entices both of the above.
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achoura
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Posted - 2009.03.27 13:08:00 -
[66]
A. The same reason people who just get lvl 4s rush to Motsu, when there is in fact a much better agent 3 jumps away. Ignorance.
It's quite easy to make 60m and hour in lowsec missions, 80 if you really know what you're doing which is why the people who do run them don't go telling others how to do them, or bother correcting them when they say it's not worth the risk. ***The EVE servers and their patches*** |

FlameGlow
Legio Octae Rebellion Alliance
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Posted - 2009.03.27 14:58:00 -
[67]
Originally by: achoura A. The same reason people who just get lvl 4s rush to Motsu, when there is in fact a much better agent 3 jumps away. Ignorance.
It's quite easy to make 60m and hour in lowsec missions, 80 if you really know what you're doing which is why the people who do run them don't go telling others how to do them, or bother correcting them when they say it's not worth the risk.
I know a guy making ~70 mil/hour of bounties alone by farming blockades in 0.1 system in a Moros. In fact I know whole bunch of them, one has 7 accounts/7 dreads and all 21 char takes missions from 5 4q20 agents in station. Besides blockades there are more missions doable in a moros/carrier, though they require looting for full profit(ever seen a looting alt flying a rorq?) _____________ I don't care what is nerfed, as long as it's not my "undock" button. |

Ana Vyr
DB - LJ Industries
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Posted - 2009.03.27 15:10:00 -
[68]
I agree that it probably is more exciting to run missions in lowsec.
For me, it's a time issue. I do not have the game time to replace expensive ships by getting them blown up by people who don't value time as I do. Simple as that. That, and I hate the thought of putting myself at the mercy of players who spend their time looking for ways to waste mine when I'm trying to earn some ISK.
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zombeee
Caldari State War Academy
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Posted - 2009.03.30 21:43:00 -
[69]
Edited by: zombeee on 30/03/2009 21:46:01
Originally by: Ana Vyr I agree that it probably is more exciting to run missions in lowsec.
For me, it's a time issue. I do not have the game time to replace expensive ships by getting them blown up by people who don't value time as I do. Simple as that. That, and I hate the thought of putting myself at the mercy of players who spend their time looking for ways to waste mine when I'm trying to earn some ISK.
Do you earn ISK for its own sake? What do you use it for that your time is so precious?
Nothing against you, but that's a weird rationalization. -- PS. You can make 200-300m in an evening farming level 5's in a cap ship. It's not safe, but you don't faction fit it either.
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Lord WarATron
Amarr Shadow Reapers DAMAGE INC...
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Posted - 2009.03.30 22:57:00 -
[70]
Edited by: Lord WarATron on 30/03/2009 22:58:00 Low Sec Gyerzen a few years ago. Used to be known as safer than high sec, since myself and a group of locals ran a massivly strong anti-pirate force there. As soon as a pirate jumped in, it would be no more than 60 seconds before 30 anti-pirates were in warp to help. These very forums has many references to how we were better than concord, and we even had pirates whining about the system and calling for a nerf. Can you imagine it - pirates whining on eve forums to nerf us!
People could come in and mine, mission whatever. Back then you would get missions off gates. We had some great pvp fights etc all the time. I used that as a training ground for my old corp to learn to pvp
Then Motherships came in and killed off the concept. No longer could a small gang run a Milita vs supercaps, which was before HIC's existed. Eventaully everybody just moved on and most of the anti-pirates are just happy to kill anything that manifests itself as a target. Myself included.
Anyhow, back to point - people came and did missions in lowsec because they had security. carebears actually came in and started mining etc.
Secondly, people use missions etc to make isk to fund their pvp char. Why would they throw away their pvp funder to lowsec when they can make safe money in high sec? 0.0 is the land of the carebear now anyway, since almost all pvpers I know rely on high sec alts to sustain them.
Just now, low sec missions are just for pvper's alts to do. --
Billion Isk Mission |
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Ms Delerium
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Posted - 2009.03.30 23:34:00 -
[71]
Im living in lowsec as part of a bigger alliance in Amarr sov, but who cares, its "our territory", just that sovereignity says Amarr instead of our alliance name (this is not 0.0).
The best part is that almost every mission is in the same system as agent, while highsec agents often send you to some neighbour system. More benefits:
- Missioning in same system as agent station - Rewards are better - Much less lag - More exciting, the thrill watching local channel... - Very little amount of ninja salvagers - No macros, no carebears, no spam in local. - The possibility of actually mining missions for our own, an impossible task in high security crowded systems - Probably the few dudes who jump in system are more scary than I am, as they are guests and we 10-12 can engage him - etc.
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Tasko Pal
THE IRIS United Freemen Alliance
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Posted - 2009.03.31 00:27:00 -
[72]
Originally by: zombeee Edited by: zombeee on 30/03/2009 21:46:01
Originally by: Ana Vyr I agree that it probably is more exciting to run missions in lowsec.
For me, it's a time issue. I do not have the game time to replace expensive ships by getting them blown up by people who don't value time as I do. Simple as that. That, and I hate the thought of putting myself at the mercy of players who spend their time looking for ways to waste mine when I'm trying to earn some ISK.
Do you earn ISK for its own sake? What do you use it for that your time is so precious?
Nothing against you, but that's a weird rationalization. -- PS. You can make 200-300m in an evening farming level 5's in a cap ship. It's not safe, but you don't faction fit it either.
What's a weird rationalization? Didn't sound weird to me. It can take a long time to replace a missioning ship in deep low sec.
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g0ggalor
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Posted - 2009.04.01 02:09:00 -
[73]
Originally by: Ana Vyr I agree that it probably is more exciting to run missions in lowsec.
For me, it's a time issue. I do not have the game time to replace expensive ships by getting them blown up by people who don't value time as I do. Simple as that. That, and I hate the thought of putting myself at the mercy of players who spend their time looking for ways to waste mine when I'm trying to earn some ISK.
It doesn't cost to replace ships.
I just lost my first drake after getting probed out while missioning in low sec. Since I keep any loot that I use, the only thing I had to buy equipment wise was 2 missile launchers and 2 ballistic control units. My ship was insured for more than it cost to buy a new one, so after buying a new drake, equipping it, and re insuring it, my wallet was only down 6 million. For a 32M ship, that really isn't too bad. PLUS, now I know how much it would be worth if I ever get ransomed. lol
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Tauranon
Gallente Garoun Investment Bank
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Posted - 2009.04.01 02:32:00 -
[74]
Originally by: g0ggalor
Originally by: Ana Vyr I agree that it probably is more exciting to run missions in lowsec.
For me, it's a time issue. I do not have the game time to replace expensive ships by getting them blown up by people who don't value time as I do. Simple as that. That, and I hate the thought of putting myself at the mercy of players who spend their time looking for ways to waste mine when I'm trying to earn some ISK.
It doesn't cost to replace ships.
I just lost my first drake after getting probed out while missioning in low sec. Since I keep any loot that I use, the only thing I had to buy equipment wise was 2 missile launchers and 2 ballistic control units. My ship was insured for more than it cost to buy a new one, so after buying a new drake, equipping it, and re insuring it, my wallet was only down 6 million. For a 32M ship, that really isn't too bad. PLUS, now I know how much it would be worth if I ever get ransomed. lol
You are also down the opportunity value of selling the modules you set aside and refitted with.
I also hold over useful modules from loot, but realistically the money you save is the difference between the sell price and the buy price, and not the entire value of the module.
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4 LOM
United Gamers
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Posted - 2009.04.01 03:04:00 -
[75]
Originally by: Twilight Moon of course you have nice hair. That pod goo, is actually VO5 conditioner. 
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zuckas
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Posted - 2009.04.01 03:08:00 -
[76]
I used to run low sec missions, for the better returns.
However i lost 1 CNR and the returns went to hell... i killed 2 of hte pirates that ganked me at a gate but that was not enough, killing a couple fully insured ships meant nothing to them for the chance at my fittings.
To those who say its more fun, well i mission to fund my pvp. And fighting people in my mission ship is really boaring and stupid not fun at all so the more isk i can make the more fancy ships i can afford for pvp.
Since the cost of me loosing a mission ship is ver high (golem, with some faction mods) i see no reason to go to low sec as it would take me forever to recoop the loss of a single mission ship... its no where near worth the risk.
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