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Galan Amarias
Amarr The Drekla Consortium Systematic-Chaos
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Posted - 2009.03.31 03:22:00 -
[301]
Originally by: Rathelm
Originally by: Crumplecorn
Originally by: Rathelm I don't see how it doesn't. You have one side that declares war on the other. The other side does not want to be in a war so they run away. They don't have any resources or structures you can take, which is the point of a war anyway. He's basically declaring war on some nomadic group and then complains they're too hard to catch. They don't want to be in war so he's not getting it.
This is still largely unrelated to the original highly amusing quote.
I'm really at a loss on how you don't understand how it relates. You have a guy represented by a corporation that does a legal war decleration in order to legally attack someone in high sec space. On the other hand you have a 500 person alliance who just wants to mine in peace with a group of "friends". This second group wants nothing to do with the war decleration because for them there is nothing to gain. So they run. Hence the original quote. In order to have a war you need two willing participants.
It's like this. What you are describing with your quote is the complete opposite of what wars are meant to be. You are thinking of the word "duels". Duels are meant to be fought by two entities, usually individuals, who agree to both be there and usually have other formalized rules attached.
Wars are meant to be fought by whoever gets grumpy with whomever as long as both parties are in player corps and one is willing to pony up the fee to get Concord to turn a blind eye to the carnage. That's why making them mutual is an option, not a requirement.
Wars are more fun, for me at least, when both parties get in ships with guns and have a go but that's not a requirement. Heck the objective of war is to disrupt your opponent's logistics. Forcing the miners and haulers to be docked smackers in local does this nicely.
That is not to say I have a high opinion of the OP, just that your definition of "war" is dead wrong.
Crump,
I think we can agree to disagree on PTW. I am just thrilled you agree it's required reading.
-Galan
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Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.31 03:34:00 -
[302]
Originally by: 01001101
*obfuscation and vitriol*
[/quote
You are no longer a target and therefore no longer interesting to me. Thank you. O/ Ganking Buddhist Nun
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Mara Rinn
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Posted - 2009.03.31 04:13:00 -
[303]
Infinity Ziona, I am still wondering what the complaint is.
It seems that you're upset about people who don't want a fight getting to run away before you have the chance to shoot them.
Is that the core of your complaint?
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Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.31 04:19:00 -
[304]
Edited by: Infinity Ziona on 31/03/2009 04:21:53
Originally by: Robin Plunder Edited by: Robin Plunder on 30/03/2009 11:52:12 But, yes, if you just want to gank people as a lone wolf, why would you expect the game to cater to that (especially in empire)?
You have the right to be in a one man corp. You also have the right to complain about all the people who escape you.
But remember, this is a MMORPG and the devs know that the formula for success in their industry is to create mechanics that make for socialization and reward social behavior.
They may allow lone wolf behavior, but they don't particularly reward it, and they certainly don't cater to your tastes. They'd go broke if they did.
Empire pvp does not work well if its non-consentual. Difficulties in finding and tackling do not exist solely for lone wolf pvp.
I can be camped in station by any number of players and leave anytime I want. The undock timer and a pod or small ships instant warp ability mean Im immune.
I was bountied in 2004, I only recently lost that bounty. To a station docking timer not to any player skill. The only way you will lose your pod in empire is by making a stupid mistake, lagging or some other rediculous mechanic caused by a CCP patch to patch the patch of the last patch that patched... ad nuaseum.
I had many occasion where I jumped my Rokh into a gatecamp, hit my proto cloak and slowboated out of range, even with a small fleet at the gate assigning drones to uncloak me I got away at less then 50m per second.
You can be in the fastest locking, most pimped out interceptor in game and you still wont lock a destroyer or smaller ship before it warps. Theres zero align time from a jump cloaked ship. You can be facing in the opposite direction to your destination but this stupid game doesnt even recognize this.
With local, gate mechanics, agression timers, docking timers, WTZ and the rest of the bull**** they put in to patch the other bull**** they put and the pathetic nature of the risk adverse EvE Online player; catching someone is more about waiting for a mistake or a toilet break then it is about player skill.
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Hi Sorted 0/ Ganking Buddhist Nun |

CrestoftheStars
Caldari Recreation Of The World
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Posted - 2009.03.31 04:47:00 -
[305]
let me get this right... you are complaining about that it is not easy enough to gank people that DON'T want anything to do with combat orienteted pvp in the only area they can be in where it is not combat orientated pvp.. am i getting this right?..
go to 0.0 ffs.... ___________________________________________ Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded |

Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.31 05:01:00 -
[306]
Edited by: Infinity Ziona on 31/03/2009 05:03:08
Originally by: CrestoftheStars let me get this right... you are complaining about that it is not easy enough to gank people that DON'T want anything to do with combat orienteted pvp in the only area they can be in where it is not combat orientated pvp.. am i getting this right?..
go to 0.0 ffs....
No. You definitely dont 'get it it right'. EvE is combat oriented in every aspect of its implementation. You cant avoid war with 100% effectiveness if you so choose. If you join a corp and especially an alliance you CHOOSE to be war decced.
Edit: 0.0 is for avoiding combat as well as engaging in it. The reason I dont do 0.0 anymore is its even more difficult to solo kill people that dont wanna be killed. Ganking Buddhist Nun |

Mara Rinn
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Posted - 2009.03.31 05:22:00 -
[307]
Originally by: Infinity Ziona You can be in the fastest locking, most pimped out interceptor in game and you still wont lock a destroyer or smaller ship before it warps. Theres zero align time from a jump cloaked ship. You can be facing in the opposite direction to your destination but this stupid game doesnt even recognize this.
This is why warp disruption and interdictor bubbles exist - to give you the opportunity to catch folks after they jump into the system.
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Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.31 06:01:00 -
[308]
Originally by: Mara Rinn
Originally by: Infinity Ziona You can be in the fastest locking, most pimped out interceptor in game and you still wont lock a destroyer or smaller ship before it warps. Theres zero align time from a jump cloaked ship. You can be facing in the opposite direction to your destination but this stupid game doesnt even recognize this.
This is why warp disruption and interdictor bubbles exist - to give you the opportunity to catch folks after they jump into the system.
This is why the title of the thread is high sec pvp suckage and not 0.0 sec pvp suckage. Ganking Buddhist Nun |

Lucas Garin
Caldari Solar Angels
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Posted - 2009.03.31 07:25:00 -
[309]
The OP elevates the phrase "doesn't get it" to a whole new level. 
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Rathelm
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Posted - 2009.03.31 07:27:00 -
[310]
Originally by: Galan Amarias
It's like this. What you are describing with your quote is the complete opposite of what wars are meant to be. You are thinking of the word "duels". Duels are meant to be fought by two entities, usually individuals, who agree to both be there and usually have other formalized rules attached.
Wars are meant to be fought by whoever gets grumpy with whomever as long as both parties are in player corps and one is willing to pony up the fee to get Concord to turn a blind eye to the carnage. That's why making them mutual is an option, not a requirement.
Wars are more fun, for me at least, when both parties get in ships with guns and have a go but that's not a requirement. Heck the objective of war is to disrupt your opponent's logistics. Forcing the miners and haulers to be docked smackers in local does this nicely.
That is not to say I have a high opinion of the OP, just that your definition of "war" is dead wrong.
Crump,
I think we can agree to disagree on PTW. I am just thrilled you agree it's required reading.
-Galan
1war Pronunciation:\ˈwȯr\ Function:noun Usage:often attributive Etymology:Middle English werre, from Anglo-French werre, guerre, of Germanic origin; akin to Old High German werra strife; akin to Old High German werran to confuse Date:12th century 1 a (1): a state of usually open and declared armed hostile conflict between states or nations (2): a period of such armed conflict (3): state of war b: the art or science of warfare c (1)obsolete : weapons and equipment for war (2)archaic : soldiers armed and equipped for war 2 a: a state of hostility, conflict, or antagonism b: a struggle or competition between opposing forces or for a particular end <a class war> <a war against disease> c: variance , odds 3 ù war+less \-ləs\ adjective
That is the technical definition of war. A key part of said definition is it's fought by two sides and it requires some sort of objective. There is no objective for this solo players war. He's not trying to obtain anything. We do have a word for what he is doing and it's called terrorism.
It's important to note that I'm not saying what the orignal poster is doing is wrong, just that he's utilizing in game mechanics to declare a war that doesn't want to be fought by one of the sides. There's no objectives except to spread fear among the opposing side. It's not a war.
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Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.31 07:42:00 -
[311]
Originally by: Rathelm
Originally by: Galan Amarias
It's like this. What you are describing with your quote is the complete opposite of what wars are meant to be. You are thinking of the word "duels". Duels are meant to be fought by two entities, usually individuals, who agree to both be there and usually have other formalized rules attached.
Wars are meant to be fought by whoever gets grumpy with whomever as long as both parties are in player corps and one is willing to pony up the fee to get Concord to turn a blind eye to the carnage. That's why making them mutual is an option, not a requirement.
Wars are more fun, for me at least, when both parties get in ships with guns and have a go but that's not a requirement. Heck the objective of war is to disrupt your opponent's logistics. Forcing the miners and haulers to be docked smackers in local does this nicely.
That is not to say I have a high opinion of the OP, just that your definition of "war" is dead wrong.
Crump,
I think we can agree to disagree on PTW. I am just thrilled you agree it's required reading.
-Galan
1war Pronunciation:\ˈwȯr\ Function:noun Usage:often attributive Etymology:Middle English werre, from Anglo-French werre, guerre, of Germanic origin; akin to Old High German werra strife; akin to Old High German werran to confuse Date:12th century 1 a (1): a state of usually open and declared armed hostile conflict between states or nations (2): a period of such armed conflict (3): state of war b: the art or science of warfare c (1)obsolete : weapons and equipment for war (2)archaic : soldiers armed and equipped for war 2 a: a state of hostility, conflict, or antagonism b: a struggle or competition between opposing forces or for a particular end <a class war> <a war against disease> c: variance , odds 3 ù war+less \-ləs\ adjective
That is the technical definition of war. A key part of said definition is it's fought by two sides and it requires some sort of objective. There is no objective for this solo players war. He's not trying to obtain anything. We do have a word for what he is doing and it's called terrorism.
It's important to note that I'm not saying what the orignal poster is doing is wrong, just that he's utilizing in game mechanics to declare a war that doesn't want to be fought by one of the sides. There's no objectives except to spread fear among the opposing side. It's not a war.
My objective is to make them give me the following:
1. A formal surrender declaration in the form of an eve mail 2. 1 billion isk + 3. The running costs of the war up till the time of surrender + 4. The costs of any ships and modules lost + 5. 5 million for each enemy corpse + 6. An administration fee.
If my demands are satisfied I will retract the war, appoint a temporary and very young ceo and exit the corporation for the remainder of the war declaration.
How is that not a goal?
Infinity Ziona Ganking Buddhist Nun |

01001101
Caldari Farmer Killers United Corporations Against Macros
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Posted - 2009.03.31 07:58:00 -
[312]
Originally by: Infinity Ziona *obfuscation and vitriol*
You seem to have picked some words at random to replace the text so I'll help you out with this one.
ob⋅fus⋅cate ûverb 1. to confuse, bewilder, or stupefy. 2. to make obscure or unclear: to obfuscate a problem with extraneous information. 3. to darken.
Doesn't really work well as every post i have made is to correct your own errors. Luckily enough an antonym of obfuscation applies well, Clarification:
clar+i+fy -verb 1. To make clear or easier to understand; elucidate: clarified her intentions. 2. To clear of confusion or uncertainty: clarify the mind. 3. To make clear by removing impurities or solid matter, as by heating gently: clarify butter.
Clearly if you stopped making errors i would have nothing to Clarify would i? :D
vit+ri+ol -noun 1. a. See sulfuric acid. b. Any of various sulfates of metals, such as ferrous sulfate, zinc sulfate, or copper sulfate. 2. Bitterly abusive feeling or expression.
This one doesn't apply in any sense unless you were saying the words were a sulfate of metal, in that case i would recommend chemistry for dummies.
As i said before, don't make any errors and i wont have to fix them after :D For future reference you can try www.thefreedictionary.com, wikipedia, or just google words you don't know. o7 Originally by: Infinity Ziona The undock timer and a pod or small ships instant warp ability mean Im immune. ...I was bountied in 2004, I only recently lost that bounty. To a station docking timer not to any player skill.
Actually you lost it because you thought you could just escape in a smaller ship, you did not however count on me changing to a interceptor in the mean time. Considering every other time i knocked out your ship without having a fast tackler for your pod you just warped to a belt or planet or something, trying to dock your pod is a pretty wild departure from your usual strategy. Not to mention you only had roughly a half a second after your ship exploded in which to pick an align point and warp before i could scramble you. I also find it kind of funny that in one sentence you say you are immune while in a small ship or pod and in the next you completely contradict yourself by saying you were podded. Of course you had your "station docking timer" excuse to fall back on. Maybe next time undock in something that can last the entire 30 second timer :D Originally by: Infinity Ziona You can be in the fastest locking, most pimped out interceptor in game and you still wont lock a destroyer or smaller ship before it warps.
Once again contradicting your own statement in that you were podded by an interceptor :D. Then again if you actually believe that statement it explains the lapse in judgment that got you podded by a ship that you think cant catch you.-->http://www.evekb.org/?a=kill_detail&kll_id=3964 Originally by: Infinity Ziona You can avoid war with 100% effectiveness if you so choose.
fixed :D bweeeeeeeeeeeeee "\O_o/" |

01001101
Caldari Farmer Killers United Corporations Against Macros
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Posted - 2009.03.31 08:04:00 -
[313]
Originally by: Infinity Ziona If my demands are satisfied I will retract the war, appoint a temporary and very young ceo and exit the corporation for the remainder of the war declaration.
We must be very privileged, we didn't have to pay no fees! bweeeeeeeeeeeeee "\O_o/" |

Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.31 08:38:00 -
[314]
Originally by: 01001101
Originally by: Infinity Ziona *obfuscation and vitriol*
You seem to have picked some words at random to replace the text so I'll help you out with this one.
ob⋅fus⋅cate ûverb 1. to confuse, bewilder, or stupefy. 2. to make obscure or unclear: to obfuscate a problem with extraneous information. 3. to darken.
Doesn't really work well as every post i have made is to correct your own errors. Luckily enough an antonym of obfuscation applies well, Clarification:
clar+i+fy -verb 1. To make clear or easier to understand; elucidate: clarified her intentions. 2. To clear of confusion or uncertainty: clarify the mind. 3. To make clear by removing impurities or solid matter, as by heating gently: clarify butter.
Clearly if you stopped making errors i would have nothing to Clarify would i? :D
vit+ri+ol -noun 1. a. See sulfuric acid. b. Any of various sulfates of metals, such as ferrous sulfate, zinc sulfate, or copper sulfate. 2. Bitterly abusive feeling or expression.
This one doesn't apply in any sense unless you were saying the words were a sulfate of metal, in that case i would recommend chemistry for dummies.
As i said before, don't make any errors and i wont have to fix them after :D For future reference you can try www.thefreedictionary.com, wikipedia, or just google words you don't know. o7 Originally by: Infinity Ziona The undock timer and a pod or small ships instant warp ability mean Im immune. ...I was bountied in 2004, I only recently lost that bounty. To a station docking timer not to any player skill.
Actually you lost it because you thought you could just escape in a smaller ship, you did not however count on me changing to a interceptor in the mean time. Considering every other time i knocked out your ship without having a fast tackler for your pod you just warped to a belt or planet or something, trying to dock your pod is a pretty wild departure from your usual strategy. Not to mention you only had roughly a half a second after your ship exploded in which to pick an align point and warp before i could scramble you. I also find it kind of funny that in one sentence you say you are immune while in a small ship or pod and in the next you completely contradict yourself by saying you were podded. Of course you had your "station docking timer" excuse to fall back on. Maybe next time undock in something that can last the entire 30 second timer :D Originally by: Infinity Ziona You can be in the fastest locking, most pimped out interceptor in game and you still wont lock a destroyer or smaller ship before it warps.
Once again contradicting your own statement in that you were podded by an interceptor :D. Then again if you actually believe that statement it explains the lapse in judgment that got you podded by a ship that you think cant catch you.-->http://www.evekb.org/?a=kill_detail&kll_id=3964 Originally by: Infinity Ziona You can avoid war with 100% effectiveness if you so choose.
fixed :D
You are no longer a war target. You are of no interest to me. Thank you. Ganking Buddhist Nun |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.03.31 09:06:00 -
[315]
Originally by: Galan Amarias <explanation of war>
Saved me the effort, thx! :D
Originally by: Galan Amarias I think we can agree to disagree on PTW.
Indeed.
Originally by: Rathelm I still don't get it.
War without objectives is terrorism? Uh, no, terrorists have objectives, they are just not necessarily material objectives, and what usually defines terrorism is attacks on civilian populations, and in the capsuleer world there really is no such thing.
As for wars being 'meant to be fought between two sides that want to fight them', read Galan's post again. -
DesuSigs |

Nifan
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Posted - 2009.03.31 09:26:00 -
[316]
Originally by: Durzel I must admit I really don't understand this mentality at all.
You talk about gate-camping being "completely skill-less and boring", then in the very next breath talk about how you exclusively war-dec Empire corps. I checked the bio of your latest target - Sleepless Knights - and surprise, surprise it reads "A friendly adult corp. Always up for some mining missions or exploring".
With all due respect it strikes me that you, and people like you, aren't really looking for a fight - they're looking for easy-mode PvP vs targets who are neither looking for a fight themselves, nor of the mindset to deal with one.
I get that "lol Eve is harsh dude, gb2WoW etc" - but let's be realistic, if you were really just "looking for PvP, no more no less" and you were willing to take the rough with the smooth you'd be in low-sec where you have every chance of being the prey as you do being the hunter. You don't want to do that though, because that would tip the odds too far for your liking. People might actually kill you.
People whine about carebears but exclusively-Empire wardeccers really aren't any different, they're just coming at it from a different angle convincing themselves and others that wardeccing corps of 10 miners with zero PvP interest or experience is some sort of epic fight for the ages. In that respect at least your average carebear isn't pretending to be something he/she isn't.
If you genuinely want some fights, try low-sec on for size. It seems so obvious to me that I'm a bit puzzled as to why I would have to point it out.
this
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Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.31 09:45:00 -
[317]
Originally by: Nifan
Originally by: Durzel I must admit I really don't understand this mentality at all.
You talk about gate-camping being "completely skill-less and boring", then in the very next breath talk about how you exclusively war-dec Empire corps. I checked the bio of your latest target - Sleepless Knights - and surprise, surprise it reads "A friendly adult corp. Always up for some mining missions or exploring".
With all due respect it strikes me that you, and people like you, aren't really looking for a fight - they're looking for easy-mode PvP vs targets who are neither looking for a fight themselves, nor of the mindset to deal with one.
I get that "lol Eve is harsh dude, gb2WoW etc" - but let's be realistic, if you were really just "looking for PvP, no more no less" and you were willing to take the rough with the smooth you'd be in low-sec where you have every chance of being the prey as you do being the hunter. You don't want to do that though, because that would tip the odds too far for your liking. People might actually kill you.
People whine about carebears but exclusively-Empire wardeccers really aren't any different, they're just coming at it from a different angle convincing themselves and others that wardeccing corps of 10 miners with zero PvP interest or experience is some sort of epic fight for the ages. In that respect at least your average carebear isn't pretending to be something he/she isn't.
If you genuinely want some fights, try low-sec on for size. It seems so obvious to me that I'm a bit puzzled as to why I would have to point it out.
this
Not "this". His post is wrong.
UCAM are not peaceful miners. Sleepless has a PvP wing and they have PvP'rs. They also have 500 members.
Not looking for a fight? Why then did I engage a battleship and 2 battlecruisers in my solo battlecruiser recently? To get a fight yup.
His post is catagorically incorrect.
Ganking Buddhist Nun |

Yalezorn
Gallente
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Posted - 2009.03.31 10:00:00 -
[318]
Originally by: Durzel I must admit I really don't understand this mentality at all.
You talk about gate-camping being "completely skill-less and boring", then in the very next breath talk about how you exclusively war-dec Empire corps. I checked the bio of your latest target - Sleepless Knights - and surprise, surprise it reads "A friendly adult corp. Always up for some mining missions or exploring".
With all due respect it strikes me that you, and people like you, aren't really looking for a fight - they're looking for easy-mode PvP vs targets who are neither looking for a fight themselves, nor of the mindset to deal with one.
I get that "lol Eve is harsh dude, gb2WoW etc" - but let's be realistic, if you were really just "looking for PvP, no more no less" and you were willing to take the rough with the smooth you'd be in low-sec where you have every chance of being the prey as you do being the hunter. You don't want to do that though, because that would tip the odds too far for your liking. People might actually kill you.
People whine about carebears but exclusively-Empire wardeccers really aren't any different, they're just coming at it from a different angle convincing themselves and others that wardeccing corps of 10 miners with zero PvP interest or experience is some sort of epic fight for the ages. In that respect at least your average carebear isn't pretending to be something he/she isn't.
If you genuinely want some fights, try low-sec on for size. It seems so obvious to me that I'm a bit puzzled as to why I would have to point it out.
This is freaking fantastic. Wish it would fit in a sig.
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Emi Aureal
British Federation Sleepless Knights Alliance
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Posted - 2009.03.31 10:10:00 -
[319]
Infinity, as previously mentioned (maybe you did not see that post), the PVP wing is down in Aridia region. Come down and we'll give you all the PVP you can handle, if not more.
We look forward to seeing you very soon.
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Furb Killer
Gallente
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Posted - 2009.03.31 10:34:00 -
[320]
Quote: I must admit I really don't understand this mentality at all.
You talk about gate-camping being "completely skill-less and boring", then in the very next breath talk about how you exclusively war-dec Empire corps. I checked the bio of your latest target - Sleepless Knights - and surprise, surprise it reads "A friendly adult corp. Always up for some mining missions or exploring".
With all due respect it strikes me that you, and people like you, aren't really looking for a fight - they're looking for easy-mode PvP vs targets who are neither looking for a fight themselves, nor of the mindset to deal with one.
I get that "lol Eve is harsh dude, gb2WoW etc" - but let's be realistic, if you were really just "looking for PvP, no more no less" and you were willing to take the rough with the smooth you'd be in low-sec where you have every chance of being the prey as you do being the hunter. You don't want to do that though, because that would tip the odds too far for your liking. People might actually kill you.
People whine about carebears but exclusively-Empire wardeccers really aren't any different, they're just coming at it from a different angle convincing themselves and others that wardeccing corps of 10 miners with zero PvP interest or experience is some sort of epic fight for the ages. In that respect at least your average carebear isn't pretending to be something he/she isn't.
If you genuinely want some fights, try low-sec on for size. It seems so obvious to me that I'm a bit puzzled as to why I would have to point it out.
Quoting for epic truth. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.31 10:39:00 -
[321]
Originally by: Emi Aureal Infinity, as previously mentioned (maybe you did not see that post), the PVP wing is down in Aridia region. Come down and we'll give you all the PVP you can handle, if not more.
We look forward to seeing you very soon.
I dont care where your PvP wing is. Im happy in Minny land killing your industrialists n mission runners and the odd pvp'r I find.
You want to protect them do it, not then dont. Doesnt bother me. Ganking Buddhist Nun |

Furb Killer
Gallente
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Posted - 2009.03.31 10:42:00 -
[322]
So now you are happy killing them, but still you felt the urge to make a topic whining about it you couldnt kill them. Can you clarify if you are happy or not? ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.31 11:00:00 -
[323]
Today I found a new "unaware target", dominix running missions. So I use my "secret" alt that cost me a few billion isk to equip and a few years to train up and scan down the mission runner.
Warp in and de-fugging-cloak to some mysterious crap they decided to put at the warp in point. Ship is 120km away, end of 2 hours of hunting. Covert ops pilot and ship now useless for this alliance.
Yet more examples of this pos game and its carebearification to create pure consentual pvp.
Ganking Buddhist Nun |

Rathelm
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Posted - 2009.03.31 11:10:00 -
[324]
Originally by: Infinity Ziona
My objective is to make them give me the following:
1. A formal surrender declaration in the form of an eve mail 2. 1 billion isk + 3. The running costs of the war up till the time of surrender + 4. The costs of any ships and modules lost + 5. 5 million for each enemy corpse + 6. An administration fee.
If my demands are satisfied I will retract the war, appoint a temporary and very young ceo and exit the corporation for the remainder of the war declaration.
How is that not a goal?
Infinity Ziona
I tell you what I like your style. It's pure evil. You'd make the fascist block proud. I of course say this all tongue-in-cheek. At least you have some goals, but I disagree that the problem is people have it too easy to run. We're in space ships for crying out loud they should be hard to catch unless you trap them somewhere. I mean the world militarys today have a hard time catching people that don't want to be found. That's why we launch missles at hillside caves. I will admit that I'm pretty new at this game, but from a development standpoint it seems to make more sense to give an edge to the runner than the attacker, especially considering we have non-combat ships.
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Furb Killer
Gallente
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Posted - 2009.03.31 11:12:00 -
[325]
Originally by: Infinity Ziona Today I found a new "unaware target", dominix running missions. So I use my "secret" alt that cost me a few billion isk to equip and a few years to train up and scan down the mission runner.
Warp in and de-fugging-cloak to some mysterious crap they decided to put at the warp in point. Ship is 120km away, end of 2 hours of hunting. Covert ops pilot and ship now useless for this alliance.
Yet more examples of this pos game and its carebearification to create pure consentual pvp.
You whine an awfull lot for someone who claims to be happy. If you would have been a bit smarter that cov ops pilot wouldnt have been useless now. And no you can figure out for yourself how you could have achieved that, not going to help you with your lame alt games. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Rathelm
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Posted - 2009.03.31 11:24:00 -
[326]
Originally by: Crumplecorn
Originally by: Rathelm I still don't get it.
War without objectives is terrorism? Uh, no, terrorists have objectives, they are just not necessarily material objectives, and what usually defines terrorism is attacks on civilian populations, and in the capsuleer world there really is no such thing.
As for wars being 'meant to be fought between two sides that want to fight them', read Galan's post again.
Well this is where I disagree with you. At the character creation screen we make characters that in no place say we're signing up for active duty. Therefore I conclude that we are all civilians until we choose to join a military-esque outfit, npc or pc. Attacking people that do nothing, but mine all day is attacking a civilian population. I'm not disagreeing with the PvP-centric nature of the game, but I look at it more as the Wild West versus some noble military pursuit. And in the wild west people murdered each other and it was quasi-sanctioned. Therefore I said the OP motive is terrorist in nature because it seemed he was more interested in causing fear and panic as opposed to completing some sort of military objective. Of course in a later post he said his motives were financially driven so worse case scenario he is just a pirate and not necessarily a terrorist. I still stand by my assessment that he's not using the war dec in it's intended spirit. |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.03.31 11:31:00 -
[327]
Originally by: Rathelm I still stand by my assessment that he's not using the war dec in it's intended spirit.
Your assessment of what a war dec is for is, as mentioned previously, laughable. For attacking people who want to fight you? What game do you think you are playing?
Thousands, millions, live or die at the behest of capsuleers. There are no civilians. -
DesuSigs |

Infinity Ziona
Minmatar Disaster Masters
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Posted - 2009.03.31 11:48:00 -
[328]
Edited by: Infinity Ziona on 31/03/2009 11:54:31
Originally by: Furb Killer
Originally by: Infinity Ziona Today I found a new "unaware target", dominix running missions. So I use my "secret" alt that cost me a few billion isk to equip and a few years to train up and scan down the mission runner.
Warp in and de-fugging-cloak to some mysterious crap they decided to put at the warp in point. Ship is 120km away, end of 2 hours of hunting. Covert ops pilot and ship now useless for this alliance.
Yet more examples of this pos game and its carebearification to create pure consentual pvp.
You whine an awfull lot for someone who claims to be happy. If you would have been a bit smarter that cov ops pilot wouldnt have been useless now. And no you can figure out for yourself how you could have achieved that, not going to help you with your lame alt games.
Its not whining. These are valid concerns.
Also I'm fully aware of the cancel warp then warp to x exploit but I dont use exploits.
If you are not talking about that and think I should have sent my ferox first then I would have ended up 120km from my target and the hunting of that target would have ended right there - straight to dock, log off, end of game.
Placing a beacon or other trash at that location invalidates the only useful function of a covert ops and makes killing that pilot on that mission virtually impossible. Ganking Buddhist Nun |

Furb Killer
Gallente
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Posted - 2009.03.31 12:04:00 -
[329]
Lulz, you seriously think the only goal of a cov ops is to help you grief mission runners.
And all your ideas/exploits are not the way you could have kept using that cov ops pilot, but just continue thinking of new ways. ---------------------------------------------
Originally by: Neth'Rae Military experts are calling this a troll.
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Rathelm
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Posted - 2009.03.31 12:49:00 -
[330]
Originally by: Crumplecorn
Originally by: Rathelm I still stand by my assessment that he's not using the war dec in it's intended spirit.
Your assessment of what a war dec is for is, as mentioned previously, laughable. For attacking people who want to fight you? What game do you think you are playing?
Thousands, millions, live or die at the behest of capsuleers. There are no civilians.
My understanding of the war dec is it's used to take chunks of 0.0 space not to harass a mining operation of some small corporation. The fact that people want to use it for other things is fine, but I'm sure CCP didn't design it for a griefing mechanism. The fact that you claim there are no civilians is very closed minded. We're not an army.
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