Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Kylar Renpurs
Dusk Blade
|
Posted - 2009.03.26 07:43:00 -
[31]
Edited by: Kylar Renpurs on 26/03/2009 07:44:27 More than likely, if you're fitting a covops cloak, your only risk is from a smartbombing gang at a gate, which'll be cleaned up by CONCORD fairly quickly.
That said, if you're only in a covops ship, large SB's can be enough to blow you apart.
I don't imagine smartbombs have a particularly high alpha, so with that in mind, using a Blockade Runner with a covops cloak, active tank and speed mods ensure you'll get there very safely, and reasonably quickly too.
EDIT: What Nyphur said!
|
Psi Draconis
|
Posted - 2009.03.26 08:12:00 -
[32]
Originally by: Rens 2008 Forgive me if this is the wrong place to post but i am just after a bit advise on the best way to transport an expensive T2 bpo.
What is the best and safest method to transport a T2 bpo without risk of being ganked in high sec, the bpo is worth about 10bil.
Constructive comments only or you will be reported!
Just shuttle in high sec.
Seriously you DON'T autopilot with T2 BPO onboard. Nothing can't catch shuttle in highsec or scan it fast enough...
|
Tironela
|
Posted - 2009.03.26 11:32:00 -
[33]
Originally by: Nyphur
Originally by: Kazzac Elentria In the past, I would have said a gank proof heavy armor ship. Transport BS or HAC for instance, even a Viator will do as well.
But now.. Orca FTW.
Are you kidding? They're weak and as slow as a freighter. There are groups that will suicide gank them just for a laugh. A viator is perfect, it won't even get locked.
Orca have a corporate hangar bay that can not be scanned. They will not see what you have in corporate hangar bay if they gonna scan you. Or you can just use anything that warp fast and cloacked.
|
Zarin Karzi
|
Posted - 2009.03.26 11:35:00 -
[34]
Use an align fitted Crane, with shield extenders, gives some 5k hp, and aligns in about frigate times.
|
Hotblue
|
Posted - 2009.03.26 11:42:00 -
[35]
Tank fitted pilgrim is fine, very hard to empire gank, cloak makes it very unlikely to get a cargo scan, not going to die to smartbombs and if stuff really does hit the fan for some reason you have a very strong chance of making it back to the gate and jumping out.
|
Brock Nelson
Caldari Flux Technologies Inc
|
Posted - 2009.03.26 12:38:00 -
[36]
Originally by: Nyphur
Originally by: Brock Nelson Interceptor
Named MWD T2 Cloak Warp Stab x2
Sure, you could go with courier contract but who would accept a contract that requires 10bil or more colla? You could go with Cov-op ship but they're slower to align to stargate than interceptor Blockage runner is good too but damn, they're slow and they're almost certain to get shot at, esp with a blueprint of any type in its cargohold
That cloak isn't going to do you any good since you can't warp while cloaked and the warp core stabs are a gamble that you won't come up against a double sensor boosted heavy interdictor. If you're not at war, an inty with istabs should be fine. On the other hand, a blockade runner can cloak immediately after initiating warp and still aligns quite quickly. It's also not vulnerable to smartbombs due to both the increased hitpoints and the fact that being cloaked gives no scanner cues with which to time the smartbomb barrage and catch the ship.
Seems a lot of people like to transport expensive stuff in interceptors. One of these days I'm going to smartbomb an inty dropping out of warp to a gate in highsec just to test my luck :).
You might get lucky if he was on autopilot
Blueprint Store |
Carniflex
Caldari Fallout Research Fallout Project
|
Posted - 2009.03.26 12:44:00 -
[37]
Use Orca. Stuff does not drop from corp hangars when ship dies as far as I'm aware.
|
Fat Uncle
|
Posted - 2009.03.26 14:24:00 -
[38]
-Don't be in a hurry, leave the BPO for a couple of days. -Use an unknown alt in a cloaky ship (transport, cov ops, recon). -If you are really paranoid you can set up warp-ins at 160 km on all gates along the route so you can check each gate for smartbombers. (If you are in a non-covert-ops-cloak ship this behavior might attract unwanted attention!) Use a second account or trusted friend to jump ahead of you in order to scout the other side of the gate as well.
|
NateX
Priory Of The Lemon Atlas Alliance
|
Posted - 2009.03.26 14:34:00 -
[39]
the safest isnt a small ship.. atleast not for highsec.. its a ship with a mother****er tank, so if someone tries to kill you they cant do it before concord is there.. Like the damnation suggestion.. NO ONE can kill you in that one before concord gets there! --
|
Dark Voynix
Garoun Investment Bank
|
Posted - 2009.03.26 14:50:00 -
[40]
there are 2 ways, each of them have pros and cons:
the covop way: fast, and cloaked. the onl problem is the "undock time" if you are lagged, can happens that someone scan you in time and shicide gank. YOu cant really do nothing.
the passive tanking way: immagine to put a trimarked-armour-plated-abbadon ( or some other BS).
It will have sooooo many EHP that 4-5bs's will never bu able to gank you. A normal ganking fleet normally dont incluse 30+ bs's so will be simply too small to be able to gank you before they all will be concordokend. The only problem here is: people should not expect that you are trasporting something incredibly valuable at a given time, else there will always be a chance to collect enough people to gank you ( but will require A LOT OF BS'S)
|
|
SencneS
Amarr Rebellion Against Big Irreversible Dinks
|
Posted - 2009.03.26 15:23:00 -
[41]
I once thought this would make a good transport..
Damnation 4 1600mm Rolled Tungsten 2 Reactor-core II's 3 Large Shield Extender II 1 Large Shield Booster II 2 Trimark Armor Pump II
5 Rocket Launcher II's
You have 14,000 shields, 58,000 Armor, EFT reports 211,014 effective hit points. You can run the booster for over 3 minutes.
The idea was even if it's a Freighter Gank Fleet you'll have enough Hit points to still warp out. Since they don't have "Warp Scambler" drones all you have to do is out last a fleet of drone until you jump into warp. Damnation with that setup takes 15 seconds to warp.
With 50 Ogra IIs on the damnation and if the damnation had no resists the armor along would take 12 seconds to kill. Thermal is the lowest resistance so it would be Ogra II that would do the most damage.
Assume the alpha strike from the Domi's knocks out your 14,000 sheild points, the Drones come after you, over 24 seconds it would take the Ogre IIs to kill your armor, however for the 15 seconds you're aligning to warp out, you have your give you shield booster pumping away. If you wanted to take the time to kill some Drones the Rockets will cut though them like butter.
You'd need a fleet of at least 15-20 Domis to get you. However, I wouldn't recommend this setup as we've seen people field fleets larger then 20 to gank a freighter.
Amarr for Life |
DayVV4lkEr
Liga Freier Terraner Executive Outcomes
|
Posted - 2009.03.26 15:33:00 -
[42]
Originally by: Psi Draconis
Originally by: Rens 2008 Forgive me if this is the wrong place to post but i am just after a bit advise on the best way to transport an expensive T2 bpo.
What is the best and safest method to transport a T2 bpo without risk of being ganked in high sec, the bpo is worth about 10bil.
Constructive comments only or you will be reported!
Just shuttle in high sec.
Seriously you DON'T autopilot with T2 BPO onboard. Nothing can't catch shuttle in highsec or scan it fast enough...
What he said.
If no one knows what you have loaded they won't kill you! And it is absolutly impossible to scan a Shuttle, trust me, I have moved T2 BPOs worth way more then 500 b in a Shuttle.
If you want to be a bit more safe do the transports after 0:00 Eve Time.
|
Jamyl TashMurkon
Amarr
|
Posted - 2009.03.26 15:50:00 -
[43]
Crow with 3 inertia stabs 2 medium extenders, invuln and extender rigs
|
Endel
Quam Singulari PuPPet MasTers
|
Posted - 2009.03.26 15:55:00 -
[44]
Originally by: DayVV4lkEr If no one knows what you have loaded they won't kill you!
This is not entirely true. Just yesterday I passed a brutix at a high-sec gate. Was a busy gate. Anyway, as I exited warp and was about to jump, the brutix went flashy and 2 seconds later was concorded. I think he was smartbombing small ships for fun, since he had t1 smarties in the wreck.
Face it, the moment you undock, you are not safe. Got to love Eve :)
|
Malcanis
R.E.C.O.N. Dara Cothrom
|
Posted - 2009.03.26 17:41:00 -
[45]
Originally by: Rens 2008 Forgive me if this is the wrong place to post but i am just after a bit advise on the best way to transport an expensive T2 bpo.
What is the best and safest method to transport a T2 bpo without risk of being ganked in high sec, the bpo is worth about 10bil.
Constructive comments only or you will be reported!
OH NO DONT REPORT ME!
First off: Don't tell anyone that you're moving it. You already broke rule 1.
2nd: Dont tell anyone where you're moving it to.
3rd: Or when.
4th: Alt scout. Seriously. And by "alt scout" I mean a Falcon; Falcons can move unseen and have the handy advantage of being able to break the lock of tacklers.
5th: Use a Pilgrim. This combines maximum tank with a covops cloak.
6th: Make bookmarks along your whole route, so you can warp to 200Km off each gate in case of smartbombing BS camps.
7th: Make the run when activity is at a minimum. Moving a T2 BPO justifies an alarm clock op.
8th: DONT TELL ANYONE WHAT YOURE DOING.
9th: Make a couple of practice runs with BPCs just in case you were dumb enough to tell anyone (such as eg: everyone who read this thread). BPCs are identical to BPOs as far as scan results are concerned
10th: think long and hard about whether it is really worth moving the BPO.
|
Tasko Pal
THE IRIS United Freemen Alliance
|
Posted - 2009.03.26 19:46:00 -
[46]
Originally by: Sola Veritas Edited by: Sola Veritas on 25/03/2009 16:56:27
Secure cargo container to start, then probably a CovOps frigate. If you can't do CovOps, the fastest racial variant would be finełlike an Executioner or Atron with Overdrives and Inertial Stabilizers.
The problem with these ships is that you can easily smartbomb them at the warp to 0 point of the exiting jump gate. There are ways around that for a fast cloaking ship. For example, don't warp to 0 or set up bookmarks on the gate well away from the warp to 0 point. You can also use a blockade runner. It's almost as fast as a frigate, warps while cloaked, and can survive an amount of smartbombing.
|
Panzram
GoonFleet GoonSwarm
|
Posted - 2009.03.26 21:49:00 -
[47]
a week old character in an ibis
|
Finnbar OReilly
|
Posted - 2009.03.26 23:09:00 -
[48]
Originally by: Malcanis
Originally by: Rens 2008 Forgive me if this is the wrong place to post but i am just after a bit advise on the best way to transport an expensive T2 bpo.
What is the best and safest method to transport a T2 bpo without risk of being ganked in high sec, the bpo is worth about 10bil.
Constructive comments only or you will be reported!
OH NO DONT REPORT ME!
First off: Don't tell anyone that you're moving it. You already broke rule 1.
2nd: Dont tell anyone where you're moving it to.
3rd: Or when.
4th: Alt scout. Seriously. And by "alt scout" I mean a Falcon; Falcons can move unseen and have the handy advantage of being able to break the lock of tacklers.
5th: Use a Pilgrim. This combines maximum tank with a covops cloak.
6th: Make bookmarks along your whole route, so you can warp to 200Km off each gate in case of smartbombing BS camps.
7th: Make the run when activity is at a minimum. Moving a T2 BPO justifies an alarm clock op.
8th: DONT TELL ANYONE WHAT YOURE DOING.
9th: Make a couple of practice runs with BPCs just in case you were dumb enough to tell anyone (such as eg: everyone who read this thread). BPCs are identical to BPOs as far as scan results are concerned
10th: think long and hard about whether it is really worth moving the BPO.
11th: make sure you have fresh batteries in your mouse!
|
Ricdics
Tleilex Developments Dara Cothrom
|
Posted - 2009.03.27 01:40:00 -
[49]
I use a covert ops I fill the cargohold with 960 Tech 1 bpcs. This means when someone scans it will take a while for them to get a result and when they do they have to sift through almost 1000 prints to find the t2 bpo. By the time they have done all this you are well and truly gone.
Realistically in a covops they should never be able to get a lock to scan you in the first place so its pretty rock solid.
The idea regarding the Orca corp hangar is actually brilliant if it bypasses cargo scanners but the Orca is a lump of metal and painful to fly around. When I have a t2 bpo in my hold I just want to get it in and out super quick.
The above setup I suggested with covops is empire only. In 0.0 you really shouldn't be moving t2 bpos in the first place, or have a big gang scouting/clearing up ahead. |
g0ggalor
|
Posted - 2009.03.27 02:19:00 -
[50]
Originally by: Finnbar OReilly 11th: make sure you have fresh batteries in your mouse!
On that note, make sure you use the bathroom first.
I'd also like to suggest making the run right after downtime. Campers would still be getting their crew together by the time you made it to empire.
|
|
Engineer Butters
|
Posted - 2009.03.27 03:01:00 -
[51]
Originally by: Zarin Karzi Use an align fitted Crane, with shield extenders, gives some 5k hp, and aligns in about frigate times.
plus a Covert ops cloaking device II
If you hit the cloaking device a split sec after you start warp to 0 on the next stargate I believe someone will have a hard time locking on to you let alone getting a scan on your cargo hold. Good luck
|
Nyphur
Pillowsoft Total Comfort
|
Posted - 2009.03.27 06:11:00 -
[52]
Originally by: Brock Nelson You might get lucky if he was on autopilot
I take it you've never flown through Rancer or Otou when the really good smartbombers are online? You don't just sit there with the smartbombs on and hope someone runs into them. You use the scanner to tell when someone has gotten to a certain distance from the gate, then use that to time when to activate the smartbombs so that most of them hit the target. You're destroyed and podded before you even exit warp onto the gate, even if you're doing manual warp-to-zero.
|
XrayZII
VXR Heavy Industries
|
Posted - 2009.03.27 09:23:00 -
[53]
interceptor works.
safest/fastest imo would be a 'nano-covert ops', warps like a shuttle but faster AU/s and they wont be abel to find u when u cloak and warp all the time...
my 2 cents :)
|
Roemy Schneider
BINFORD
|
Posted - 2009.03.27 09:48:00 -
[54]
nano scimitar, halos, standard x-instinct, invuls against a HUGE camp of smart bombs that would be required to pop it. - putting the gist back into logistics |
killerco
Gallente Confederation of Red Moon
|
Posted - 2009.03.28 12:54:00 -
[55]
Originally by: Drahkar Contract it to me and I'll safely transport it to my hangar.
On a more serious note, just use a BS with a huge buffer and fill it with crap (1-10 units of every type of cheap salvage, bunch of T1 mods, bunch of T1 BPCs)... that should buy you enough time to warp a BS before anyone with a cargo scanner realizes what value your cargo really had.
Most important rule is to NEVER go afk and NEVER use autopilot. Manually fly it all the way to its destination.
what also works is put load s and loads of Bookmarks in your cargobay(200-300 or so). that would also give you enough time too warp before they realise what you got in there
|
Bael Gar
|
Posted - 2009.03.28 13:25:00 -
[56]
Best ship for transportation valuables - freighter. It cannot be easily ganked in highsec without special preparations.
Problem with cargo scanners have simly solution. 1) Make courier contract to yourself 2) Take "courier container" and make new courier contract with THIS container :)
Scanners will show that you carry some kind of "Plastic wrap" and WILL NOT show what inside.
You can also buy something cheap to place in freighter cargo. For example some missiles or ore.
Any pirate with cargo scanner will see only those cheap cargo and "plastic wrap" from "double courier" contract.
No one will attack freighter with big suicide BS fleet in high sec, if they not shure they will get valuable reward.
|
Lt Angus
Caldari End Game. Dead End.
|
Posted - 2009.03.28 16:15:00 -
[57]
istab broadsword on warp to 0 please resize your signature to the maximum allowed file size of 24000 bytes. Navigator Shhhh, Im hunting Badgers |
Mari Katarin
|
Posted - 2009.03.28 20:32:00 -
[58]
I can't believe the easiest solution has not been mentioned.
Use an alt to pew the gates and spawn concord for a full hour along your path. Then fly something with good EHP/sig radius like a duramaller with a MWD.
Yes, that (datacore?) alt will be -10. But like you care.
|
Kwint Sommer
Caldari XERCORE
|
Posted - 2009.03.29 02:44:00 -
[59]
Originally by: Mari Katarin I can't believe the easiest solution has not been mentioned.
Use an alt to pew the gates and spawn concord for a full hour along your path. Then fly something with good EHP/sig radius like a duramaller with a MWD.
Yes, that (datacore?) alt will be -10. But like you care.
Concord spawns in proportion to the infraction. A frigate causing trouble doesn't get the same response as a BS, at least not the last time I encountered them. That means this will take a lot of time and you'll waste a decent bit of ISK along the way. If you're going 30+ jumps and loosing a BS on both sides of every gate you might as well just pay someone to move it for you. If you're willing to pay 500M, I'm sure you can find someone willing to put up appropriate collateral.
A covert ops is a quicker, cheaper and I suspect safer way to do it. If the corp hangar trick on an Orca really does work than it seems like the absolutely perfect way to do it, assuming no one knows what you're doing or you're willing to shell out for an anonymous, orca-flying alt. That really was a brilliant idea, if it works.
|
B0LL0CKS
|
Posted - 2009.03.29 07:59:00 -
[60]
Originally by: NateX the safest isnt a small ship.. atleast not for highsec.. its a ship with a mother****er tank, so if someone tries to kill you they cant do it before concord is there.. Like the damnation suggestion.. NO ONE can kill you in that one before concord gets there!
This... best idea so far
|
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |