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Dr Resheph
Amarr YOU ARE NOW READING THIS LOUDLY
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Posted - 2009.04.08 20:23:00 -
[1]
DISCLAIMER: This thread is about GRAPHICS, not gameplay.
There's lots of new sci-fi MMO competition recently, but specifically two new space MMOs. Most people just know about Jumpgate: Evolution, but another one is Black Prophecy. Up until very recently, there hasn't been jack **** in the media about it even though the game was announced back in August 2007.
EVE's more immediate competitor (June 2009 release) is JGE, which looks very bright/stylistic and very similar to Earth and Beyond in terms of graphics. It tries to be colorful, inviting and spacey without the realism factor of dark and empty stellar backdrops. JGE is part of the "space is cool and pretty" camp. Both games look good, but because they're designed with different art directions, a comparison is really a matter of opinion.
Black Prophecy's art style seems to follow EVE's somewhat, even if the ship and station designs are different. You can see heavy use of film grain in the trailers (comparable to interlace in early EVE), the asteroids and dust clouds create a barren look, and the effects/explosions are more on the realistic than flashy side. And so far I haven't spotted many curved surfaces, or campy effects. So both games could be placed in the "space is dark, cold and dangerous" camp.
Today I spotted this:
Black Prophecy Gameplay Video
There's a HD version, but you can get a low res preview in the browser. The first part is about the UI and pretty lame, then you see some details that EVE itself could use..
- system wide (or at least very huge) asteroid belts with volumetric dust clouds - weapon effects and explosions light up nearby ships/roids properly (5:51) - huge and detailed planets (1:07) - realistic weapon/shield effects (5:30, 6:53) - warp(?) out effect (0:55, 3:20)
Lastly, you can see the effect physics has on a game. When stuff explodes, there's bits of debris flying out in various directions and ships seem to collide as hard bodies. The part that impressed me was a ship scraping the side of an ice roid and kicking up a cloud of stuff.
Naturally, BP has the benefit of not having to scale to hundreds or thousands of players in a single scene. The gameplay of EVE doesn't really require complex physics, or even Newtonian physics. That said, an early impression left me wondering if this game can steal the graphical crown.
We had our effects and asteroids updated recently. The effects are only slightly better than what we've always had. The asteroids are a huge improvement, but not amazingly competitive with what these videos display - ice especially. CCP aims to overhaul planets and stellar backdrops this summer.
So basically, any relic or legacy from Classic should be gone by the end of 2009. Yet, Trinity 2 wasn't cutting edge when it launched, since it uses DX9.0c level graphics and techniques you can find on an Xbox360. The updates modernize the game visually, but they're not pushing the limit.
So all this begs the question: Now that Classic has been depreciated, will development on Trinity 3 start? Will EVE get physics? Ray-casting? DX11?
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Operator Overload
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Posted - 2009.04.08 20:35:00 -
[2]
This is sort of off-topic of your discussion of graphics, but does anyone else think it is odd that the websites for both of the games you mentioned look exactly like the EVE site?
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Wet Ferret
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Posted - 2009.04.08 20:40:00 -
[3]
Edited by: Wet Ferret on 08/04/2009 20:40:52 Amazing visuals, ****-poor gameplay and performance... just like pretty much every other modern PC game. But it still looks good! (that's a prediction btw, obviously I haven't played it)
I hope EVE stays right where it is and they start working on polishing what they have.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |

Ana Vyr
DB - LJ Industries
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Posted - 2009.04.08 20:42:00 -
[4]
Looks very EvE-like until you get into the combat sections of the video which has a more Wing Commader feel to it by the looks if things. The collision model looked cool too.
Graphically, things look far busier than in EvE. Lot more objects in space. The asteroids looked pretty good to me. Space did not look empty at all. I'd say the game looked graphically superor to EvE, but EvE isn't about graphics really. Hard to say how the two really compare to one another from such a short clip.
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Lisandraia
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Posted - 2009.04.08 20:46:00 -
[5]
Direct flight control, multiple server shards, instanced missions - what about all that is EVE-like?
That's just a multiplayer version of Wing Commander.
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Danadur
Gallente Naval Protection Corp
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Posted - 2009.04.08 20:54:00 -
[6]
The combat graphics kinda reminds me of the old StarLancer game that Microsoft came out with several years back.
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Ruze Ahkor'Murkon
Amarr No Applicable Corporation
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Posted - 2009.04.08 20:56:00 -
[7]
Originally by: Lisandraia Direct flight control, multiple server shards, instanced missions - what about all that is EVE-like?
That's just a multiplayer version of Wing Commander.
Different people think of different things when they think of EvE. You obviously look at much of the structure of EvE, it's mechanics side. The single shard, the lack of instancing, the 'I'm a captain, not a pilot' controls.
Many posts over the years have shown that not everyone defines EvE starting with it's mechanics. Some would like EvE to be more of an FPS flight sim. Others have no problem accepting an EvE which is sharded, as they don't count it as one of EvE's defining features.
I'm more with you, I guess, but I see the other arguments too. The op apparently is not comparing the mechanics of other games with EvE ... at least, not as a focus ... but the graphical edge that EvE has.
EvE's graphics are also another way EvE is different. It's empty, it's vast, and it makes you feel lonely. Even the nature of ships and stations and planets ... everything is small. It's a psychological impression, intended or not, that says that EvE feels empty, cold, and lonely. Maybe not exactly dark ... damned nebulas.
Watching Black Prophecy, though, and JGE, I feel they've tried to make it feel less lonely, more active. But we'll have to see about the total package. As I've tried to point out, EvE is defined to it's collective audience in more ways than just it's graphics or that it's a space game. The developers mindset, particularly aimed at scams and the lack of RL prohibitions which other development groups lack the nerve to even attempt ... that's a big defining point in EvE.
We'll see when and if it comes out. I'll give it a go, at least, but I'm withholding judgment until I try.
Originally by: 5pinDizzy Troll Score-o-Meter --------Failure----------|||-----------Succes------- 10-9-8-7-6-5-4-3-2-1--0--1-2-3-4-5-6-7-8-9-10
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Faife
Federation of Freedom Fighters Aggression.
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Posted - 2009.04.08 20:58:00 -
[8]
on one hand, i'd like prettier graphics, on the other i don't even use the ones we have: first thing i do is zoom out all the way, disable everything i can, and make my overview window huge
i'd probably go "oo" at the pretties a few times, then turn off all the lighting/shading/physics i could --
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Cors
It's A Trap
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Posted - 2009.04.08 21:02:00 -
[9]
Originally by: Lisandraia Direct flight control, multiple server shards, instanced missions - what about all that is EVE-like?
That's just a multiplayer version of Wing Commander.
Which in itself would draw a hugh crowd of folks in their early/mid 30's. Many of us grew up with the Wing Commander Series.
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Freaky Reaky
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Posted - 2009.04.08 21:05:00 -
[10]
Originally by: Operator Overload This is sort of off-topic of your discussion of graphics, but does anyone else think it is odd that the websites for both of the games you mentioned look exactly like the EVE site?
Yes, because CCP started the left navigation menu + dark color scheme website trend.....
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.04.08 21:11:00 -
[11]
Nice video, but this is an FPS set in space, right?
Are they going to make a multiplayer game out of it at some point? -
DesuSigs |

Lila Lie
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Posted - 2009.04.08 21:11:00 -
[12]
It looks nice, crisp looking ships and pwetty fiery balls of death.
That it does and by the looks of it doing it well.
However, its not EVE, from the short glimps of it, it does not even come close to the level of things you can do in EVE, more like a run and gun type shooter but in space.
Will have a look when it comes out for sure, but if the shiny stuff is all they can deliver well, it will be a short time off from EVE. |

Dr Resheph
Amarr YOU ARE NOW READING THIS LOUDLY
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Posted - 2009.04.08 21:19:00 -
[13]
Don't drag the forum down into the bowels of mass stupidity by pointing out the obvious "this is not EVE". Nowhere does my post compare the two games, only their visuals. It could be the worst game in the universe and still look better.
And frankly, I don't give a **** about any MMO that thinks instancing and "storyline" are the highlights of the genre.
I'm merely curious as to how CCP is going to react when someone else is setting the visual bar ahead of what they have. Are they going to react faster than they would introduce these things normally?
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Holocost
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Posted - 2009.04.08 21:26:00 -
[14]
more like x3, but MMO?
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Graelyn
Amarr Order of Catharsis
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Posted - 2009.04.08 21:38:00 -
[15]
Quote: Many posts over the years have shown that not everyone defines EvE starting with it's mechanics. Some would like EvE to be more of an FPS flight sim. Others have no problem accepting an EvE which is sharded, as they don't count it as one of EvE's defining features.
Those people are wrong, and must be castrated for the good of the colony.
Grandmaster, [OCATH] War Monastery and Brewery |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2009.04.08 21:42:00 -
[16]
Oh man, make sure to watch the cinematic trailer. The voiceover sounds like some basement dweller whose had a little too much caffeine.
EVE's newer trailers may not represent gameplay, but they set the standard for epic space trailers, and these people cannot match it. -
DesuSigs |

Yerik Locke
Caldari The New Order. United Freemen Alliance
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Posted - 2009.04.08 21:44:00 -
[17]
Graphics look pretty cool. Personally the sandboxiness of Eve combined with newer graphics does it for me. I'm a little disappointed in the effects... they're hardly new, just different. And several good ones got changed to be bad :( Like scrams!
p.s., the cinematic trailer is cooorny. :D I'm surprised some advertising pro didn't look at it and go "well the visual atmosphere is good, but... this voice just doesn't work." Someone should've known! blech.
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Oxystar
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Posted - 2009.04.08 21:47:00 -
[18]
Originally by: Ana Vyr Graphically, things look far busier than in EvE. Lot more objects in space. The asteroids looked pretty good to me. Space did not look empty at all. I'd say the game looked graphically superor to EvE, but EvE isn't about graphics really. Hard to say how the two really compare to one another from such a short clip.
yup. EVE is about brackets and pulldown menus
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Helena Zeugir
Gallente FW Scuad Black Core Alliance
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Posted - 2009.04.08 21:48:00 -
[19]
Not until people start upgrading their computers I'd say.
Even on Apocrypha we had people whinning on the forums that their Dinosaur-Tronic 2300 XLS couldn't run the game anymore.
I mean, c'mon people, a capable card nowadays costs about 60$. Couple Gb of RAM is another 50$ish . And you're all set for a while.
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Wu Jiaqiu
Minmatar
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Posted - 2009.04.08 22:20:00 -
[20]
Looks like you can't walk in stations in that game either.
But EVE will ^^
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The Riddik
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Posted - 2009.04.08 22:42:00 -
[21]
the word universe does not mean shards , nor instances.
nuff said
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Mazare Mircea
Gallente
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Posted - 2009.04.08 22:53:00 -
[22]
Awesome graphics and effects, but it lost me at "sharded universe". ----- Do androids dream of electric sheep ? WTS - Vepas's Modified Invulnerability Field |

temponita
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Posted - 2009.04.08 23:38:00 -
[23]
Edited by: temponita on 08/04/2009 23:46:27 Edited by: temponita on 08/04/2009 23:40:42 A pilot space game!!!!
Now this looks most very interesting! I can't remember the number of posts I made concerning the lack of end user skill involved in Eve. I know it was never devised to be an action game per say but... since it was the only decent space sim thing out there, there weren't many choices.
But this game looks damned exciting! A shooter that action needs people to shoot lol I think I might be shifting all that skill training attention somewheres else soon 
Oh and the graphics looks awesome too! 
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Helena Zeugir
Gallente FW Scuad Black Core Alliance
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Posted - 2009.04.08 23:54:00 -
[24]
What you guys are not seeing is their FAQ. It specifically states there that it is not a conventional MMORPG, they are calling it a Massively Multiplayer Online Space Shooter Game or something like that. The thread creator is merely comparing graphics, which, I honestly have to say, just from the alpha gameplay video on that website, it completely blows pretty much any other space game out there out of the water.
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UMEE
Tactical Initiative Dark Cadre
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Posted - 2009.04.08 23:58:00 -
[25]
this game looks so much better than eve it's not even funny. and the environment is actually....relevant?
i'll be lookin out for this one, looks like good competition. less about the economy, more about the action
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Ankhesentapemkah
Gallente State Protectorate
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Posted - 2009.04.09 00:03:00 -
[26]
I miss the old days of Freespace 2 on PXO, so I'll give this one a try once released. ---
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Mioelnir
Minmatar Meltd0wn Imperial Republic Of the North
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Posted - 2009.04.09 00:24:00 -
[27]
If I hadn't known it to be Black Prophecy, I expected a "Wing Commander: Privateer MMO" label at the end.
From the trailers, FAQ etc I expect it to be a fun, arcade style game with a long term motivational problem.
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Havohej
Minmatar KHM Corporation
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Posted - 2009.04.09 00:37:00 -
[28]
Originally by: Ruze Ahkor'Murkon Others have no problem accepting an EvE which is sharded, as they don't count it as one of EvE's defining features.
Those people are stupid.
Originally by: CCP Explorer You can still steal their stuff.
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Grek Forto
Malevolent Intentions Dark Solar Empire
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Posted - 2009.04.09 00:55:00 -
[29]
Edited by: Grek Forto on 09/04/2009 00:55:14
Originally by: Helena Zeugir Edited by: Helena Zeugir on 08/04/2009 22:26:04 Not until people start upgrading their computers I'd say.
Even on Apocrypha we had people whinning on the forums that their Dinosaur-Tronic 2300 XLS couldn't run the game anymore.
I mean, c'mon people, a capable card nowadays costs about 60$. Couple Gb of RAM is another 50$ish . And you're all set for a while.
EDIT: On another, totally unrelated topic... HOLY FREAKING GUANO, I've been waiting for a decent space shooter game ever since I fell in love with Tachyon: The Fringe. Looks like this is it! Thanks for pointing me out to that link OP, I love you long time!

Another person who has actually played Tachyon: The Fringe!!!!!!!!!
I never really played the whole game, but the demo that came with my copy of the first Delta Force game, I was like, ten years old. It, was, AWESOME!
Anyone know if it's abandonware?
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temponita
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Posted - 2009.04.09 01:04:00 -
[30]
Originally by: Havohej
Originally by: Ruze Ahkor'Murkon Others have no problem accepting an EvE which is sharded, as they don't count it as one of EvE's defining features.
Those people are stupid.
lol  I just looked up the term "sharded" in google and this is what came up first in line...
Quote: sharded; When you go to fart and a little sh!t comes out instead. "Lets go man I just Sharded in my pants!!"
sharded; When one has eaten the wrong food, perhaps something rich and creamy, then tries to fart, but accidentaly sh!ts himself a little bit too. "OMG I can't believe James sharded in Filth; he thought he could get away with a discreet fart, but instead he crapped his pants."
sharded; Any form of crapping anything in pieces usually with explosive diarrhea "Wow!!!, i just sharded a pineapple!" "I think my sphincter broke!!"
sharded; Having blown out your internal organs during a fart. "OMG!, Trenor just sharded!!
I think it is a rather funny term to use tbh.
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