Pages: 1 2 3 [4] 5 6 :: one page |
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Cippalippus Primus
Caldari The Illuminati. Pandemic Legion
|
Posted - 2009.05.05 10:15:00 -
[91]
Originally by: fugazii
=wall of text=
So you are saying: back when they were winning, skills were needed. Now they're losing, and skills don't matter.
Nice rationalization. Mad props for citing lag as a deciding factor, we all know that EVE was completely lag free from the beta until when Goons showed up. -clp
|

Johnny Santos
Caldari Beginning of the End
|
Posted - 2009.05.05 10:21:00 -
[92]
ok i skimmed over ALOT of the posts but to answer the OP... b0b did try to take over all of 0.0, they didnt deny it and they have been at it for quite sometime. Right when the goonies first showed up in frigs they controlled quite a bit of the map.
Someone I am sure will be able to link in old maps or you can search. I found someone on the first search in google "bob control all of 0.0 space" and this is the result: Linkage
So ponder that, I had a character that was in the old FA and back then after watching it collapse and everyone who was targeting how upset they were with TS and BIG and Xanadu, they left and joined the corps that formed b0b.
b0b was born from many member pvpers of every alliance that was dissatisfied with serving and protecting their corp m8s alliance m8s that were becoming fat off of their protection and receiving nothing in return. b0b wasnt solely formed from this but their ranks became flooded of the discontent.
I came on shortly after that day that ev0l fired on the FA fleet and we took it and did nothing. I remember all the members going insane over the confusion and the betrayal from the leadership of FA. I promised my comrades that we would hunt down and kill the ev0l fleet. Only to be told to do so would cause a war FA could not afford and would not fight. I had to watch as my bestfriends went over to a side that I know I would fight. I was on the line every day against every incursion into FA space fighting and leading endlessly and not receiving ships, supplies or any sort of thanks from those that I protected.
I felt that anger, instead of stepping to that side I joined another that would fight all.. and would eventually fail. I left eve and sold my char at that time.. my char. was Insane Angel.
b0b has been about taking over 0.0 and I guarantee if they did at one point succeed, they would turn on everyone just to watch it burn.
0.0 will only be boring to those without the will to fight or the ambition to succeed.
Ive ranted and I apologize but I felt this topic needed some input.
KenZoku will do as it pleases as it has the will and the ambition. The only way to beat that is to meet it or exceed it. Enjoy EVE, have fun and fly safe ;)
|

Hey You
Amarr Shut Up And Play
|
Posted - 2009.05.05 10:24:00 -
[93]
Originally by: Cippalippus Primus
Originally by: fugazii
=wall of text=
So you are saying: back when they were winning, skills were needed. Now they're losing, and skills don't matter.
Nice rationalization. Mad props for citing lag as a deciding factor, we all know that EVE was completely lag free from the beta until when Goons showed up.
He did not said that in any way shape or form. But nice way of spinning his wall of text.
Actually what he said is just about 90 % true. __________________________________
|

Murrior
Amarr Caldari Deep Space Ventures
|
Posted - 2009.05.05 10:25:00 -
[94]
Edited by: Murrior on 05/05/2009 10:25:06
Originally by: Admiral Frools
Originally by: Teki Caldrum
You're very simple.
First of all, modern day Navies don't utilize battleships anymore, they don't "broadside" anyone.
However, for some odd reason, they still utilize the same principles as they did when wooden ships existed with cannons.
Maneuvering all falls back to its basic roots. Logistics all fall back to their basic roots.
Tactical awareness, stressed decision making, espionage, all of these factors come from the real world.
After all, it is real people behind the computer screens.
IRL we don't have scouts, I guess.
IRL we don't have naval logistics, I suppose.
Hell, we don't even refit our war planes, ships, or land craft for specific purposes, do we?
What I was getting at is the basic tactics still apply to war in any degree.
I got news for you buddy, this aint a war, it's just a game. You should probably chillax bro.
I approve of this post. Please don't DD your kitten...

|

Hey You
Amarr Shut Up And Play
|
Posted - 2009.05.05 10:29:00 -
[95]
Originally by: Johnny Santos ok i skimmed over ALOT of the posts but to answer the OP... b0b did try to take over all of 0.0, they didnt deny it and they have been at it for quite sometime. Right when the goonies first showed up in frigs they controlled quite a bit of the map.
Someone I am sure will be able to link in old maps or you can search. I found someone on the first search in google "bob control all of 0.0 space" and this is the result: Linkage
So ponder that, I had a character that was in the old FA and back then after watching it collapse and everyone who was targeting how upset they were with TS and BIG and Xanadu, they left and joined the corps that formed b0b.
b0b was born from many member pvpers of every alliance that was dissatisfied with serving and protecting their corp m8s alliance m8s that were becoming fat off of their protection and receiving nothing in return. b0b wasnt solely formed from this but their ranks became flooded of the discontent.
I came on shortly after that day that ev0l fired on the FA fleet and we took it and did nothing. I remember all the members going insane over the confusion and the betrayal from the leadership of FA. I promised my comrades that we would hunt down and kill the ev0l fleet. Only to be told to do so would cause a war FA could not afford and would not fight. I had to watch as my bestfriends went over to a side that I know I would fight. I was on the line every day against every incursion into FA space fighting and leading endlessly and not receiving ships, supplies or any sort of thanks from those that I protected.
I felt that anger, instead of stepping to that side I joined another that would fight all.. and would eventually fail. I left eve and sold my char at that time.. my char. was Insane Angel.
b0b has been about taking over 0.0 and I guarantee if they did at one point succeed, they would turn on everyone just to watch it burn.
0.0 will only be boring to those without the will to fight or the ambition to succeed.
Ive ranted and I apologize but I felt this topic needed some input.
KenZoku will do as it pleases as it has the will and the ambition. The only way to beat that is to meet it or exceed it. Enjoy EVE, have fun and fly safe ;)
Also QFT. __________________________________
|

Murrior
Amarr Caldari Deep Space Ventures
|
Posted - 2009.05.05 10:32:00 -
[96]
Originally by: Orree
Originally by: Teki Caldrum 0.0 is about to become a very boring and lonely place.
With these massive power blocks NAPing each other and smashing KenZoku into nothingness, who will be left to hate?
In roughly a year, I wouldn't be surprised to see one alliance controlling all of 0.0. Doesn't this alarm anyone?
These laughable assertions never seem to go away, do they?
While I agree (and lament) that the 0.0 game is largely the domain of two power blocs, that doesn't mean that these coalitions are united by anything other than their dislike of the other bloc.
To wit, many of the alliances arrayed against AAA-wagon/TAFKAB are red to each other when not engaged against the other big power bloc. Taking that fact into account, the "big" coalition then becomes a group of smaller, more regional coalitions, many of which have never sought to expand their territories beyond their immediate homes. To an extent, the same is true of the AAA-wagon/TAFKAB side--- at least as far as the likes of AAA and their vassals/allies are concerned.
I'm not sure what's going to break the cycle of the two sides being engaged as they currently are...but it hardly means that we will see one alliance or even one bloc "controlling all of 0.0."
Perhaps most reasonable people recognize this fact and that is why it doesn't "alarm anyone."
The only way for that to happen, is for people to stop making serious posts and realise that when something blows up its just a bunch of pixels. Then we would see more wars, more fun, etc.
With all the seriousness around, what do you expect?
|

ChowMung
Amarr GoonFleet GoonSwarm
|
Posted - 2009.05.05 11:09:00 -
[97]
Originally by: Teki Caldrum 0.0 is about to become a very boring and lonely place.
With these massive power blocks NAPing each other and smashing KenZoku into nothingness, who will be left to hate?
In roughly a year, I wouldn't be surprised to see one alliance controlling all of 0.0. Doesn't this alarm anyone?
So you are a Kenzoku alt who is begging on CAOD that your enemies should please stop crushing your alliance because it will make 0.0 boring. No. Maybe it will be boring for your alliance having to putter around in empire, but 0.0 has never been and never will be boring.
|

Cipher7
Minmatar Slag Industries
|
Posted - 2009.05.05 11:37:00 -
[98]
Historically in gaming, clans have always recruited A-players because the number of slots was limited. If say you have room for 32 players, you need to get the best 32 players you can. That was the BoB formula.
In Eve there's no slot limit, hence Zerg tactics work.
The only thing I question is the relevance of Titans, since apparently not having many hasn't hindered the swarm at all, and the first alliance to ever have a Titan got teabagged so fast.
|

Don ZOLA
Caldari Vale Tudo. Privateer Alliance
|
Posted - 2009.05.05 11:52:00 -
[99]
Originally by: Cipher7
Historically in gaming, clans have always recruited A-players because the number of slots was limited. If say you have room for 32 players, you need to get the best 32 players you can. That was the BoB formula.
In Eve there's no slot limit, hence Zerg tactics work.
No that wasnt bob formula. It was m0o and evol formula for sure, partly atuk too but just for a smaller amount of players. But not bob. bob forumula is awesome leadership (very active and knowing their stuff) + very active soldiers who know to listen orders. Then they screwed formula by accepting too much wannabes and not making sure their leaderships has replacements in case of burn outs (or other reasons to quit the game).
bob mastered zerg tactics. unfortunately with their leaders power burn out and with their pets and "allies" knowing they are being just used and that they can be backstabbed anytime, zergling is not enough nor can be done properly all the time.
|

Don ZOLA
Caldari Vale Tudo. Privateer Alliance
|
Posted - 2009.05.05 11:59:00 -
[100]
Originally by: Johnny Santos txt
Hey there "stranger" ltns :P
|

Hey You
Amarr Shut Up And Play
|
Posted - 2009.05.05 12:04:00 -
[101]
Originally by: Don ZOLA
Originally by: Cipher7
Historically in gaming, clans have always recruited A-players because the number of slots was limited. If say you have room for 32 players, you need to get the best 32 players you can. That was the BoB formula.
In Eve there's no slot limit, hence Zerg tactics work.
No that wasnt bob formula. It was m0o and evol formula for sure, partly atuk too but just for a smaller amount of players. But not bob. bob forumula is awesome leadership (very active and knowing their stuff) + very active soldiers who know to listen orders. Then they screwed formula by accepting too much wannabes and not making sure their leaderships has replacements in case of burn outs (or other reasons to quit the game).
bob mastered zerg tactics. unfortunately with their leaders power burn out and with their pets and "allies" knowing they are being just used and that they can be backstabbed anytime, zergling is not enough nor can be done properly all the time.
Zola also have point. Its not often i agree with his posts but in this case i do.
Hi Zola :P __________________________________
|

Wasp O'Ryan
Gallente The Illuminati. Pandemic Legion
|
Posted - 2009.05.05 12:05:00 -
[102]
"Guys we're still losing. The game will be boring if you kill us, please don't."
|

Don ZOLA
Caldari Vale Tudo. Privateer Alliance
|
Posted - 2009.05.05 12:09:00 -
[103]
Originally by: Hey You
Originally by: Don ZOLA
Originally by: Cipher7
Historically in gaming, clans have always recruited A-players because the number of slots was limited. If say you have room for 32 players, you need to get the best 32 players you can. That was the BoB formula.
In Eve there's no slot limit, hence Zerg tactics work.
No that wasnt bob formula. It was m0o and evol formula for sure, partly atuk too but just for a smaller amount of players. But not bob. bob forumula is awesome leadership (very active and knowing their stuff) + very active soldiers who know to listen orders. Then they screwed formula by accepting too much wannabes and not making sure their leaderships has replacements in case of burn outs (or other reasons to quit the game).
bob mastered zerg tactics. unfortunately with their leaders power burn out and with their pets and "allies" knowing they are being just used and that they can be backstabbed anytime, zergling is not enough nor can be done properly all the time.
Zola also have point. Its not often i agree with his posts but in this case i do.
Hi Zola :P
I always have a point, the only thing that matter is if people want to admit it to others and themselves or not :P
Hi :D
|

Captian Duffy
Gallente Darke Aurora Dark Crystal Empire
|
Posted - 2009.05.05 12:15:00 -
[104]
hey! we will still have -A- and ATLAS left to hate :-)
|

Endeva
Caldari tr0pa de elite Triumvirate.
|
Posted - 2009.05.05 12:36:00 -
[105]
Originally by: Jack Gates g00dfellas still exists?
after finishing on 3rd place in allaince tourny i disbanded g00dfellas so it does not exist.. pvpers merged in one corp joined tri and you can watch our progress here if you wondering are we still exist http://eve-kill.net/?a=top20&type=corp this is just one random guy i forgot to kick (hes kicked now).
ps. point is that you might reset each other in future after bob or whatever die but in future lets say someone make allaince strong enough to kick out you from delve or pl from fountaine what will happen is this you will try to solo that allaince, after one month you will see that you cant do **** and you will just call old friends back to + to help you kickass that allaince and claim victory on forums and call them failures...that is the ze future of this game....unless ccp dont remove standings completly from game or make some limit of how much corps7alliances you can put on +
Recruiment thread |

Admiral Frools
Caldari The Illuminati. Pandemic Legion
|
Posted - 2009.05.05 12:39:00 -
[106]
Edited by: Admiral Frools on 05/05/2009 12:40:15
Originally by: Endeva
ps. point is that you might reset each other in future after bob or whatever die but in future lets say someone make allaince strong enough to kick out you from delve or pl from fountaine what will happen is this you will try to solo that allaince, after one month you will see that you cant do **** and you will just call old friends back to + to help you kickass that allaince and claim victory on forums and call them failures...that is the ze future of this game....unless ccp dont remove standings completly from game or make some limit of how much corps7alliances you can put on +
This is no different from RKZ relying on -A- to try and retake delve, what's your point?
Just to clarify what I mean: This is what 0.0 has been like for a LONG time. Naps and blue lists are a part of the game, whether favours get called in or not is all down to alliance leaders.
|

Endeva
Caldari tr0pa de elite Triumvirate.
|
Posted - 2009.05.05 12:46:00 -
[107]
Originally by: Admiral Frools Edited by: Admiral Frools on 05/05/2009 12:40:15
Originally by: Endeva
ps. point is that you might reset each other in future after bob or whatever die but in future lets say someone make allaince strong enough to kick out you from delve or pl from fountaine what will happen is this you will try to solo that allaince, after one month you will see that you cant do **** and you will just call old friends back to + to help you kickass that allaince and claim victory on forums and call them failures...that is the ze future of this game....unless ccp dont remove standings completly from game or make some limit of how much corps7alliances you can put on +
This is no different from RKZ relying on -A- to try and retake delve, what's your point?
Just to clarify what I mean: This is what 0.0 has been like for a LONG time. Naps and blue lists are a part of the game, whether favours get called in or not is all down to alliance leaders.
its aye like you say mine point is that i would like in future just to see more alliances going on their own without holding someones hand.. more 1v1 alliances wars and more wars in genaral.before this game had 10 wars at same time just loook at old maps. now we have same coalitions of ppl attacking other coalition then that coalition defends call their friends and attack back that coalition and its becoming utterly boring.last wars were delve - then tribute - then delve
Recruiment thread |

Estios
Minmatar Destructive Influence KenZoku
|
Posted - 2009.05.05 12:50:00 -
[108]
Fugazi and don Zola have already covered it and whilst I don't expect goons to have any grasp I personally know many pl and mm guys were active back when , in my opinion, eve was a very different and vastly better game. I'm not even going to touch on what will happen if goons won, no one wins eve and as has happened hundreds of times before someone will just start shooting someone else but whether you like it or not eve DID require more skill back in 04-05 before POS warfare. You had corps making names for themselves, not alliances or groups of alliances. Us in atuk had great fights with and against m0o , evol, the collective and a host of others. Other amazing corps like zombie, space invaders, m3g4, cult of cthulta and heaps of others fought often against the odds. It was smaller scale. Alliances as they are now where a mix of pvpers and those with little experience, pvp corps could prevail against less skilled players, Now every system has a pos whcih u can stage at until the numbers suit, everyone has maxed combat skills whether they originally intended too or not and moon isk rules the day
I'm not moaning about numbers, I respect the diplomacy skills, or shared level of hatred it takes to amass such fleets ;) , just be realistic that acheiving 'fame' in eve now is done based on numbers way more than a few years ago. It's ccps design and it's an interesting new era in eve right now but it's funny how bias some can be based on a Corp ticker ,
Nostalgia rant over :) So HMV consider Andy Williams and Dean Martin to be "easy listening" do they? Tell that to my mate Dave, he's been deaf for 20 years.
|

Fred0
Caldari Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2009.05.05 13:01:00 -
[109]
Originally by: fugazii :words:
Lol that was probably among the bigger stretches I've ever seen. We've heard this through the years, when one entity gets the boot it's because the game has changed to become less skillbased.
EVE has changed yes, has it become less skillbased? No. Living proof is that people win outnumbered daily. Also there are other relevant skills than twitch-based pvp ones.
You need to build and educate your pilots to embrace change while going for maxing out every potential as much as possible. There's so much potential right now if you want to go in there and really work hard at exploiting possibilities both when it comes to Strategy, tactics and individual skill in isolated battles. --- "Cutting Edge 4 Life" |

Junkie Beverage
Caldari GoonFleet GoonSwarm
|
Posted - 2009.05.05 13:05:00 -
[110]
Originally by: Estios Fugazi and don Zola have already covered it and whilst I don't expect goons to have any grasp I personally know many pl and mm guys were active back when , in my opinion, eve was a very different and vastly better game. I'm not even going to touch on what will happen if goons won, no one wins eve and as has happened hundreds of times before someone will just start shooting someone else but whether you like it or not eve DID require more skill back in 04-05 before POS warfare. You had corps making names for themselves, not alliances or groups of alliances. Us in atuk had great fights with and against m0o , evol, the collective and a host of others. Other amazing corps like zombie, space invaders, m3g4, cult of cthulta and heaps of others fought often against the odds. It was smaller scale. Alliances as they are now where a mix of pvpers and those with little experience, pvp corps could prevail against less skilled players, Now every system has a pos whcih u can stage at until the numbers suit, everyone has maxed combat skills whether they originally intended too or not and moon isk rules the day
I'm not moaning about numbers, I respect the diplomacy skills, or shared level of hatred it takes to amass such fleets ;) , just be realistic that acheiving 'fame' in eve now is done based on numbers way more than a few years ago. It's ccps design and it's an interesting new era in eve right now but it's funny how bias some can be based on a Corp ticker ,
Nostalgia rant over :)
Those who cannot adapt become victims of Evolution.
|

Hey You
Amarr Shut Up And Play
|
Posted - 2009.05.05 13:11:00 -
[111]
Originally by: Admiral Frools Edited by: Admiral Frools on 05/05/2009 12:40:15
Originally by: Endeva
ps. point is that you might reset each other in future after bob or whatever die but in future lets say someone make allaince strong enough to kick out you from delve or pl from fountaine what will happen is this you will try to solo that allaince, after one month you will see that you cant do **** and you will just call old friends back to + to help you kickass that allaince and claim victory on forums and call them failures...that is the ze future of this game....unless ccp dont remove standings completly from game or make some limit of how much corps7alliances you can put on +
This is no different from RKZ relying on -A- to try and retake delve, what's your point?
Just to clarify what I mean: This is what 0.0 has been like for a LONG time. Naps and blue lists are a part of the game, whether favours get called in or not is all down to alliance leaders.
We all know how you took Delve in first place. That alone makes this very different. Not to mention you actually started with coalition **** in first place. Well not you. Goons.
Also Fred0 wht they are referring is large fleet fights that matter for taking space. They are completly skill less now as what they used to be. Not small scale pvp where skill still prevails.
But nice spin. __________________________________
|

Cippalippus Primus
Caldari The Illuminati. Pandemic Legion
|
Posted - 2009.05.05 13:40:00 -
[112]
Originally by: Hey You We all know how you took Delve in first place. That alone makes this very different. Not to mention you actually started with coalition **** in first place. Well not you. Goons.
Also Fred0 wht they are referring is large fleet fights that matter for taking space. They are completly skill less now as what they used to be. Not small scale pvp where skill still prevails.
But nice spin.
Hardly. I know that remembering the "golden age" is the cool thing to do, but fleet fights were lagged messes with people never loading, black screening, crashing, 10 minutes module activation, relogging games... same went with capital spider tanks and titans, the lag was often so thick that people couldn't do anything about it.
Now with Stackless IO people can actually control their ships, manouver and fire. How is this worse than the laggy pieces of crap we had to fight, I have no idea.
One other thing about this "coalition" thing you seem to despise so much. Goonfleet (the corp mind you, not the alliance) was founded in late 2005, and at that time BoB already had pet alliances, not to mention the help of "neutral" entities like MC, making your assumption wrong.
Nostalgia and pink-tinted glasses make things look different from what they actually were. -clp
|

Fred0
Caldari Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2009.05.05 13:47:00 -
[113]
Edited by: Fred0 on 05/05/2009 13:48:35
Originally by: Hey You Also Fred0 wht they are referring is large fleet fights that matter for taking space. They are completly skill less now as what they used to be. Not small scale pvp where skill still prevails.
Fleet battles have the same ingredients now as they had 4 years ago. Not much has changed, you wrangle for position, you try to find an edge in distances you engage at, you don't want to jump in, it's important to get tackling support down while yours live and then you whack as many BS as possible. These exact numbers whine existed in the exact same way 4 years ago as they do now.
Battles have grown yes but with the RF node thingy CCP pretty much handles it all and it's up to you and your FC's to make a difference. Skill imho should not be "how to place your fleet in a situation where you have preloaded and set up the client correctly so we are less affected."
If your complaint is that "as numbers grow each individual becomes less important" then you are right ofcourse though but good luck changing that :D --- "Cutting Edge 4 Life" |

Hey You
Amarr Shut Up And Play
|
Posted - 2009.05.05 13:51:00 -
[114]
Originally by: Fred0 Edited by: Fred0 on 05/05/2009 13:48:35
Originally by: Hey You Also Fred0 wht they are referring is large fleet fights that matter for taking space. They are completly skill less now as what they used to be. Not small scale pvp where skill still prevails.
If your complaint is that "as numbers grow each individual becomes less important" then you are right ofcourse though but good luck changing that :D
Exactly what i was trying to point out. __________________________________
|

David Goodwill
Caldari The Blue Dagger Mercenery Agency Black Core Alliance
|
Posted - 2009.05.05 13:57:00 -
[115]
This is obviously a troll and you are all a bag of ****s for missing it.
How on earth did it get to page 4?!
|

Moon Kitten
Gallente GoonFleet GoonSwarm
|
Posted - 2009.05.05 14:11:00 -
[116]
I will be left to hate 
|

Admiral Frools
Caldari The Illuminati. Pandemic Legion
|
Posted - 2009.05.05 14:12:00 -
[117]
Originally by: Hey You
Originally by: Fred0 Edited by: Fred0 on 05/05/2009 13:48:35
Originally by: Hey You Also Fred0 wht they are referring is large fleet fights that matter for taking space. They are completly skill less now as what they used to be. Not small scale pvp where skill still prevails.
If your complaint is that "as numbers grow each individual becomes less important" then you are right ofcourse though but good luck changing that :D
Exactly what i was trying to point out.
If anything I think this is what CCP were aiming for (numbers wise) - the battles we can have nowadays are epic - 500+ people a side in certain situations are.... playable.
You're right in that that obviously diminishes the individual skill required to win or lose, but if anything it relies more heavily on overall strategy taken by each side, so in some ways it's a much more skillful way of fighting, and in some ways it is much less so.
Whether this makes it more or less enjoyable than the battles that were common in 04/05 with maybe 200 people in local at most times is personal preference really, but there are still opportunities to participate in fights of that size and I dare say I've seen a lot, LOT more of those than the "huge" coalition vs. alliance battles a lot of people seem to think are the default now. Personally I enjoy the huge battles, as long as they're not the only thing happening but when you have 2 sides with what, 20k characters fighting each other, there is a lot of choice and opportunity for battles of all sizes to occur.
My personal opinion is that it's no less fun now, sure the sides are bigger but that is to be expected because there's more people playing the game. Individual skill is less important in these big fleet battles but there are still opportunities to engage in all scales of PVP, whether that means fighting for one of the "sides" in the current war or just going off to shoot randoms in CVA lowsec ( ).
And the kicker is, the server behaves much better now than it did in 05, even though the numbers have basically doubled.
|

a grue
Gallente Best Path Inc. Ethereal Dawn
|
Posted - 2009.05.05 18:20:00 -
[118]
Originally by: Orree
These laughable assertions never seem to go away, do they?
While I agree (and lament) that the 0.0 game is largely the domain of two power blocs, that doesn't mean that these coalitions are united by anything other than their dislike of the other bloc.
To wit, many of the alliances arrayed against AAA-wagon/TAFKAB are red to each other when not engaged against the other big power bloc. Taking that fact into account, the "big" coalition then becomes a group of smaller, more regional coalitions, many of which have never sought to expand their territories beyond their immediate homes. To an extent, the same is true of the AAA-wagon/TAFKAB side--- at least as far as the likes of AAA and their vassals/allies are concerned.
I'm not sure what's going to break the cycle of the two sides being engaged as they currently are...but it hardly means that we will see one alliance or even one bloc "controlling all of 0.0."
Perhaps most reasonable people recognize this fact and that is why it doesn't "alarm anyone."
The three powerblocs of recent EVE history, GBC, RaGoons, and the NC, are indeed going to be reduced to two with the defeat of the GBC. This will not lead to a unified 0.0, or even a stable one.
The NC and RaGoons are culturally distinct communities. They are unified in purpose against the existential threat posed by the GBC. The hatred from that long conflict has burned so brightly that they will exterminate the GBC down to the last system. But NC and RaGoons never were a coalition, and the removal of a shared enemy will make them even less likely to become one.
We are entering a period of post-war consolidation in which RaGoons and the NC are compelled to gobble up as many small and mid-sized alliances as they can in order to avoid winding up on the smaller side of a future bi-polar power balance. They'll work together in this effort at first, as they are used to. As the list of targets winnows they'll become more competitive over who gets to mop up what.
But neither side will leap into a general North-South war anytime soon - it's not in their interests to and their cultural differences don't rise to the visceral loathing that they shared with BoB. The instability in 0.0 will instead come from brushfire wars that spark over local conflicts, the actions of opportunist alliances like Tri and PL, and the escalation of small wars into bigger ones by dogpiling cascades of alliances eager for action.
And BoB will return in one form or another. True hatred never dies.
For the icing on the cake, add the uncertainty of sov warfare after the next round of CCP reforms to the current POS-based system. It'll be interesting.
|

Yarik Mendel
Amarr Privateers Privateer Alliance
|
Posted - 2009.05.05 18:37:00 -
[119]
You know how old people talk about the good old days as better times? That's cause those old geezers used to be young, strong and worth a damn back then.
Today, they are just worthless old geezers.
|

Tyrrax Thorrk
Amarr Guiding Hand Social Club Privateer Alliance
|
Posted - 2009.05.05 18:39:00 -
[120]
Originally by: Hey You We all know how you took Delve in first place. That alone makes this very different. Not to mention you actually started with coalition **** in first place. Well not you. Goons.
Goons didn't start coalition ****, if anyone did it was BoB (blobbing up with ASCN and others to hit TRUST capital shipyards) or LV with their coalition which goons 'n co eventually destroyed.
|
|
|
Pages: 1 2 3 [4] 5 6 :: one page |
First page | Previous page | Next page | Last page |