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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.05.30 23:05:00 -
[31]
Edited by: Armoured C on 30/05/2009 23:05:24 EvE
Entertaining Virtual Enviroments
in short forums
page 2 sniper OFFLINE[ONLINE]
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Scientific Method
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Posted - 2009.05.30 23:07:00 -
[32]
Originally by: Rachel Silverside first off its photons and secondly it's only electrons that teleport becuase they have an equal chance of being everywhere so we don't influance them in anyway.
Spelling fail when correcting spelling. Fail.
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Rachel Silverside
Caldari K Directorate
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Posted - 2009.05.30 23:08:00 -
[33]
Originally by: Scientific Method
Originally by: Rachel Silverside first off its photons and secondly it's only electrons that teleport becuase they have an equal chance of being everywhere so we don't influance them in anyway.
Spelling fail when correcting spelling. Fail.
meh i corrected the influence part anyway damn your quoting! -------------------- i play momorpugers |

Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.05.30 23:09:00 -
[34]
Also if I had a teleporter, id be stealing parts from thier ship or at least removing it using it for additional shielding like ripping thier own armor plates off to defend agains thier torpedos, and quite possible use it for emergency repairs. Or yeah lets teleport one of thier torpedos back around and seperate the targeting computer out of it somewhere else making the torpedo default to dumbfire back at them.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 25MAY09 |

Akor Flandres
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Posted - 2009.05.30 23:10:00 -
[35]
This idiot calls EVE unrealistic (lolwut an internet spaceships game set thousands of years in the future) and cites STAR TREK?
TROLL.
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Super Whopper
I can Has Cheeseburger
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Posted - 2009.05.30 23:11:00 -
[36]
Edited by: Super Whopper on 30/05/2009 23:11:50
Originally by: Alex Raptos
              
              
              
              
     
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Styxia Acheron
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Posted - 2009.05.30 23:14:00 -
[37]
Originally by: Taak Coram I'll bite. To quote a pretty good youtube video, why use lasers when the rock still hurts?
I can think of two reasons, though I'm sure there are many others.
First, Newton's Third Law makes projectile weapons of any real size a structural and navigational nightmare.
Second, the likely distances, relative velocities, and the ease of changing course in any space-based battle gives ZFT weapons (lasers, masers, x-ray lasers, whatever) an overwhelming advantage over anything with a meaningful flight time.
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Arkeladin
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Posted - 2009.05.30 23:18:00 -
[38]
Originally by: Delphi Grendalus EVE as it stands is completely unrealistic. In Star Trek Phasers and Photon Torpedoes are the most powerful weapons yet in EVE primative projectile weapons are by far the best weapon. This sillyness is an absolutely mockery of physics.
Another example would be teleporters. They are all the rage in Star Trak and already we are seeing them in real life, yet they don't exist in EVE despite it supposedly being science based? What's next, they remove petrol from the game and make all the star-ships use steam power? LOLOL
Come on CCP, lets bring back some REALISM to this Space-SIMULATION game!
Although this is one of the DUMBEST, nay STUPIDEST failtrolls I've ever seen, I'll still reply just to shoot him down with one sentence:
EvE isn't Star Trek, and NEITHER is based in current science.
To go on:
OP yaps about "phasers" and how powerful they are, yet for some reason Star Trek still uses guided missiles with antimatter warheads, often quite effectively. That's what a "photon torpedo" is' in Star Drakh. And he has the stupidity of knocking projectiles that do the same kinsa thing?
Not even gonna get into the whole "transporter" bit, which IN REALITY was nothing more than a pkot device to avoid audience boredom.
Again, EvE is NOT Star Drakh. NEITHER is reality, and trying to compare two FICTIONS is immense fail. As are you.
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Karentaki
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2009.05.30 23:22:00 -
[39]
Originally by: Styxia Acheron
Originally by: Taak Coram I'll bite. To quote a pretty good youtube video, why use lasers when the rock still hurts?
I can think of two reasons, though I'm sure there are many others.
First, Newton's Third Law makes projectile weapons of any real size a structural and navigational nightmare.
Second, the likely distances, relative velocities, and the ease of changing course in any space-based battle gives ZFT weapons (lasers, masers, x-ray lasers, whatever) an overwhelming advantage over anything with a meaningful flight time.
Yes, add to this that photons transfer close to 100% of their energy to the target, while a projectile (assuming it isn't made of antimatter) will only transfer a tiny fraction of its energy. You'd be much better using antimatter to extract energy from the rock, and using that energy to power a laser directed at the hull of the enemy ship. Then again, it's easier just to throw a rock out of the airlock. :)
Quote:
EVE is like a sandbox with landmines. Deal with it.
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Rhinanna
Minmatar
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Posted - 2009.05.30 23:29:00 -
[40]
Quote: Also photon torpedos? your telling me that the reactive weak force of protons is capable of yeilding a far more destructive force of an antimatter detionation or a minanture blackhole compression?
Photon != Protons Photons are pure energy and therefore would be as effective as the energy they contain.
Quote: Also I would love to see most star treck ships able to fight, while jammed BECAUSE OF FALCON!
Eh? wtf? You don't think for a second that SUBSPACE scanners are very hard to jam?
Quote: Also in star treck spherical sheilds have a massive disadvantage
They don't have spherical shields except in very early star trek, TNG and beyond use shaped shield, not exactly hull shaped but closer to the ship's hull than a sphere.
Quote: also counter harmonics doesnt seem to be a major warfare tactic at all, in a scifi that cares nothing but shields for protection, counter harmonics would be top of my list to develop, the ability to ignore shields.
Shield in star-trek work by DEFLECTING the energy into sub-space rather than countering it directly. If you can work out the frequency of the enemy shields you CAN transport/fire through them. Hence why after this tech was developed, multi-frequency shield where also developed to prevent this
Quote: Another thing, caldari have black holes for reactors, something all trekies would be jealous of. Enterprise uses the a fission reactor from what I understand something comparable the low tech amarr use.
I'm not sure on the very early star-treks, but from TNG and beyond all the enterprise ships use anti-matter/total conversion reactors, the fusion generators almost all ships have serves as a backup in case of a failure of the main reactor.
Quote: why in the hell the hasnt federation havent built counter cloaking devices two to possibly three of thier biggest enemies uses cloaks
Because they haven't worked out how to???? Because it may not be possible? There are several ways to defeat cloaks but all of them have limitations.
Quote: Also I'm not sure who brought it up but our warp drives are alot faster than most treck ships but if somone has the math im sure they can prove/disprove that.
No, star-trek warp drives are MUCH MUCH faster than EVE warp drives. A hell of a lot slower than star-gates or jump drives however :)
Quote: Earth Star Trek ships still have intakes
Only the very early ones and these are protected by shields.
Quote: what if I have it sort whatever it tears apart into neat individualized blocks and cans (for gasses) whallah ultimate recycler!
What do you think replicators in star trek are????
Yes I love trek :) One of the best bits about it is that they tried to make it as scientifically viable as possible. They've broken that a few times (firing while cloaked is just DUH!!!, you could easily track where the energy beams are coming from and shoot back along that trajectory) but overall the science behind star-trek is very good.
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Delphi Grendalus
State War Academy
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Posted - 2009.05.30 23:57:00 -
[41]
O dear, I think this worked a little too well....
------------------------------------------ Tear-stained ISK is the best kind of ISK. |

Adaris
Gallente Outland Research and Development
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Posted - 2009.05.31 00:28:00 -
[42]
Edited by: Adaris on 31/05/2009 00:32:49
Originally by: Rhinanna Ok, I'll bite for the troll.
Quote: In Star Trek Phasers and Photon Torpedoes are the most powerful weapons yet in EVE primative projectile weapons are by far the best weapon. This sillyness is an absolutely mockery of physics.
Damage is purely related to energy transferred, due to lack of resistance (air) in space projectiles would be extremely effective,
Just a note, it has been often quoted by developers when asked about physics mechanics in this game that space in the game is not empty. Thats why you have resistance which slows your ship to a stop when you reduce speed. This is also a scientific theory in physics today. And, additionally, space as it is in RL, isn't empty, there are tremendous amounts of molecules, atoms and you name it occupying the almost vacuum medium of space. Anyway, the projectiles fired in EVE would need significant amounts of energy to be launched through this dense medium of space, compund that with the fact that the recieving ship uses shielding, armour and structure modifying technologies... it becomes a remarkable amount of energy needed to fire those projectiles.
STAR TRAK!!! lol /Thread
*Spelled vacuum wrong and it was blocked by the censor. lol *******
- ISK ME UP -
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Dirty Sue
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Posted - 2009.05.31 00:30:00 -
[43]
I hate Star Trek
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Xen Gin
Solar Excavations Ultd. Black Sun Alliance
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Posted - 2009.05.31 00:34:00 -
[44]
Edited by: Xen Gin on 31/05/2009 00:35:34
Originally by: Rhinanna
Quote: what if I have it sort whatever it tears apart into neat individualized blocks and cans (for gasses) whallah ultimate recycler!
What do you think replicators in star trek are????
Yes I love trek :) One of the best bits about it is that they tried to make it as scientifically viable as possible. They've broken that a few times (firing while cloaked is just DUH!!!, you could easily track where the energy beams are coming from and shoot back along that trajectory) but overall the science behind star-trek is very good.
OK, I just realised you meant the matter reassembles in Star Trek, and me pointing out that the replicators were in Stargate is redundant.
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Nooma K'Larr
Minmatar
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Posted - 2009.05.31 00:37:00 -
[45]
Originally by: Ferdio Ricotez Actually, I consider EVE to be quite realistic. More realistic than Star Trek.
I agree.
As for teleporters,,,how do you think you transfer loot into your cargohold? Magic?
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Xen Gin
Solar Excavations Ultd. Black Sun Alliance
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Posted - 2009.05.31 00:39:00 -
[46]
Originally by: Nooma K'Larr
Originally by: Ferdio Ricotez Actually, I consider EVE to be quite realistic. More realistic than Star Trek.
I agree.
As for teleporters,,,how do you think you transfer loot into your cargohold? Magic?
Except for the space resistance equivalent to the sci-fi shows of the early fifties.
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Armoured C
Gallente Federation of Freedom Fighters Aggression.
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Posted - 2009.05.31 00:46:00 -
[47]
for plantary tale over weapons we could always use mass drivers
i mean just look what happened to the dinosaurs :) OFFLINE[ONLINE]
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Distorted Perception
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Posted - 2009.05.31 00:56:00 -
[48]
Submarines in space, unrealistic. How dare you!!! 
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Anubis Xian
Reavers
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Posted - 2009.05.31 00:58:00 -
[49]
If you want realistic, turn off the computer.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Rhinanna
Minmatar
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Posted - 2009.05.31 01:17:00 -
[50]
Originally by: Adaris Edited by: Adaris on 31/05/2009 00:32:49
Originally by: Rhinanna Ok, I'll bite for the troll.
Quote: In Star Trek Phasers and Photon Torpedoes are the most powerful weapons yet in EVE primative projectile weapons are by far the best weapon. This sillyness is an absolutely mockery of physics.
Damage is purely related to energy transferred, due to lack of resistance (air) in space projectiles would be extremely effective,
Just a note, it has been often quoted by developers when asked about physics mechanics in this game that space in the game is not empty. Thats why you have resistance which slows your ship to a stop when you reduce speed. This is also a scientific theory in physics today. And, additionally, space as it is in RL, isn't empty, there are tremendous amounts of molecules, atoms and you name it occupying the almost vacuum medium of space. Anyway, the projectiles fired in EVE would need significant amounts of energy to be launched through this dense medium of space, compund that with the fact that the recieving ship uses shielding, armour and structure modifying technologies... it becomes a remarkable amount of energy needed to fire those projectiles.
STAR TRAK!!! lol /Thread
*Spelled vacuum wrong and it was blocked by the censor. lol
The level of matter in space (particually around Sol which is very light due to an ancient supernova) is negligable, certainly not enough to slow down a ship anywhere near as fast as they do in this game. Maybe a ship traveling at 0.5c (c been lightspeed) might lose a few m/s of speed due to particles in space but otherwise just NO.
The only feasible reasons for EVE ships to perform as they do are Impulse or Virtual momentum drives.
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Adeline Grey
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Posted - 2009.05.31 01:21:00 -
[51]
Nice troll.
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.05.31 01:41:00 -
[52]
Quote:
Photon != Protons Photons are pure energy and therefore would be as effective as the energy they contain.
Let drop my shields and de-energize my di-electic layers to recharge my capacitors, Im sure my highly advanced conductors can handel it and deflect all the extra.
Quote: Eh? wtf? You don't think for a second that SUBSPACE scanners are very hard to jam?
Subspace sensors dont work in real space, also just screams out electronically having a constale hole to alter space, and finally lets see how well that works with a warp scrambler flooding the sensors.
Quote: Shield in star-trek work by DEFLECTING the energy into sub-space rather than countering it directly. If you can work out the frequency of the enemy shields you CAN transport/fire through them. Hence why after this tech was developed, multi-frequency shield where also developed to prevent this
Supspace shields is asking for your ship to get torn between two realities easily if exploited a worthy military research development to find an exploit for, counter harmonics will still be applicaple with multifrequency not just for bypassing but for the most harassment on sensors, sheild generation stress and bad feedback.
Quote: I'm not sure on the very early star-treks, but from TNG and beyond all the enterprise ships use anti-matter/total conversion reactors, the fusion generators almost all ships have serves as a backup in case of a failure of the main reactor.
I belevie minmatar have antimatter reactors, or was it gallente?
Quote: Because they haven't worked out how to???? Because it may not be possible? There are several ways to defeat cloaks but all of them have limitations.
and it takes over 200 years to get over those limitations?
Quote: Also I'm not sure who brought it up but our warp drives are alot faster than most treck ships but if somone has the math im sure they can prove/disprove that.
Quote: No, star-trek warp drives are MUCH MUCH faster than EVE warp drives. A hell of a lot slower than star-gates or jump drives however :)
Light travels at 7.20 au/h
Startrek caps out at warp 9.9, beacause apperantly at warp 10 funky things start to happen warp 9.9. According to alot of other peoples work I wont take credit for this warp 9.9 is appox is 21,000 times faster than the speed of light or 151,200 AU/h or 42 Au/s but your almost going to break the ship at that point.
Average warp speeds chosen for stressless travel seems to be around warp 5 or 100 faster than the speed of light or 720 au/h and warp 8 for flooring it when in emergency at 1000 faster than the speed of light or 7,200au/h
A simple rifter goes 6.0 AU/s or 21,600 Au/h which is 3085 times faster than the speed of light without breaking a sweat in star treck terms this is warping at 9 point something. This is before adding rigs and the sort.
Im sure there is a faster warping scout ship in eve but I cant nail it down right now.
So in all possibility ships in eve DO warp faster.
Quote: What do you think replicators in star trek are????
energy to matter converters since energy economics seem non existent in star treck.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 25MAY09 |

Irida Mershkov
Gallente War is Bliss
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Posted - 2009.05.31 01:48:00 -
[53]
Edited by: Irida Mershkov on 31/05/2009 01:47:51 My poast = fackin amazinG
Or something.
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Admiral IceBlock
Caldari Northern Intelligence
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Posted - 2009.05.31 01:52:00 -
[54]
FIRE PHOTON TORPEDOES!
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Taedrin
Gallente Golden Mechanization Protectorate
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Posted - 2009.05.31 02:13:00 -
[55]
Edited by: Taedrin on 31/05/2009 02:14:09
Originally by: Nova Fox
Im sure there is a faster warping scout ship in eve but I cant nail it down right now.
Interceptors have a 13au/s warp speed, IIRC. Very useful when you are trying to chase a ship in a 0.0 "pipe".
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Akira Kurosaw
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Posted - 2009.05.31 03:01:00 -
[56]
Originally by: baltec1
Also minitar BS fire VW Beatles at other ships.
does that mean minmater faction ammo is Volvoes?
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Xina Tutor
Amarr Black Arrows Sev3rance
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Posted - 2009.05.31 03:16:00 -
[57]
Originally by: Taedrin Edited by: Taedrin on 31/05/2009 02:14:09
Originally by: Nova Fox
Im sure there is a faster warping scout ship in eve but I cant nail it down right now.
Interceptors have a 13au/s warp speed, IIRC. Very useful when you are trying to chase a ship in a 0.0 "pipe".
I'd have to check inties again, but yeah, cov ops frigs certainly go 13 au/s and you can rig them to go 19.4 au/s.
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Frank Horrigan
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Posted - 2009.05.31 03:19:00 -
[58]
Originally by: Delphi Grendalus EVE as it stands is completely unrealistic. In Star Trek Phasers and Photon Torpedoes are the most powerful weapons yet in EVE primative projectile weapons are by far the best weapon. This sillyness is an absolutely mockery of physics.
Come on CCP, lets bring back some REALISM to this Space-SIMULATION game!
1. I didn't even read the second part of your post becuase.........
1. Your saying star trek is realistic. it is but. Not THAT realistic. Maybe you should buy a laser pointer and go play with a cat????
And Projectiles... In eve.. are by FAR... NOT the most POWERFUL... they SUCK HORIBLY, They don't fire fast enough, they have horrid tracking, and quite frankly... they just suck, I've used lasers and amarr tech for 6 years, I have every races ships and weapons up to t2 command ships, hacs, Bs's t2 Guns, Everything.
And projectiles SUCK. IMHO.
However, Seriously, A 1400mm Cannon? Those should be doing one hit kills on cruisers.. .if not BS's powercores....
Seriously.. 1400mm!!! freakin A!
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Frank Horrigan
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Posted - 2009.05.31 03:21:00 -
[59]
Oh, it was just a troll???
Well I had fun ranting anyway, Thanks for making my day better for about 1 minute.
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Lithyia Theia
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Posted - 2009.05.31 03:29:00 -
[60]
Originally by: Frank Horrigan Oh, it was just a troll???
Well I had fun ranting anyway, Thanks for making my day better for about 1 minute.
why care if its a troll, were boored at work and need meaningless things to read/talk about, keep the post going
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