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Rachel Silverside
Caldari K Directorate
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Posted - 2009.05.31 03:43:00 -
[61]
how can ships in EVE and star trek survive getting hit by atoms when moving faster than the speed of light -------------------- i play momorpugers |

Hrodgar Ortal
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Posted - 2009.05.31 05:00:00 -
[62]
Yes it is unrealistic, it is a game. If you want realism, go outside.
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Xetic Thrull
Amarr
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Posted - 2009.05.31 05:36:00 -
[63]
They totally ruined Star Trek amirite?  My opinions do not neccesarily reflect the generally agreed upon state of reality(s).
P.S. Would you like bannana or blueberry flavored death? My siggy would like some color love.
P.P.S. CCP, |

Maisha Libo
Caldari Stupid Piwats
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Posted - 2009.05.31 06:07:00 -
[64]
and to quote from zero punctuation, "Eve Online is for nerds who are to nerds, what nerds are to normal people"
I didn't even think it was possible to pick apart something as efficiently and pointlessly as this.
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The AEther
Caldari Agony Unleashed Agony Empire
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Posted - 2009.05.31 06:11:00 -
[65]
Originally by: Delphi Grendalus EVE as it stands is completely unrealistic. In Star Trek Phasers and Photon Torpedoes are the most powerful weapons yet in EVE primative projectile weapons are by far the best weapon. This sillyness is an absolutely mockery of physics.
according to Sun Tzu simplicity prevails and you can't argue against the author of Art of War 
Link to PVP University |

Rhinanna
Minmatar
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Posted - 2009.05.31 06:35:00 -
[66]
Edited by: Rhinanna on 31/05/2009 06:36:10
Quote: Let drop my shields and de-energize my di-electic layers to recharge my capacitors, Im sure my highly advanced conductors can handel it and deflect all the extra.
Since PHOTONS don't have an electrical charge you can't conduct them. That would only work with PROTONS. Also even if it was an electrical charge that you could super-conduct, you haven't put the energy anywhere, basically as soon as you came near any conductive object it would arc, creating massive heat on both object and doing damage to both.
Quote: Subspace sensors dont work in real space, also just screams out electronically having a constale hole to alter space, and finally lets see how well that works with a warp scrambler flooding the sensors.
Objects in real-space effect subspace and the scanners pick that up. Since warp scrams don't exist in star trek your warp-scram theory is invalid.
Quote: Supspace shields is asking for your ship to get torn between two realities easily if exploited a worthy military research development to find an exploit for, counter harmonics will still be applicaple with multifrequency not just for bypassing but for the most harassment on sensors, sheild generation stress and bad feedback.
Subspace isn't a different reality, its part of this one, just a layer beyond what humans can perceive. Also how do you know 1. What amount of power it would take to generate a field to create a resonance in a subspace field? 2. What this would do to subspace 3. That this hasn't already been accounted for in their shield design?
Quote: and it takes over 200 years to get over those limitations?
We've had brains for over 200 years and no-one has worked out how to jam them yet, it may not be physically possible to easily detect someone through cloak, and even if it was YOU DON'T SUPPOSE THE CLOAKING TECHNOLOGY IS BEEN DEVELOPED AS WELL TO MAKE CLOAKING EVEN HARDER TO DETECT!!!!!
Quote: Startrek caps out at warp 9.9, beacause apperantly at warp 10 funky things start to happen warp 9.9
No, startrek caps out at warp 9.9999999999 reoccurring because warp 10 is INFINITE SPEED. Its an exponential scale. Generally ships travel much slower as faster damages space time and could repeated use in an area could cause serious problems. The enterprise E can maintain warp 9.99 for 12 hours which is 367072322.25145539494646531118158 AU/h or 101964.53395873760970735147532822 AU/s Slightly faster than your rifter no? :)
Quote: energy to matter converters since energy economics seem non existent in star trek.
Incorrect, they transform matter to energy then back to matter, maintaining energy economics.
If you have no idea what you are talking about why bother posting? :)
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Alex Raptos
Caldari Phoenix Rising.
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Posted - 2009.05.31 06:41:00 -
[67]
Originally by: Rhinanna
If you have no idea what you are talking about why bother posting? :)
To troll people like you 
Originally by: Dirk Magnum I've become gay for Mark Harmon despite my initial reservations about the show NCIS but nobody will ever know
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Rhinanna
Minmatar
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Posted - 2009.05.31 06:42:00 -
[68]
I'm fairly sure Nova isn't a troll :) I could be wrong but..... well he puts too much work into the shipyard to ruin his rep trolling :)
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JitaPriceChecker2
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Posted - 2009.05.31 08:29:00 -
[69]
Theres is one thing thats silly , that you need to keep applyiong force to stay at the same speed in space.
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Xina Tutor
Amarr Black Arrows Sev3rance
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Posted - 2009.05.31 08:43:00 -
[70]
hehe... well, luckily, we don't need ships to warp all that fast. the poor trekkers have to warp interstellar distances. we have stargates for that. we just need to warp arround a little ol solar system, so no problem. :)
B% was a bit closer to the eve universe with the jump gates and hyperspace jump technology, but then they didn't have warp at all afaik.
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Mecinia Lua
Galactic Express Burning Horizons
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Posted - 2009.05.31 08:48:00 -
[71]
Originally by: Michaela Mirajkar Especially beaming is a prime example of illogical stuff in StarTrek.
Fine, lets consider for a moment that you can beam stuff.... why the heck do they need torpedos then ?
In Perry Rhodan, they at least use Transform-Canons, that "beam" a nuclear bomb direclt to the shields of the enemy or even through them, if they can pass the shields.
Why does the enterprise not just beam a bomb on board of an enemy ship, once the shields are failing ?
Dont tell me, that a simply explosive mechanism is more difficult to beam than a human being.
Sounds to me like a troll from StarTrek Online, where recently a thread was startet with the topic, if STO could ever become "as good as" EVE ;)
AT
To take down the shields.
In Star Fleet Battles there are transporter bombs, they are generally banned by the Federation. Though I don't think they've ever been used in the shows or movies.
 Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts.
Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |

Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.05.31 09:19:00 -
[72]
Quote: Since PHOTONS don't have an electrical charge you can't conduct them. That would only work with PROTONS. Also even if it was an electrical charge that you could super-conduct, you haven't put the energy anywhere, basically as soon as you came near any conductive object it would arc, creating massive heat on both object and doing damage to both.
So if photons arent conductive as you say how do they transfer energy? No transfer of energy no phsyical duress is caused by it. Also since it seemingly cant be charged up, you just stated to me a highly improbable weapon.
Quote: Objects in real-space effect subspace and the scanners pick that up. Since warp scrams don't exist in star trek your warp-scram theory is invalid.
Sorry where in the neutral zone star treck and eve teck are in the same bubble of existence for this debate.
There are two kinds of warp scramblers in eve. One floods the little space which bonds this space and the 'warp' space to the point it over stresses the warp core, operating it would be asking to kiss your power core goodbye. The traditional warp scrambler
The other entirely devoids the area, preventing any formation of the 'warp bubble' required to step out of reality. Interdiction spheres mostly. Which is why warp core stabs work against traditional and not interdiction. The anti interdiction module with tech 3 ships is probably a localaized pernament warp bubble.
Quote: Subspace isn't a different reality, its part of this one, just a layer beyond what humans can perceive. Also how do you know 1. What amount of power it would take to generate a field to create a resonance in a subspace field? 2. What this would do to subspace 3. That this hasn't already been accounted for in their shield design?
I'm pertty sure that stepping into subspace without protection is not recommended, in response 1 I wouldn have to use much power, just coax your shields into doing it for me. 2 dunno what happens when matter/energy not belonging to a certain space no longer matches? 3 Alot of people think that, and bam surpise! your technology is useless because somone was smater than you and exploited it and never thought about it before.
Quote: We've had brains for over 200 years and no-one has worked out how to jam them yet, it may not be physically possible to easily detect someone through cloak, and even if it was YOU DON'T SUPPOSE THE CLOAKING TECHNOLOGY IS BEEN DEVELOPED AS WELL TO MAKE CLOAKING EVEN HARDER TO DETECT!!!!![/qoute]
Cloaking is a massive enough threat to the federation that they should heavily employ more research into exploiting it
Quote: No, startrek caps out at warp 9.9999999999 reoccurring because warp 10 is INFINITE SPEED. Its an exponential scale. Generally ships travel much slower as faster damages space time and could repeated use in an area could cause serious problems. The enterprise E can maintain warp 9.99 for 12 hours which is 367000000 AU/h or 101000 AU/s Slightly faster than your rifter no? :)
According to other trekkies regulations disallow speeds beyond warp 9.2 which is about 2000x faster than light, and for amarr sakes round we're dealing with astronimcal measurements here you can spew those sort of numbers when it comes trying to beat somone from point A to B. Oh once upon a time they did go warp 14.4.
Quote: energy to matter converters since energy economics seem non existent in star trek.
So... momvent lights and heat bleeding out destoys this balance?
Quote: If you have no idea what you are talking about why bother posting? :)
Making you work to prove your point. I also write my own sci-fi which has alot of ideas so I wanna tear something apart for once.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 25MAY09 |

Halo
CyberDyne Industries Shadow of xXDEATHXx
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Posted - 2009.05.31 09:56:00 -
[73]
You want realism? try going outside and getting a girlfriend
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Alexeph Stoekai
Stoekai Corp
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Posted - 2009.05.31 10:00:00 -
[74]
Originally by: Nova Fox I belevie minmatar have antimatter reactors, or was it gallente?
No, it's the Amarr, Mr. Shipbuilder. The ones you seem to want to portray as low-tech.
The Minmatar use Fission, the Gallente use Fusion, the Caldari use Graviton Reactors (however those would work). No black holes as far as I can see. -----
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Lady Spank
Amarr Sekret Kool Klubb
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Posted - 2009.05.31 10:05:00 -
[75]
Hanging out with the dorkatrons ITT.
The quality of my replies is directly related to the QQuality of the opÆs comments |

Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.05.31 10:11:00 -
[76]
Originally by: Alexeph Stoekai
Originally by: Nova Fox I belevie minmatar have antimatter reactors, or was it gallente?
No, it's the Amarr, Mr. Shipbuilder. The ones you seem to want to portray as low-tech.
The Minmatar use Fission, the Gallente use Fusion, the Caldari use Graviton Reactors (however those would work). No black holes as far as I can see.
Gravitron Reactors are blackholes now how they use it I'm not sure.
Amarr are low tech majority if thier fleets havent been upgraded in centuries, even the Abbadon is an old design. Maganate and the Legion are probably the two newest hull to hit the market. Now being low tech doesnt mean the technology isnt proven, if it works why break it?
Other than that thanks for the correction on Power reactors eve uses I keep confusing them.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 25MAY09 |

Alexeph Stoekai
Stoekai Corp
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Posted - 2009.05.31 10:20:00 -
[77]
Originally by: Nova Fox
Gravitron Reactors are blackholes now how they use it I'm not sure.
I would adore to see a source on this. I just hope it's not another t0nyG invention.
Originally by: Nova Fox Amarr are low tech majority if thier fleets havent been upgraded in centuries, even the Abbadon is an old design. Maganate and the Legion are probably the two newest hull to hit the market. Now being low tech doesnt mean the technology isnt proven, if it works why break it?
I think we have wildly different views on what the term "low-tech" means. -----
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.05.31 10:23:00 -
[78]
I think so too.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 25MAY09 |

Karentaki
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2009.05.31 10:29:00 -
[79]
Originally by: Rachel Silverside how can ships in EVE and star trek survive getting hit by atoms when moving faster than the speed of light
They aren't moving faster than the speed of light. In fact, they aren't even in the same section of space-time during warp. They are in effect taking a short-cut through higher-dimensional space-time to arrive at their destination sooner while still not exceeding the speed of light. There are no atoms in the intervening medium for them to collide with.
Originally by: Nova Fox
Originally by: Alexeph Stoekai
Originally by: Nova Fox I belevie minmatar have antimatter reactors, or was it gallente?
No, it's the Amarr, Mr. Shipbuilder. The ones you seem to want to portray as low-tech.
The Minmatar use Fission, the Gallente use Fusion, the Caldari use Graviton Reactors (however those would work). No black holes as far as I can see.
Gravitron Reactors are blackholes now how they use it I'm not sure.
Amarr are low tech majority if thier fleets havent been upgraded in centuries, even the Abbadon is an old design. Maganate and the Legion are probably the two newest hull to hit the market. Now being low tech doesnt mean the technology isnt proven, if it works why break it?
Other than that thanks for the correction on Power reactors eve uses I keep confusing them.
Graviton reactors are actually quite feasible, and if we had a black hole available now then we could probably build one (though health and safety wouldn't be too happy). If Stephen Hawking was correct when he proposed the idea of Hawking Radiation, then black holes in fact do radiate energy. The smaller a black hole is the faster it releases energy. Therefore, all you need to do is get a small black hole, set up energy collectors of some sort round it and keep feeding it mass at the correct rate to maintain its size. It should theoretically be a perfect mass -> energy converter. You could contain the black hole by feeding it charged particles and keeping it in a magnetic field, though it would be much safer to do this in orbit (preferably of another planet) so if anything did go wrong it wouldn't risk destroying the Earth (you might just be left with a black hole in orbit).
Quote:
EVE is like a sandbox with landmines. Deal with it.
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Steve Hawkings
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Posted - 2009.05.31 10:29:00 -
[80]
Originally by: Delphi Grendalus EVE as it stands is completely unrealistic. In Star Trek Phasers and Photon Torpedoes are the most powerful weapons yet in EVE primative projectile weapons are by far the best weapon. This sillyness is an absolutely mockery of physics.
Another example would be teleporters. They are all the rage in Star Trak and already we are seeing them in real life, yet they don't exist in EVE despite it supposedly being science based? What's next, they remove petrol from the game and make all the star-ships use steam power? LOLOL
Come on CCP, lets bring back some REALISM to this Space-SIMULATION game!
When youve travelled through a worm hole and can tell us what its like then i will start listening to you. Time is not Money and minerals i mine are free!! |

Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.05.31 10:37:00 -
[81]
Sorry I would build a black hole reactor testing lab FAR away from anything that might feed it. Including planets, dont need it to feed enough to eat the whole system by accident.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 25MAY09 |

Arec Bardwin
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Posted - 2009.05.31 11:02:00 -
[82]
Originally by: JitaPriceChecker2 Theres is one thing thats silly , that you need to keep applyiong force to stay at the same speed in space.
Not really, as the EVE space physics engine is based on the fact that space is filled with liquid. This game could easily be modified to be an internet submarine game instead 
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King Dead
Gallente GoonFleet GoonSwarm
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Posted - 2009.05.31 11:17:00 -
[83]
It is so unrealistic I mean pfff there are no spaceships in the real world are there? Well? Didn't think so. We should make a game where everyone is just an average joe and you walk around and get a job, cheat on your wife, run down the elderly you know those things real people do.
I want all my escapist hobbies to be a reflection of the real world. Do you hear me CCP?!?
As for it not following the made up physics of fiction well I am totally shocked and appalled that CCP did not first invent a time machine to go forward and get some upto date text books on how real spaceships work and in turn make their game based on real solid science rather than an approximation due to feasibility.
I am cancelling my 324461245343 accounts immediatly!
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JonJames
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Posted - 2009.05.31 11:25:00 -
[84]
Originally by: Jobby
Originally by: Zakarazor
Originally by: Magnus Orin
Originally by: Delphi Grendalus
Another example would be teleporters. They are all the rage in Star Trak and already we are seeing them in real life
lolwut?
they can teleport fotons and single electrons.
Can they teleport dictionaries?
I lol'd
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Jagga Spikes
Minmatar Sebiestor tribe
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Posted - 2009.05.31 11:32:00 -
[85]
OP is partially right. EVE is unrealistic.
however, lets NOT bring realism to this GAME. space travel under speed of light sucks.
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Alexeph Stoekai
Stoekai Corp
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Posted - 2009.05.31 11:41:00 -
[86]
Originally by: Delphi Grendalus O dear, I think this worked a little too well....
Just pointing out this one reply. -----
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Delphi Grendalus
State War Academy
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Posted - 2009.05.31 11:49:00 -
[87]
Originally by: Alexeph Stoekai
Originally by: Delphi Grendalus O dear, I think this worked a little too well....
Just pointing out this one reply.

It's nice when a troll works out well and everyone has a good laugh (none more so then myself) but reading through this thread makes me sad for humanity.
------------------------------------------ Tear-stained ISK is the best kind of ISK. |

Eithen Kihne
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Posted - 2009.05.31 11:59:00 -
[88]
Originally by: Delphi Grendalus Hey i'm a fan of star trek, i joined eve and choose caldari becouse they got torpedoes, but then i discovered that i cannot destroy anything with one single shot. Change the game for me, kthxbye
Fixed it for you.
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Grek Forto
Malevolent Intentions
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Posted - 2009.05.31 12:00:00 -
[89]
Originally by: Nooma K'Larr
Originally by: Ferdio Ricotez Actually, I consider EVE to be quite realistic. More realistic than Star Trek.
I agree.
As for teleporters,,,how do you think you transfer loot into your cargohold? Magic?
The best bet would be "gameplay". It takes a second in the game, but from an RP perspective I would reckon they use drones.
Originally by: Stitcher It's "Caldari", not "Caldarians". One Caldari, three Caldari, all the Caldari are doing Caldari things using Caldari tools in a Caldari way.
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Illwill Bill
Svea Rike
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Posted - 2009.05.31 12:04:00 -
[90]
Star trek is better than EVE. Proof: In Star Trek VI, the Enterprise manages to detect cloaked ships and then destroy it.
I expect CCP to implement a system which enables us to detect the exhaust of cov ops and bombers.
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