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Northrop
Caldari Euphoria Released
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Posted - 2009.06.16 22:10:00 -
[31]
how about:
* delay local for 0.0 in general or for a certain time (eg 2-3.. minutes after you enter a system)
* give the scanner an autorepeat function
* apply different scan ranges, depending on the ship and its role (eg normal frig/cruiser med scan range, t1 hauler/freighter low scan range, inty/cov ops/af high long scan range, shuttle/noobships no scan range.. ect )
* modified system scanner module for pos. if you own sov in a system of a certain level (l3, dunno) you can anchor this mod. every pilot of the corp/alliance which owns the pos gets their scan range increaded to eg. 100au.
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baltec1
Antares Shipyards Hoodlums Associates
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Posted - 2009.06.16 22:15:00 -
[32]
Or we can have local set like WH space and people can manualy scan as they currently do.
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Vidi Angelus
Caldari Crystal Dynamics Libertas Fidelitas
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Posted - 2009.06.16 22:24:00 -
[33]
Originally by: Epegi Givo Fix: inty goes to a belt, logs out.
leave local and wait a bit. then inty pilot logs back in and should appear in the belt. If the ratter was ratting away in that belt then he will be aligning for warp. Lock and disrupt him immediately, and bring in allies to finish him off.
if he wasn't ratting there then try the next belt.
This also works for Hictors.
If its a bot they'll be pre aligned, they'll warp out long before you warp in from the logoff point.
best way to do it its to leave a bubble near the belt & log off, come back after 2 mins.
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Northrop
Caldari Euphoria Released
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Posted - 2009.06.16 22:30:00 -
[34]
Originally by: Lochmar Fiendhiem
3) maybe add an anchorable scanner post or something that is just a tool to enable instant local. Make it hackable, and not placeable within x distance of a moon but no more then x distance from a star. Invading party could scan out the sensor, hack it and then see the local channel. Would need to be done for each system.
Make these destroyable as well so the warring party can kill local but have it so up to x number can be anchored for redundancy. Maybe have it so that local can be locked out by the warring party so that if they kill 9 of 10 sensors, and hack the last one, now they have local control until someone anchors another sensor or they fight to regain control of the one the hostiles have control of.
this sounds interesting. there still remains the problem of farmers in big alliances (which my post earlier does not fully solve either).
but:
local is based on "subspace beacons/satelites ect". because of these beacons/satelites, we have local in empire, low sec and 0.0. also because of these, or rather because of the lack of them, we dont have local in wormhole space.
so:
actually show us those beacons. like in factional warfare bunker, make such a beacon appear somewhere in every system. give it a certain amount of health so that its not too easy nor to hard to take down. like the hp of a large bubble maybe..
for dedicated corps and alliances, it will be no problem to a) defend b) take down or c) repair them back up to functionality.
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Jobby
Minmatar UNITED STAR SYNDICATE
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Posted - 2009.06.16 22:33:00 -
[35]
Macroers pay subscriptions, too.
That's all CCP cares about.
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Ben Derindar
Dirty Deeds Corp. Axiom Empire
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Posted - 2009.06.16 23:10:00 -
[36]
Easy solution here: make more 0.0 NPCs warp scramble.
/Ben
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MrLobster
Clawstrawphonebeer
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Posted - 2009.06.16 23:26:00 -
[37]
"Automatically refreshing scanner to replace local so that anyone comes within 15 AU you see them, done. Simple..."
Or just have your "local" window only show those that are 15au distance from you (apart from cloaked). |

Information Broker
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Posted - 2009.06.16 23:30:00 -
[38]
this almost sounds like a bot... |

Raneru
Euphoria Released
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Posted - 2009.06.16 23:33:00 -
[39]
Originally by: Lochmar Fiendhiem How to solve this issue.
1) make belts dynamic, but easy to scan. Reset locations once mined out/ each downtime.
2) make local directly linked to sov level. Level 1/2 sov say local updates every 2-3 minutes (probably severe server load for this to happen) and then sov 3/4, local is fully visible to the controlling party and their allies. With constellation sov, local is instant in the entire sov for the owners. Invaders need to find point #3.
3) maybe add an anchorable scanner post or something that is just a tool to enable instant local. Make it hackable, and not placeable within x distance of a moon but no more then x distance from a star. Invading party could scan out the sensor, hack it and then see the local channel. Would need to be done for each system.
Make these destroyable as well so the warring party can kill local but have it so up to x number can be anchored for redundancy. Maybe have it so that local can be locked out by the warring party so that if they kill 9 of 10 sensors, and hack the last one, now they have local control until someone anchors another sensor or they fight to regain control of the one the hostiles have control of.
This is along the right lines.
Personally, I'd rather just make it like WH space with probable belts and delayed local. This would mean that ratters/miners would need to work together as a group (imagine that!) to keep themselves safe. But would also slow down a roaming gang as it isn't simply a case of jump, person in local, scan belt, warp, kill.
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Trustworthy Joe
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Posted - 2009.06.16 23:54:00 -
[40]
Originally by: Ben Derindar Easy solution here: make more 0.0 NPCs warp scramble.
/Ben
its a good temporary fix, but local still needs to be looked at. _______________________ with a name as trustworthy as mine, i cant POSSIBLY be an alt
Originally by: Cat o'Ninetails <-- this is your brain on boosters
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Nathrezim
Gallente Euphoria Released
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Posted - 2009.06.17 00:02:00 -
[41]
Ive tried to post this 3 times in a row. keep getting asked my log-in details etc.. CCP can't fix the forums, nevermind bothering to monitor 3rd-party-programms working together with their own programm (eve.exe). I don't think they care Escador. There are ways to monitor such stuff, good example is Mythic/GoA on Dark Age of Camelot. Every other day there would be 2-3 bans/account-suspensions on ''radar''-users and bot-users.
I doubt CCP care enough to deal with this problem, as someone else stated above me, macroes pay subscriptions too. Cash is flowing in, all is well. Amiright?
Hope i get proven wrong in the long run. 
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Viktor Fyretracker
Caldari Fyretracker Heavy Industries
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Posted - 2009.06.17 00:07:00 -
[42]
dunno about more scraming NPCs, not that they effect me thanks to that change awhile back that added the "debuff" icons to the overview i know who to slag first.
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Sky Marshal
IMpAct Corp Tau Ceti Federation
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Posted - 2009.06.17 00:08:00 -
[43]
Local is fine, period.
The sofware "help" tool is an another problem, if it exists... I wouldn't be surprised if a pro-local remover use bad methods to have what they want. _______ Local is fine, period. |

Nathrezim
Gallente Euphoria Released
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Posted - 2009.06.17 00:13:00 -
[44]
Edited by: Nathrezim on 17/06/2009 00:14:43
Originally by: Sky Marshal Local is fine, period.
The sofware "help" tool is an another problem, if it exists... I wouldn't be surprised if a pro-local remover use bad methods to have what they want.
IF it exists? I lol'ed there. maybe indeed local is fine and doesnt need a fix. maybe CCP need to do something about it*, but i already posted my opinion on that matter, a couple posts above^
*Edit : It, meaning the ''help-software''.
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Rawr Cristina
Caldari Naqam Exalted.
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Posted - 2009.06.17 00:16:00 -
[45]
Originally by: Nathrezim Edited by: Nathrezim on 17/06/2009 00:14:43
Originally by: Sky Marshal Local is fine, period.
The sofware "help" tool is an another problem, if it exists... I wouldn't be surprised if a pro-local remover use bad methods to have what they want.
IF it exists? I lol'ed there.
I know right 
- Contagious - |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2009.06.17 00:20:00 -
[46]
Originally by: Sky Marshal Local is fine, period.
Local isn't fine and never has been. This has been commented on by many a CCP dev, starting with Oveur who threatened to do something about it I don't remember how many years ago, and more recently (October of last year) CCP Zulupark who shared his plan to have a go at it on SISI in Q1 of this year. |

Mrtankk
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Posted - 2009.06.17 00:26:00 -
[47]
Originally by: Escador
have a roam in deep 0.0 and you will find a endless amount of people using this or similar software....
please remove local 0.0 !!!!
escador
Please allow me to re-write this for you. Thank you.
Dear CCP. I am a PVP'er. My goal in life is to kill ratters and miners. With local, it is very hard to achieve my goal in life.
Please remove all tools that they can use to monitor their saftey so that I can kill them without warning, feel better about myself, and complete my lifes goal. Thanks!
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Rawr Cristina
Caldari Naqam Exalted.
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Posted - 2009.06.17 00:37:00 -
[48]
Originally by: Mrtankk
Originally by: Escador
have a roam in deep 0.0 and you will find a endless amount of people using this or similar software....
please remove local 0.0 !!!!
escador
Please allow me to re-write this for you. Thank you.
Dear CCP. I am a Ratter. My goal in life is to kill rats and mine. Without local, it is very hard to achieve my goal in life.
Please keep all tools that we can use to monitor our saftey so that I can always be safe, feel better about myself, and complete my lifes goal. Thanks!
Works both ways 
- Contagious - |

Shist3r
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Posted - 2009.06.17 01:00:00 -
[49]
Originally by: Armoured C macro is getting out of hand.
also RMT seem to be getting out of hand to
In Paragon Soul (Now Stainless or is it Stain space ?) you have some dude mining with about 50-60 miners alts and several Rorquals. He has scout alts in surrounding systems so catching him is hard. Stain folks have a nice macro botting program going on strip mining the area. |

Neesa Corrinne
Stimulus Rote Kapelle
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Posted - 2009.06.17 01:14:00 -
[50]
Originally by: Shaemell Buttleson
Originally by: Epegi Givo Fix: inty goes to a belt, logs out.
leave local and wait a bit. then inty pilot logs back in and should appear in the belt. If the ratter was ratting away in that belt then he will be aligning for warp. Lock and disrupt him immediately, and bring in allies to finish him off.
if he wasn't ratting there then try the next belt.
This also works for Hictors.
FFS are you seriously suggesting logon traps are the answer?
Logon traps are endorsed by CCP. A third party tool that watches local, warps you to a safe spot and cloaks your ship until local is clear is NOT endorsed by CCP.
So please, exactly how is a logon trap worse? |
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Maximum KILLDEATHRATIO
Minmatar 24th Imperial Crusade
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Posted - 2009.06.17 01:20:00 -
[51]
My God.
Its almost as safe as owning tech 2 bpos. |

matbrum
Best Path Inc. Ethereal Dawn
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Posted - 2009.06.17 01:25:00 -
[52]
Macro ratters can make roams abit tedious but funny.
"next system clr?" "one red..." "let me guess, raven on scan?" "rgr, he's gone off scan now" "never would have guessed"
Did a big ass roam through insmother, det, and tenerifis a while ago focusing on systems with high NPC kills and have to say the whole thing seems very organised. System after system inhabited by single characters with dumb ass names like sakdfjafkja in ravens seemingly always there. So beyond the macroing itself I would say the fact that entire corps/alliances run an organised macroing effort is taking liberties abit too far. But countering it by nerfing local would just be counter countered by smarter macros!
I'd like to see rats and belts not respawning if the system is being abused by constant ratting and mining forcing people to move around. That or actually make null sec worth peoples time and get some newer players out here so entire swathes of space aren't entirely inhabited by these bots. |

Faith O'Siras
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Posted - 2009.06.17 01:34:00 -
[53]
What is this EVE HELP TOOL you're speaking of? |

Lonzo Kincaid
Duty.
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Posted - 2009.06.17 01:51:00 -
[54]
Edited by: Lonzo Kincaid on 17/06/2009 01:54:08 making covert ops the only ships that don't appear in local chat is the only way to do this.
Removing locals leaves everybody open to some god awful and unavoidable instant(before you've loaded grid on warp in)-death traps.
This way covert ops can be used to monitor people COVERTLY and can be used for clandestine operations, and if you've set up a good scout/intel network you'll receive word of the covert ops support (the damage dealing ships) operating in the area and you can get yourself to a safe and sit there for 30 minutes until they've moved on.
However 100% covert ops gangs will be a nightmare to avoid, they're too small to smart bomb your scouts though, so you can still scout them out if they're camping. You should also be able to spot them moving around if you leave scouts on gates, since you'll see them decloak to jump.
edit - just realised your scout won't see them if they're cloaked :p
guess you could make it timed, or make a sensor-pinging module that detects when a cloaked ship is near (activate it and it "pings" to see if anything is near by cloaked).
I dunno, give ceptors and covert ops frigates a bonus/ability to use it. ----------------------
Quote: The rule of thumb is you have to outnumber them 2:1 before you even think about engaging them
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Johnathan Roark
Caldari Quantum Industries RAZOR Alliance
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Posted - 2009.06.17 02:25:00 -
[55]
removing local wont help that, the macros most likely don't even rely on someone actually in local.
Vuk Lau for CSM 3.0 |

EinaruS
Euphoria Released
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Posted - 2009.06.17 04:12:00 -
[56]
Originally by: Johnathan Roark removing local wont help that, the macros most likely don't even rely on someone actually in local.
the "macro" does in fact, because it's a pixelbot that reacts to pixels and calls for some predefined macros. ccp i don't think can find those so only chance to eliminate them from game is make belts harder to find. -
A finger...especially the middle one, is worth more than any amount of isk |

VoiceInTheDesert
Zebra Corp Circle-Of-Two
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Posted - 2009.06.17 04:24:00 -
[57]
Originally by: Christopher Multsanti Edited by: Christopher Multsanti on 16/06/2009 21:47:15 Automatically refreshing scanner to replace local so that anyone comes within 15 AU you see them, done. Simple
I suggested this months ago and no one said anything. It's the easiest/simplest solution and would work just fine, but people are lazy, so they don't want it.
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Viconia D'Mysterious
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Posted - 2009.06.17 08:00:00 -
[58]
Is there or was there any CCP response with their arguments why they are not making local chat delayed like in wormholes? There is so many arguments against local chat like it is now but I haven't really seen any good arguments for its continued existance. If CCP replied somewhere on this matter anyone knows a link to it?
Thx
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rubico1337
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Posted - 2009.06.17 08:17:00 -
[59]
how about bubbling up the warpin on a couple of the belts? (or the belt you know he was in last) that might mess up the programing  |

Deviana Sevidon
Gallente Panta-Rhei Guardian Federation
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Posted - 2009.06.17 08:38:00 -
[60]
Ok, now it is time for the no-local whine, because everyone who is ratting and refuses to go leroy on a PvP Gang with his PvE Ship is a Macroer.
A few more whines are still needed today.
I think the next on the schedule should be Boys playing Girl-Avatars on the Internetz again. It should also be notified, that it was a lot of time since we had a major whine about fixing Bugs is more important then any WiS.
A few more whines about L4 Missions and Ninja-Salvaging is also needed.
Please keep it coming "mature" community.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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