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Damajink
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Posted - 2004.09.27 20:32:00 -
[151]
Originally by: S'Daria
Originally by: Damajink Could you tell me exactly what this 'system scanning' is? You seem to know exactly how it will work, yet on the Shiva pages it is just mentioned as 'safespots will no longer be safe.' You use this as your justification for your argument, yet you don't actually know how it will work (unless there has been some info posted somewhere that I missed).
Perhaps if you were in ISD you would know... Originally by: Damajink The current system works fine enough as it is, Evol and Co demonstrated you don't need a 200 ship blob to be effective. There are more negatives to this thing than there are positives.
Read the above post. With the System Scanner(tm), you will be even LESS safer. Enjoy hunting in 0.0, or rather being hunted/camped.
So....you opened a debate up, and the one point of your argument that you rely on is known only to ISD? Perhaps you should save this until it is implemented...
Where did I say anything about being safe? I was saying in reply to those who said the current system benefits blobs, that you do not actually need a blob to do anything well, as some others have done....
And if you ARE in ISD, then why did you cross-post? Anyone else would have had it locked....
The simple fact of the matter is that PvP is TOO focused around gates. Removing the ability to see anyone else (even with this oh-so-uber system scanner that only you knows anything about) would encourage more gatecamps. PvP needs to be brought away from simple gate camping.
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Damajink
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Posted - 2004.09.27 20:32:00 -
[152]
Originally by: S'Daria
Originally by: Damajink Could you tell me exactly what this 'system scanning' is? You seem to know exactly how it will work, yet on the Shiva pages it is just mentioned as 'safespots will no longer be safe.' You use this as your justification for your argument, yet you don't actually know how it will work (unless there has been some info posted somewhere that I missed).
Perhaps if you were in ISD you would know... Originally by: Damajink The current system works fine enough as it is, Evol and Co demonstrated you don't need a 200 ship blob to be effective. There are more negatives to this thing than there are positives.
Read the above post. With the System Scanner(tm), you will be even LESS safer. Enjoy hunting in 0.0, or rather being hunted/camped.
So....you opened a debate up, and the one point of your argument that you rely on is known only to ISD? Perhaps you should save this until it is implemented...
Where did I say anything about being safe? I was saying in reply to those who said the current system benefits blobs, that you do not actually need a blob to do anything well, as some others have done....
And if you ARE in ISD, then why did you cross-post? Anyone else would have had it locked....
The simple fact of the matter is that PvP is TOO focused around gates. Removing the ability to see anyone else (even with this oh-so-uber system scanner that only you knows anything about) would encourage more gatecamps. PvP needs to be brought away from simple gate camping.
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S'Daria
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Posted - 2004.09.27 22:37:00 -
[153]
Edited by: S'Daria on 27/09/2004 22:41:10
Originally by: Damajink So....you opened a debate up, and the one point of your argument that you rely on is known only to ISD? Perhaps you should save this until it is implemented...
I thought it would be benificial to start discussing this now because once the System Scanner(tm) is implemented and used you'll see alot of carebears coming here and whining, post after post, how that feature should be removed. Originally by: Damajink And if you ARE in ISD, then why did you cross-post? Anyone else would have had it locked....
I am not in ISD, nor am I pretending to be. Originally by: Damajink The simple fact of the matter is that PvP is TOO focused around gates. Removing the ability to see anyone else (even with this oh-so-uber system scanner that only you knows anything about) would encourage more gatecamps. PvP needs to be brought away from simple gate camping.
It will as people enter your system and kill you at your safe spot.
Happy hunting.
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S'Daria
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Posted - 2004.09.27 22:37:00 -
[154]
Edited by: S'Daria on 27/09/2004 22:41:10
Originally by: Damajink So....you opened a debate up, and the one point of your argument that you rely on is known only to ISD? Perhaps you should save this until it is implemented...
I thought it would be benificial to start discussing this now because once the System Scanner(tm) is implemented and used you'll see alot of carebears coming here and whining, post after post, how that feature should be removed. Originally by: Damajink And if you ARE in ISD, then why did you cross-post? Anyone else would have had it locked....
I am not in ISD, nor am I pretending to be. Originally by: Damajink The simple fact of the matter is that PvP is TOO focused around gates. Removing the ability to see anyone else (even with this oh-so-uber system scanner that only you knows anything about) would encourage more gatecamps. PvP needs to be brought away from simple gate camping.
It will as people enter your system and kill you at your safe spot.
Happy hunting.
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S'Daria
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Posted - 2004.09.27 22:42:00 -
[155]
Oh and forget about logging out...the log-out timer will be set to 3 minutes instead of the current 2.
Many miners just log out when a fleet of frigates jump them...well hope you have good hardeners...
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S'Daria
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Posted - 2004.09.27 22:42:00 -
[156]
Oh and forget about logging out...the log-out timer will be set to 3 minutes instead of the current 2.
Many miners just log out when a fleet of frigates jump them...well hope you have good hardeners...
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