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Clair Bear
Perkone
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Posted - 2009.07.14 22:43:00 -
[61]
Originally by: murder one
Everything across the board. The mission rewards for lowsec should be so high that it will kill the greedy souls of carebears everywhere to have to look at all that potential ISK and not partake of it.
Right now the rewards for lowsec is a joke. It is indeed a very dangerous environment when compared to highsec and the rewards don't measure up to the risk. They should be increased twenty fold.
While I completely agree with this (it would provide enough of an ISK firehose to organize around) it would also be horribly broken. If you could alliance blob the agent system enough there would be nearly zero gank risk and the income would make dysprosium moons look like japset roids.
A peak 400M/hour would be enough to have even a hundred carebears (that's 40 billion/hour, or nearly a trillion a day) finance alliance ops. While getting 100 carebears seems difficult on the surface you could probably do this through renting to farmers with a 50% tax.
If this still seems like a great idea, ponder every missioner flying 4x accounts of cap ships. With the loss of any of them being completely meaningless ISK wise. At the same time it's pocket change to hot drop ANY aggressor with 200+ caps, just in case.
Still seem like a good idea?
And in summary, bigger blobs are the answer. Now what was the question? |
Ephemeron
The Dirty Dozen Quarantine Zone
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Posted - 2009.07.14 22:47:00 -
[62]
Originally by: murder one I went to a lowsec area this afternoon and ran some L4 missions for a few hours just to see what it was like (horrible in fact) and was immediately hunted by pirates.
In addition to multiple groups of pirates not killing me I was also able to complete all of my missions without losing any standing or bonuses. The pirates trying to kill me were using faction probes so I have to assume that they were giving it their best effort to try and kill my BS, but fortunately I can operate simple tools like the local channel and my onboard scanner and was able to easily avoid being probed out and killed.
Frankly I think that not being a mouth breathing neckbeard carebear and having some semblance of intellect and common sense, on top of not being so lazy and greedy that I insist on ignoring all the danger signs of being actively hunted by pirates is completely overpowered.
As a suggestion on how to remedy this situation I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings. This will make it a little harder for people like myself with an IQ greater than that of a doorstop to get away from all of those hard working penniless pirates out there.
Exact same type of argument could be applied to the cries for nano-nerf patch. But CCP did do it, they didn't think it was a sarcastic joke, they dumbed down the game so that the slow ******s didn't get pwned all the time by people with brain and common sense.
I look forward to seeing CCP take your advice seriously
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murder one
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.14 23:15:00 -
[63]
Originally by: Ephemeron
Originally by: murder one I went to a lowsec area this afternoon and ran some L4 missions for a few hours just to see what it was like (horrible in fact) and was immediately hunted by pirates.
In addition to multiple groups of pirates not killing me I was also able to complete all of my missions without losing any standing or bonuses. The pirates trying to kill me were using faction probes so I have to assume that they were giving it their best effort to try and kill my BS, but fortunately I can operate simple tools like the local channel and my onboard scanner and was able to easily avoid being probed out and killed.
Frankly I think that not being a mouth breathing neckbeard carebear and having some semblance of intellect and common sense, on top of not being so lazy and greedy that I insist on ignoring all the danger signs of being actively hunted by pirates is completely overpowered.
As a suggestion on how to remedy this situation I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings. This will make it a little harder for people like myself with an IQ greater than that of a doorstop to get away from all of those hard working penniless pirates out there.
Exact same type of argument could be applied to the cries for nano-nerf patch. But CCP did do it, they didn't think it was a sarcastic joke, they dumbed down the game so that the slow ******s didn't get pwned all the time by people with brain and common sense.
I look forward to seeing CCP take your advice seriously
LOL. Yeah, the suggestion is so outlandish and horribly constructed (it was a joke btw, in case that isn't completely obvious) they just might do it. I still agree with the speed changes however, if not how they did it.
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
Myra2007
Shafrak Industries
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Posted - 2009.07.14 23:19:00 -
[64]
Originally by: Exlegion
Please enlighten me on how I can detect a player probing me with his directional scanner [...]
You do not need to. You just stay aligned, drop a can at warpin etc. As soon as someone enters grid you're gone. From your earlier comments we agree on this part.
Originally by: Exlegion
Again, my objective is to not have the location of my mission COMPROMISED. Once pirates have scanned down my mission deadspace it's pretty much a loss of time and ISK.
You can finish the missions later. If they try to catch you again they will fail again because you are aligned. Yes, those interruptions do cost isk/hr but this could be offset with the higher rewards i keep promoting.
At some point in time they will leave and the fact that they still have the bookmark means nothing because you will still be aligned and warping out if they actually do try to catch you a second time.
Originally by: Exlegion
And your argument is that this isnĈt true, that IĈm lying and being deceitful.
No, that is not my argument. That is a judgement that i infer from you ignoring my actual argument again and again. Also with the derogatory comments towards me from your side i don't think you can play the holier than you card. So lets stick to the issues.
Originally by: Exlegion
Care in explaining how IĈm missing the combat probes even though IĈm constantly scanning for them, in about intervals of 30 seconds per scan?
If you get pinned down with the directional scanner it may be possible (not always but still) to have the probes only show up on scan for a few seconds (much less than thirty). But why do you ask this question? We both know the answer and i have not once argued that point.
I am saying that you can keep alive without using the scanner *at all*. You agreed.
Now your argument is that a compromised mission location is a problem. And i am trying to explain to you why this is not the case, why its even irrational to think it is.
We have established (again you agreed to this specific point) that whether or not you get scanned down it is rather simple to keep aligned and leave the mission area once a hostile shows up.
Ok, how does it even matter if a pirate has bookmarked your mission then? He will not catch you because you are aware and aligned, right?
The only way it does matter is the fact that said pirate can force you to stop running missions hence reducing your profitability. I've agreed that the interruptions are a profitability problem which you conveniently ignored.
But and please try to understand this as it is the only point i've ever argued: even with the old system (where you had plenty of time to notice the probes on scanner) the effect would be the same: as long as the pirate is around you can't run missions. As soon as hes gone you can continue.
As long as scanning is even remotely viable in this game this will never change. It does not depend on whether he knows your actual location or not. It is a function of *his* location (or that of his tackling/probing alts).
And for that problem i've proposed substantially better rewards so that in the end you have better isk than the hisec guy despite constant interruptions which is only fair and square for the effort and risk.
However you're right about the fact that we're not going to agree. Maybe if ccp changes the new system so that probes move the moment you change their position on the solarmap as opposed to when you hit scan you will realize how right i was and that your profitability is as fubar as it has ever been.
Why you wouldn't rather want the increase in payout is beyond me tbh. Anyway have fun fighting the good fight instead of actually promoting changes that will make your profession viable economically. --
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Clair Bear
Perkone
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Posted - 2009.07.14 23:36:00 -
[65]
Originally by: Myra2007
You can finish the missions later. If they try to catch you again they will fail again because you are aligned.
If only it were possible to fly a recon or covops by manually by clicking in space ahead of your target to bump them out of alignment long enough to be tackled and subsequently gangbanged.
There are also windows of opportunity (immediately after warp in, fishtailing near a gate, tackled by NPCs in well known parts of missions) where the mission runner simply does not have the opportunity to warp out. A cloaked scout (doesn't even have to be a covops or recon) can recognize those moments and call in reinforcements.
So if someone wants to gank you after getting your mission location they can, far more easily than you think.
And in summary, bigger blobs are the answer. Now what was the question? |
Faife
Insidious Existence RAZOR Alliance
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Posted - 2009.07.14 23:41:00 -
[66]
confirming that murder one has never heard of parking a cloaking recon at warp in point to tackle returning pve ships -- Check out my EVE cartoons |
Myra2007
Shafrak Industries
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Posted - 2009.07.15 00:03:00 -
[67]
Originally by: Myra2007
You can finish the missions later. If they try to catch you again they will fail again because you are aligned.
Originally by: Clair Bear
If only it were possible to fly a recon or covops by manually by clicking in space ahead of your target to bump them out of alignment long enough to be tackled and subsequently gangbanged.
If only it were possible to move away from the warpin point. *yawn* If you want to be smartass please at least make valid points.
And again this is lowsec you are not opposed to be 100% safe. The current 99% would do just fine with respective rewards.
Originally by: Clair Bear
There are also windows of opportunity (immediately after warp in, fishtailing near a gate, tackled by NPCs in well known parts of missions) where the mission runner simply does not have the opportunity to warp out.
Yes, yes you are not 100% safe. And no change of the directional scanner will change this. If your point is that mission runners in lowsec should not ever be found and or killed ok then thats your opinion.
Personally i'd rather live in a world where the mission runners can make good isk and the pvp crowd can get a few kills on them here and there. I think its called balance but w/e.
Your implication that it is somewhat easy to kill an alert mission runner once you have bookmarked his location is flat out wrong. Of course you will get a kill here and there nothing more and i think its fine that way.
--
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Exlegion
Caldari Salva Veritate
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Posted - 2009.07.15 00:13:00 -
[68]
Edited by: Exlegion on 15/07/2009 00:16:17 I don't know why we're still arguing "you can stay aligned" and "drop a can at warp in". I know this and I do this. I've said many times, my issue is trying to keep my deadspace location from being busted. If I'm going to make isk in low sec this is key. Anyway,
Originally by: Myra2007 But and please try to understand this as it is the only point i've ever argued: even with the old system (where you had plenty of time to notice the probes on scanner) the effect would be the same: as long as the pirate is around you can't run missions. As soon as hes gone you can continue.
With the old system I could at least determine whether a neutral in the system was or was not probing me, which meant: no probes in site = continue making isk, even with neuts, hell, even with pirates in the area! But now, one neutral in system = put my PVE ship away, do something else. Whether it's "go fight", "go AFK", "go blob", "go die", "go grow some balls", it's all irrelevant. My PVE ship (ie, my profit-making ship) is docked. Anyway, I'm exausted in arguing the same thing over and over again and I'm taking a break for tonight at least :(.
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Yakia TovilToba
Halliburton Inc.
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Posted - 2009.07.15 00:30:00 -
[69]
Originally by: murder one Ahhh, good times.
1- trolling is fun. 2- I have plenty of standings to use L4 agents in low sec. If everyone is really that concerned with what agents I'm using and where, just look at my standings and figure it out. 3- my profitability was comparable to running missions in high sec when I do. 4- it's nice to get a list of the carebears out there for future wardecs lol. ... So yeah, having a brain and knowing how to use it is OP when it comes to Eve.
Lol just checked his standings, he has +7.x to one corp only. Went through his first few level 4 agents, that he did most missions for, they are all located in a 0.9 system. Any halfway competent mission-runner knows that the lp reward in 0.9 is HORRIBLE - this "professional mission-runner who has a brain and knows how to use it" obviously does not.
No wonder he has the same profitability in lowsec as in highsec, since it must be TINY. Didn't bother to check the rest of his agents with low standings, most likely i'd not find anyone located in lowsec. Note how he refuses to mention the agents name and hopes people are too lazy to go through the whole list. Conclusion: this troll has little to no clue of what he is talking about, don't feed him.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.07.15 00:37:00 -
[70]
Lolz, that's rich, coming from you, Yakia. PS. Check his alts.
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Myra2007
Shafrak Industries
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Posted - 2009.07.15 00:45:00 -
[71]
Originally by: Exlegion
[...]
Well, i am tired too. But let me put it this way: i wouldn't be opposed to a change where you can spot the probes earlier like it was pre-apocrypha.
I would however be opposed to any change that makes careless players (not you mind you but they are out there) more safe. Because carelessness should not be rewarded in eve imho.
I.e. what if the probes moved the instant you position them on the solarmap? From personal experience i would assume this will leave a window of about 30seconds-1minute (to position the 4 probes around the location you've pinpointed with the directional scanner). This would still leave a window for skilled probers to make a lucky catch, but it would be rather narrow if the mission runner is watching.
Anyway my main point that the profitability remains fubar still stands. I don't think anyone can really argue that. And as long as this doesn't get dealt with all changes to probing in the world will not really make a difference imo.
After all i'd like to emphasize i didn't want to make this personal. Sometimes when communicating text-based it's hard to differentiate a misunderstanding from trolling, or rhetoric from actual meaning. I guess i have been guilty of this at a point in this thread so for that accept my apologies. --
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Exlegion
Caldari Salva Veritate
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Posted - 2009.07.15 00:55:00 -
[72]
Edited by: Exlegion on 15/07/2009 00:58:13
Originally by: Myra2007 Well, i am tired too. But let me put it this way: i wouldn't be opposed to a change where you can spot the probes earlier like it was pre-apocrypha.
I would however be opposed to any change that makes careless players (not you mind you but they are out there) more safe. Because carelessness should not be rewarded in eve imho.
I.e. what if the probes moved the instant you position them on the solarmap? From personal experience i would assume this will leave a window of about 30seconds-1minute (to position the 4 probes around the location you've pinpointed with the directional scanner). This would still leave a window for skilled probers to make a lucky catch, but it would be rather narrow if the mission runner is watching.
Anyway my main point that the profitability remains fubar still stands. I don't think anyone can really argue that. And as long as this doesn't get dealt with all changes to probing in the world will not really make a difference imo.
After all i'd like to emphasize i didn't want to make this personal. Sometimes when communicating text-based it's hard to differentiate a misunderstanding from trolling, or rhetoric from actual meaning. I guess i have been guilty of this at a point in this thread so for that accept my apologies.
I agree with this post 100%! This is all I've been asking for! A better window to detect them because currently 5 seconds just isn't enough, even for the bestest of the best mission runners out there. I think we're making progress. I know I don't explain myself well and this could be part of the problem. But yes, you hit it right in the nail with this post!
And my apologies for being a bit cryptic in my explanations as well o/ (probably a lot )
We both are thinking in the right direction but were having problems understanding each other. Anyway, you have yourself a good night! o/
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Fig Jam
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Posted - 2009.07.15 01:44:00 -
[73]
Originally by: Myra2007
You do not need to. You just stay aligned, drop a can at warpin etc. As soon as someone enters grid you're gone. From your earlier comments we agree on this part.
People keep repeating this one but as far as I was aware there was a change some time ago that stopped cans/corpses/wrecks from decloaking ships, have I missed something?
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Qarth
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Posted - 2009.07.15 02:21:00 -
[74]
Edited by: Qarth on 15/07/2009 02:21:56 I'm going to have to say that you are full of ****e.
But on another note, removing the "Gate Camp" ability from the game would get more people in Lowsec.
But to offset that loss you would need to improve the ability of pirates and others to track and catch players away from the gate.
* Allow the placment of warp bubbles anywhere in the system. Between gates, between gates and planets just a random bubble in the middle of nowhere. Throw up a bubble and see what you catch, Might be more then you can handle or it might not be worth the effort. Plus the knock on effect of catching all the macro mission runners in lowsec.
* Allow for better scan abilities, But introduce mods in to the game that can help combat this at a cost to high/mid/low slots. You'd have to equipt the mods to reduce the ability to be scanned down, but it's going to cost ya in offensive power to do so.
* Make gates and stations off limits to PvP. that way we don't have the station humping that currently goes on all the time.
* Make it if you get locked up, you can't log out. No more hitting Alt-F4 to escape. You are locked up if you log you die. Yes it will get a small ( Very very very small, like 4 people) amount of people that did disconect, but the vast majority are just trying to get away and have no connection problems.
* Make Lowsec worth the risk to go to. Right now there is really no reason to go into Lowsec unless you are a Pirate looking to kill someone or someone looking to kill a Pirate.
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SK Rooster
Gallente No Trademark
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Posted - 2009.07.15 02:24:00 -
[75]
Originally by: Bazuka Lets see. So you work at a construction site #1 every day. You get payed daily and in cash. So everyday after work your valet has some cash in it. There are some lazy unemployed criminals that know this and they wait in the bushes to attack you after work so they can have some of your hardworking cash with little to no effort. There is a problem though. There are cops patroling the construction site and would gangrape any petty criminal that tries to take your money.
Little down the road theres another construction site #2, but with no cops protecting it. It also has bushes and petty criminals around but it`s pretty much empty. Hmmmm I wonder why.
So... one of these lazy criminals jumps out of the bush, comes to you one day and tells you: "Dude, dude, why you working here dude? I hear the construction site #2 pays little bit better. You should work there dude,it`s common sense, logic dude, logic. Same work, more money dude. All you have to do is look over your shoulder every day after work, stay alert and you need to be a good runner too so you can run away from criminals like me that try to mug you. So don`t work too hard dude, keep your energy for that running after work. I can`t catch you if you run fast enough dude I swear, none of us criminals can. You safe dude rly, common sense dude, logic dude...logic!"
Hmmmm...hard choise!
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SK Rooster
Gallente No Trademark
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Posted - 2009.07.15 02:27:00 -
[76]
Originally by: Ephemeron Exact same type of argument could be applied to the cries for nano-nerf patch. But CCP did do it, they didn't think it was a sarcastic joke, they dumbed down the game so that the slow ******s didn't get pwned all the time by people with brain and common sense.
or maybe it was because nano fit ship were horribly overpowered to the point where you needed 3 regular ships to kill one nano ship.
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Kragtast
Gallente Maximum Dynamic
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Posted - 2009.07.15 04:19:00 -
[77]
Originally by: SwordKnight The bottom line is there should be PvP only areas where people are invited in and sorted depending on ship size and tec type.
Concord should go down to 0.0, just rat size increases as you go down further.
Missions should have a no go area bubble unless your corp is currently at war with an individual inside it.
And most of all Gate Clamping should be abolished as this is what keeps 99% of people in highsec; you cant play the game if you cant get to your intended destination.
So, completely take the reality and fun out of lowsec? What do you have against joy? _______________________________________________________________ Bigger ships only count as overcompensation while he's still alive. |
murder one
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.15 04:44:00 -
[78]
Originally by: Yakia TovilToba
Originally by: murder one Ahhh, good times.
1- trolling is fun. 2- I have plenty of standings to use L4 agents in low sec. If everyone is really that concerned with what agents I'm using and where, just look at my standings and figure it out. 3- my profitability was comparable to running missions in high sec when I do. 4- it's nice to get a list of the carebears out there for future wardecs lol. ... So yeah, having a brain and knowing how to use it is OP when it comes to Eve.
Lol just checked his standings, he has +7.x to one corp only. Went through his first few level 4 agents, that he did most missions for, they are all located in a 0.9 system. Any halfway competent mission-runner knows that the lp reward in 0.9 is HORRIBLE - this "professional mission-runner who has a brain and knows how to use it" obviously does not.
No wonder he has the same profitability in lowsec as in highsec, since it must be TINY. Didn't bother to check the rest of his agents with low standings, most likely i'd not find anyone located in lowsec. Note how he refuses to mention the agents name and hopes people are too lazy to go through the whole list. Conclusion: this troll has little to no clue of what he is talking about, don't feed him.
Must...resist...getting...second...forum ban....
Just as an example- Maison Orinonet, L4, Q17, Uphallant VII station. I have plenty of standings to have access to various high quality lowsec agents. On this character. Other characters also have standings with other agents...
But again, you're a carebear, so by definition you can't see past your nose and run your mouth before you have investigated everything enough to make an accurate statement. Or maybe you're just too incompetent to make any sort of accurate conclusion at all. Probably the second.
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
Whineroy
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Posted - 2009.07.15 09:36:00 -
[79]
Originally by: murder one
But again, you're a carebear, so by definition you can't see past your nose and run your mouth before you have investigated everything enough to make an accurate statement. Or maybe you're just too incompetent to make any sort of accurate conclusion at all. Probably the second.
Also again, you have proven yourself over and over to be just a ganker nerd, so by definition you are a sad loser who is as eager to fling insults at others as you lack a pair to admit having done a single thing wrong, instead of always blaming it all on "carebears".
You could have made constructive and useful comments about lowsec survival, but no... You just had to use the opportunity to throw yet more insults at "carebears" and boast about how biiig and baaaaad and coooool you are (for some reason, not sure what that reason exactly is, and even then that reason is pointless since ganker nerds lack a pair to admit having done anything wrong).
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Abrazzar
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Posted - 2009.07.15 09:48:00 -
[80]
Originally by: murder one But again, you're a carebear, so by definition you can't see past your nose and run your mouth before you have investigated everything enough to make an accurate statement. Or maybe you're just too incompetent to make any sort of accurate conclusion at all. Probably the second.
WOW! A strawman and a ad hominem wrapped in a tight package. You sure have all the good arguments on your side. -------- Ideas for: Mining
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Sorted
Highwaymen
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Posted - 2009.07.15 10:07:00 -
[81]
Well written, enjoyed it very much, would read again A++
Nice one lol
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CCP Applebabe
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Posted - 2009.07.15 10:07:00 -
[82]
Moved to " Features and Ideas Discussion".
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Sorted
Highwaymen
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Posted - 2009.07.15 10:11:00 -
[83]
Originally by: Exlegion my issue is trying to keep my deadspace location from being busted. If I'm going to make isk in low sec this is key. Anyway,
NO. Your issue in your whine was the scanning button bashing, to detect probes> NOT the fact that they were busting, just the fact that you had to bash the scanner to be safer. NOW you want it to be more difficult to bust the mission?? BLOODY BEARS!!
Back to highsec if you want your isk/hour, promote boosting low sec rewards not making it easier you ***
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2009.07.15 10:37:00 -
[84]
Edited by: Akita T on 15/07/2009 10:45:09
Originally by: CCP Applebabe Moved to " Features and Ideas Discussion".
Seriously ?
Originally by: murder one
Originally by: Ephemeron I look forward to seeing CCP take your advice seriously
Yeah, the suggestion is so outlandish and horribly constructed (it was a joke btw, in case that isn't completely obvious) they just might do it.
/me points and laughs @ Applebabe
P.S. I totally agree with "brains + common sense = overpowered". Do you have any idea how little percentage of the world's population have both ? And EVE's population, while slightly better off, is not that significantly better. NERF, I say !
EVE issues|Mining revamp|Build stuff|Make ISK |
Orion GUardian
Caldari
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Posted - 2009.07.15 11:21:00 -
[85]
Originally by: murder one
Originally by: Yakia TovilToba
Originally by: murder one Ahhh, good times.
1- trolling is fun. 2- I have plenty of standings to use L4 agents in low sec. If everyone is really that concerned with what agents I'm using and where, just look at my standings and figure it out. 3- my profitability was comparable to running missions in high sec when I do. 4- it's nice to get a list of the carebears out there for future wardecs lol. ... So yeah, having a brain and knowing how to use it is OP when it comes to Eve.
Lol just checked his standings, he has +7.x to one corp only. Went through his first few level 4 agents, that he did most missions for, they are all located in a 0.9 system. Any halfway competent mission-runner knows that the lp reward in 0.9 is HORRIBLE - this "professional mission-runner who has a brain and knows how to use it" obviously does not.
No wonder he has the same profitability in lowsec as in highsec, since it must be TINY. Didn't bother to check the rest of his agents with low standings, most likely i'd not find anyone located in lowsec. Note how he refuses to mention the agents name and hopes people are too lazy to go through the whole list. Conclusion: this troll has little to no clue of what he is talking about, don't feed him.
Must...resist...getting...second...forum ban....
Just as an example- Maison Orinonet, L4, Q17, Uphallant VII station. I have plenty of standings to have access to various high quality lowsec agents. On this character. Other characters also have standings with other agents...
But again, you're a carebear, so by definition you can't see past your nose and run your mouth before you have investigated everything enough to make an accurate statement. Or maybe you're just too incompetent to make any sort of accurate conclusion at all. Probably the second.
I really wonder, you said yourself "before you have investigated etc" and you are calling him a carebear then...on what basis btw? And what is a carebear to YOU? I've seen a few dozen definition for carebear. From mission runners per se and 1.0 Rating hugging noobs in Deadspace fitted CNRs.
Personally I think lowsec gatecampers are carebearish, too. People who probe out missioneers are carebears, too! [I mean, where is the risk in ganking a PvE-Fit ship that is attacked by NPCs at the same time?]
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Exlegion
Caldari Salva Veritate
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Posted - 2009.07.15 11:29:00 -
[86]
Originally by: Sorted
Originally by: Exlegion my issue is trying to keep my deadspace location from being busted. If I'm going to make isk in low sec this is key. Anyway,
NO. Your issue in your whine was the scanning button bashing, to detect probes> NOT the fact that they were busting, just the fact that you had to bash the scanner to be safer. NOW you want it to be more difficult to bust the mission?? BLOODY BEARS!!
Back to highsec if you want your isk/hour, promote boosting low sec rewards not making it easier you ***
Sir, I mean this with all due respect. You are an idiot.
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Flapkonijn
Caldari EXPLORERS ELITE
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Posted - 2009.07.15 11:40:00 -
[87]
Originally by: murder one I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings.
I used to be a mission runner myself but i grew up and left high sec. But this is one of the most stupid idea's i heard in a while. You wanna actually give mission hunting pirates a FREE pass into killing missioning carebears and/or stealing their loot? (/me is wondering if this isn't a pirate trying to just stupidly change the mechanics in his favor) This shouldn't be brought in game IMO.
Flap
*How to have fun at the EvE-Forums* =Read a "I'm stuck in a WH thread"= #Then Point, LYAO, And see them *POP*# /me Grins Sarcasticly |
Sorted
Highwaymen
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Posted - 2009.07.15 12:01:00 -
[88]
Edited by: Sorted on 15/07/2009 12:02:15
Originally by: Exlegion
Sir, I mean this with all due respect. You are an idiot.
Ditto - without the respect. You failed to answer 75% of my posts simply regurgitating" But i dont wanna use the scanner every 5 secs WHAAAAAAA" now you change the whine altogther.
Nice retort btw
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Orion GUardian
Caldari
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Posted - 2009.07.15 12:25:00 -
[89]
Edited by: Orion GUardian on 15/07/2009 12:26:49
Originally by: Sorted Edited by: Sorted on 15/07/2009 12:02:15
Originally by: Exlegion
Sir, I mean this with all due respect. You are an idiot.
Ditto - without the respect. You failed to answer 75% of my posts simply regurgitating" But i dont wanna use the scanner every 5 secs WHAAAAAAA" now you change the whine altogther.
Nice retort btw
Hmm I'd second both... Exlegion for putting a stupid emphasize on the button smashing and Sorted because he just REDUCES his posts to that. Can't you read dear people?
The button was an example on the only possible way to have a CHANCE to keep your mission from being compromised. Which is, simply put, no way anyone could go and thus his argument was: You cannot protect your mission from being compromised!
He then clarified it is not about surviving [what is rather easy withthings like aligning, being away from warp-in pointe tc.] but about compromised mission spots that are....suicidal to enter again which leads to: no profit and los of standing because of failed mission.
WHY are you still arguing about stuff that had nothing to do with the actual point?
BTW, I ask again: what is YOUR definition of a carebear? Someone killing mission runenrs in lowsec is kinda carebearish, too, until PvP-Fits are PvEuseful and thus a PvEer has a chance against a PvPer anyway
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Sorted
Highwaymen
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Posted - 2009.07.15 12:42:00 -
[90]
Originally by: Orion GUardian
He then clarified it is not about surviving [what is rather easy withthings like aligning, being away from warp-in pointe tc.] but about compromised mission spots that are....suicidal to enter again which leads to: no profit and los of standing because of failed mission.
Its profitablity per hour was the underlying reason he was whining.
IF the mission was comprimised he docks, doesnt go back in fair enough. WHAT does he do if he thinks people are in system scanning for him? Carry until the find him on or dock? isk per hour adjustment is the same thought isnt it.
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