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murder one
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.14 06:12:00 -
[1]
I went to a lowsec area this afternoon and ran some L4 missions for a few hours just to see what it was like (horrible in fact) and was immediately hunted by pirates.
In addition to multiple groups of pirates not killing me I was also able to complete all of my missions without losing any standing or bonuses. The pirates trying to kill me were using faction probes so I have to assume that they were giving it their best effort to try and kill my BS, but fortunately I can operate simple tools like the local channel and my onboard scanner and was able to easily avoid being probed out and killed.
Frankly I think that not being a mouth breathing neckbeard carebear and having some semblance of intellect and common sense, on top of not being so lazy and greedy that I insist on ignoring all the danger signs of being actively hunted by pirates is completely overpowered.
As a suggestion on how to remedy this situation I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings. This will make it a little harder for people like myself with an IQ greater than that of a doorstop to get away from all of those hard working penniless pirates out there.
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
Destination SkillQueue
Are We There Yet
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Posted - 2009.07.14 06:40:00 -
[2]
So you proved correct the whines, that missioning in lowsec is not as profitable as missioning in highsec, because you are constantly being interrupted by pirates and have an increased chance of losing your ship.
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Furb Killer
Gallente
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Posted - 2009.07.14 06:45:00 -
[3]
And additionally if the mission spawns in a bad location, where they can pinpoint you down pretty much with directional scanner and only need probes to quickly get a warpin, they will have probes out for a neglectable ammount of time. I got better stuff to do than smashing a scan button every 5 seconds to see if there are probes out.
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murder one
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.14 07:18:00 -
[4]
Originally by: Destination SkillQueue So you proved correct the whines, that missioning in lowsec is not as profitable as missioning in highsec, because you are constantly being interrupted by pirates and have an increased chance of losing your ship.
No, I was making ISK quite efficiently. I wasn't interrupted. I was simply able to avoid being interrupted by said pirates.
So no, the whines are incorrect.
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.07.14 07:22:00 -
[5]
Originally by: murder one
Originally by: Destination SkillQueue So you proved correct the whines, that missioning in lowsec is not as profitable as missioning in highsec, because you are constantly being interrupted by pirates and have an increased chance of losing your ship.
No, I was making ISK quite efficiently. I wasn't interrupted. I was simply able to avoid being interrupted by said pirates.
So no, the whines are incorrect.
I can do this too. I can make "efficiently", the DS was making is that you can be MORE efficient in highsec. It's true too.
I'm not agreeing mission rewards are unbalanced, but lowsec missions aren't in par.
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |
ArmaggedonPSA
Minmatar Royal Hiigaran Navy SCUM.
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Posted - 2009.07.14 07:28:00 -
[6]
Originally by: murder one Stuff
Someone give this man a medal.
EVE should be skill and intellect-based, not waiting around for enough lowsec nerfs that you can have your cat AP you through and not have to worry about it.
I give it 6 months before the cat thing is a viable tactic btw
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murder one
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.14 07:36:00 -
[7]
Originally by: Sheriff Jones
Originally by: murder one
Originally by: Destination SkillQueue So you proved correct the whines, that missioning in lowsec is not as profitable as missioning in highsec, because you are constantly being interrupted by pirates and have an increased chance of losing your ship.
No, I was making ISK quite efficiently. I wasn't interrupted. I was simply able to avoid being interrupted by said pirates.
So no, the whines are incorrect.
I can do this too. I can make "efficiently", the DS was making is that you can be MORE efficient in highsec. It's true too.
I'm not agreeing mission rewards are unbalanced, but lowsec missions aren't in par.
I agree with you that lowsec rewards aren't up to snuff. I don't think an increase of 10-20x the current rewards is unreasonable.
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
The Djego
Minmatar Hellequin Inc.
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Posted - 2009.07.14 07:54:00 -
[8]
Edited by: The Djego on 14/07/2009 07:54:47 Meh, boost the exploration conted and faction spawns in the betls in Low Sec instead(and finaly give Angel faction spawns a loot table that drop more than just a tag + faction amno 999/1000 times). People with common sense + brain have usely more fun scanning this things down and waiting for a big drop instead of press the "next mission" button. Looking in Local and on the scanner donŠt makes missions more interesting, only makes you invest more effort to do still a boring thing.
Also donŠt you think you should post this with a char that isnŠt know as your alt and isnŠt in the same pirate corp to?
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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murder one
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.14 07:59:00 -
[9]
Originally by: The Djego Edited by: The Djego on 14/07/2009 07:54:47 Meh, boost the exploration conted and faction spawns in the betls in Low Sec instead(and finaly give Angel faction spawns a loot table that drop more than just a tag + faction amno 999/1000 times). People with common sense + brain have usely more fun scanning this things down and waiting for a big drop instead of press the "next mission" button. Looking in Local and on the scanner donŠt makes missions more interesting, only makes you invest more effort to do still a boring thing.
Also donŠt you think you should post this with a char that isnŠt know as your alt and isnŠt in the same pirate corp to?
He who shall not be named is enjoying a 30d forum ban for calling someone a ******. ^-^
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.07.14 08:00:00 -
[10]
Originally by: ArmaggedonPSA
Originally by: murder one Stuff
Someone give this man a medal.
EVE should be skill and intellect-based, not waiting around for enough lowsec nerfs that you can have your cat AP you through and not have to worry about it.
I give it 6 months before the cat thing is a viable tactic btw
Stockpiling cats now!
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Myra2007
Shafrak Industries
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Posted - 2009.07.14 09:07:00 -
[11]
Originally by: Furb Killer And additionally if the mission spawns in a bad location, where they can pinpoint you down pretty much with directional scanner and only need probes to quickly get a warpin, they will have probes out for a neglectable ammount of time. I got better stuff to do than smashing a scan button every 5 seconds to see if there are probes out.
Like say staying aligned and watching the overview? You know the game mechanics well enough to know how to keep you safe without too much effort. The fact that you still contribute to these whines is interesting. --
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Furb Killer
Gallente
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Posted - 2009.07.14 09:12:00 -
[12]
Edited by: Furb Killer on 14/07/2009 09:14:10 Do you even realise it is not practical to stay alligned all the time in a mission?
And so murder you werent interrupted in your mission because you had so much common sense? Care to explain us how you do that? Sure surviving is possible, but not being interrupted means they failed to scan you down, and you said they tried. So those pirates much fail pretty hard.
Edit: And i dont contribute to any whine. If you want to mission in low sec, fine i wont stop you. But this is just a stealth lvl 4 missions should be removed from high sec whine, and i am against that.
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
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Posted - 2009.07.14 09:27:00 -
[13]
Originally by: murder one
As a suggestion on how to remedy this situation I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings. This will make it a little harder for people like myself with an IQ greater than that of a doorstop to get away from all of those hard working penniless pirates out there.
is this a case of bad sarcasm? seriously one of the dumbest ideas I've heard in a long time. -----------------------------------
ccp fix mining agent missions % pls
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.07.14 09:34:00 -
[14]
Originally by: Typhado3
Originally by: murder one
As a suggestion on how to remedy this situation I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings. This will make it a little harder for people like myself with an IQ greater than that of a doorstop to get away from all of those hard working penniless pirates out there.
is this a case of bad sarcasm? seriously one of the dumbest ideas I've heard in a long time.
<--- his post
<-- your head
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Siigari Kitawa
Gallente The Aduro Protocol
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Posted - 2009.07.14 09:37:00 -
[15]
No guys, murder is completely correct on this.
Using common sense, people would survive trips to lowsec. Experience required, but you gain experience through learning.
I have talked to people who are for lack of a better word allergic (or even better lowsecphobiacs) who will not step into lowsec -- even if their eve account depended on it.
It's just impossible for them. Because of that, lowsec unfortunately will never have "enough" rewards... and I hate to admit it but there are just not enough people out there with 1) guts and 2) common sense to make it out there.
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Myra2007
Shafrak Industries
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Posted - 2009.07.14 09:38:00 -
[16]
Edited by: Myra2007 on 14/07/2009 09:40:23
Originally by: Furb Killer Do you even realise it is not practical to stay alligned all the time in a mission?
Obviously you're not supposed to be 100% safe at all times during a mission in lowsec. Are you saying this should be any different?
You can align in 95% of all situations. In those that you cannot you are usually 50km away from the pocket entrance or you are already in one of the later pockets. It should be obvious why that is not a big deal.
Of course i can not and will not deny the fact that there are small windows of vulnerability even if you're aware. But again i think given it is lowsec and pvp is supposed to happen in this game that this may be very much intended.
Now about this "do you even realize" rhetoric. I've run hundreds of exploration sites, complexes and since apocrypha also a lot of wormholes. I've been caught once or twice in all this time (~2years or something since i've been in that business). And thats without clicking the scanner button every 5 seconds. So, yes, i am not just talking out of my butt here.
As for missions i've only run a very few missions in lowsec due to the shady profitability. I am pretty much experienced with every lvl4 mission though due to extensive grinding for pos standings back when i lived in hisec. Maybe i should post with one of my high sec-status/high standing chars but that wouldn't change my argument one bit.
Lowsec missions are unprofitable. This however is not a matter of safety because not getting caught is rather easy. (And again i state that you know this very well.) Its just so that the rewards aren't where they need to be to make it attractive. I've said this for years btw.
Of course i'd be very much interested to hear how did i manage to stay alive through all those years if you just can't without pressing the scan button every 5 seconds? Because i never did that. Probably i am just superlucky, right?
edit: and no i don't advocate lvl4 hisec nerfs. I advocate lowsec/0.0 mission boosting. Why in hell would anyone be opposed? --
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Tiny Tove
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Posted - 2009.07.14 09:59:00 -
[17]
These were my favourite Murder One posts tbh.
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Bazuka
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Posted - 2009.07.14 10:10:00 -
[18]
Lets see. So you work at a construction site #1 every day. You get payed daily and in cash. So everyday after work your valet has some cash in it. There are some lazy unemployed criminals that know this and they wait in the bushes to attack you after work so they can have some of your hardworking cash with little to no effort. There is a problem though. There are cops patroling the construction site and would gangrape any petty criminal that tries to take your money.
Little down the road theres another construction site #2, but with no cops protecting it. It also has bushes and petty criminals around but it`s pretty much empty. Hmmmm I wonder why.
So... one of these lazy criminals jumps out of the bush, comes to you one day and tells you: "Dude, dude, why you working here dude? I hear the construction site #2 pays little bit better. You should work there dude,it`s common sense, logic dude, logic. Same work, more money dude. All you have to do is look over your shoulder every day after work, stay alert and you need to be a good runner too so you can run away from criminals like me that try to mug you. So don`t work too hard dude, keep your energy for that running after work. I can`t catch you if you run fast enough dude I swear, none of us criminals can. You safe dude rly, common sense dude, logic dude...logic!"
Hmmmm...hard choise!
___________
CareMyBear! |
Cyberman Mastermind
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Posted - 2009.07.14 11:22:00 -
[19]
Originally by: murder one I wasn't interrupted. I was simply able to avoid being interrupted by said pirates.
How exactly does that work? Did you scare them off with your common sense?
Either they searched for and found you, in which case they'll interrupt you, or they didn't find you - in which case it was merely luck.
What's the third option I'm missing? |
SwordKnight
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Posted - 2009.07.14 12:08:00 -
[20]
The bottom line is there should be PvP only areas where people are invited in and sorted depending on ship size and tec type.
Concord should go down to 0.0, just rat size increases as you go down further.
Missions should have a no go area bubble unless your corp is currently at war with an individual inside it.
And most of all Gate Clamping should be abolished as this is what keeps 99% of people in highsec; you cant play the game if you cant get to your intended destination.
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Sir Muffoon
Carried Hate
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Posted - 2009.07.14 12:19:00 -
[21]
Originally by: Cyberman Mastermind
How exactly does that work? Did you scare them off with your common sense?
Either they searched for and found you, in which case they'll interrupt you, or they didn't find you - in which case it was merely luck.
What's the third option I'm missing?
You can take steps to stop them finding you, like ECCMs, Halo implant sets, flying CSs/HACs. There's probably more I can't remember right now. |
Abrazzar
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Posted - 2009.07.14 12:22:00 -
[22]
Originally by: Sir Muffoon
Originally by: Cyberman Mastermind
How exactly does that work? Did you scare them off with your common sense?
Either they searched for and found you, in which case they'll interrupt you, or they didn't find you - in which case it was merely luck.
What's the third option I'm missing?
You can take steps to stop them finding you, like ECCMs, Halo implant sets, flying CSs/HACs. There's probably more I can't remember right now.
This only means that they need better scanning equipment, not that they won't find you.
I call BS. -------- Ideas for: Mining
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The Djego
Minmatar Hellequin Inc.
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Posted - 2009.07.14 12:26:00 -
[23]
Originally by: SwordKnight The bottom line is there should be PvP only areas where people are invited in and sorted depending on ship size and tec type.
Concord should go down to 0.0, just rat size increases as you go down further.
Missions should have a no go area bubble unless your corp is currently at war with an individual inside it.
And most of all Gate Clamping should be abolished as this is what keeps 99% of people in highsec; you cant play the game if you cant get to your intended destination.
The game you might check out is called World of Warcraft since it is preaty mutch like this, good sir.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Sir Muffoon
Carried Hate
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Posted - 2009.07.14 12:29:00 -
[24]
Originally by: Abrazzar
You can take steps to stop them finding you, like ECCMs, Halo implant sets, flying CSs/HACs. There's probably more I can't remember right now.
This only means that they need better scanning equipment, not that they won't find you.
I call BS.
Fine, stay in highsec. I won't lose any sleep about it. |
ShardowRhino
Caldari Legion 0f The Damned
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Posted - 2009.07.14 12:39:00 -
[25]
Originally by: murder one
Originally by: Sheriff Jones
Originally by: murder one
Originally by: Destination SkillQueue So you proved correct the whines, that missioning in lowsec is not as profitable as missioning in highsec, because you are constantly being interrupted by pirates and have an increased chance of losing your ship.
No, I was making ISK quite efficiently. I wasn't interrupted. I was simply able to avoid being interrupted by said pirates.
So no, the whines are incorrect.
I can do this too. I can make "efficiently", the DS was making is that you can be MORE efficient in highsec. It's true too.
I'm not agreeing mission rewards are unbalanced, but lowsec missions aren't in par.
I agree with you that lowsec rewards aren't up to snuff. I don't think an increase of 10-20x the current rewards is unreasonable.
Wait, so lets get this straight. You manage to not get probed out while doing a few missions even though you saw probes on the scanner?
Now do you know for a fact those probes were meant for you? If so then how can you say you were not interrupted at all by pirates? That makes zero sense. If you are out there for hours and constantly being probed out eventually someone who knows what they are doing is going to find you. If they are in fact pirates looking for you they will find a way to disrupt what you are doing.
Without proof other then what you said happened it makes no sense. Either they were not looking for your or they were brand new to scanning and failed due to the newbness.
If they did manage to probe you out and did attack you then you either faced wannabe pirates or ill equiped pirates or pirates during their group's normal inactive times. So either you faced newbs, pirates looking for different prey or the late or early shift of a corp.
Now when you bring proof that people did in fact have 5-10times your numbers, a hardcore..dedicated prober and had the intention of finding and killing YOU, I'll consider believing you.
If anything they might have merely been shocked that someone was doing a mission in lowsec. Then again we know nothing about the people you saw in local nor their intentions and better yet if they live in that area or not.
I have lived in a low sec area with 3 L4 agents in lowsec and generally the locals were the type that didn't attack unless agressed first. They were happy to have more people doing L4s in their system as a percentage of those that joined the area were willing to help beat back any pirates that would show up every 2 days for an hour or two at most.
Low sec mission running isn't the hardest thing to do if you find the right areas and start networking with the locals. Yes it will attract pirates but they are basically working against a timer as once they show up in local they only have a few minutes to catch some fish. If they fail then they have only 2 choices. A> they heckle the locals that are docked up or B> they leave. SOme locals will want a fight just as much as the pirates while others want to wait it out so the pirates leave out of boredom. Some areas though are just to hot to bother mission running in.
The problem is the rewards are not that great when compared to hisec. So even a small window of possible risk can be to much for the slight increase in pay. Add in marauders and you can negate any advantage a lowsec runner has over a hisec one.
Now as for the idea of changing rewards 10-20times for lowsec, don't you contradict yourself there? You mock the risk yet somehow see a reason to increase the reward 10-20times? If there is no risk, why such an increase in rewards?
Personally I'd like to see reasons to be in lowsec increased. I liked the idea of non alliance built player communities forged by similar goals and needs for protection. the time we spent out there was fun. I'd like to see the rats buffed a bit more as well.
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Exlegion
Caldari Salva Veritate
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Posted - 2009.07.14 13:54:00 -
[26]
Originally by: murder one I went to a lowsec area this afternoon and ran some L4 missions for a few hours just to see what it was like (horrible in fact) and was immediately hunted by pirates.
You ran missions for a few hours and you now feel qualified to speak for mission runners that do it day in and day out. I donÆt expect you to answer this honestly but, what would you tell me if I bashed piracy and that I know what I speak of because I pirated for a couple of hours one day? Nonetheless, I will assume you are now a fully qualified mission runner with enough experience to talk about the profession as your own. And I will take your comment that you were immediately hunted by pirates as fact.
Originally by: murder one In addition to multiple groups of pirates not killing me I was also able to complete all of my missions without losing any standing or bonuses. The pirates trying to kill me were using faction probes so I have to assume that they were giving it their best effort to try and kill my BS, but fortunately I can operate simple tools like the local channel and my onboard scanner and was able to easily avoid being probed out and killed.
How many missions did you complete during your time as a mission runner? What was your profit? How did it fare against your high sec mission running earnings? While you were being probed down by these multiple groups of pirates how did you manage to complete the missions in time? Were any of your missions busted? If so, how did you manage to complete it/them afterwards? If you had help from corp mates and friends, did you share your earnings? Did you take this into account when calculating profits? You stated you used the onboard scanner. How much data did the results contain? How often did you scan for probes? How often did you dock? How often did you warp away from your missions? Knowing that local was full of ôgroups of piratesö did you feel that running the missions was still a good decision? Why?
Originally by: murder one Frankly I think that not being a mouth breathing neckbeard carebear and having some semblance of intellect and common sense, on top of not being so lazy and greedy that I insist on ignoring all the danger signs of being actively hunted by pirates is completely overpowered.
My friend, IÆm hoping we could have a discussion on the issue without the name-calling, ad hominem, and insults, or at the very least keep them to a minimum.
Originally by: murder one As a suggestion on how to remedy this situation I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings. This will make it a little harder for people like myself with an IQ greater than that of a doorstop to get away from all of those hard working penniless pirates out there.
I assume this is sarcasm and therefore wonÆt comment.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
Drunk Driver
Gallente Aliastra
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Posted - 2009.07.14 14:28:00 -
[27]
Originally by: Bazuka Lets see. So you work at a construction site #1 every day. You get payed daily and in cash. So everyday after work your valet has some cash in it. There are some lazy unemployed criminals that know this and they wait in the bushes to attack you after work so they can have some of your hardworking cash with little to no effort. There is a problem though. There are cops patroling the construction site and would gangrape any petty criminal that tries to take your money.
Little down the road theres another construction site #2, but with no cops protecting it. It also has bushes and petty criminals around but it`s pretty much empty. Hmmmm I wonder why.
So... one of these lazy criminals jumps out of the bush, comes to you one day and tells you: "Dude, dude, why you working here dude? I hear the construction site #2 pays little bit better. You should work there dude,it`s common sense, logic dude, logic. Same work, more money dude. All you have to do is look over your shoulder every day after work, stay alert and you need to be a good runner too so you can run away from criminals like me that try to mug you. So don`t work too hard dude, keep your energy for that running after work. I can`t catch you if you run fast enough dude I swear, none of us criminals can. You safe dude rly, common sense dude, logic dude...logic!"
Hmmmm...hard choise!
Ding! Ding! Ding!
We have a winner!
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Dagobert Dog
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Posted - 2009.07.14 15:06:00 -
[28]
Originally by: murder one I went to a lowsec area this afternoon and ran some L4 missions for a few hours just to see what it was like (horrible in fact) and was immediately hunted by pirates.
In addition to multiple groups of pirates not killing me I was also able to complete all of my missions without losing any standing or bonuses. The pirates trying to kill me were using faction probes so I have to assume that they were giving it their best effort to try and kill my BS, but fortunately I can operate simple tools like the local channel and my onboard scanner and was able to easily avoid being probed out and killed.
Frankly I think that not being a mouth breathing neckbeard carebear and having some semblance of intellect and common sense, on top of not being so lazy and greedy that I insist on ignoring all the danger signs of being actively hunted by pirates is completely overpowered.
As a suggestion on how to remedy this situation I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings. This will make it a little harder for people like myself with an IQ greater than that of a doorstop to get away from all of those hard working penniless pirates out there.
Hi, since you are so smart, can you provide a proper tactic for gas harvesting?
I want to harvest gas clouds in wormhole space. What can i do to avoid pirats? Is there any any valid tactic beside clicking scan every 2 seconds? - I cant stay allined because gas harversters have like 1500m range. - I cant fit a setup that can defend itself because gas harvesters need the whole cpu of a ship. - There is no local in wormhole space so i never know if a pirat is in system
Do you really think that clicking scan every 2 seconds is a good game mechanic? Harvesting a cloud can take several hours even with 5 t2 harvesters. You really will get problems with you fingers if you want to detect probes.
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Orion GUardian
Caldari
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Posted - 2009.07.14 15:51:00 -
[29]
The problem is not surviving. Being interrupted is as bad for profit as completing the mission after interruption is either suicidal [with a patient pirate camping it] or at least risky because the pirat knows wheere it is and can check it out.
Surviving is easy, staying aligned, being cautious and warping out as soon as possible if someone shows up an is decloaked by the can at the beacon that is 50km away from you.
BUT, if someone warps in [after successfully probing you out, what your pirates failed to do afaik murder which makes them either rather dumb OR you jumped out of the missions alot so they failed] the mission is almost a 100% default, which loses you standing and money....for profit oriented mission running a complete desaster, even L3 Highsec is better on the long run, unfortunately...
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Draeca
Tharri and Co.
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Posted - 2009.07.14 15:57:00 -
[30]
I missioned my sec status from -7 to around -3 in lowsec, got probed only one or three times and didn't lose any ships. I agree that lowsec missionrunning is way too safe and should be nerfed.
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Sir Muffoon
Carried Hate
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Posted - 2009.07.14 16:04:00 -
[31]
Originally by: Draeca I missioned my sec status from -7 to around -3 in lowsec, got probed only one or three times and didn't lose any ships. I agree that lowsec missionrunning is way too safe and should be nerfed.
.. really?
How long did it take?
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Kessiaan
Minmatar MicroFunks
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Posted - 2009.07.14 16:06:00 -
[32]
Originally by: Siigari Kitawa No guys, murder is completely correct on this.
Using common sense, people would survive trips to lowsec. Experience required, but you gain experience through learning.
I have talked to people who are for lack of a better word allergic (or even better lowsecphobiacs) who will not step into lowsec -- even if their eve account depended on it.
It's just impossible for them. Because of that, lowsec unfortunately will never have "enough" rewards... and I hate to admit it but there are just not enough people out there with 1) guts and 2) common sense to make it out there.
Yes, but those people move out to lowsec, get blues with the locals, and pew people in the face when they're not missioning / exploring. In other words, they're the people that the highsec bears complain about.
I think the system is fine right now, what's broke is the sudden change when going from 0.5 to 0.4 - should be more gradual.
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Eddie Gordo
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2009.07.14 16:17:00 -
[33]
Originally by: Dagobert Dog
Originally by: murder one I went to a lowsec area this afternoon and ran some L4 missions for a few hours just to see what it was like (horrible in fact) and was immediately hunted by pirates.
In addition to multiple groups of pirates not killing me I was also able to complete all of my missions without losing any standing or bonuses. The pirates trying to kill me were using faction probes so I have to assume that they were giving it their best effort to try and kill my BS, but fortunately I can operate simple tools like the local channel and my onboard scanner and was able to easily avoid being probed out and killed.
Frankly I think that not being a mouth breathing neckbeard carebear and having some semblance of intellect and common sense, on top of not being so lazy and greedy that I insist on ignoring all the danger signs of being actively hunted by pirates is completely overpowered.
As a suggestion on how to remedy this situation I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings. This will make it a little harder for people like myself with an IQ greater than that of a doorstop to get away from all of those hard working penniless pirates out there.
Hi, since you are so smart, can you provide a proper tactic for gas harvesting?
I want to harvest gas clouds in wormhole space. What can i do to avoid pirats? Is there any any valid tactic beside clicking scan every 2 seconds? - I cant stay allined because gas harversters have like 1500m range. - I cant fit a setup that can defend itself because gas harvesters need the whole cpu of a ship. - There is no local in wormhole space so i never know if a pirat is in system
Do you really think that clicking scan every 2 seconds is a good game mechanic? Harvesting a cloud can take several hours even with 5 t2 harvesters. You really will get problems with you fingers if you want to detect probes.
I mine my gas afk in a hauler and never once been probed out. WH space is pretty much empty.
Podlogs | Pluggit |
Dagobert Dog
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Posted - 2009.07.14 16:18:00 -
[34]
I still wonder what tactic gives me at least a slight chance of survival if i choose to harvest gas in wormhole space.
Dag
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Draeca
Tharri and Co.
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Posted - 2009.07.14 16:25:00 -
[35]
Originally by: Sir Muffoon
Originally by: Draeca I missioned my sec status from -7 to around -3 in lowsec, got probed only one or three times and didn't lose any ships. I agree that lowsec missionrunning is way too safe and should be nerfed.
.. really?
How long did it take?
There was two L4 agents in the system and once you got lucky with the missions (ie. blockade & recon 1/3) you could just farm them for one high bounty BS, afk for 10 minutes (or 5 if the other mission was in the next system) and then kill another one. It took some time, got the job done and wasn't even worth it, hisec only makes me passive
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Yakia TovilToba
Halliburton Inc.
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Posted - 2009.07.14 16:32:00 -
[36]
Originally by: murder one ... i'm so full of myself ...
Originally by: murder one Frankly I think that not being a mouth breathing neckbeard carebear and having some semblance of intellect and common sense... people like myself with an IQ greater than that of a doorstop ...
I seriously doubt the second quote. How can your oh-so-high IQ safe you from being narrowed down by probes, without having to warp out if the probes approach ? What comes next, you let a titan explode with your IQ ? You obviously didn't run across competent prober's, or they were not probing for you but hunted down someone else - you had either luck or they didn't bother to catch a small fish.
I think this is a made up story anyways and you didn't do a single mission in lowsec. What was the name of the agent, and what was the system ?
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Exlegion
Caldari Salva Veritate
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Posted - 2009.07.14 16:45:00 -
[37]
Edited by: Exlegion on 14/07/2009 16:45:52
Originally by: Orion GUardian The problem is not surviving. Being interrupted is as bad for profit as completing the mission after interruption is either suicidal [with a patient pirate camping it] or at least risky because the pirat knows wheere it is and can check it out.
Surviving is easy, staying aligned, being cautious and warping out as soon as possible if someone shows up an is decloaked by the can at the beacon that is 50km away from you.
BUT, if someone warps in [after successfully probing you out, what your pirates failed to do afaik murder which makes them either rather dumb OR you jumped out of the missions alot so they failed] the mission is almost a 100% default, which loses you standing and money....for profit oriented mission running a complete desaster, even L3 Highsec is better on the long run, unfortunately...
Thank you and great post. This is exactly the problem with low sec.
For anyone still unaware this thread is a mock to a thread I have created which points to a flaw between the directional scanner and combat probes. This thread can be found here: Linkage. I recommend anyone interested read it to better understand what this technique is about and how it affects low sec.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
Frobos
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Posted - 2009.07.14 16:45:00 -
[38]
Originally by: murder one s a suggestion on how to remedy this situation I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings. This will make it a little harder for people like myself with an IQ greater than that of a doorstop to get away from all of those hard working penniless pirates out there.
Errrr, while they're at it, let's make an inept piwate's life as easy as possible:
1. Mission room beacons for all to see
2. All classes of ships are allowed through mission gate. Even though a Titan can't use regular gates, this is more logical when it comes to easily getting into the room versus a cyno jump
3. Anyone with negative sec status gets 100% bonus to all weapon damage while in mission rooms
4. Anyone with negative sec status do not show up in local, d-scan, or probes
5. Anyone with negative sec status do not have anything that they deploy, including jetcans, show up either on d-scan, probes, or overview, and even the brackets are hidden
6. Anyone with negative sec status get double insurance payouts if ship is destroyed in a mission room
7. Every single mission NPC, including structures, scrambles (from up to 200km) so there's really no point in staying aligned
8. Local channel throws public alert broadcast only when mission runner (or their fleet) uses the mission gate. No alerts for anyone else using the gate.
9. Remove the forcing of WTZ for things like mission beacons and gates
10. NPC mission rats only engage the person running the mission or their fleet
Well, that's a nice round number of items. Curious for any other suggestions on how to pamper those disadvantaged piwates
[/end sarcastic post]
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Clair Bear
Perkone
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Posted - 2009.07.14 16:53:00 -
[39]
It's certainly possible to mission in lowsec. It's also possible to use a hulk for mining jaspet in lowsec belts. Possible does not equal optimal.
If you're going to go through the effort of mashing the scan button every 3 seconds you might as well simply rent deep 0.0 alliance space and rat your butt off in a rat loot fitted, unrigged t1 battleship. Or do wormhole stuff. Sure, there are roaming gangs and "afk" cloakers providing warpins for logonskis -- but most of the time you can set your watch by them. I've had to self destruct my ratting ships because insurance was about to expire. It was that safe even for semi-afk ratting.
The only time L4 missioning in lowsec makes sense is when you do it in a bait fit domi with a bunch of your friends ready to logonski for pretty killmails. If you're doing it for ISK you're doing it wrong. And in summary, bigger blobs are the answer. Now what was the question? |
Sir Muffoon
Carried Hate
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Posted - 2009.07.14 17:04:00 -
[40]
Originally by: Draeca
There was two L4 agents in the system and once you got lucky with the missions (ie. blockade & recon 1/3) you could just farm them for one high bounty BS, afk for 10 minutes (or 5 if the other mission was in the next system) and then kill another one. It took some time, got the job done and wasn't even worth it, hisec only makes me passive
That's insane dedication. |
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WarlockX
Amarr Free Trade Corp
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Posted - 2009.07.14 17:12:00 -
[41]
Edited by: WarlockX on 14/07/2009 17:14:10 dumb post. Even if it was 100% safe it would not matter with the current rewards. Being interupted and wasting your time is not worth it. You make more money in high sec and you don't need to deal with the boredom of spinning your ship waiting for pirates to leave.
In other words it's more fun to play the game , then not play the game. What kind of machanic incurages ppl to stop playing.
The ONLY way to fix this is to make the missions easy to do in a PVP fit, that way if someone comes to fight you can fight back, hence still playing the game. ----------------------------------------------- Free Trade Corp - Flash page
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ArmaggedonPSA
Minmatar Royal Hiigaran Navy SCUM.
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Posted - 2009.07.14 17:28:00 -
[42]
Originally by: SwordKnight The bottom line is there should be PvP only areas where people are invited in and sorted depending on ship size and tec type.
Concord should go down to 0.0, just rat size increases as you go down further.
Missions should have a no go area bubble unless your corp is currently at war with an individual inside it.
And most of all Gate Clamping should be abolished as this is what keeps 99% of people in highsec; you cant play the game if you cant get to your intended destination.
Please, never post on these forums again
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Myra2007
Shafrak Industries
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Posted - 2009.07.14 17:34:00 -
[43]
Originally by: Exlegion
Originally by: Orion GUardian The problem is not surviving. [...]
Surviving is easy, staying aligned, being cautious and warping out as soon as possible if someone shows up an is decloaked by the can at the beacon that is 50km away from you.
Thank you and great post. This is exactly the problem with low sec.
So, we're making progress i see. You finally admit that safety is not the problem but profitability. Then why do you want to change the directional scanner/probe mechanics please?
Instead you could lobby for more payouts and would have half of the more pvp-focused crowd on your side. You go on talking about how often you need to press the scanner button when you just openly admitted that staying alive is easy without resorting to such tactics.
Still your post in the assembly hall still talks about how you absolutely have to press the scan button 12 times per minute.
It proves again that you are being deceptive like i said in the other thread. --
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Arec Bardwin
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Posted - 2009.07.14 17:34:00 -
[44]
Edited by: Arec Bardwin on 14/07/2009 17:34:57
Originally by: murder one s a suggestion on how to remedy this situation I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings. This will make it a little harder for people like myself with an IQ greater than that of a doorstop to get away from all of those hard working penniless pirates out there.
Good luck that I saw this thread so I could set you red on all my alts. This way I can log off the instant you appear in local. Otherwise your superior IQ would instantly gank my ship, pop my pod and grab the loot from my wreck.
On a more serious note; the quoted post has to be trolling. Alternatively OP greatly exaggerates his own intelligence.
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Clair Bear
Perkone
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Posted - 2009.07.14 17:44:00 -
[45]
Originally by: WarlockX
The ONLY way to fix this is to make the missions easy to do in a PVP fit, that way if someone comes to fight you can fight back, hence still playing the game.
WTB: pvp fit capable of handling any 4 (or more) opponents.
Fact is, if you don't dictate the terms of engagement you have already lost. A missioner never dictates the terms of engagement. Ever. They have absolutely no choice in whom to engage. The only choice is whether to dock up if another player enters local.
Now, if mission areas spawned a bunch of fun NPCs for the aggressors to deal with that might be different. Then both players aren't dictating terms of engagement and the ground is a bit more even. This is much like the bait domi + logonski mechanic which AFAIK is the only effective mission related PvP possible. And in summary, bigger blobs are the answer. Now what was the question? |
Rua
Caldari Provisions
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Posted - 2009.07.14 17:51:00 -
[46]
I don't think you have a brain or any commonsense. If so, you would not be playing EVE.
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Exlegion
Caldari Salva Veritate
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Posted - 2009.07.14 19:59:00 -
[47]
Edited by: Exlegion on 14/07/2009 20:02:45
Originally by: Myra2007 So, we're making progress i see. You finally admit that safety is not the problem but profitability. Then why do you want to change the directional scanner/probe mechanics please?
Instead you could lobby for more payouts and would have half of the more pvp-focused crowd on your side. You go on talking about how often you need to press the scanner button when you just openly admitted that staying alive is easy without resorting to such tactics.
Still your post in the assembly hall still talks about how you absolutely have to press the scan button 12 times per minute.
It proves again that you are being deceptive like i said in the other thread.
Myra2007,
I wonÆt spend much time arguing with you as it is futile discussing this with players that insist not pressing a button every 5 seconds is me ôbeing lazyö. Just try and understand the following:
In low sec: Extreme safety = Low profitability (even lower than high sec)
The current state of the directional scanner + combat probes is ensuring the equation above holds true.
I never said I have a problem in staying alive in low sec. In fact IÆve stated numerous times I expect to die in low sec. But what I also expect is to make a decent living there as well; even better than high sec. Please point to where I have said something different from the above?
I know some of you are benefitting from this loophole and will go out fighting tooth and nail to ensure this remains unbalanced as long as itÆs in your favor. IÆll tell you this. IÆd be against anyone, including pirates, having to spam a button every 5 seconds just to play the game correctly, simply because this ôtwitchö style of play is below the standards IÆve come to expect from CCP. And IÆm also convinced it is just an oversight from CCPÆs part. Hopefully it will get fixed sooner rather than later.
One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |
Terranid Meester
Tactical Assault and Recon Unit
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Posted - 2009.07.14 20:40:00 -
[48]
High sec missioning isn't very profitable if I enter it ;) Don't worry though as I leave the medium and small sized wrecks mostly alone as well as the loot cans (mostly).
If I can steal the mission critical item as well, then I will.
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Myra2007
Shafrak Industries
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Posted - 2009.07.14 20:55:00 -
[49]
Originally by: Exlegion
I wonÆt spend much time arguing with you as it is futile discussing this with players that insist not pressing a button every 5 seconds is me ôbeing lazyö. Just try and understand the following:
I did not at any time call you lazy. I called you deceptive and for a good reason.
Instead i explained several times that i do pve in lowsec for a living. And i do not need to press that button every 5 seconds. You also amitted that yourself in the quoted post. So why do you bring this up like a broken record?
Originally by: Exlegion
In low sec: Extreme safety = Low profitability (even lower than high sec)
I already stated that there is a profitibility problem with missions in lowsec due to interruptions. I proposed making the rewards better.
Originally by: Exlegion
The current state of the directional scanner + combat probes is ensuring the equation above holds true.
No, because you do not have to use the scanner every 5 seconds to be reasonably safe. I know this from extensive first hand experience. Not only that but you know it too and admitted it in the post i quoted. Hence the reason why i said you are deceptive (and continue to be).
Originally by: Exlegion
I never said I have a problem in staying alive in low sec. In fact IÆve stated numerous times I expect to die in low sec. But what I also expect is to make a decent living there as well; even better than high sec. Please point to where I have said something different from the above?
For example when you iterate that you have to press the scan button every 5 seconds. We have already established that this is not true. Actually it is not you dieing that is a problem for your profitibility; but its the fact that the rewards aren't high enough.
Originally by: Exlegion
I know some of you are benefitting from this loophole and will go out fighting tooth and nail to ensure this remains unbalanced as long as itÆs in your favor.
Please stop putting me into some arbitrary categories that fit your argument. Thats ad hominem and pretty weak. I also would really like you to actually *READ* my posts (duh). In that case you would know by now that i do lowsec pve FOR A LIVING. So, obviously this "loophole" does not benefit me at all.
And again you fail to answer this simple point: if staying alive is no problem for you and me then what exactly is this "loophole" you mention?
Originally by: Exlegion
IÆll tell you this. IÆd be against any mechanic, including one negatively impcating pirates, requiring anyone having to spam a button every 5 seconds just to play the game correctly, simply because this ôtwitchö style of play is below the standards IÆve come to expect from CCP. And IÆm also convinced it is just an oversight from CCPÆs part. Hopefully it will get fixed sooner rather than later.
We have established that you do not need to press that button all the time just to stay alive. So please stop evading my point. With an autorepeat function people will still probe you out and keep you from running missions. So your profitability will still be fubar. How hard is that to understand?
Your "solution" doesn't solve any problems at all. --
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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murder one
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.14 21:03:00 -
[50]
Ahhh, good times.
1- trolling is fun. 2- I have plenty of standings to use L4 agents in low sec. If everyone is really that concerned with what agents I'm using and where, just look at my standings and figure it out. 3- my profitability was comparable to running missions in high sec when I do. 4- it's nice to get a list of the carebears out there for future wardecs lol.
It's hilarious to see the mission runners coming out of the woodwork to refute and discount my claims, which are true and correct. Just because you (whiny carebears) can't do it doesn't mean someone else can't.
How do I know the 'probes are for me'? Maybe because I'm missioning way out in the middle of nowhere off the solar plain and the probes are moving to within 5 AU of me? The idea that I have to explain things like this is just laughable. I guess if you can't avoid being killed then you obviously can't see the easy answers as to how I'm able to discern whether or not I'm being hunted, and by whom.
I've run plenty of missions. Mostly to be able to better understand the limitations of doing so and to become familiar with the requirements for ship fittings and best practices in order to better be able to kill mission runners. Back when off-plain bookmarks were critical I'd even run missions just to get some good bookmark locations far away from the center of the solar system.
I've run missions in all of the major lowsec mission hubs and then some- Dysa, Hedaleolfarber, Yahyerer, Gyerzen, Uphallant etc. I find that pirates who are very adept at killing mission runners are better than 90% of the mission runners out there at actually running missions. A few times I've even *let* pirates 'catch' me in missions just so I could kill them.
This stuff is just like the suicide ganking complaints. The only reason people get suicided is because they're too stupid/lazy/greedy to take the required steps to not get killed. I've never suicided someone who was flying correctly. It's always the morons that get caught.
So yeah, having a brain and knowing how to use it is OP when it comes to Eve.
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
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Clair Bear
Perkone
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Posted - 2009.07.14 21:14:00 -
[51]
Originally by: murder one Ahhh, good times.
3- my profitability was comparable to running missions in high sec when I do.
If having a brain means expending a huge amount of extra effort combined with taking on more risk for the same reward I'm better off remaining brainless.
4- it's nice to get a list of the carebears out there for future wardecs lol.
If it'll make you feel better I'll form a one-man corp for you to wardec and leave my beloved Perkone. It's not like I'm likely to undock in the forseeable future.
And in summary, bigger blobs are the answer. Now what was the question? |
Orion GUardian
Caldari
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Posted - 2009.07.14 21:16:00 -
[52]
I've said my 2 ents already: Increase profitability through icnreased rewards or decreased efficiancy for being probed dow/disturbed or a mixture of both
Personally I think 5 Seconds as window of opportunity to see probes that are scanning for you is a little....small...10? 15? 20? Perhaps...no idea if that is solution, I just stated my opinion in the first sentence above.
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Myra2007
Shafrak Industries
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Posted - 2009.07.14 21:22:00 -
[53]
Originally by: Clair Bear
If having a brain means expending a huge amount of extra effort combined with taking on more risk for the same reward I'm better off remaining brainless.
Originally by: murder one I agree with you that lowsec rewards aren't up to snuff. I don't think an increase of 10-20x the current rewards is unreasonable.
And i don't think he was being sarcastic. Just saying... --
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Bazuka
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Posted - 2009.07.14 21:29:00 -
[54]
Edited by: Bazuka on 14/07/2009 21:36:34 Edited by: Bazuka on 14/07/2009 21:32:02 Here are some old and new ideas combined to make low sec playable for all:
1.Make L4 missions doable with fully PVP fited ship. 2.Make mission rats with Sleeper AI (or at least make it so that exactly half of the rats switch to the new player that just warped in) 3.Make L4 areas accessible only for solo pilots, no fleets alowed.
Now , if and only if all 3 conditions are met you get the following result:
- Mission grinders that like to spice up the boring PVE with some PVP (players like me) will hit low sec right away, knowing they can`t be ganked by a fleet and when that pirate warps in all of a sudden we are on same footing. All of a sudden it`s a skill based PVP. I have a shot at killing the nub even though he does have a lil edge (My ship will be already somewhat damaged by the rats while the pirate will start fresh) I don`t mind this edge, let that be the pirate`s award for his effort to probe me,eventhough it took him only a minute to do it. I don`t mind playing as an underdog,I don`t mind entering a PVP fight with as low as 33% chance of winning, that`s 1 in 3, I don`t mind that. I DO mind wasting my time and ISK and giving my modules to sex deprived lazy pimple kids which idea of PVP is to only enter fights with 100% chance of surviving (no risk at all) like it`s now. Those wannabe pirates will not like these changes and most likely leave low sec and that`s a good thing.
- The real pirates that don`t puzzy out from a fair fight will like the new chalenge and hang around low sec mission systems having some great EVE time.
Do it CCP! ___________
CareMyBear! |
murder one
Gallente Death of Virtue MeatSausage EXPRESS
|
Posted - 2009.07.14 21:41:00 -
[55]
Originally by: Myra2007
Originally by: murder one I agree with you that lowsec rewards aren't up to snuff. I don't think an increase of 10-20x the current rewards is unreasonable.
And i don't think he was being sarcastic. Just saying...
I wasn't being sarcastic with the above comment. I really do think that a 10-20x increase in mission rewards for lowsec agents is perfectly acceptable.
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
Exlegion
Caldari Salva Veritate
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Posted - 2009.07.14 21:45:00 -
[56]
Myra2007,
Please enlighten me on how I can detect a player probing me with his directional scanner and only launching his combat probes to "spit" out the bookmark to my deadspace? Again, my objective is to not have the location of my mission COMPROMISED. Once pirates have scanned down my mission deadspace it's pretty much a loss of time and ISK. And you could hold your breath as long as you like yelling that you don't have to press the button often because there are other measures in place. The fact is the only measure that can save your mission deadspace from being discovered is being able to successfully detect combat probes in the area.
Myra2007, I dislike arguing like this because in the end I will not change my mind and neither will you. But it caught my attention you deliberatly and falsely accusing me of things I have not said and had to bring it up to the reader's attention.
I have maintained time after time that the directional scanner is being used as a probing tool and the current probing system is being used to spit bookmarks. This is affecting the profitability of low sec. And your argument is that this isnÆt true, that IÆm lying and being deceitful. Care in explaining how IÆm missing the combat probes even though IÆm constantly scanning for them, in about intervals of 30 seconds per scan? Unless you think IÆm lying, that is. In that case donÆt bother, as itÆs just a waste of your and my time.
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Ghoest
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Posted - 2009.07.14 21:51:00 -
[57]
Either the OP lied or he is a clueless noob.
You can survive against modestly capable pirates - but your isk per hour is pitiful.
If he didnt lie then either the pirates sucked or the OP has no idea what decent profit is.
Wherever you went - Here you are.
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Shirley Serious
Amarr The Khanid Sisters of Athra
|
Posted - 2009.07.14 21:52:00 -
[58]
Originally by: murder one I wasn't being sarcastic with the above comment. I really do think that a 10-20x increase in mission rewards for lowsec agents is perfectly acceptable.
By rewards, do you mean, the LPs and the isk for completion/time bonus? Just the LPs? Just the isk? Or something else?
Yes. Yes, I am. |
Exlegion
Caldari Salva Veritate
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Posted - 2009.07.14 21:55:00 -
[59]
Edited by: Exlegion on 14/07/2009 21:56:11
Originally by: Ghoest You can survive against modestly capable pirates - but your isk per hour is pitiful.
This.
I just can't understand why this is so difficult for some to understand. I honestly feel like it's a deliberate attempt at masquerading and making it seem like all is well because it is to their benefit to keep it that way. In the long run it will hurt everyone.
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murder one
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.14 21:55:00 -
[60]
Originally by: Shirley Serious
Originally by: murder one I wasn't being sarcastic with the above comment. I really do think that a 10-20x increase in mission rewards for lowsec agents is perfectly acceptable.
By rewards, do you mean, the LPs and the isk for completion/time bonus? Just the LPs? Just the isk? Or something else?
Everything across the board. The mission rewards for lowsec should be so high that it will kill the greedy souls of carebears everywhere to have to look at all that potential ISK and not partake of it.
Right now the rewards for lowsec is a joke. It is indeed a very dangerous environment when compared to highsec and the rewards don't measure up to the risk. They should be increased twenty fold.
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
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Clair Bear
Perkone
|
Posted - 2009.07.14 22:43:00 -
[61]
Originally by: murder one
Everything across the board. The mission rewards for lowsec should be so high that it will kill the greedy souls of carebears everywhere to have to look at all that potential ISK and not partake of it.
Right now the rewards for lowsec is a joke. It is indeed a very dangerous environment when compared to highsec and the rewards don't measure up to the risk. They should be increased twenty fold.
While I completely agree with this (it would provide enough of an ISK firehose to organize around) it would also be horribly broken. If you could alliance blob the agent system enough there would be nearly zero gank risk and the income would make dysprosium moons look like japset roids.
A peak 400M/hour would be enough to have even a hundred carebears (that's 40 billion/hour, or nearly a trillion a day) finance alliance ops. While getting 100 carebears seems difficult on the surface you could probably do this through renting to farmers with a 50% tax.
If this still seems like a great idea, ponder every missioner flying 4x accounts of cap ships. With the loss of any of them being completely meaningless ISK wise. At the same time it's pocket change to hot drop ANY aggressor with 200+ caps, just in case.
Still seem like a good idea?
And in summary, bigger blobs are the answer. Now what was the question? |
Ephemeron
The Dirty Dozen Quarantine Zone
|
Posted - 2009.07.14 22:47:00 -
[62]
Originally by: murder one I went to a lowsec area this afternoon and ran some L4 missions for a few hours just to see what it was like (horrible in fact) and was immediately hunted by pirates.
In addition to multiple groups of pirates not killing me I was also able to complete all of my missions without losing any standing or bonuses. The pirates trying to kill me were using faction probes so I have to assume that they were giving it their best effort to try and kill my BS, but fortunately I can operate simple tools like the local channel and my onboard scanner and was able to easily avoid being probed out and killed.
Frankly I think that not being a mouth breathing neckbeard carebear and having some semblance of intellect and common sense, on top of not being so lazy and greedy that I insist on ignoring all the danger signs of being actively hunted by pirates is completely overpowered.
As a suggestion on how to remedy this situation I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings. This will make it a little harder for people like myself with an IQ greater than that of a doorstop to get away from all of those hard working penniless pirates out there.
Exact same type of argument could be applied to the cries for nano-nerf patch. But CCP did do it, they didn't think it was a sarcastic joke, they dumbed down the game so that the slow ******s didn't get pwned all the time by people with brain and common sense.
I look forward to seeing CCP take your advice seriously
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murder one
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.14 23:15:00 -
[63]
Originally by: Ephemeron
Originally by: murder one I went to a lowsec area this afternoon and ran some L4 missions for a few hours just to see what it was like (horrible in fact) and was immediately hunted by pirates.
In addition to multiple groups of pirates not killing me I was also able to complete all of my missions without losing any standing or bonuses. The pirates trying to kill me were using faction probes so I have to assume that they were giving it their best effort to try and kill my BS, but fortunately I can operate simple tools like the local channel and my onboard scanner and was able to easily avoid being probed out and killed.
Frankly I think that not being a mouth breathing neckbeard carebear and having some semblance of intellect and common sense, on top of not being so lazy and greedy that I insist on ignoring all the danger signs of being actively hunted by pirates is completely overpowered.
As a suggestion on how to remedy this situation I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings. This will make it a little harder for people like myself with an IQ greater than that of a doorstop to get away from all of those hard working penniless pirates out there.
Exact same type of argument could be applied to the cries for nano-nerf patch. But CCP did do it, they didn't think it was a sarcastic joke, they dumbed down the game so that the slow ******s didn't get pwned all the time by people with brain and common sense.
I look forward to seeing CCP take your advice seriously
LOL. Yeah, the suggestion is so outlandish and horribly constructed (it was a joke btw, in case that isn't completely obvious) they just might do it. I still agree with the speed changes however, if not how they did it.
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
Myra2007
Shafrak Industries
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Posted - 2009.07.14 23:19:00 -
[64]
Originally by: Exlegion
Please enlighten me on how I can detect a player probing me with his directional scanner [...]
You do not need to. You just stay aligned, drop a can at warpin etc. As soon as someone enters grid you're gone. From your earlier comments we agree on this part.
Originally by: Exlegion
Again, my objective is to not have the location of my mission COMPROMISED. Once pirates have scanned down my mission deadspace it's pretty much a loss of time and ISK.
You can finish the missions later. If they try to catch you again they will fail again because you are aligned. Yes, those interruptions do cost isk/hr but this could be offset with the higher rewards i keep promoting.
At some point in time they will leave and the fact that they still have the bookmark means nothing because you will still be aligned and warping out if they actually do try to catch you a second time.
Originally by: Exlegion
And your argument is that this isnÆt true, that IÆm lying and being deceitful.
No, that is not my argument. That is a judgement that i infer from you ignoring my actual argument again and again. Also with the derogatory comments towards me from your side i don't think you can play the holier than you card. So lets stick to the issues.
Originally by: Exlegion
Care in explaining how IÆm missing the combat probes even though IÆm constantly scanning for them, in about intervals of 30 seconds per scan?
If you get pinned down with the directional scanner it may be possible (not always but still) to have the probes only show up on scan for a few seconds (much less than thirty). But why do you ask this question? We both know the answer and i have not once argued that point.
I am saying that you can keep alive without using the scanner *at all*. You agreed.
Now your argument is that a compromised mission location is a problem. And i am trying to explain to you why this is not the case, why its even irrational to think it is.
We have established (again you agreed to this specific point) that whether or not you get scanned down it is rather simple to keep aligned and leave the mission area once a hostile shows up.
Ok, how does it even matter if a pirate has bookmarked your mission then? He will not catch you because you are aware and aligned, right?
The only way it does matter is the fact that said pirate can force you to stop running missions hence reducing your profitability. I've agreed that the interruptions are a profitability problem which you conveniently ignored.
But and please try to understand this as it is the only point i've ever argued: even with the old system (where you had plenty of time to notice the probes on scanner) the effect would be the same: as long as the pirate is around you can't run missions. As soon as hes gone you can continue.
As long as scanning is even remotely viable in this game this will never change. It does not depend on whether he knows your actual location or not. It is a function of *his* location (or that of his tackling/probing alts).
And for that problem i've proposed substantially better rewards so that in the end you have better isk than the hisec guy despite constant interruptions which is only fair and square for the effort and risk.
However you're right about the fact that we're not going to agree. Maybe if ccp changes the new system so that probes move the moment you change their position on the solarmap as opposed to when you hit scan you will realize how right i was and that your profitability is as fubar as it has ever been.
Why you wouldn't rather want the increase in payout is beyond me tbh. Anyway have fun fighting the good fight instead of actually promoting changes that will make your profession viable economically. --
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Clair Bear
Perkone
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Posted - 2009.07.14 23:36:00 -
[65]
Originally by: Myra2007
You can finish the missions later. If they try to catch you again they will fail again because you are aligned.
If only it were possible to fly a recon or covops by manually by clicking in space ahead of your target to bump them out of alignment long enough to be tackled and subsequently gangbanged.
There are also windows of opportunity (immediately after warp in, fishtailing near a gate, tackled by NPCs in well known parts of missions) where the mission runner simply does not have the opportunity to warp out. A cloaked scout (doesn't even have to be a covops or recon) can recognize those moments and call in reinforcements.
So if someone wants to gank you after getting your mission location they can, far more easily than you think.
And in summary, bigger blobs are the answer. Now what was the question? |
Faife
Insidious Existence RAZOR Alliance
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Posted - 2009.07.14 23:41:00 -
[66]
confirming that murder one has never heard of parking a cloaking recon at warp in point to tackle returning pve ships -- Check out my EVE cartoons |
Myra2007
Shafrak Industries
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Posted - 2009.07.15 00:03:00 -
[67]
Originally by: Myra2007
You can finish the missions later. If they try to catch you again they will fail again because you are aligned.
Originally by: Clair Bear
If only it were possible to fly a recon or covops by manually by clicking in space ahead of your target to bump them out of alignment long enough to be tackled and subsequently gangbanged.
If only it were possible to move away from the warpin point. *yawn* If you want to be smartass please at least make valid points.
And again this is lowsec you are not opposed to be 100% safe. The current 99% would do just fine with respective rewards.
Originally by: Clair Bear
There are also windows of opportunity (immediately after warp in, fishtailing near a gate, tackled by NPCs in well known parts of missions) where the mission runner simply does not have the opportunity to warp out.
Yes, yes you are not 100% safe. And no change of the directional scanner will change this. If your point is that mission runners in lowsec should not ever be found and or killed ok then thats your opinion.
Personally i'd rather live in a world where the mission runners can make good isk and the pvp crowd can get a few kills on them here and there. I think its called balance but w/e.
Your implication that it is somewhat easy to kill an alert mission runner once you have bookmarked his location is flat out wrong. Of course you will get a kill here and there nothing more and i think its fine that way.
--
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Exlegion
Caldari Salva Veritate
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Posted - 2009.07.15 00:13:00 -
[68]
Edited by: Exlegion on 15/07/2009 00:16:17 I don't know why we're still arguing "you can stay aligned" and "drop a can at warp in". I know this and I do this. I've said many times, my issue is trying to keep my deadspace location from being busted. If I'm going to make isk in low sec this is key. Anyway,
Originally by: Myra2007 But and please try to understand this as it is the only point i've ever argued: even with the old system (where you had plenty of time to notice the probes on scanner) the effect would be the same: as long as the pirate is around you can't run missions. As soon as hes gone you can continue.
With the old system I could at least determine whether a neutral in the system was or was not probing me, which meant: no probes in site = continue making isk, even with neuts, hell, even with pirates in the area! But now, one neutral in system = put my PVE ship away, do something else. Whether it's "go fight", "go AFK", "go blob", "go die", "go grow some balls", it's all irrelevant. My PVE ship (ie, my profit-making ship) is docked. Anyway, I'm exausted in arguing the same thing over and over again and I'm taking a break for tonight at least :(.
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Yakia TovilToba
Halliburton Inc.
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Posted - 2009.07.15 00:30:00 -
[69]
Originally by: murder one Ahhh, good times.
1- trolling is fun. 2- I have plenty of standings to use L4 agents in low sec. If everyone is really that concerned with what agents I'm using and where, just look at my standings and figure it out. 3- my profitability was comparable to running missions in high sec when I do. 4- it's nice to get a list of the carebears out there for future wardecs lol. ... So yeah, having a brain and knowing how to use it is OP when it comes to Eve.
Lol just checked his standings, he has +7.x to one corp only. Went through his first few level 4 agents, that he did most missions for, they are all located in a 0.9 system. Any halfway competent mission-runner knows that the lp reward in 0.9 is HORRIBLE - this "professional mission-runner who has a brain and knows how to use it" obviously does not.
No wonder he has the same profitability in lowsec as in highsec, since it must be TINY. Didn't bother to check the rest of his agents with low standings, most likely i'd not find anyone located in lowsec. Note how he refuses to mention the agents name and hopes people are too lazy to go through the whole list. Conclusion: this troll has little to no clue of what he is talking about, don't feed him.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.07.15 00:37:00 -
[70]
Lolz, that's rich, coming from you, Yakia. PS. Check his alts.
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Myra2007
Shafrak Industries
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Posted - 2009.07.15 00:45:00 -
[71]
Originally by: Exlegion
[...]
Well, i am tired too. But let me put it this way: i wouldn't be opposed to a change where you can spot the probes earlier like it was pre-apocrypha.
I would however be opposed to any change that makes careless players (not you mind you but they are out there) more safe. Because carelessness should not be rewarded in eve imho.
I.e. what if the probes moved the instant you position them on the solarmap? From personal experience i would assume this will leave a window of about 30seconds-1minute (to position the 4 probes around the location you've pinpointed with the directional scanner). This would still leave a window for skilled probers to make a lucky catch, but it would be rather narrow if the mission runner is watching.
Anyway my main point that the profitability remains fubar still stands. I don't think anyone can really argue that. And as long as this doesn't get dealt with all changes to probing in the world will not really make a difference imo.
After all i'd like to emphasize i didn't want to make this personal. Sometimes when communicating text-based it's hard to differentiate a misunderstanding from trolling, or rhetoric from actual meaning. I guess i have been guilty of this at a point in this thread so for that accept my apologies. --
Originally by: Jasper Dark
I agree! Lets go back into caves and lick rocks!
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Exlegion
Caldari Salva Veritate
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Posted - 2009.07.15 00:55:00 -
[72]
Edited by: Exlegion on 15/07/2009 00:58:13
Originally by: Myra2007 Well, i am tired too. But let me put it this way: i wouldn't be opposed to a change where you can spot the probes earlier like it was pre-apocrypha.
I would however be opposed to any change that makes careless players (not you mind you but they are out there) more safe. Because carelessness should not be rewarded in eve imho.
I.e. what if the probes moved the instant you position them on the solarmap? From personal experience i would assume this will leave a window of about 30seconds-1minute (to position the 4 probes around the location you've pinpointed with the directional scanner). This would still leave a window for skilled probers to make a lucky catch, but it would be rather narrow if the mission runner is watching.
Anyway my main point that the profitability remains fubar still stands. I don't think anyone can really argue that. And as long as this doesn't get dealt with all changes to probing in the world will not really make a difference imo.
After all i'd like to emphasize i didn't want to make this personal. Sometimes when communicating text-based it's hard to differentiate a misunderstanding from trolling, or rhetoric from actual meaning. I guess i have been guilty of this at a point in this thread so for that accept my apologies.
I agree with this post 100%! This is all I've been asking for! A better window to detect them because currently 5 seconds just isn't enough, even for the bestest of the best mission runners out there. I think we're making progress. I know I don't explain myself well and this could be part of the problem. But yes, you hit it right in the nail with this post!
And my apologies for being a bit cryptic in my explanations as well o/ (probably a lot )
We both are thinking in the right direction but were having problems understanding each other. Anyway, you have yourself a good night! o/
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Fig Jam
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Posted - 2009.07.15 01:44:00 -
[73]
Originally by: Myra2007
You do not need to. You just stay aligned, drop a can at warpin etc. As soon as someone enters grid you're gone. From your earlier comments we agree on this part.
People keep repeating this one but as far as I was aware there was a change some time ago that stopped cans/corpses/wrecks from decloaking ships, have I missed something?
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Qarth
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Posted - 2009.07.15 02:21:00 -
[74]
Edited by: Qarth on 15/07/2009 02:21:56 I'm going to have to say that you are full of ****e.
But on another note, removing the "Gate Camp" ability from the game would get more people in Lowsec.
But to offset that loss you would need to improve the ability of pirates and others to track and catch players away from the gate.
* Allow the placment of warp bubbles anywhere in the system. Between gates, between gates and planets just a random bubble in the middle of nowhere. Throw up a bubble and see what you catch, Might be more then you can handle or it might not be worth the effort. Plus the knock on effect of catching all the macro mission runners in lowsec.
* Allow for better scan abilities, But introduce mods in to the game that can help combat this at a cost to high/mid/low slots. You'd have to equipt the mods to reduce the ability to be scanned down, but it's going to cost ya in offensive power to do so.
* Make gates and stations off limits to PvP. that way we don't have the station humping that currently goes on all the time.
* Make it if you get locked up, you can't log out. No more hitting Alt-F4 to escape. You are locked up if you log you die. Yes it will get a small ( Very very very small, like 4 people) amount of people that did disconect, but the vast majority are just trying to get away and have no connection problems.
* Make Lowsec worth the risk to go to. Right now there is really no reason to go into Lowsec unless you are a Pirate looking to kill someone or someone looking to kill a Pirate.
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SK Rooster
Gallente No Trademark
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Posted - 2009.07.15 02:24:00 -
[75]
Originally by: Bazuka Lets see. So you work at a construction site #1 every day. You get payed daily and in cash. So everyday after work your valet has some cash in it. There are some lazy unemployed criminals that know this and they wait in the bushes to attack you after work so they can have some of your hardworking cash with little to no effort. There is a problem though. There are cops patroling the construction site and would gangrape any petty criminal that tries to take your money.
Little down the road theres another construction site #2, but with no cops protecting it. It also has bushes and petty criminals around but it`s pretty much empty. Hmmmm I wonder why.
So... one of these lazy criminals jumps out of the bush, comes to you one day and tells you: "Dude, dude, why you working here dude? I hear the construction site #2 pays little bit better. You should work there dude,it`s common sense, logic dude, logic. Same work, more money dude. All you have to do is look over your shoulder every day after work, stay alert and you need to be a good runner too so you can run away from criminals like me that try to mug you. So don`t work too hard dude, keep your energy for that running after work. I can`t catch you if you run fast enough dude I swear, none of us criminals can. You safe dude rly, common sense dude, logic dude...logic!"
Hmmmm...hard choise!
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SK Rooster
Gallente No Trademark
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Posted - 2009.07.15 02:27:00 -
[76]
Originally by: Ephemeron Exact same type of argument could be applied to the cries for nano-nerf patch. But CCP did do it, they didn't think it was a sarcastic joke, they dumbed down the game so that the slow ******s didn't get pwned all the time by people with brain and common sense.
or maybe it was because nano fit ship were horribly overpowered to the point where you needed 3 regular ships to kill one nano ship.
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Kragtast
Gallente Maximum Dynamic
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Posted - 2009.07.15 04:19:00 -
[77]
Originally by: SwordKnight The bottom line is there should be PvP only areas where people are invited in and sorted depending on ship size and tec type.
Concord should go down to 0.0, just rat size increases as you go down further.
Missions should have a no go area bubble unless your corp is currently at war with an individual inside it.
And most of all Gate Clamping should be abolished as this is what keeps 99% of people in highsec; you cant play the game if you cant get to your intended destination.
So, completely take the reality and fun out of lowsec? What do you have against joy? _______________________________________________________________ Bigger ships only count as overcompensation while he's still alive. |
murder one
Gallente Death of Virtue MeatSausage EXPRESS
|
Posted - 2009.07.15 04:44:00 -
[78]
Originally by: Yakia TovilToba
Originally by: murder one Ahhh, good times.
1- trolling is fun. 2- I have plenty of standings to use L4 agents in low sec. If everyone is really that concerned with what agents I'm using and where, just look at my standings and figure it out. 3- my profitability was comparable to running missions in high sec when I do. 4- it's nice to get a list of the carebears out there for future wardecs lol. ... So yeah, having a brain and knowing how to use it is OP when it comes to Eve.
Lol just checked his standings, he has +7.x to one corp only. Went through his first few level 4 agents, that he did most missions for, they are all located in a 0.9 system. Any halfway competent mission-runner knows that the lp reward in 0.9 is HORRIBLE - this "professional mission-runner who has a brain and knows how to use it" obviously does not.
No wonder he has the same profitability in lowsec as in highsec, since it must be TINY. Didn't bother to check the rest of his agents with low standings, most likely i'd not find anyone located in lowsec. Note how he refuses to mention the agents name and hopes people are too lazy to go through the whole list. Conclusion: this troll has little to no clue of what he is talking about, don't feed him.
Must...resist...getting...second...forum ban....
Just as an example- Maison Orinonet, L4, Q17, Uphallant VII station. I have plenty of standings to have access to various high quality lowsec agents. On this character. Other characters also have standings with other agents...
But again, you're a carebear, so by definition you can't see past your nose and run your mouth before you have investigated everything enough to make an accurate statement. Or maybe you're just too incompetent to make any sort of accurate conclusion at all. Probably the second.
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
Whineroy
|
Posted - 2009.07.15 09:36:00 -
[79]
Originally by: murder one
But again, you're a carebear, so by definition you can't see past your nose and run your mouth before you have investigated everything enough to make an accurate statement. Or maybe you're just too incompetent to make any sort of accurate conclusion at all. Probably the second.
Also again, you have proven yourself over and over to be just a ganker nerd, so by definition you are a sad loser who is as eager to fling insults at others as you lack a pair to admit having done a single thing wrong, instead of always blaming it all on "carebears".
You could have made constructive and useful comments about lowsec survival, but no... You just had to use the opportunity to throw yet more insults at "carebears" and boast about how biiig and baaaaad and coooool you are (for some reason, not sure what that reason exactly is, and even then that reason is pointless since ganker nerds lack a pair to admit having done anything wrong).
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Abrazzar
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Posted - 2009.07.15 09:48:00 -
[80]
Originally by: murder one But again, you're a carebear, so by definition you can't see past your nose and run your mouth before you have investigated everything enough to make an accurate statement. Or maybe you're just too incompetent to make any sort of accurate conclusion at all. Probably the second.
WOW! A strawman and a ad hominem wrapped in a tight package. You sure have all the good arguments on your side. -------- Ideas for: Mining
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Sorted
Highwaymen
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Posted - 2009.07.15 10:07:00 -
[81]
Well written, enjoyed it very much, would read again A++
Nice one lol
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CCP Applebabe
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Posted - 2009.07.15 10:07:00 -
[82]
Moved to " Features and Ideas Discussion".
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Sorted
Highwaymen
|
Posted - 2009.07.15 10:11:00 -
[83]
Originally by: Exlegion my issue is trying to keep my deadspace location from being busted. If I'm going to make isk in low sec this is key. Anyway,
NO. Your issue in your whine was the scanning button bashing, to detect probes> NOT the fact that they were busting, just the fact that you had to bash the scanner to be safer. NOW you want it to be more difficult to bust the mission?? BLOODY BEARS!!
Back to highsec if you want your isk/hour, promote boosting low sec rewards not making it easier you ***
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Akita T
Caldari Navy Volunteer Task Force
|
Posted - 2009.07.15 10:37:00 -
[84]
Edited by: Akita T on 15/07/2009 10:45:09
Originally by: CCP Applebabe Moved to " Features and Ideas Discussion".
Seriously ?
Originally by: murder one
Originally by: Ephemeron I look forward to seeing CCP take your advice seriously
Yeah, the suggestion is so outlandish and horribly constructed (it was a joke btw, in case that isn't completely obvious) they just might do it.
/me points and laughs @ Applebabe
P.S. I totally agree with "brains + common sense = overpowered". Do you have any idea how little percentage of the world's population have both ? And EVE's population, while slightly better off, is not that significantly better. NERF, I say !
EVE issues|Mining revamp|Build stuff|Make ISK |
Orion GUardian
Caldari
|
Posted - 2009.07.15 11:21:00 -
[85]
Originally by: murder one
Originally by: Yakia TovilToba
Originally by: murder one Ahhh, good times.
1- trolling is fun. 2- I have plenty of standings to use L4 agents in low sec. If everyone is really that concerned with what agents I'm using and where, just look at my standings and figure it out. 3- my profitability was comparable to running missions in high sec when I do. 4- it's nice to get a list of the carebears out there for future wardecs lol. ... So yeah, having a brain and knowing how to use it is OP when it comes to Eve.
Lol just checked his standings, he has +7.x to one corp only. Went through his first few level 4 agents, that he did most missions for, they are all located in a 0.9 system. Any halfway competent mission-runner knows that the lp reward in 0.9 is HORRIBLE - this "professional mission-runner who has a brain and knows how to use it" obviously does not.
No wonder he has the same profitability in lowsec as in highsec, since it must be TINY. Didn't bother to check the rest of his agents with low standings, most likely i'd not find anyone located in lowsec. Note how he refuses to mention the agents name and hopes people are too lazy to go through the whole list. Conclusion: this troll has little to no clue of what he is talking about, don't feed him.
Must...resist...getting...second...forum ban....
Just as an example- Maison Orinonet, L4, Q17, Uphallant VII station. I have plenty of standings to have access to various high quality lowsec agents. On this character. Other characters also have standings with other agents...
But again, you're a carebear, so by definition you can't see past your nose and run your mouth before you have investigated everything enough to make an accurate statement. Or maybe you're just too incompetent to make any sort of accurate conclusion at all. Probably the second.
I really wonder, you said yourself "before you have investigated etc" and you are calling him a carebear then...on what basis btw? And what is a carebear to YOU? I've seen a few dozen definition for carebear. From mission runners per se and 1.0 Rating hugging noobs in Deadspace fitted CNRs.
Personally I think lowsec gatecampers are carebearish, too. People who probe out missioneers are carebears, too! [I mean, where is the risk in ganking a PvE-Fit ship that is attacked by NPCs at the same time?]
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Exlegion
Caldari Salva Veritate
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Posted - 2009.07.15 11:29:00 -
[86]
Originally by: Sorted
Originally by: Exlegion my issue is trying to keep my deadspace location from being busted. If I'm going to make isk in low sec this is key. Anyway,
NO. Your issue in your whine was the scanning button bashing, to detect probes> NOT the fact that they were busting, just the fact that you had to bash the scanner to be safer. NOW you want it to be more difficult to bust the mission?? BLOODY BEARS!!
Back to highsec if you want your isk/hour, promote boosting low sec rewards not making it easier you ***
Sir, I mean this with all due respect. You are an idiot.
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Flapkonijn
Caldari EXPLORERS ELITE
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Posted - 2009.07.15 11:40:00 -
[87]
Originally by: murder one I propose that all level 4 missions spawn a beacon that is able to be warped to by anyone in the system and shows up on everyone's overview if they have the 'carebear ISK farming beacon' box checked in their overview settings.
I used to be a mission runner myself but i grew up and left high sec. But this is one of the most stupid idea's i heard in a while. You wanna actually give mission hunting pirates a FREE pass into killing missioning carebears and/or stealing their loot? (/me is wondering if this isn't a pirate trying to just stupidly change the mechanics in his favor) This shouldn't be brought in game IMO.
Flap
*How to have fun at the EvE-Forums* =Read a "I'm stuck in a WH thread"= #Then Point, LYAO, And see them *POP*# /me Grins Sarcasticly |
Sorted
Highwaymen
|
Posted - 2009.07.15 12:01:00 -
[88]
Edited by: Sorted on 15/07/2009 12:02:15
Originally by: Exlegion
Sir, I mean this with all due respect. You are an idiot.
Ditto - without the respect. You failed to answer 75% of my posts simply regurgitating" But i dont wanna use the scanner every 5 secs WHAAAAAAA" now you change the whine altogther.
Nice retort btw
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Orion GUardian
Caldari
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Posted - 2009.07.15 12:25:00 -
[89]
Edited by: Orion GUardian on 15/07/2009 12:26:49
Originally by: Sorted Edited by: Sorted on 15/07/2009 12:02:15
Originally by: Exlegion
Sir, I mean this with all due respect. You are an idiot.
Ditto - without the respect. You failed to answer 75% of my posts simply regurgitating" But i dont wanna use the scanner every 5 secs WHAAAAAAA" now you change the whine altogther.
Nice retort btw
Hmm I'd second both... Exlegion for putting a stupid emphasize on the button smashing and Sorted because he just REDUCES his posts to that. Can't you read dear people?
The button was an example on the only possible way to have a CHANCE to keep your mission from being compromised. Which is, simply put, no way anyone could go and thus his argument was: You cannot protect your mission from being compromised!
He then clarified it is not about surviving [what is rather easy withthings like aligning, being away from warp-in pointe tc.] but about compromised mission spots that are....suicidal to enter again which leads to: no profit and los of standing because of failed mission.
WHY are you still arguing about stuff that had nothing to do with the actual point?
BTW, I ask again: what is YOUR definition of a carebear? Someone killing mission runenrs in lowsec is kinda carebearish, too, until PvP-Fits are PvEuseful and thus a PvEer has a chance against a PvPer anyway
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Sorted
Highwaymen
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Posted - 2009.07.15 12:42:00 -
[90]
Originally by: Orion GUardian
He then clarified it is not about surviving [what is rather easy withthings like aligning, being away from warp-in pointe tc.] but about compromised mission spots that are....suicidal to enter again which leads to: no profit and los of standing because of failed mission.
Its profitablity per hour was the underlying reason he was whining.
IF the mission was comprimised he docks, doesnt go back in fair enough. WHAT does he do if he thinks people are in system scanning for him? Carry until the find him on or dock? isk per hour adjustment is the same thought isnt it.
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Orion GUardian
Caldari
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Posted - 2009.07.15 12:47:00 -
[91]
ok docking just because a neutral in the system would prevent compromising of the mission, too. But what exactely speaks against adjusting the time the probes need to be used/scannable?
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Sorted
Highwaymen
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Posted - 2009.07.15 12:53:00 -
[92]
Originally by: Orion GUardian ok docking just because a neutral in the system would prevent compromising of the mission, too. But what exactely speaks against adjusting the time the probes need to be used/scannable?
Nothing, hes complaing about the the fact that when the mission is busted he loses isk/hour.
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Dirk Larien
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Posted - 2009.07.15 14:02:00 -
[93]
Originally by: Bazuka Lets see. So you work at a construction site #1 every day. You get payed daily and in cash. So everyday after work your valet has some cash in it. There are some lazy unemployed criminals that know this and they wait in the bushes to attack you after work so they can have some of your hardworking cash with little to no effort. There is a problem though. There are cops patroling the construction site and would gangrape any petty criminal that tries to take your money.
Little down the road theres another construction site #2, but with no cops protecting it. It also has bushes and petty criminals around but it`s pretty much empty. Hmmmm I wonder why.
So... one of these lazy criminals jumps out of the bush, comes to you one day and tells you: "Dude, dude, why you working here dude? I hear the construction site #2 pays little bit better. You should work there dude,it`s common sense, logic dude, logic. Same work, more money dude. All you have to do is look over your shoulder every day after work, stay alert and you need to be a good runner too so you can run away from criminals like me that try to mug you. So don`t work too hard dude, keep your energy for that running after work. I can`t catch you if you run fast enough dude I swear, none of us criminals can. You safe dude rly, common sense dude, logic dude...logic!"
Hmmmm...hard choise!
I agree with this one.
... anyway maybe i am just too dumb and dont have brain or common sense.... well in this case am kinda glad its that way.
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murder one
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.15 20:41:00 -
[94]
Originally by: Akita T Edited by: Akita T on 15/07/2009 10:45:09
Originally by: CCP Applebabe Moved to " Features and Ideas Discussion".
Seriously ?
Originally by: murder one
Originally by: Ephemeron I look forward to seeing CCP take your advice seriously
Yeah, the suggestion is so outlandish and horribly constructed (it was a joke btw, in case that isn't completely obvious) they just might do it.
/me points and laughs @ Applebabe
P.S. I totally agree with "brains + common sense = overpowered". Do you have any idea how little percentage of the world's population have both ? And EVE's population, while slightly better off, is not that significantly better. NERF, I say !
Akita- when I saw that the thread had been moved I just couldn't believe it lol. Just hilarious.
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
Matrix Skye
Caldari State War Academy
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Posted - 2009.07.15 21:59:00 -
[95]
CCP Applebabe must've been feeling generous because this troll of a thread should have been trashed.
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Kismo
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Posted - 2009.07.16 00:05:00 -
[96]
The right answer for lowsec missions is not missioning in the entry systems.
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murder one
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.17 06:17:00 -
[97]
Originally by: Matrix Skye CCP Applebabe must've been feeling generous because this troll of a thread should have been trashed.
Features and Ideas section... where threads go do die... lol.
-murder one
[07:13:55] doctorstupid2 > what do i train now? [07:14:05] Trista Rotnor > little boys to 2 |
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