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Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
118
|
Posted - 2012.05.22 19:13:00 -
[1] - Quote
Ok I understand you are needing to do something to make it look like you are trying to improve things.. but this is not an improvement.
For people who have to move a lot of items around.. its a nightmare. It's slower... it makes moving things from you cargo to item hanger a mess.. double clicking on the background no longer brings up the cargo bay (something we fought for with the "door/ship spinning" thing) What you think it was really only about "ship spinning"?
I need to be able to maintain separate windows for draging and dropping... without them closing back into the microsoft monster system window.
'so.. new inventory system .. I don't like it. at all. The old way was not that big a problem. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Zagdul
Clan Shadow Wolf Fatal Ascension
709
|
Posted - 2012.05.22 19:14:00 -
[2] - Quote
Sorry, this new inventory is a feature and cannot be turned off.
It's not rocket surgery. |

adam smash
University of Caille Gallente Federation
76
|
Posted - 2012.05.22 19:15:00 -
[3] - Quote
UNSUB NO really, that is what CCP will listen to, they said that.... so do it. I have already.
CCP will see the huge drop in subs... and **** 10 bricks and use them to help fix eve. |

B3AST MODE B3AST
Wildly Inappropriate Goonswarm Federation
7
|
Posted - 2012.05.22 19:21:00 -
[4] - Quote
just contract your stuff to me and when you re-sub I'll contract it back |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
119
|
Posted - 2012.05.22 19:21:00 -
[5] - Quote
Zagdul wrote:Sorry, this new inventory is a feature and cannot be turned off.
so was walking in stations.... and I agree it's a "feature".... a bad feature. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

MotherMoon
Blue Republic RvB - BLUE Republic
697
|
Posted - 2012.05.22 19:22:00 -
[6] - Quote
shift click to make new windows, close new item window, you now have the old item UI set up Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
119
|
Posted - 2012.05.22 19:22:00 -
[7] - Quote
B3AST MODE B3AST wrote:just contract your stuff to me and when you re-sub I'll contract it back
no problem.. I require a 80 billion isk deposit from you first. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
120
|
Posted - 2012.05.22 19:26:00 -
[8] - Quote
MotherMoon wrote:shift click to make new windows, close new item window, you now have the old item UI set up
come on people it's not hard
no you actually don't - it takes longer to set up and it's not permanant; the window reconsolidates when you leave station.. and there is no single button to reopen them.. this is time consuming. it might have been ok if the cargo bay was not part of this monster.. but it resets into the system and therte is no easy way to reopen it. The old way was better.
The cumbersome nature of walking in station is what most people objected to when that came out.. this is just more of the same. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Karsten
LoneWolf Mining Veni Vidi Vici Alliance
0
|
Posted - 2012.05.22 19:31:00 -
[9] - Quote
To be honest the new inventory system is a huge step backward! Its slow, clumpsy and bot ergonomical. It might look better but one can't work with it.
The old one was much more effective!
|

FeralShadow
Blue Republic RvB - BLUE Republic
122
|
Posted - 2012.05.22 19:31:00 -
[10] - Quote
Shift click to open new window. Shift click to open new window. How the Eve Sandbox Works:https://forums.eveonline.com/default.aspx?g=posts&m=482176#post482176 "I do believe in karma. That means that whenever I do something sh**y to others, they somehow deserved it." |
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Tippia
Sunshine and Lollipops
7049
|
Posted - 2012.05.22 19:33:00 -
[11] - Quote
FeralShadow wrote:Shift click to open new window. GǪsolves nothing. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
120
|
Posted - 2012.05.22 19:33:00 -
[12] - Quote
FeralShadow wrote:Shift click to open new window.
this is not the answer to making it not cumbersome. this is added steps and still is a bad move for people moving a lot of inventory frequently. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Ad'Hakim Tahous
Science and Trade Institute Caldari State
44
|
Posted - 2012.05.22 19:38:00 -
[13] - Quote
Barbara Nichole wrote:MotherMoon wrote:shift click to make new windows, close new item window, you now have the old item UI set up
come on people it's not hard no you actually don't - it takes longer to set up and it's not permanant; the window reconsolidates when you leave station.. and there is no single button to reopen them.. this is time consuming. it might have been ok if the cargo bay was not part of this monster.. but it resets into the system and therte is no easy way to reopen it. The old way was better. The cumbersome nature of walking in station is what most people objected to when that came out.. this is just more of the same.
This!
CCP: If you insist on maintaining the 'improved' inventory management system, please add an opt-out button for this nonsense. You can put it right next to the opt-out button for Captain's Quarters. I promise I'll opt out the moment I'm given the option.
Yes, it is that bad! It is right up there with Captain's Quarters. Opting out should have the same high visibility and ease of access . The fail factor is of the same order of magnitude.  |

Phaedra Stargazer
Rising Sun Inc.
1
|
Posted - 2012.05.22 19:40:00 -
[14] - Quote
I agree that it's more of a hassle now than it was before. When I dock again I don't want to click 10 times to find what I'm looking for. With shift click you can rearrange all the windows just as they were but like Babs said: It's not permanent!
Also there's too much text bars around the window, the bars are too wide and that's just annoying when you just want to see what's inside of it.
I like the feature with the estimated price though. No matter if it's entirely correct or not I finally have an indication of what my inventory is worth :P (on the other hand it's 2 lines too many on the bottom of the window :S)
Let's hope they do some iteration on this soon, it could use some improvement.
Phaedra |

Ataxio
Creative Destruction Hashashin Cartel
2
|
Posted - 2012.05.22 19:51:00 -
[15] - Quote
It looks very nice and all, but it really has to go. Ship maint arrays seem to be reloading their contents each time the window is reopened now, I can't tell you how annoying that is....
I've also lost all my custom ship hanger window positions, which was a big deal to me. In addition, it seems impossible to have more then one window open. Though I'm sure there is some extremely easy method to pop open more windows, CCP did not hold my hand and explain this to me (Which they need to, I just so happen to be a flaming idiot)
The pretty explosions and quelling my rage at the moment, but that wont last for long..... Diablo 3 has some mighty fine explosions... mmmmhmmmmm, yesir, sure does. |

AkaiDruiD II
Jol-Nar Industries Twilight Imperium
23
|
Posted - 2012.05.22 20:04:00 -
[16] - Quote
This 'new' inventory/cans dialog boxes are NO improvment at all, more of a gay azz win7 style wanna-be. Now when u loot a wreck, that box is the same as this 'new' inventory box. so moving things back and forth will not be an option or be very difficult. And when u loot the wreck, that box will dissappear, but whats left is ur cargohold, and a few extra clks to close THAT. The more of these so-called 'upgrades' that keep coming,... the more likely I will not want to play eVe any longer. I have yet to see anything that shoiuld be called an 'upgrade', and whoever the idiot is that is coming up with these lousy ideas, needs to be podded. U wanna upgrade something, then upgrade the fact the when I bump into a rock, in the VOID of space, that rock should move, not my ship becoming intangled on it by some invisible ccp web of sh!t..... I have not seen ALL of the DOWNGRADES u have made in this 'upgrade', but I'm sure they will show up at the exact time I don't need them to. And no more fagg0t azz win7 styles, its a bad idea.... |

MotherMoon
Blue Republic RvB - BLUE Republic
701
|
Posted - 2012.05.22 20:12:00 -
[17] - Quote
Barbara Nichole wrote:MotherMoon wrote:shift click to make new windows, close new item window, you now have the old item UI set up
come on people it's not hard no you actually don't - it takes longer to set up and it's not permanant; the window reconsolidates when you leave station.. and there is no single button to reopen them.. this is time consuming. it might have been ok if the cargo bay was not part of this monster.. but it resets into the system and therte is no easy way to reopen it. The old way was better. The cumbersome nature of walking in station is what most people objected to when that came out.. this is just more of the same. no, this is just a buggy UI, that should be holding it's position when you dock and such. But it doesn't because it is broken, it is still however a much better item window, if that one issue was fixed. Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
140
|
Posted - 2012.05.22 20:17:00 -
[18] - Quote
MotherMoon wrote:Barbara Nichole wrote:MotherMoon wrote:shift click to make new windows, close new item window, you now have the old item UI set up
come on people it's not hard no you actually don't - it takes longer to set up and it's not permanant; the window reconsolidates when you leave station.. and there is no single button to reopen them.. this is time consuming. it might have been ok if the cargo bay was not part of this monster.. but it resets into the system and therte is no easy way to reopen it. The old way was better. The cumbersome nature of walking in station is what most people objected to when that came out.. this is just more of the same. no, this is just a buggy UI, that should be holding it's position when you dock and such. But it doesn't because it is broken, it is still however a much better item window, if that one issue was fixed.
yes, besides being slow.. it adds a lot of nice features to inventory I don't need like searches... I have "assets" for those features this change was unnecessary. as a side note I turn off this consolidated windows feature in MS Windows as well as makes my work slower. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Terron Kerrix
Osiris Mineral Exploration Inc. Unitary Enterprises
4
|
Posted - 2012.05.22 20:21:00 -
[19] - Quote
Change inventory interaction back to prior patch please. |

Xander Riggs
EVE University Ivy League
204
|
Posted - 2012.05.22 20:23:00 -
[20] - Quote
New inventory is fine. Instead of 800 windows, its one window with tabs. OH GOD, THE HORROR. "A man with a drone-boat has nothing but time on his hands." |
|

Tippia
Sunshine and Lollipops
7067
|
Posted - 2012.05.22 20:24:00 -
[21] - Quote
MotherMoon wrote:no, this is just a buggy UI, that should be holding it's position when you dock and such. But it doesn't because it is broken, it is still however a much better item window, if that one issue was fixed. The problem is that it's not just bugs GÇö it's an inherent inability to handle (or perhaps GÇ¥make use ofGÇ¥ is a better description) multiple windows. Shift-clicking is just a band-aid to get to those multiple windows GÇö it doesn't actually make them work properly.
You cannot a priori decide which window an inventory will open in. You cannot make those additional windows appear and disappear automatically depending on context. You cannot limit what does and does not appear in any given window.
You can adjust any window to show anything you like, but you have to do it manually and you can't have any pre-determined presets, and the only way to control this is through the tree view that takes up window real-estate. It's still very clear that the UI assumes that there is just one single inventory, and the rest of them are non-existent from the point of view of any external inventory activation. Admittedly, this is better than the earlier version where every window assumed it was the single inventory window and thus responded to such external triggers and would reset themselves at the drop of a hat.
Xander Riggs wrote:New inventory is fine. Instead of 800 windows, its one window with tabs. OH GOD, THE HORROR. It was never 800 windows to begin with. If you wanted to use a single inventory window in the old system, you could.
That's kind of the red flag going up here: you could emulate the new system in the old one, but you can't really emulate the old system in the new one. This means the new system has lost a fair amount of functionality, even when (especially when) you consider the functionality that has actually been added. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Shift-click does nothing GÇö why the Unified Inventory isn't ready for primetime. |

Abditus Cularius
Clancularius Industries
0
|
Posted - 2012.05.22 20:26:00 -
[22] - Quote
If it remembered the placement of windows shift-clicked out if it, it would be tolerable. Barely. Having to re-shift click out items, ships, corp hangar, corp delivery, and cargo bay every time I want to dock and shift items between all those locations is just a huge hassle. |

Sven Ragnaroeg
Full Contact
0
|
Posted - 2012.05.22 20:28:00 -
[23] - Quote
Please roll back to the old inventory, the new one isn-¦t good. I can-¦t find the Corphangar  |

AkaiDruiD II
Jol-Nar Industries Twilight Imperium
24
|
Posted - 2012.05.22 20:32:00 -
[24] - Quote
***UPDATE*** Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o Who the FUK is coming up with these ideas?!!!! |

AkaiDruiD II
Jol-Nar Industries Twilight Imperium
24
|
Posted - 2012.05.22 20:42:00 -
[25] - Quote
AkaiDruiD II wrote:***UPDATE*** Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o Who the FUK is coming up with these ideas?!!!!
Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters? |

Zarnak Wulf
CTRL-Q Iron Oxide.
351
|
Posted - 2012.05.22 20:43:00 -
[26] - Quote
Pffft. It literally took about 10 minutes of head scratching on SISSI before I got it. It's a much better system. You can shift drag ammo right from your inventory to your active ship. You can do the reverse too. The only annoying aspect is when you unintentionally hover to long over the target inventory. |

AkaiDruiD II
Jol-Nar Industries Twilight Imperium
24
|
Posted - 2012.05.22 21:27:00 -
[27] - Quote
By far....The worst "update" thus far....way to go ccp |

Ban Bindy
Bindy Brothers Pottery Association
143
|
Posted - 2012.05.22 21:39:00 -
[28] - Quote
Wow. The flames are pouring upward again. Where are the jokes about the Diablo rollout now?
CCP, this is the customer base you have earned, hehe. Whining about the inventory system of all things. Go gank a miner, it will make you all feel better, I'm sure.
|

Ban Bindy
Bindy Brothers Pottery Association
143
|
Posted - 2012.05.22 21:40:00 -
[29] - Quote
AkaiDruiD II wrote:AkaiDruiD II wrote:***UPDATE*** Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o Who the FUK is coming up with these ideas?!!!! Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters?
This engine has never looked like space in the least, so if you are really worried about the rocks, you are deluded. |

Terron Kerrix
Osiris Mineral Exploration Inc. Unitary Enterprises
8
|
Posted - 2012.05.23 01:52:00 -
[30] - Quote
Xander Riggs wrote:New inventory is fine. Instead of 800 windows, its one window with tabs. OH GOD, THE HORROR.
Have you tried working the corp window yet in a orca for mining ops yet...... I didn't think so.
|
|

Terron Kerrix
Osiris Mineral Exploration Inc. Unitary Enterprises
8
|
Posted - 2012.05.23 01:54:00 -
[31] - Quote
AkaiDruiD II wrote:AkaiDruiD II wrote:***UPDATE*** Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o Who the FUK is coming up with these ideas?!!!! Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters?
ooh ooh ...
I want dibs on the BPO for that. You know CCP is bringin it. |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
43
|
Posted - 2012.05.23 01:56:00 -
[32] - Quote
MotherMoon wrote:shift click to make new windows, close new item window, you now have the old item UI set up
come on people it's not hard
keep on tell others they are wrong, its working |

RAP ACTION HERO
Pator Tech School Minmatar Republic
26
|
Posted - 2012.05.23 02:10:00 -
[33] - Quote
it helps if you use as much hotkeys as possible like alt c brings up cargo |

Leetha Layne
29
|
Posted - 2012.05.23 02:12:00 -
[34] - Quote
Is it a law of physics that people who "unsub" must post at a vastly higher rate than others? |

Leetha Layne
29
|
Posted - 2012.05.23 02:13:00 -
[35] - Quote
AkaiDruiD II wrote:AkaiDruiD II wrote:***UPDATE*** Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o Who the FUK is coming up with these ideas?!!!! Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters?
Uh, there is smoke in space. it is particulate matter.
|

Antisocial Malkavian
Federal Navy Academy Gallente Federation
102
|
Posted - 2012.05.23 02:17:00 -
[36] - Quote
Barbara Nichole wrote:Ok I understand you are needing to do something to make it look like you are trying to improve things.. but this is not an improvement.
For people who have to move a lot of items around.. its a nightmare. It's slower... it makes moving things from your cargo to item hanger a mess.. double clicking on the background no longer brings up the cargo bay (something we fought for with the "door/ship spinning" thing) What, you thought it was really only about "ship spinning"?
I need to be able to maintain separate windows for draging and dropping... without them closing back into the microsoft monster system window whenever I leave the station.
so.. new inventory system .. I don't like it. at all. The old way was not that big a problem. This one change will be harder on mining than hulkageddon 5.
Well you have two options
unsub and send me your stuff
deal with it
http://www.bioone.org/doi/abs/10.2317/JKES0811.17.1 Bees That Drink Human Tears -- ITS SCIENCE!!! |

David Gradivus
Pulsar Battalion
2
|
Posted - 2012.05.23 02:18:00 -
[37] - Quote
Agreed with OP: Let's not make changes for the sake of making them. |

Derrick Munroe
Dreddit Test Alliance Please Ignore
64
|
Posted - 2012.05.23 02:20:00 -
[38] - Quote
Now taking bets on how many people complaining about the new inventory system are doing so because it messes up their bots. |

AkaiDruiD II
Jol-Nar Industries Twilight Imperium
25
|
Posted - 2012.05.23 17:27:00 -
[39] - Quote
Leetha Layne wrote:AkaiDruiD II wrote:AkaiDruiD II wrote:***UPDATE*** Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o Who the FUK is coming up with these ideas?!!!! Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters? Uh, there is smoke in space. it is particulate matter.
LOL idk what to say. Apparently ur all children. There is NOT and will NEVER be smoke in the void of space. What u might be confused about is what u are referring to as smoke, is FROZEN matter. And in any case there would not be long trails of it like u see from rl smoke in the atmosphere of a planet. It's rly not that hard, but it's expected from the lack of intelligence from ppl using this game. Is ignorance rly bliss? |

AkaiDruiD II
Jol-Nar Industries Twilight Imperium
25
|
Posted - 2012.05.23 17:33:00 -
[40] - Quote
Ban Bindy wrote:AkaiDruiD II wrote:AkaiDruiD II wrote:***UPDATE*** Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o Who the FUK is coming up with these ideas?!!!! Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters? This engine has never looked like space in the least, so if you are really worried about the rocks, you are deluded.
Then ur right...my expectations from a space game was deluded ;p
So I bet ur looking forward to the flying pigs and elves and tooth fairies in the next update, huh?
And ur also right, killing an unarmed mining ship would make me feel much better, I'd feel like a big man picking on 2yr olds ;P Can I be a gank b!tch like u sum day? Gò¡Gê¬Gò«(Gùú_Gùó)Gò¡Gê¬Gò« |
|

AkaiDruiD II
Jol-Nar Industries Twilight Imperium
25
|
Posted - 2012.05.23 17:39:00 -
[41] - Quote
Terron Kerrix wrote:AkaiDruiD II wrote:AkaiDruiD II wrote:***UPDATE*** Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o Who the FUK is coming up with these ideas?!!!! Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters? ooh ooh ... I want dibs on the BPO for that. You know CCP is bringin it.
;) I do believe 'Ban Bindy' has dibs on the 'Flyin Purple People Eaters' BPO. |

Vaerah Vahrokha
Vahrokh Consulting
850
|
Posted - 2012.05.23 17:42:00 -
[42] - Quote
Derrick Munroe wrote:Now taking bets on how many people complaining about the new inventory system are doing so because it messes up their bots.
New UI make it easier for bots to be written. Less variable windows to deal with. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Dethbringer1
NoWar4Me
5
|
Posted - 2012.05.23 17:43:00 -
[43] - Quote
What is ccp thinking? Why would you want 10 options to open to drag items to your hanger? Is this to help all the morons who don't know how to sort stuff with containers and dump everything into the general hanger??????? Hey how bout they add something that IS actually useful like a way to search all containers and ship cargo for items you have lost track of. Like maybe that mission objective you left somewhere such as a person who has 200 containers and 20 industials and cant remember where their courier package is? or maybe a search function on assets for items in corp hangers? How bout ccp add something that doesn't lag the hell out of our computers. CCP im sure this is a bigggg time shocker for you but not all your customers have the latest fastest computers. I for one am not buying a whole new computer just to run eve to handle extra features I don't even like! That takes a level of eve addiction I am very far from attaining. |

Proteionos
Tri Corp Solutions
0
|
Posted - 2012.05.23 17:44:00 -
[44] - Quote
AkaiDruiD II wrote: LOL idk what to say. Apparently ur all children. There is NOT and will NEVER be smoke in the void of space. What u might be confused about is what u are referring to as smoke, is FROZEN matter. And in any case there would not be long trails of it like u see from rl smoke in the atmosphere of a planet. It's rly not that hard, but it's expected from the lack of intelligence from ppl using this game. Is ignorance rly bliss?
Of course there will be smoke in space. The visible part of smoke is solid particles, which by your own definition is frozen. Why on earth would particles and matter in general just dissapear in space? Just because vacuum causes a lack of sound doesn't mean other things dissapear aswell. |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
87
|
Posted - 2012.05.23 17:45:00 -
[45] - Quote
Zarnak Wulf wrote:Pffft. It literally took about 10 minutes of head scratching on SISSI before I got it. It's a much better system. You can shift drag ammo right from your inventory to your active ship. You can do the reverse too. The only annoying aspect is when you unintentionally hover to long over the target inventory.
that is so annoying, if it wasn't for that part alone, I might not be freaking out over this, and waiting for the promised fixes, but the inventory window's schizophrenia verges on giving me seizures, or atleast throwing me in to a fit. and I'm just trying to play a freaking game, whats gives? |

Malice Redeemer
Redeemer Group Joint Venture Conglomerate
88
|
Posted - 2012.05.23 17:48:00 -
[46] - Quote
AkaiDruiD II wrote:Leetha Layne wrote:AkaiDruiD II wrote:AkaiDruiD II wrote:***UPDATE*** Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o Who the FUK is coming up with these ideas?!!!! Smoke from missles in the vacuum of outer space?!? Rocks that don't move when u bump into them?!? O_o What's next? Flyin Purple People Eaters? Uh, there is smoke in space. it is particulate matter. LOL idk what to say. Apparently ur all children. There is NOT and will NEVER be smoke in the void of space. What u might be confused about is what u are referring to as smoke, is FROZEN matter. And in any case there would not be long trails of it like u see from rl smoke in the atmosphere of a planet. It's rly not that hard, but it's expected from the lack of intelligence from ppl using this game. Is ignorance rly bliss?
Rule of cool, move along professor, we don't care. http://tvtropes.org/pmwiki/pmwiki.php/Main/RuleOfCool |

Dethbringer1
NoWar4Me
5
|
Posted - 2012.05.23 17:54:00 -
[47] - Quote
Proteionos wrote:AkaiDruiD II wrote: LOL idk what to say. Apparently ur all children. There is NOT and will NEVER be smoke in the void of space. What u might be confused about is what u are referring to as smoke, is FROZEN matter. And in any case there would not be long trails of it like u see from rl smoke in the atmosphere of a planet. It's rly not that hard, but it's expected from the lack of intelligence from ppl using this game. Is ignorance rly bliss?
Of course there will be smoke in space. The visible part of smoke is solid particles, which by your own definition is frozen. Why on earth would particles and matter in general just dissapear in space? Just because vacuum causes a lack of sound doesn't mean other things dissapear aswell.
Smoke coming out of engines would be travelling in different directions at a very high velocity. There is no air to slow its movement. The particles would be so small and moving so fast in different directions, I doubt very much you could see them in space. I do think it looks kinda cool though so why not? It's not so different from the super slow motions explosions from missiles that totally fry my retina every time I watch missile hit my ship. I need to start wearing eye protection. Normally I zoom way way out and just fight by the overview cause the explosions are so annoying to my eyes. |

Dethbringer1
NoWar4Me
6
|
Posted - 2012.05.23 17:57:00 -
[48] - Quote
OMG the new UI has annoyed me so much, I'm actually talking in the forums. How can this be more fun than playing. I think I need a break from EVE if I have come to this low point. |

Proteionos
Tri Corp Solutions
0
|
Posted - 2012.05.23 18:05:00 -
[49] - Quote
Dethbringer1 wrote: Smoke coming out of engines would be travelling in different directions at a very high velocity. There is no air to slow its movement. The particles would be so small and moving so fast in different directions, I doubt very much you could see them in space. I do think it looks kinda cool though so why not? It's not so different from the super slow motions explosions from missiles that totally fry my retina every time I watch missile hit my ship. I need to start wearing eye protection. Normally I zoom way way out and just fight by the overview cause the explosions are so annoying to my eyes.
The vacuum would dissapate it quickly, true. But I still believe it should be visible. On a sidenote... Danm this UI is ass. |

Dethbringer1
NoWar4Me
7
|
Posted - 2012.05.23 18:14:00 -
[50] - Quote
Phaedra Stargazer wrote:I agree that it's more of a hassle now than it was before. When I dock again I don't want to click 10 times to find what I'm looking for. With shift click you can rearrange all the windows just as they were but like Babs said: It's not permanent!
Also there's too much text bars around the window, the bars are too wide and that's just annoying when you just want to see what's inside of it.
I like the feature with the estimated price though. No matter if it's entirely correct or not I finally have an indication of what my inventory is worth :P (on the other hand it's 2 lines too many on the bottom of the window :S)
Let's hope they do some iteration on this soon, it could use some improvement.
Phaedra
Edit: I'd like to see my active ship back in the hangar as well! Edit #2: I don't like my cargo inventory to pop up every time I undock or jump!
Please no! Get rid of it! The last thing I want to waste my limited CPU power on is calculate a completely arbitrary misleading value for a bunch of junk in my cargo. This may be useful to complete noobs but any experienced player should know what stuff is roughly worth just from looking at it. I can give you a much better estimate of what my loot sells for in about 2 secs of looking at my cargo. And anything so rare i dont know what its worth.... I'm going to price check the market anyway not rely on some randomly generated isk value found by looking at market orders which are mostly random anyway. market orders or determined 99% by current competition and 1% by the items real value. ie.. if there are no buyers for an item worth 150m there will always be someone who offers 5k for it. Is 5k really the price of that item. Trust me I know. I have about 200 orders for items nobody wants and I offer 1/100th their real value. If I am outbid... I will raise it till I make less than 10% profit. |
|

Dethbringer1
NoWar4Me
7
|
Posted - 2012.05.23 18:18:00 -
[51] - Quote
Proteionos wrote:Dethbringer1 wrote: Smoke coming out of engines would be travelling in different directions at a very high velocity. There is no air to slow its movement. The particles would be so small and moving so fast in different directions, I doubt very much you could see them in space. I do think it looks kinda cool though so why not? It's not so different from the super slow motions explosions from missiles that totally fry my retina every time I watch missile hit my ship. I need to start wearing eye protection. Normally I zoom way way out and just fight by the overview cause the explosions are so annoying to my eyes.
The vacuum would dissapate it quickly, true. But I still believe it should be visible. On a sidenote... Danm this UI is ass.
ROTFLMAO true dat! I gotta start proof reading my comments. When I go back and read what I hammered out on the keyboard,,, It looks like I'm totally uneducated.
|

Fabulousli Obvious
State War Academy Caldari State
208
|
Posted - 2012.05.23 18:24:00 -
[52] - Quote
Dethbringer1 wrote:OMG the new UI has annoyed me so much, I'm actually talking in the forums. How can this be more fun than playing. I think I need a break from EVE if I have come to this low point.
Seriously. Adding complexity to a system that really involved NOTHNG MORE THAN EMPTY BOXES TO PUT STUFFZ IN is just so.........there really are not words for it.
And the DevBlog after the FanfestFiasco about "it's time for CCP to be legitimate, professional" rang hollow then and is now exposed for what it was. Ignoring the 25 pages of Threadnaught on the Sisi Forums about all this is absolutely unprofessional. Pathetic. I feel sorry for Tippia having wasted all her time on the videos. CCP is just out of control.
That anyone at CCP sees this as a good idea has me convinced that EVE is going one way and I need to book flights in the other direction. I have. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Proteionos
Tri Corp Solutions
0
|
Posted - 2012.05.23 18:29:00 -
[53] - Quote
:P I guess were all just guessing in the end, science degree or not. But yeah it looks really awesome with the new missiles. Liky very much. Sounds as well |

Cloned S0ul
Blood Fanatics
52
|
Posted - 2012.05.23 18:50:00 -
[54] - Quote
Eve is dying, CCP cant learn even they got rages after previous changes.
Yes CCP players are mad because of UI, because you broke somthing that work before properly.
CCP even Ui may be a stupid reason to mass unsub, fact is you dont work with own customers, that made people rage, why so meny step backward, do you have any employes who responding for your game strategy? Maybe you need profesional psychiatrist in CCP team who spetialized in relation betwen Develepoers and customers ? Looks like people start to hate you CCP, some players give you chance, but dont exept another chance for second come back... |

Sanguine Belroth
The Imperial Fedaykin
16
|
Posted - 2012.05.23 18:54:00 -
[55] - Quote
Give it a week guys. You'll get used to it |

Fabulousli Obvious
State War Academy Caldari State
211
|
Posted - 2012.05.23 18:56:00 -
[56] - Quote
Cloned S0ul wrote:Eve is dying, CCP cant learn even they got rages after previous changes.
Yes CCP players are mad because of UI, because you broke somthing that work before properly.
CCP even Ui may be a stupid reason to mass unsub, fact is you dont work with own customers, that made people rage. Looks like people start to hate you CCP, some players give you chance, but dont exept another chance for come back...
Like Diablo III: it's gonna be real hard to make that Second 1st Impression. After Incarna, this next opportunity was a big fAIL just because they wanted to have deaf ears for 5 weeks while that Sisi Forum Thread grew and grew. They just choose to ignore. That's the only thing that makes any sense, as nonsensical of a choice that is indeed. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Fabulousli Obvious
State War Academy Caldari State
211
|
Posted - 2012.05.23 18:56:00 -
[57] - Quote
Sanguine Belroth wrote:Give it a week guys. You'll get used to it
I played 5 weeks with it hoping. It never happened. It won't happen. In fact now, it can't happen. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Bootleg Jack
Potters Field
89
|
Posted - 2012.05.23 18:58:00 -
[58] - Quote
Buggy Whips
Just Sayin I'm an American, English is my second language... |

Fabulousli Obvious
State War Academy Caldari State
211
|
Posted - 2012.05.23 19:00:00 -
[59] - Quote
Bootleg Jack wrote:Buggy Whips
Just Sayin
My 'kind' calls them Riding Crops. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Mr Expedite
TransHydro
1
|
Posted - 2012.05.23 19:19:00 -
[60] - Quote

I go away for a day or two. What in the %$#@ has happened?!
I can't load cargo. I can't find cargo. I can't even find the corp hangars in my Orca's anymore. All trade for me has come to a screeching halt.
I suppose I'll figure it out sooner or later, but right now I'm shutting EVE off. Then I'm going to pour a drink and play something that functions. Personal time is precious. |
|

MotherMoon
Blue Republic RvB - BLUE Republic
715
|
Posted - 2012.05.23 22:53:00 -
[61] - Quote
Barbara Nichole wrote:MotherMoon wrote:shift click to make new windows, close new item window, you now have the old item UI set up
come on people it's not hard no you actually don't - it takes longer to set up and it's not permanant; the window reconsolidates when you leave station.. and there is no single button to reopen them.. this is time consuming. it might have been ok if the cargo bay was not part of this monster.. but it resets into the system and therte is no easy way to reopen it. The old way was better. The cumbersome nature of walking in station is what most people objected to when that came out.. this is just more of the same. talking about looting fool Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
154
|
Posted - 2012.05.23 23:18:00 -
[62] - Quote
Xander Riggs wrote:New inventory is fine. Instead of 800 windows, its one window with tabs. OH GOD, THE HORROR.
obviously you haven't tried to move al lot of sorted inventory back and forth. Yes it is a horror.
do this: open your multi window tool. open a container and keep the hanger open at the same time - open another 4 containers and keep all of them opened at the same time. sort by dragging items from your cargo bays, orca hangers, and regular hanger to each individual container.. and you have to do it all in less than a minute or your 10 man op will complain that you are not boosting them for a long period of time.
It took me 30 seconds to open an empty cargo hold a few minutes ago... good luck.
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Grimster
Reikoku
0
|
Posted - 2012.05.23 23:23:00 -
[63] - Quote
Agreed it sucks, stop breaking stuff that works OK.
kthx.
|

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
154
|
Posted - 2012.05.23 23:25:00 -
[64] - Quote
MotherMoon wrote:Barbara Nichole wrote:MotherMoon wrote:shift click to make new windows, close new item window, you now have the old item UI set up
come on people it's not hard no you actually don't - it takes longer to set up and it's not permanant; the window reconsolidates when you leave station.. and there is no single button to reopen them.. this is time consuming. it might have been ok if the cargo bay was not part of this monster.. but it resets into the system and therte is no easy way to reopen it. The old way was better. The cumbersome nature of walking in station is what most people objected to when that came out.. this is just more of the same. talking about looting fool
really? try that with 3 cans at once. I don't care about looting.. I care about managing item movement. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
160
|
Posted - 2012.05.28 20:04:00 -
[65] - Quote
AkaiDruiD II wrote:***UPDATE*** Lag has been added.... use of missles add lag now and what appears to be smoke? coming out of missles? in the vacuum of space? O_o Who the FUK is coming up with these ideas?!!!!
I don't like the lag either... but in truth solid rocket fuel does leave a trail in space in real life... it's not as easy to see in space but it's there.. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Scien Inkunen
School of Applied Knowledge Caldari State
45
|
Posted - 2012.05.28 20:44:00 -
[66] - Quote
Are you on some tight time limit for playing the game? You can't fight from all that clicking? How big inventory do you have, or you are some kind of collectors and have items from 3 years ago? Read the "Fart file" and you will understand the meaning of life ! |

Gealbhan
Used Shuttle Sales Representative
153
|
Posted - 2012.05.28 21:09:00 -
[67] - Quote
Xander Riggs wrote:New inventory is fine. Instead of 800 windows, its one window with tabs. OH GOD, THE HORROR.
To read these forums the general feeling seems to be "But Tabs Are Hard!!! QQ" 
|

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
162
|
Posted - 2012.05.28 21:19:00 -
[68] - Quote
MotherMoon wrote:Barbara Nichole wrote:MotherMoon wrote:shift click to make new windows, close new item window, you now have the old item UI set up
come on people it's not hard no you actually don't - it takes longer to set up and it's not permanant; the window reconsolidates when you leave station.. and there is no single button to reopen them.. this is time consuming. it might have been ok if the cargo bay was not part of this monster.. but it resets into the system and therte is no easy way to reopen it. The old way was better. The cumbersome nature of walking in station is what most people objected to when that came out.. this is just more of the same. no, this is just a buggy UI, that should be holding it's position when you dock and such. But it doesn't because it is broken, it is still however a much better item window, if that one issue was fixed.
I took what you had to say to heart.. and hoped for the best after reading CCP dev blog where they claimed to be fixing things - I thought, "maybe I w\ill warm up to it after things get fixed" .. but trying to run a mining op today the headaches were too much to over come.. I am back to wanting a full retraction of this feature. what it does to the orca is unmanageable for a large mining forman. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

FloppieTheBanjoClown
The Skunkworks
1583
|
Posted - 2012.05.28 21:22:00 -
[69] - Quote
I've finally run into a rather annoying problem with it. I was moving a large quantity of items into a container last night and it rendered my client useless for SEVERAL MINUTES. This is an activity that previously would have taken seconds. Why? Because it moved the stacks one at a time, each move recalculating total volume and market value for the entire inventory. Probably for the contents of the container as well. This is a hugely annoying delay.
Also, please stop opening my cargohold when I dock and click inventory. That was not the previous functionality.
Also, please re-add direct access to all ship bays/holds in the context menu while in hangar. I want to be able to right-click my orca and jump straight to the SMA or corp hold, not open the cargohold so that I can open another hold.
Also, Let me drag ships from the left-side pane to the SMA.
I *like* the interface, except where it changes or removes previous functionality or creates delays. The fix isn't to revert to the old one, the fix is to debug the new one. QUICKLY. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
163
|
Posted - 2012.05.28 21:33:00 -
[70] - Quote
Antisocial Malkavian wrote:Barbara Nichole wrote:Ok I understand you are needing to do something to make it look like you are trying to improve things.. but this is not an improvement.
For people who have to move a lot of items around.. its a nightmare. It's slower... it makes moving things from your cargo to item hanger a mess.. double clicking on the background no longer brings up the cargo bay (something we fought for with the "door/ship spinning" thing) What, you thought it was really only about "ship spinning"?
I need to be able to maintain separate windows for draging and dropping... without them closing back into the microsoft monster system window whenever I leave the station.
so.. new inventory system .. I don't like it. at all. The old way was not that big a problem. This one change will be harder on mining than hulkageddon 5. Well you have two options unsub and send me your stuff deal with it
no you have missed quite a few options... but I'm pretty sure if it ever came down to me "unsubbing" you would be the absolute last person to get any of my stuff. sorry, I'd rather delete it. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |
|

Viper Vic
Demon-War-Lords Fatal Ascension
0
|
Posted - 2012.05.28 21:36:00 -
[71] - Quote
I just want to say that the new Inventory system is a BIG POS! I demand that you put the old system back in place! The new system is not thing but a Big Pain in the A$$, it takes to long to load and it brings crap up that I don't want to see! My Alt is in a Rorqual and I can't do what I used to do! Change it back to the old way now!!!!!!! |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
163
|
Posted - 2012.05.28 21:36:00 -
[72] - Quote
Derrick Munroe wrote:Now taking bets on how many people complaining about the new inventory system are doing so because it messes up their bots.
well you would lose that bet.. I have never botted anything. but I do run fairly large size mining ops. and regularly multibox... not afk. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
163
|
Posted - 2012.05.28 21:41:00 -
[73] - Quote
Sanguine Belroth wrote:Give it a week guys. You'll get used to it
No, I tried it.. .I thought you might be right at first but after todays attempt at a mining op.. I really don't see me ever warming up to this. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Snow Burst
RED.OverLord
66
|
Posted - 2012.05.28 21:42:00 -
[74] - Quote
Barbara Nichole wrote:Ok I understand you are needing to do something to make it look like you are trying to improve things.. but this is not an improvement.
For people who have to move a lot of items around.. its a nightmare. It's slower... it makes moving things from your cargo to item hanger a mess.. double clicking on the background no longer brings up the cargo bay (something we fought for with the "door/ship spinning" thing) What, you thought it was really only about "ship spinning"?
I need to be able to maintain separate windows for dragging and dropping... without them closing back into the microsoft monster system window whenever I leave the station.
so.. new inventory system .. I don't like it. at all. The old way was not that big a problem. This one change will be harder on mining than hulkageddon 5. 1) it is an improvement 2) u cant turn it off 3) i think they shud add the OPTION to revert back to old inventory not remove it There Is A 90% Chance All Of What You Just Read Is Wrong, Inaccurate Or Just Me Being Controversial In Some Way.-áOr By Some Chance It's Completely Right In Every Way... At Least To Me :3 |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
163
|
Posted - 2012.05.28 21:53:00 -
[75] - Quote
Scien Inkunen wrote:Are you on some tight time limit for playing the game? You can't fight from all that clicking? How big inventory do you have, or you are some kind of collectors and have items from 3 years ago?
No, no time limit usually, but I am trying to boost and run mining ops as effiectively as I can . I play generally every day - some times long hours.. I do have huge inventories that have to be kept sorted because I support many players.. as well as myself and alts. I also move a lot of freight.
While the search feature would have been welcomed in the "assets" tool, they are not handy for me in the cargo windows.
I have items from 7 years ago; but that's not really relevant to the discussion is it. I have many station containers not all belonging to me that I sort into for other mining or missioning players.
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
163
|
Posted - 2012.05.28 21:57:00 -
[76] - Quote
Snow Burst wrote: 1) it is an improvement 2) u cant turn it off 3) i think they shud add the OPTION to revert back to old inventory not remove it
1) I disagree 2) That is too bad 3) If they do add the option I am concerned that the lag on the windows will remain if they do not remove the bulky added code as well. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |

Gartanus
Gartanus Corp
0
|
Posted - 2012.05.28 22:01:00 -
[77] - Quote
The new inventory system is a huge load of crap!! Please PLEASE put it back to the way it was. |

Mindseamstress
Jovian Labs Jovian Enterprises
6
|
Posted - 2012.05.28 22:05:00 -
[78] - Quote
Tippia wrote:FeralShadow wrote:Shift click to open new window. GǪsolves nothing.
Shift click to waste my time. Now can we have the old inventory back please? |

Perana
Wartime Piratical Industries Black Flag Alliance
0
|
Posted - 2012.05.28 22:07:00 -
[79] - Quote
I feel sorry for the noobs that have to learn how to handle this garbage system on top of the rest of massive amount of information when deciding if to subscribe.
More confused noobs equals less subscriptions!
Wake up CCP |

Asketus
I-F-L Gallente Productions LTD I-F-L Intergalactic Space Holding
2
|
Posted - 2012.05.28 22:21:00 -
[80] - Quote
I hoped to become a bit used to the new inventory with the shift button... But this will not happen. It ist still complicated to use bullsh...!!! I don't like this tree i have to open in existing windows to access other windows. and this in different ways. They should stop working to correct this and change that on this inventory. it's simply sh.... and they should go back to the old system and think how to improve it in a usefull way. (Filters for example a nice idea. But even this is not working correct. If you select two ore more of the buttons nothing will be shown in the window.....)
And think long and deeep befor the next "improvement" !!!
Asketus ....
PS: just went off the game with my 3 miners with damaged nerves before i throw my coffee cup into the screen .... thats not my intention when i start playing a game... |
|

DarthNefarius
Minmatar Heavy Industries
206
|
Posted - 2012.05.28 22:25:00 -
[81] - Quote
B3AST MODE B3AST wrote:just contract your stuff to me and when you re-sub I'll contract it back
He can't contract you his stuff because he can't find it! EVE residents: 5% WH; 8% Lowsec; 15% Nullsec; 72% Highsec.CSM 7: 1 highsec resident out of 14.CSM demographics vs EVE demographics, nothing to worry about... |

Lyron-Baktos
Selective Pressure Rote Kapelle
199
|
Posted - 2012.05.28 22:30:00 -
[82] - Quote
new inventory is great On holiday. -áIn some other world. Where the music of the radio was a labyrinth of sonorous colours. To a bright centre of absolute convicton where the dripping patchouli was more than scent, It was a sun-á |

Cutter Isaacson
Brutor Tribe Minmatar Republic
152
|
Posted - 2012.05.28 22:31:00 -
[83] - Quote
Because the stupid in this place is reaching epic proportions....
CCP Soundwave wrote:
Hello Spacefriends
As mentioned previously, we are not at all happy with the state of the unified inventory. To everyone that is currently struggling with it, you have my apologies.
As a remedy, weGÇÖre going to try and provide you with weekly changes to it, until we get it into a state where youGÇÖre happy with it. Our first group of fixes will go out Tuesday, May 29th, and are as follows:
Looting: Cargo containers and wrecks will function the same. Having multiple wrecks or containers open should be easy to loot as you can just click GÇ£loot allGÇ¥ and it will automatically go to the next item on the list instead of your ships cargohold. There is an added performance increase as well. Ship Hangars: Your active ship will be displayed in the ship hangar. It was a bit confusing that it would disappear. All assembled ships will now be displayed, regardless of activity state. Ship Hangars: When you have a ship hangar open but switch ships, the hangars for the old ships will still be listed as GÇ£active shipGÇ¥. That has been corrected. Containers: Containers are sorted alphabetically. That makes a lot of sense. Performance: WeGÇÖve applied fixes that let you handle larger numbers of items more gracefully. It should be a great deal faster now. Performance: Handling large numbers of POS modules was extremely slow. That has been remedied and it should be back to pre-patch performance. Errors: Action failed messages would pop up if you had two cargoholds open and tried to open a third. This has been fixed as well. Corp Hangars: If a corporation has impounded items present in a station, directors will have a GÇ£release itemsGÇ¥ button which will give you access to the impounded assets. ThatGÇÖs it for Tuesday, but we will not stop there. As soon as these improvements are published, we start working on the next round of changes. WeGÇÖll update what those are and when they go out shortly after.
Again, you guys have my deepest apologies for this situation. WeGÇÖll do whatever we can to rectify it. We're going to continue to take your valuable feedback and add it to the list of changes we want to make.
More changes are coming, I'll do another update on Tuesday (May 29th).
Soundwave
And more changes will follow, now can you all untwist your frikken panties. The new UI is here to stay, deal with it. And learn to read Devblogs once in a blue moon. CCP, WHEN AM I GOING TO GET MY CORP BACK? KINDA WANT MY STUFF BACK FROM THE HANGARS. |

Yogsoloth
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
44
|
Posted - 2012.05.29 04:56:00 -
[84] - Quote
Quote:As a remedy, weGÇÖre going to try and provide you with weekly changes to it, until we get it into a state where youGÇÖre happy with it. Our first group of fixes will go out Tuesday, May 29th, and are as follows:
Weekly fixes are you kidding me, why would you torture us and yourselves like this ? Just revert it to the way it was, problem solved and you can get back to the buisness of internet spaceships. /o\ |

Luis Graca
19
|
Posted - 2012.05.29 05:09:00 -
[85] - Quote
the switch off button of the new inventory is on the other side of "the door" |

Cutter Isaacson
Brutor Tribe Minmatar Republic
158
|
Posted - 2012.05.29 10:42:00 -
[86] - Quote
Yogsoloth wrote:Quote:As a remedy, weGÇÖre going to try and provide you with weekly changes to it, until we get it into a state where youGÇÖre happy with it. Our first group of fixes will go out Tuesday, May 29th, and are as follows: Weekly fixes are you kidding me, why would you torture us and yourselves like this ? Just revert it to the way it was, problem solved and you can get back to the buisness of internet spaceships. /o\
Since the level of circle jerk idiocy has almost reached pandemic proportions in this thread, here are some handy tips.
First up, this is a brand new UI, built from the ground up, and not just something that was tacked on to the old system. Think of the old system like Windows 3.1, after a while it just stopped being efficient and a new system was designed to take its place. It happens constantly in the software world, so why in the name of god would you idiots think it should be any different here?
Secondly and probably more importantly, do you think the "old" UI was absolutely spot on perfect on the day EVE first launched? Or do you think that maybe it too went through lots of changes? Since you are all clearly incapable of seeing past the end of your own stupidity and rabid complaining, I'll tell you. It took 9 years or more to get the old UI to the point it was at when it finally became clear that it needed more than just another tweak.
With the new system changes can be added dozens of times faster, allowing for much greater flexibility and greater end user satisfaction. But if you are all such a bunch of over entitled, short sighted ignorant prats that you would quit a game because of an upgrade that is still in its early stages, then go right ahead. Absolutely no-one will miss you. CCP, WHEN AM I GOING TO GET MY CORP BACK? KINDA WANT MY STUFF BACK FROM THE HANGARS. |

Lfod Shi
Lfod's Ratting and Salvage
18
|
Posted - 2012.05.29 10:48:00 -
[87] - Quote
Gave the new inventory an honest, extended, open minded shot.
It sucks. GÖ¬ They'll always be bloodclaws to me GÖ½ |

Galliard Fokker
Republic Military School Minmatar Republic
6
|
Posted - 2012.05.29 10:50:00 -
[88] - Quote
Cutter Isaacson wrote:Yogsoloth wrote:Quote:As a remedy, weGÇÖre going to try and provide you with weekly changes to it, until we get it into a state where youGÇÖre happy with it. Our first group of fixes will go out Tuesday, May 29th, and are as follows: Weekly fixes are you kidding me, why would you torture us and yourselves like this ? Just revert it to the way it was, problem solved and you can get back to the buisness of internet spaceships. /o\ Since the level of circle jerk idiocy has almost reached pandemic proportions in this thread, here are some handy tips. First up, this is a brand new UI, built from the ground up, and not just something that was tacked on to the old system. Think of the old system like Windows 3.1, after a while it just stopped being efficient and a new system was designed to take its place. It happens constantly in the software world, so why in the name of god would you idiots think it should be any different here? Secondly and probably more importantly, do you think the "old" UI was absolutely spot on perfect on the day EVE first launched? Or do you think that maybe it too went through lots of changes? Since you are all clearly incapable of seeing past the end of your own stupidity and rabid complaining, I'll tell you. It took 9 years or more to get the old UI to the point it was at when it finally became clear that it needed more than just another tweak. With the new system changes can be added dozens of times faster, allowing for much greater flexibility and greater end user satisfaction. But if you are all such a bunch of over entitled, short sighted ignorant prats that you would quit a game because of an upgrade that is still in its early stages, then go right ahead. Absolutely no-one will miss you.
Actually, its more like a... downgrade... more ballast, less functionality.
I agree on that it looks "nicer".. but we do not play eve for the looks, do we? ^^
On topic "greater end user satisfaction: I am not satisfied. not the least. This should have been tested a lot more, and even in windows, you can revert to old style windows.... _.:Space Cowboys:._
http://www.youtube.com/watch?v=F9Jmo3yGrSg I've got my saddle.-áOn my horse.-áHe's called....T-t-t-t-t-trigger.-áOf course.-á |

Aramatheia
European Nuthouse
19
|
Posted - 2012.05.29 10:52:00 -
[89] - Quote
MotherMoon wrote:shift click to make new windows, close new item window, you now have the old item UI set up
come on people it's not hard
and yet greater than 50% of the time i shift click a sansha wreck to loot it... it closes my cargo hold and brings up the can in its place.. not very fun when i have alot of wrecks to clear, already know about shift click, and it doesnt work anyway. |

Cutter Isaacson
Brutor Tribe Minmatar Republic
158
|
Posted - 2012.05.29 11:36:00 -
[90] - Quote
Galliard Fokker wrote: Actually, its more like a... downgrade... more ballast, less functionality.
I agree on that it looks "nicer".. but we do not play eve for the looks, do we? ^^
On topic "greater end user satisfaction: I am not satisfied. not the least. This should have been tested a lot more, and even in windows, you can revert to old style windows....
EDIT: I gave it a real try. i did honestly. But Corp Hangar <> Personal Items <> lots of Containers <> Ship hangar <> ship management and stuff transfering is a real mess and much to clumsy.
Try for example to dock on a station and move stuff real quick into your ship cargo and undock again fast.... simply not possible...
The windows have to much trashhold, e.g. the frames around take to much space, they wont stick or remember their place... and so on. this is just a fekkin mess.
You may stick with the new inverntory, but let it coexist to the old one... all problems solved....
Again, people don't read.
Seriously, how is it that people do not understand the most simple of concepts. I keep trying to think of ways to dumb it down but perhaps my IQ is too high to allow me to drop down that far. Let me try one more time.
Here is a very simplistic depiction of old code
842835v3t38rybgo9q38y4tbvq34ptvqb3ctpn8q3yycqp35-qbt-yq8ct89eiertp809ert;oien4jhwp48th34p98th3po4ingfpt3984hfngp9ewn4pfg89vb3etavnep948thp9e84ht;oian;eworiagfn;e498thpae948htvnpae984thp9a8t4hcnaew4htpc89ae4hytpa09wjcpioe
Here is a very simplistic depiction of the new code
aaabbbcccddeeffgghh11223344556677
Do you see the difference? Old code is cluttered, full of bits and pieces that no longer serve any purpose and just get in the way. New code is sleeker and easier to maintain. New code is clunkier than the old code because the old code had 9 years worth of additions, but what is important is the fact that the new code is a nice clean slate to work from.
Any future changes will be much easier to implement, mostly because the coders won't have to sift through 9 years worth of changes to make sure their new piece of code doesn't break anything. And as has been stated in the Devblogs, changes are being made to streamline the new system now that it is active, in exactly the same way as the old one was back in its day.
Screaming like demented chimps for the return of the old UI is like screaming at Microsoft to bring back the day of Windows 3.1 because "it was easy to use" and completely ignoring the fact that it was out dated and utterly incapable of making use of modern hardware.
Hopefully I managed to drop my IQ low enough to clear a few things up for you all.
CCP, WHEN AM I GOING TO GET MY CORP BACK? KINDA WANT MY STUFF BACK FROM THE HANGARS. |
|

Mr Kidd
Center for Advanced Studies Gallente Federation
610
|
Posted - 2012.05.29 11:50:00 -
[91] - Quote
There is a reason Windows Explorer is not a mandated means to navigate its file system. That reason is because there is a time and place to use Windows Explorer. You don't want to use it for every little file move/copy. When you do want to use it, you're generally interested is transferring large numbers of files to and from different locations.
Please revert to the old system and make the new UI an addition to it....for the love all your players CCP, do it. We want breast augmentations and sluttier clothing in the NeX! |

Cutter Isaacson
Brutor Tribe Minmatar Republic
158
|
Posted - 2012.05.29 11:53:00 -
[92] - Quote
Mr Kidd wrote:There is a reason Windows Explorer is not a mandated means to navigate its file system. That reason is because there is a time and place to use Windows Explorer. You don't want to use it for every little file move/copy. When you do want to use it, you're generally interested is transferring large numbers of files to and from different locations.
Please revert to the old system and make the new UI an addition to it....for the love all your players CCP, do it.
Again, its not gonna happen, they are not going to maintain two pieces of code for one task, especially when one of them is as old and cluttered as the previous UI. CCP, WHEN AM I GOING TO GET MY CORP BACK? KINDA WANT MY STUFF BACK FROM THE HANGARS. |

Treii
Helion Production Labs Mildly Sober
0
|
Posted - 2012.05.29 12:14:00 -
[93] - Quote
Cutter Isaacson wrote:
Again, people don't read.
Seriously, how is it that people do not understand the most simple of concepts. I keep trying to think of ways to dumb it down but perhaps my IQ is too high to allow me to drop down that far. Let me try one more time.
Here is a very simplistic depiction of old code
842835v3t38rybgo9q38y4tbvq34ptvqb3ctpn8q3yycqp35-qbt-yq8ct89eiertp809ert;oien4jhwp48th34p98th3po4ingfpt3984hfngp9ewn4pfg89vb3etavnep948thp9e84ht;oian;eworiagfn;e498thpae948htvnpae984thp9a8t4hcnaew4htpc89ae4hytpa09wjcpioe
Here is a very simplistic depiction of the new code
aaabbbcccddeeffgghh11223344556677
Do you see the difference? Old code is cluttered, full of bits and pieces that no longer serve any purpose and just get in the way. New code is sleeker and easier to maintain. New code is clunkier than the old code because the old code had 9 years worth of additions, but what is important is the fact that the new code is a nice clean slate to work from.
Any future changes will be much easier to implement, mostly because the coders won't have to sift through 9 years worth of changes to make sure their new piece of code doesn't break anything. And as has been stated in the Devblogs, changes are being made to streamline the new system now that it is active, in exactly the same way as the old one was back in its day.
Screaming like demented chimps for the return of the old UI is like screaming at Microsoft to bring back the day of Windows 3.1 because "it was easy to use" and completely ignoring the fact that it was out dated and utterly incapable of making use of modern hardware.
Hopefully I managed to drop my IQ low enough to clear a few things up for you all.
Maybe it is you that is not doing the reading and acting clueless to the problem being discussed. The Clue for you is that none of the posts is about the new UI code but about the UI's ease of use! No one but you is talking about the coding when they discuss the functionality of the new UI. They could trim down the code for the UI, for folks like you, all they want but if it doesn't have the ease of functionality of the original its still a downgrade!
You may not have lowered your IQ but your visual acuity has gotten pretty far down there as you focus on the code and forget all else in your defense of the UI. You don't seem the be seeing the forest of problems as you focus on the pretty code tree! |

Hevymetal
Party Time Inc.
1
|
Posted - 2012.05.29 12:53:00 -
[94] - Quote
I tried using it, and tried and shift-click tried and have come to the conclusion it's horrible.
Please CCP allow us to revert to the old system if we choose. |

Asketus
I-F-L Gallente Productions LTD I-F-L Intergalactic Space Holding
3
|
Posted - 2012.05.29 14:15:00 -
[95] - Quote
not to forget.: the inventory is best opened horizontaly wide to handle the items in it but in opposite the tree has to be open vertical very high to have an overview over it ....... this will never be good for handling more than 1 window fast.
Asketus
Ps: this is one of the reasons why the tabs at the top were better to handle (a corrresponding) group of containers (corphangar....) and it would be nice if shift clicks would open a seperate window as in the new system.... |

Aramatheia
European Nuthouse
20
|
Posted - 2012.05.29 15:18:00 -
[96] - Quote
one other thing i have come to dislike with the new system, if im out mining with my alt in the orca, every time the orca docks up it erases my configuration of those tedious shift clicks and right click "open in a new window" episodes. Every time i undock the orca now i have to reconfigure everything (ore hold, cargo hold, corp hangar) including which corp hangar division i want to deposit into. Even if i only just did that an hour or so prior.
Same goes for when the orca returns on grid and i move into position with my miner, i have to open the clunky UI in large mode and reselect the division i use all over again. At the moment its far from a smarter more usefull system - no matter how advanced the underlying code may be |
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