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ShipToaster
156
|
Posted - 2012.05.25 14:10:00 -
[31] - Quote
Add a standard weekly fee for allies just like the declaring war fee?
Add a minimum weekly payment to allies so it does not have a zero cost?
Allow attackers to bring allies if the defenders do?
Set allies to be able to shoot any who are involved in that conflict?
I feel sorry for the small groups who get abused in game somehow and want revenge only to find out that they now cannot wardec someone without getting ally smashed. Begin |

Fabulousli Obvious
State War Academy Caldari State
307
|
Posted - 2012.05.25 14:15:00 -
[32] - Quote
Plentath wrote:It works fine.
You have proven over and over agin the worthlessness of your opinions and brain. I think that God, in creating man, somewhat overestimated his ability. In all matters of opinion, our adversaries are insane. ~~ Oscar Wilde, writer, d. November 30, 1900 |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
555
|
Posted - 2012.05.25 14:16:00 -
[33] - Quote
Mocam wrote:Destiny Corrupted wrote:Mocam wrote:If it doesn't - Force a blue +10 standings on allies when accepted by a wardec'd corp.
+10 = Awoxer. Can't trust your allies = hire mercs. What? You're joking, right? If not ... If the system sets all accepted allies to blue at +10 standings, then they aren't seen as hostiles. Awoxer is someone who joins a group to then provide warp-ins to hostiles. A short-term spy gig used to mess up those that see them as friendly. It happens a bit in nullsec -- get "blue" to an alliance by joining it or a pet/friendly. The way many setup their overviews there, they turn off blues in local. As such, you warp to someone who's doing PvE stuff and have hostiles warp in to kill them. It can tend to mess up trust. With respect to this - simply have an alt group offer to help against your mains corporation, use that blue standing to get in close on their stuff and have your buddies come in and blow them up. A couple such stunts and trust in accepting help takes a big dive. It's not difficult to see this being done *IF* it is possible for griefer types to pull it off and once it starts, trust in strangers offering help won't last -- merc contracts go back in vogue vs accepting help "for free". This is EVE and trusting someone to help that you don't know... I seriously doubt I'm the first to look at this notion and see the potential griefer side but, then again, I do hold a huge paranoia gig about others in this game so tend to look for what dangers may be lurking in any such game changes that come around. If that standings for accepting help isn't in there, then request it and let the nature of the player base push things back to "normal" distrust. I know what awoxing is, I just didn't get your post.
Anyway, this is absolutely not an issue. Just because some corporation/alliance brings allies into a war, doesn't mean that they're obligated to operate in the same area, share intelligence, or fight against the aggressor in the same fleets.
Also, doing this has been entirely possible with game mechanics pre-patch. The only real change this new system made is that it removed the need for people to pay for mercenary work, (previously, "allies" still had to pay the war fee). War aggressors rarely used awoxing in this manner because it was too inefficient, and in that respect, nothing has changed. It's much more effective to find your targets with a neutral, cloaked alt, or a character inside the enemy corporation/alliance.
Forcing a standings change for allies would be a terrible fix for the problems created by this change because it's very unintuitive, and contrary to the open-ended nature of this game. Also, it wouldn't work anyway due to the way the overview functions. You can set filtering priorities to make positive standings have a lower priority than other types. For example, if you have a corp member who is an outlaw, you can prioritize the outlaw indicator and prevent the corporation indicator from being shown at all. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
555
|
Posted - 2012.05.25 14:22:00 -
[34] - Quote
Add a standard weekly fee for allies just like the declaring war fee?
YES! This would fix most of the problems with this change.
Add a minimum weekly payment to allies so it does not have a zero cost?
Pointless, since money transferred between players can always be given back.
Allow attackers to bring allies if the defenders do?
Yes, but allow the first ally as a freebie, and then allow for a 1:1 ratio.
Set allies to be able to shoot any who are involved in that conflict?
Not sure on this one.
I feel sorry for the small groups who get abused in game somehow and want revenge only to find out that they now cannot wardec someone without getting ally smashed.
Not only that, but now it will not be viable for them to hire small mercenary groups, since the same thing is likely to happen. At the very least, it will be must more expensive due to the increased risk, leading to less jobs either way. |

Vera Algaert
Republic University Minmatar Republic
150
|
Posted - 2012.05.25 14:29:00 -
[35] - Quote
The new war-dec system is a huge boost to mercenaries as almost all offensive wars will be contracted out to them - in contrast the casual pvp corps will stick to acting as allies/defenders as they fear the possibility of a war-dec going completely out of control (dec a 10man corp and suddenly have a 2,000 people with rights to shoot you) too much to act as aggressors. |

Jonathan Malcom
Dreddit Test Alliance Please Ignore
88
|
Posted - 2012.05.25 14:48:00 -
[36] - Quote
DestinyCorrupted wrote: Before the changes, there was an actual mercenary market where people could hire mercenaries by reputation, and mercenaries actually got paid for their work. What we have now is a bunch of privateer-style groups doing the same for free. So point 1 is that there is no more mercenary work, because mercenaries get paid.
So, you're trying to charge for a service that others are willing to provide for free. That kind of makes you an idiot.
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
558
|
Posted - 2012.05.25 14:59:00 -
[37] - Quote
Jonathan Malcom wrote:DestinyCorrupted wrote: Before the changes, there was an actual mercenary market where people could hire mercenaries by reputation, and mercenaries actually got paid for their work. What we have now is a bunch of privateer-style groups doing the same for free. So point 1 is that there is no more mercenary work, because mercenaries get paid.
So, you're trying to charge for a service that others are willing to provide for free. That kind of makes you an idiot. They didn't provide it for free when there was a war fee attached. In most cases, that fee was so significant (due to their existing amount of outgoing wars), that clients would balk at hiring them, even if they didn't charge for anything but the war fee. For example, The Orphanage does "free" work, as long as the client covers the war fee. How many small groups would be willing to shell out upper-hundreds of millions, sometimes even billions, for a week of war? Most balk at paying even 200-300 million, fee included, to a small mercenary group that will actually devote a significant amount of time to going after the targets. Now, they can get a few thousand people without having to pay a single cent, and let numbers do all the work.On top of that, Inferno made it significantly more expensive to declare war.
2/10 for getting me to reply I guess. |

March rabbit
Trojan Trolls Red Alliance
179
|
Posted - 2012.05.25 15:23:00 -
[38] - Quote
Destiny Corrupted wrote:How is it "sandbox?" I fail to see how it can be "sandbox," unless your definition of sandbox is having all the adults on the playground beat the living **** out of the kid who knocked down another kid's sandcastle. carebear-miner just wants to mine safe and freely. He gets killed by "cool PVPer/ganker". He asks wth? And people say: THIS IS SANDBOX!
And what do we see now? Cool PVPer wants to freely and safe wardec other people and asks "WTH?" when he gets kicked by other PVPers?  |

JitaPriceChecker2
State War Academy Caldari State
169
|
Posted - 2012.05.25 15:37:00 -
[39] - Quote
I look of it as opportunities.
Add possibility to join on the attacker side as well, this should escalate wars quite nicely !!!! |

EvEa Deva
State War Academy Caldari State
40
|
Posted - 2012.05.25 15:46:00 -
[40] - Quote
Destiny Corrupted wrote:How is it "sandbox?" I fail to see how it can be "sandbox," unless your definition of sandbox is having all the adults on the playground beat the living **** out of the kid who knocked down another kid's sandcastle. Look, I'm all for the "if you wardec someone, you better be prepared to fight" ideology. But this is simply absurd. It removes all incentive for declaring war against someone, because no matter how much you like pvp, and no matter how fearless you are, having the enemy get infinite allies is just stupid. No amount of ridicule and chicken-calling is going to get me to engage three hundred people out of principle.
HTFU you can always dock up for a week |

CEO 01
Black Ops Salvaging Services Mostly Clueless
8
|
Posted - 2012.05.25 16:03:00 -
[41] - Quote
I agree that it is stupid, there should probably be a cap on how many allies can join. All this does is promote the 0.0 blob in high sec. Last thing EVE needs is 500 man war dec blobs running around.
And as someone else said, I also agree with the "if you war dec someone, be preparred to fight" etc. etc. But you shouldn't turn a war from 30 v 30 to 300 v 30. Its just a free way for those who get war dec'd to essentially end the war. There are enough corps out there who will ally for free at the prospect of potential free high sec targets. |

Cursed Soldier Cursed
Ninja's in the Night
1
|
Posted - 2012.05.25 16:12:00 -
[42] - Quote
Destiny Corrupted wrote:We told them this would happen (Alekseyev Karrde made a big write-up on it in another forum section that summarized these concerns), and they didn't listen.
My take on it is that it was simply another concession to carebears, since these changes act as a painfully-obvious nerf to high-sec war aggression.
Is there a problem with this? now instead of being faced by a merc corp with neutral RR and not having anyway for other corps to help us, there is now a way for us to have actual allies that can help defend us. This ally system is just taking the RR that the mercs got and making it so that we can have someone help us without having to hop into corp. |

Rico Minali
Sons Of 0din Fatal Ascension
672
|
Posted - 2012.05.25 16:15:00 -
[43] - Quote
So are you saying this is a good thing because now PVP can flourish amongst those who want it, and that people who dont want it can now call in help from those who do but without paying the billions of isk pricetag of station camping mercs?
I agree! Trust me, I almost know what I'm doing. |

Eternal Error
Exitus Acta Probant
27
|
Posted - 2012.05.25 16:15:00 -
[44] - Quote
Pretty much everyone who read the devblog and knows how the game works told them this would happen, but they went ahead and released it anyway. |

Naburi NasNaburi
Rens Nursing Home
104
|
Posted - 2012.05.25 16:20:00 -
[45] - Quote
We are 10 active people and had a blast in the past deccing other corps about our size or bigger Now... we really have to think about the costs.. having 3 active wars will easily get you to 450 mil a week.. IF you dont have an alliance in those decs.. (our RP wardec on ccp is billed with 366 mil per week)
Assisting would make us mercs of some sort.. and we always stayed wayyyy out of mercland. Its not our business. |

MotherMoon
Blue Republic RvB - BLUE Republic
729
|
Posted - 2012.05.25 20:53:00 -
[46] - Quote
Destiny Corrupted wrote:How is it "sandbox?" I fail to see how it can be "sandbox," unless your definition of sandbox is having all the adults on the playground beat the living **** out of the kid who knocked down another kid's sandcastle. . yup, That's pretty much what a real sandbox should be like Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

MotherMoon
Blue Republic RvB - BLUE Republic
729
|
Posted - 2012.05.25 20:54:00 -
[47] - Quote
Naburi NasNaburi wrote:We are 10 active people and had a blast in the past deccing other corps about our size or bigger Now... we really have to think about the costs.. having 3 active wars will easily get you to 450 mil a week.. IF you dont have an alliance in those decs.. (our RP wardec on ccp is billed with 366 mil per week)
Assisting would make us mercs of some sort.. and we always stayed wayyyy out of mercland. Its not our business.
If your goal was to have quick cheap wars, then you better start mercin, In fact it's better than before, you won't have to pay for wars, you'll get paid for them!
CEO 01 wrote:I agree that it is stupid, there should probably be a cap on how many allies can join. All this does is promote the 0.0 blob in high sec. Last thing EVE needs is 500 man war dec blobs running around.
And as someone else said, I also agree with the "if you war dec someone, be preparred to fight" etc. etc. But you shouldn't turn a war from 30 v 30 to 300 v 30. Its just a free way for those who get war dec'd to essentially end the war. There are enough corps out there who will ally for free at the prospect of potential free high sec targets.
I think that both sides should be allowed to bring people in. Starting with the defenders getting to pick one ally. Then the attackers can bring a merc in, and then the defender can bring a merc in, and so on, it stops when one team chooses to not use the merc option. So you limit how many defenders there can be and give the merc a chance to score more contracts with the aggressive corps. Why dust 514 is on Console and not PCBattle field 3 salesXbox 360: 2.2 millionPlayStation 3: 1.5 millionPC: 500,000 |

Takara Mora
University of Caille Gallente Federation
50
|
Posted - 2012.05.25 21:22:00 -
[48] - Quote
Fuji 9000 wrote:Plentath wrote:It works fine. If you want a powerful ally that will actually hunt and destroy the target effectively, pay for it like you would before. you're missing the point, why hire a 'powerful ally' and pay them what they are worth, when you can hire unlimited scrubs for free? most corps/alliances will go the free option
Supply and Demand ... it's a b*** ...
Love hearing the so called "elite PvP'ers" complaining about "Too Much PvP" now .... LOLOLOLOLOL
|

Rellik B00n
Lethal Death Squad
141
|
Posted - 2012.05.25 21:58:00 -
[49] - Quote
I could see some people disliking it.
i love it.
im a solo player, i ally with whoever and get **** loads of targets.
if i dec people no one will ally with them because im only one person.
sweet. my war dec solution |

Herping yourDerp
Federal Navy Academy Gallente Federation
612
|
Posted - 2012.05.25 22:14:00 -
[50] - Quote
highsec griefers crying that they can't get easy kills
War decs don't need to be used in nullsec at all so that point is pretty mute
lowsec the penalties for killing is so low that again, you don't need wardecs.
its not conceding to care bears its "hard core" pvpers can't get easy ass kills with no effort. adapt or die. |

Plentath
Sudden Buggery
59
|
Posted - 2012.05.25 22:35:00 -
[51] - Quote
Vimsy Vortis wrote:Plentath wrote:It works fine.
If you want random scrubs helping you (and everyone else) at the same time, accept the free offers.
If you want a powerful ally that will actually hunt and destroy the target effectively, pay for it like you would before. Except the people who are putting out 0.00isk assistance offers are the exact same people who are listed in the merc contracts channel. So no, not really. And is that my fault?
If they chose to price themselves out of a business, let them.
Fuji 9000 wrote:you're missing the point, why hire a 'powerful ally' and pay them what they are worth, when you can hire unlimited scrubs for free? Because they're powerful and worth what you pay? Aren't you making my point for me?
No one is going to hire five 2-man corps for free and see themselves as well protected as hiring Noir.
"hired merc for 0 ISK to save my faction tower and they just stayed in Jita and did nothing" will be the new complaint on C&P |

Pohbis
Neo T.E.C.H.
67
|
Posted - 2012.05.25 23:01:00 -
[52] - Quote
Isokuro wrote:for a quick example: Against All Authorities wardecced Pandemic Legion. Now because of the higher wardec costs all the high sec pvp allainces and corporations are all offering to be an ally for PL like Flies on a big fat pile of **** just so they can have these free wars. I hear your words, but all they're saying is AAA just got a shitload of freebie wardecs.
The problem is?
Mercs have to deal with supply and demand as well. Buhu if the supply far outweighs the demand.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
878
|
Posted - 2012.05.25 23:17:00 -
[53] - Quote
Plentath wrote:"hired merc for 0 ISK to save my faction tower and they just stayed in Jita and did nothing" will be the new complaint on C&P That's because they have to camp Jita to kill the enemy freighters ! Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Vaal Erit
Science and Trade Institute Caldari State
281
|
Posted - 2012.05.25 23:18:00 -
[54] - Quote
I wouldn't be opposed to say letting the attacker call in 1 ally for every 2 defender allies.
But if you are really complaining that you are getting too many "scrubs" on the defender side, then guess what you are the scrub. HTFU mercbear. |

Scrapyard Bob
EVE University Ivy League
1046
|
Posted - 2012.05.26 00:43:00 -
[55] - Quote
MotherMoon wrote: I think that both sides should be allowed to bring people in. Starting with the defenders getting to pick one ally. Then the attackers can bring a merc in, and then the defender can bring a merc in, and so on, it stops when one team chooses to not use the merc option. So you limit how many defenders there can be and give the merc a chance to score more contracts with the aggressive corps.
Too easy for the attackers to game the system to their advantage. The attacker chose to open the can of worms. In the case of wardecs, the attackers have far more to gain from gaming the system then the defenders do.
If the attacker wants to bring in additional help, they can just have those players join their corp - or have another corp/alliance wardec the target.
|

Antisocial Malkavian
Federal Navy Academy Gallente Federation
109
|
Posted - 2012.05.26 00:47:00 -
[56] - Quote
see sig too http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |

Antisocial Malkavian
Federal Navy Academy Gallente Federation
109
|
Posted - 2012.05.26 00:49:00 -
[57] - Quote
MotherMoon wrote:Sandbox
it'll work itself out
If the system wasn't open to this sort of abuse it would be too closed to promote sandbox gameplay. If the playerbase in eve want to ruin the ally system for a while, it'll happen.
CCP already knew this would be a great way to let people get free wars, and get their allies into war with them for free.
If anything if you're tagging your self as someone who needs defenders it should only be if you're looking to pay someone. There should be an easy way to bring in free allies without littering the merc marketplace with people who don't want someone to give them an offer.
holy crap are you a drow? http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |

Antisocial Malkavian
Federal Navy Academy Gallente Federation
109
|
Posted - 2012.05.26 00:53:00 -
[58] - Quote
Ten Bulls wrote:Destiny Corrupted wrote:We told them this would happen ... and they didn't listen. CCP have made concerted efforts so they look like they listen to the players, they even made the CSM with 14 players, 2 of which represent and care about the majority of players. They post on these forums regularly telling us how it will be, and criticise or ignore objectors, and generally keeping us informed of who the boss is. How is that now players can see through their mask...
funny how I see nothing but "watch what they do not listen to what they say" http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
562
|
Posted - 2012.05.26 01:05:00 -
[59] - Quote
Here's another idea: if the defending corporation brings in an ally, then the war fee itself is refunded. The "product" one paid for has turned out to be something else entirely, right? In the first-world societies that the honorable types love equating EVE to, this results in refunds.
I mean, how would you feel if you paid for some strippers, and didn't quite get exactly what you bargained for? |

Jonathan Malcom
Dreddit Test Alliance Please Ignore
89
|
Posted - 2012.05.26 01:33:00 -
[60] - Quote
Destiny Corrupted wrote:Jonathan Malcom wrote:DestinyCorrupted wrote: Before the changes, there was an actual mercenary market where people could hire mercenaries by reputation, and mercenaries actually got paid for their work. What we have now is a bunch of privateer-style groups doing the same for free. So point 1 is that there is no more mercenary work, because mercenaries get paid.
So, you're trying to charge for a service that others are willing to provide for free. That kind of makes you an idiot. They didn't provide it for free when there was a war fee attached. In most cases, that fee was so significant (due to their existing amount of outgoing wars), that clients would balk at hiring them, even if they didn't charge for anything but the war fee. For example, The Orphanage does "free" work, as long as the client covers the war fee. How many small groups would be willing to shell out upper-hundreds of millions, sometimes even billions, for a week of war? Most balk at paying even 200-300 million, fee included, to a small mercenary group that will actually devote a significant amount of time to going after the targets. Now, they can get a few thousand people without having to pay a single cent, and let numbers do all the work.On top of that, Inferno made it significantly more expensive to declare war. 2/10 for getting me to reply I guess.
Your complaint seems to be that the barrier to entry in the field of Empire wardec circle-jerking has been lowered to essentially zero and the influx of fresh, ravenous combatants who have no concern for remuneration is depriving you (the "mercenary" community) of your deserved fee.
Which is exactly what I said the first time.
I'm not trolling you. You really are an idiot. |
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