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Yakia TovilToba
Halliburton Inc.
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Posted - 2009.08.11 03:30:00 -
[1]
Hello fellow Eve players, I hope you are aware that we are now at a the decisive moment in Eve history. I wanted to remind you, that in one week (Tuesday, August 18, 11:20-12:10) Hilmar PTtursson, the CEO of CCP will give the long-awaited information about the future and focus of CCP in his keynote speech at the GDC in Germany. According to a press release, he will share exclusive views into the future, including an announcement on CCP's latest project, suggesting that the opportunity for the game industry to reinvent itself is now.
Why is this decisive for Eve ? John Wood from mmorpg.com included Eve to his list of the top 10 Mmos that have the potential to be something great pointing on potential future Eve projects, such as walking in stations and planetary exploration. It makes clear, that Eve can only continue having success in the long run, if it's constantly developed and worked on.
The keynotes will reveal if CCP will focus on Eve (hopefully with a new project, maybe a surprise like the t3 ships and wormholes, just bigger) or announce that they now mainly work on WoD, which is great for WoD but not so great for Eve. A long period of stagnation in innovation and development can be the end of Eve, in this fast paced Mmo industry.
The second graph on this page already shows a constant decrease of player-online-times in the last months, we are almost down to the level of late 2007. Is this only a temporary summer low point, or is this the beginning of the downfall of Eve ? I think Hilmar's keynotes next week will decide this question, so as I said above, it's a decisive moment, hopefully you are aware of it and keep your finger crossed for Eve.
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Nito Musashi
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Posted - 2009.08.11 03:38:00 -
[2]
it should be an interesting gdc, i wathced the last one streaming when i think it was the ceo of steam laying out the future of gaming and digital distrbution, interesting stuff.
eve always had plans to be the space mmo, ambulation and the long off planetary stuff or in both cases "soon" TM.
one thing that is holding eve back is the nightmare of customer service, it is truely the sore spot in ccps record. if you had a billing issue or anything serious your looking at weeks in a que repetitioning to get an answer.
second is the long long development times, maybe they need to consider charging for the major expansions and hiring new staff to accelerate the development and testing schedules, woudl be nice to see planetary exploration and combat before then end of tyhis century and some great eve killer comes along in the next 5 to 10 years.
eve certainly needs work on these areas, even the most hardcore eve defender should look at especially the customer service compared to other mmos and see it is a very very bad part of ccps business model, and if you are unlucky enough to get stuck as a noob with a billing fubar or some other "suspension" issue, you might not even care if eve is an awsome mmo, when dealing wuth cusrtomer support that can make even the most patient and forgiving soul get extreme emo rage.
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Orrimako
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Posted - 2009.08.11 04:14:00 -
[3]
and not to forget the change in the eve community, we have not only players that want to enjoy eve, we have also ones of that kind who grief away other players and thats then their primary fun. that together with the fact that many long time eve players have quit eve is a fact to worry about. less long time players and newbies getting griefed when entering game ? can ccp allow the misuse of their game mechanics that way ? remember it was already griefer time with the massive empire suicide ganking, until ccp made some adjustments, and right now we see same kind of misuse on the wardec game mechanism, where griefer together with mercenary alliances who are specialized on doing the dirty work for griefers are going for micro corps who are running lab pos as example or small corps who recruit newbies. both easy prey targets, with no protection and no way of getting ingame properly if things keep going like this. its really a demand that empire space dont get like lowsec again, and where smaller industrial corps who really try their best to maintain the community with produced goods and newbies are easy prey for griefers. there is an overhaul needed that protects these players against griefers, one way or the other, making it impossible or make the consequences as harsh as possible, as example.
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Cors
It's A Trap
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Posted - 2009.08.11 04:22:00 -
[4]
Edited by: Cors on 11/08/2009 04:23:07 The lack of players online during the summer is NORMAL. It happens every year. If you look at the graphs, the drops are almost instantly when school gets out.
WHY? becuase instead of people logging on after school every day, and playing as much as they could int he few hours before bed, they now have the whole day and can play anytime, so they spread their playtime out over the day. This is normal for summer.
WoD is being done by a seperate team. CCP has been hiring almost constantly for years. I doubt their teams are getting smaller. They ARE getting more efficient.
As long as they are makeing money, they will continue to develop EVE. WoD Will just have a separate team working on it, or they go completely modular with thier staff, assigning them to both projects, moveing them from one to another as modules/parts of the game are completed.
The saying "If you build it, they will come." Well, with EVE, it's if they keep building it, they will keep coming."
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Ares Vakan
Rionnag Alba Against ALL Authorities
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Posted - 2009.08.11 05:24:00 -
[5]
Have to agree with the poster above me. At a corporate level activity is low during the summer. People go on vacations, want to be outside more, spend time in real life, etc. Once it gets cold again, college people return to school it will pickup again like it always has. EVE is doing just fine, imo.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.11 08:49:00 -
[6]
Originally by: Yakia TovilToba
The keynotes will reveal if CCP will focus on Eve (hopefully with a new project, maybe a surprise like the t3 ships and wormholes, just bigger) or announce that they now mainly work on WoD, which is great for WoD but not so great for Eve. A long period of stagnation in innovation and development can be the end of Eve, in this fast paced Mmo industry.
It's going to be a console project, without a doubt. You don't need to do a lot of research to uncover that CCP has done agressive hiring in the console field.
And it's going to be making use of the EVE IP. WoD has already been announced, hence it's not going to be that.
Is anybody else than me going to be at scene at GDCE?
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.11 08:54:00 -
[7]
Originally by: Ares Vakan Have to agree with the poster above me. At a corporate level activity is low during the summer. People go on vacations, want to be outside more, spend time in real life, etc. Once it gets cold again, college people return to school it will pickup again like it always has. EVE is doing just fine, imo.
Indeed.
People are going to be back and doing FW this month or maybe next, as Apocrypha 1.5 launches. That's going to spike the numbers.
December is going to bring us 0.0 warfare changes. Going to be more people back too.
Next spring we are going to see Walking In Stations most likely. Another spike in numbers will be seen there.
It's a cycle. Can't do a lot about it.
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Tamahra
Gallente Danke fuer den Fisch
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Posted - 2009.08.11 08:55:00 -
[8]
The new "secret" project they are going to announce is "Dust 514", a PS3/X-Box based first person shooter. It is of course related to the EVE universe, hence the Eve-style logo of "Dust 514".
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.11 08:58:00 -
[9]
Originally by: Tamahra The new "secret" project they are going to announce is "Dust 514", a PS3/X-Box based first person shooter. It is of course related to the EVE universe, hence the Eve-style logo of "Dust 514".
That's the assumption based on what was shown at FF08. But I'd like to think that it's a lot more complex than that.
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Tamahra
Gallente Danke fuer den Fisch
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Posted - 2009.08.11 08:59:00 -
[10]
Originally by: LaVista Vista
Originally by: Tamahra The new "secret" project they are going to announce is "Dust 514", a PS3/X-Box based first person shooter. It is of course related to the EVE universe, hence the Eve-style logo of "Dust 514".
That's the assumption based on what was shown at FF08. But I'd like to think that it's a lot more complex than that.
Id like to think that its alot more complex than that as well. But unfortunately this wont be the case. Id rather walking on planets, than a standalone console game.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.11 09:01:00 -
[11]
Originally by: Tamahra
But unfortunately this wont be the case. Id rather walking on planets, than a standalone console game.
How do you know?
I have interacted with some of the people who's actively progressing the EVE IP and planning the future of EVE as a brand. I couldn't imagine they would leave it as a stand-alone shooter.
If it does turn out to be a FPS that has no sort of ties to TQ and the overall experience which we have in EVE right now, I'd be disappointed. But I can't imagine it happening.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.11 09:25:00 -
[12]
Lets get away with this idea that it's going to be stand-alone.
Executive Producer Position Lead Programmer Position Senior Graphics Programmer Position Senior Network Programmer Position Senior Game Play Programmer Position
Note how they all say MMO console project.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.08.11 09:29:00 -
[13]
Are there currently any persistent/semi-persistent console MMOs?
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Maria Kalista
Amarr
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Posted - 2009.08.11 09:40:00 -
[14]
Edited by: Maria Kalista on 11/08/2009 09:40:16 Interesting: "Excellent written and verbal communication skills in English and Chinese is a must."
^(reply on LaVista's last post)
Originally by: Jacharian This sounds like a bad idea. I'm in.
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.08.11 09:42:00 -
[15]
Originally by: Malcanis Are there currently any persistent/semi-persistent console MMOs?
I never played it my self, but wasn't that Final Fantasy MMO available to be played on a console? ---------------- Mr. Science & Trade Institute
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.11 09:42:00 -
[16]
Originally by: Malcanis Are there currently any persistent/semi-persistent console MMOs?
Age of Conan.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.08.11 09:47:00 -
[17]
Originally by: LaVista Vista
Originally by: Malcanis Are there currently any persistent/semi-persistent console MMOs?
Age of Conan.
Ah, interesting. Well live and learn.
Let's hope that CCP can do a better job than that.
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Grimpak
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.08.11 09:56:00 -
[18]
Originally by: LaVista Vista
Originally by: Malcanis Are there currently any persistent/semi-persistent console MMOs?
Age of Conan.
FFXI
...I think?
anyways, the forum thread for that article makes my fanboi-ism tingle so I had to stop reading it ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |

tradealt4tw
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Posted - 2009.08.11 10:04:00 -
[19]
"re-petitioning in a queue to get an answer"
cretin
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Tamahra
Gallente Danke fuer den Fisch
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Posted - 2009.08.11 10:10:00 -
[20]
Edited by: Tamahra on 11/08/2009 10:09:57 i have just put up an ingame betting service where you can bet on what the project will be. Its trustworthy and there cant be any foul play or cheating from my side.
Read more here, and join up on the fun:
Linkage
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.11 10:13:00 -
[21]
Originally by: Tamahra Edited by: Tamahra on 11/08/2009 10:09:57 i have just put up an ingame betting service where you can bet on what the project will be. Its trustworthy and there cant be any foul play or cheating from my side.
Read more here, and join up on the fun:
Linkage
This guy seems legit .
Only that the options are unlikely. So it is vulnerable to foul play.
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.08.11 10:16:00 -
[22]
All the console references point to a console port of the Eve client. With more and more people choosing the console over the computer for their gaming it makes for the obvious expansion direction.
Eve itself is at an impasse if you ask me. CCP needs to break our urge to blob to promote the PvP they like boasting about having and 0.0 life has to regain its meaning for progress to be made. I do so hope that they have figured out how to sort the sovereignty system to allow for smaller entities to inhabit space should they so choose.
So far they have done nothing (publically anyway) with their acquisition of White Wolf other than harness some of their manpower for Eve projects. My biggest hope is that they are going ahead with a World of Darkness MMORPG. It has all the story and background needed for an outstanding PvP and general questing environment .. without tapping into the SciFi geek clientFle and thus hurting Eve proper. Just imagine a persistent one-server cityscape game in present time with light mystical elements. Werewolves, humans and vampires all split into internally competing factions while waging war on everyone else on top - mayhem beyond even that of Eve (I call dips on the first faction Assault Shotgun!)
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Tamahra
Gallente Danke fuer den Fisch
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Posted - 2009.08.11 10:16:00 -
[23]
Originally by: LaVista Vista
Originally by: Tamahra Edited by: Tamahra on 11/08/2009 10:09:57 i have just put up an ingame betting service where you can bet on what the project will be. Its trustworthy and there cant be any foul play or cheating from my side.
Read more here, and join up on the fun:
Linkage
This guy seems legit .
Only that the options are unlikely. So it is vulnerable to foul play.
you can still bet on the 3rd option, which will automatically win if the other two options (which are, according to you, unlikely) do not win.
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VanNostrum
The Littlest Hobos Ushra'Khan
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Posted - 2009.08.11 10:48:00 -
[24]
omg my post got deleted? so they ARE making music videos!!!
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.08.11 10:59:00 -
[25]
Edited by: Sheriff Jones on 11/08/2009 10:59:44
Originally by: LaVista Vista Lets get away with this idea that it's going to be stand-alone.
Executive Producer Position Lead Programmer Position Senior Graphics Programmer Position Senior Network Programmer Position Senior Game Play Programmer Position
Note how they all say MMO console project.
Not all, but they do say console engine.
I'm guessing, long shot, but it could even be a console version of EVE, compatible with the EVE universe.
Which would be fun 
(Disclaimer: i reserve the right to say "i told you so" if it is )
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Ryoji Tanakama
Caldari Firestar Drive Yards
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Posted - 2009.08.11 11:15:00 -
[26]
Originally by: Hirana Yoshida My biggest hope is that they are going ahead with a World of Darkness MMORPG. It has all the story and background needed for an outstanding PvP and general questing environment .. without tapping into the SciFi geek clientFle and thus hurting Eve proper. Just imagine a persistent one-server cityscape game in present time with light mystical elements. Werewolves, humans and vampires all split into internally competing factions while waging war on everyone else on top - mayhem beyond even that of Eve (I call dips on the first faction Assault Shotgun!)
SOL I'm afraid, don't you know WoD is a barbie MMO for girls?
Quote:
World of Darkness, a new online subscription game about vampires targeting an 18-25-year-old, female demographic.
Quote:
Fashion and design will play a key role in the game and the group has employed two supposedly well-known Icelandic fashion designers to create virtual "gothic-style" clothing for avatars.
Article |

JitaBum
Gallente Center for Advanced Studies
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Posted - 2009.08.11 11:41:00 -
[27]
The gameplay programming position says this:
Quote: Unreal engine experience a plus
Sounds like an FPS then?
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Vyktor Abyss
Gallente The Abyss Corporation Abyss Alliance
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Posted - 2009.08.11 11:47:00 -
[28]
All the positions linked by La Vista appear to be in Shanghai, which I'm guessing makes it likely it is a China specific project, or something to do with the China Eve servers.
I'd expect Hilmar to say very little new regarding Eve - More talk of Walking in Stations, World of Darkness and Eve continuing to progress as it has done the last 5 or 6 years. Why are you expecting some landmark shift in focus of CCP from one keynote speech?
As long as Eve is making money it will keep being developed.
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Sade Onyx
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Posted - 2009.08.11 11:55:00 -
[29]
Walking in stations will definatly revamp eve's user base. But only if they do it soon, the longer they leave it the less interest it will have in peoples mind until one day "oh they released wis finally did they? ah well, im too stuck into 'x' at the moment"
I understand the need for CCP to "get it right" and release it "when its ready" but I find this notion a bit of a paradox.
After all, Eve's entire history has been, get it out.. fix it, improve it slowly develop, slowly increase subscriptions. If they really do wait until WiS is "ready" then we may never it.
If they waited until Eve as a product was "ready" then it probably wouldnt even be released now.
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Sidus Isaacs
Gallente
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Posted - 2009.08.11 12:00:00 -
[30]
Originally by: Sade Onyx Walking in stations will definatly revamp eve's user base. But only if they do it soon, the longer they leave it the less interest it will have in peoples mind until one day "oh they released wis finally did they? ah well, im too stuck into 'x' at the moment"
I understand the need for CCP to "get it right" and release it "when its ready" but I find this notion a bit of a paradox.
After all, Eve's entire history has been, get it out.. fix it, improve it slowly develop, slowly increase subscriptions. If they really do wait until WiS is "ready" then we may never it.
If they waited until Eve as a product was "ready" then it probably wouldnt even be released now.
They want to aviod a AOC thing I guess :). --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |
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McFly
C0LDFIRE RUDE Alliance
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Posted - 2009.08.11 12:25:00 -
[31]
As far as a console port of eve or rebuild / whatever, I highly doubt that CCP would attempt it, I mean consoles are consoles, Eve has been built around the mouse and hotkeys. Sure a controller could substitute, but it wouldn't be very efficient. Text Entry alone would seriously slow things down, how often do u use your keyboard in combination with your mouse?
Eve on a console I'm sure could work, if the ui/control was ingenius. But I wouldn't look toward a TQ compatible shooter version with the sticks controlling the ship, and the reason being is that CCP has long set it's position that every client is supposed to be equal, customer hardware of course can be different, and ui placement is alright, but modifications or differences between clients has always been something CCP has opposed.
But at the same time if they could take TQ to the console, would the eve community/universe really benefit I mean sure more players = more cash for CCP (w00t) but if there's anything I've noticed over the years the majority of new players entering eve don't seem to be in it's best interest, again this is my opinion. So my idea of eve's best interest is completely my opinion and view.
Anyway Eve on Console could be interesting but it'd probably either be gimped all to hell from the UI conversion, require keyboard and mouse to use (consoles do use usb these days), or be a very seperate entity entirely (ie: different server or seperate game using the eve brand)
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Roemy Schneider
Vanishing Point.
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Posted - 2009.08.11 12:30:00 -
[32]
he doesn't play eve anyways, so... - putting the gist back into logistics |

Yakia TovilToba
Halliburton Inc.
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Posted - 2009.08.11 12:33:00 -
[33]
Hmm interesting thoughts, if i got you right you think there will be a console/FPS game (Dust 541) that is somehow connected to Eve. Maybe walking in stations will be the first step, the preparation or the link for it ? Or the planetary expansion ? You land on a planet, play the FPS game on the surface and can return back to space anytime, while having certain links between the games (shared sp training, shared currency maybe).
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.11 12:37:00 -
[34]
Originally by: Vyktor Abyss All the positions linked by La Vista appear to be in Shanghai, which I'm guessing makes it likely it is a China specific project, or something to do with the China Eve servers.
I'd expect Hilmar to say very little new regarding Eve - More talk of Walking in Stations, World of Darkness and Eve continuing to progress as it has done the last 5 or 6 years. Why are you expecting some landmark shift in focus of CCP from one keynote speech?
As long as Eve is making money it will keep being developed.
Apocrypha was the first expansion which was made between Atlanta, Reykjavik and Shanghai. When I was at CCP HQ in January, I saw that they obviously had equipment to do voice and video conferencing between these 3 locations.
CCP wouldn't want to do a china-specific project. It's much more likely that they are just focusing the new project's development in China.
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Ak'athra J'ador
Amarr Can't Decide Balance of Judgment
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Posted - 2009.08.11 12:37:00 -
[35]
maybe its the new sov system :)
though a new trademark makes me think standalone.
what is the point of registering a new trademark then?
ahhh, they finally get to charge for an expansion :)
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.11 12:41:00 -
[36]
Originally by: Yakia TovilToba Hmm interesting thoughts, if i got you right you think there will be a console/FPS game (Dust 541) that is somehow connected to Eve. Maybe walking in stations will be the first step, the preparation or the link for it ? Or the planetary expansion ? You land on a planet, play the FPS game on the surface and can return back to space anytime, while having certain links between the games (shared sp training, shared currency maybe).
That's kinda what the speculation revovles around.
A game which does NOT interact with TQ at all would make me sad. CCP can in my opinion not handle a third project like that.
The option of planetary wars is really cool. Planetside is an example of it done semi-right in a way that EVE could use it.
However implementing the game into interacting with TQ could be a challenge. It also faces problems in regards to how a console game, which has a quite different audience, is going to interact with the eve-online community. And it also raises a lot of questions in my mind about the viability of having the markets itneract with each other. Will there be new ISK faucets in the new game? Will there be ACTUAL losses in there? Will these planets be harvest-able? I.e will there be new resources which can be used?
Very complex stuff. I don't expect whatever Hilmar has to announce for another 4-5 years, unless they have held tight about it for an extensive amount of time(At least 3 years).
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ceaon
Gallente
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Posted - 2009.08.11 12:50:00 -
[37]
if is a console MMO i hole will fail
Please resize your signature to the maximum file size of 24000 bytes. Zymurgist
EvE FTW |

Vyktor Abyss
Gallente The Abyss Corporation Abyss Alliance
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Posted - 2009.08.11 13:20:00 -
[38]
Originally by: LaVista Vista
Apocrypha was the first expansion which was made between Atlanta, Reykjavik and Shanghai. When I was at CCP HQ in January, I saw that they obviously had equipment to do voice and video conferencing between these 3 locations.
CCP wouldn't want to do a china-specific project. It's much more likely that they are just focusing the new project's development in China.
A couple of things; the Chinese MMO market is massive and they had to set up a China team to modify Eve for it to be playable by law in China. I'm sure their people in China helped with the development of Apocrypha (as did the content guys in Atlanta) but the bulk of work was still done in Iceland because thats where they based Eve, the knowledge is there and I doubt so early on they can afford to (in terms of quality) perform a full knowledge transfer and effectively outsource the game to other 'cheaper' countries. Global teamwork sounds great and all, but the reality is somewhere needs to take the bulk of responsibility for the product.
Now, that said, a new Executive Producer based in China points to a new team and product being based there. I personally doubt they'd set up a new team there if the product wasn't to be aimed specifically/majorly at the Chinese market. Its the logical conclusion, but I may well be wrong and until the veil is lifted by Hilmar we're all just speculating.
Whatever it does turn out to be though I would argue that this will have a small or no impact on Eve (unless it is directly regarding Eve, WIS etc), because CCP is making money with Eve and to neglect that product before other new product revenue streams have established profitability would be very risky indeed. It is more likely them just divesting their eggs into other baskets in case something comes along turning Eve into an omlette.
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Professor Tarantula
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Posted - 2009.08.11 14:00:00 -
[39]
I'll never understand why people still care about consoles.
In the beginning computers were very expensive, and consoles appeared as a cheaper way for people to play games on them. Now computers are cheap and there's no reason for them. The stupid knobs on the controllers alone should be enough reason to leave the whole thing behind.
CCP better ask themselves before they enter that market if the reason Microsoft and Sony aren't planning another generation of consoles is due to them knowing the age of the console is coming to and end. Would hate to see CCP go down with it.
As for WiS and WoD. It's not rocket surgery, guys. Make it happen in the next 5 years.
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Saint VII
Minmatar Tribal Liberation Force
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Posted - 2009.08.11 14:03:00 -
[40]
At the risk of starting a forum jihad, I'm just curious. What is it that proponent of walk-in-station expect it to add to the gameplay? It's hard for me to imagine how it could be implemented without either (a) creating so much work as to be more advantageous to simply develop a new title, or (b) being strictly a novelty and nothing more.
No great scoundrel is ever uninteresting. |
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Myra2007
Shafrak Industries
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Posted - 2009.08.11 14:22:00 -
[41]
Why would they make a console game connected to eve that many of us can't even play? Allegedly eve has a lot of players >25 many of which will not own a xbox.
Nothing against new markets etc. i just don't get why they wouldn't try to get a lot of eve players into it by making it a computer game? Especially if its eve-related... --
Originally by: Professor Slocombe
I will only buy tickets if the prize is your stuff and you leave Eve. Forever. You irritating self obsessed cretin.
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Saju Somtaaw
Gallente Kiowa Tribe MagiTech Corp
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Posted - 2009.08.11 14:25:00 -
[42]
Originally by: Saint VII At the risk of starting a forum jihad, I'm just curious. What is it that proponent of walk-in-station expect it to add to the gameplay? It's hard for me to imagine how it could be implemented without either (a) creating so much work as to be more advantageous to simply develop a new title, or (b) being strictly a novelty and nothing more.
From what CCP has said, WiS will be a "freebie" from World of Darkness' development. They're already doing all the "hard" work(engine, client, backend, etc.) so they're going to create the art stuff for us a well so we can have fun and give them data on how it handles the load. This is are extrapolation from what little they've said through, so I could be way off the mark. ---- --- --- Devs Sign Here; GMs and ISD welcome to :) |

Monklon
Aliastra
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Posted - 2009.08.13 03:51:00 -
[43]
FPS.
Regarding CCP working with consoles? Probably will be mentioned somewhere in his keynote.
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Reiisha
Evolution
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Posted - 2009.08.13 05:26:00 -
[44]
(Console) Shooter. Shown at FF08.
"If you do things right, people won't be sure you've done anything at all"
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