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Thread Statistics | Show CCP posts - 7 post(s) |
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CCP Big Dumb Object
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Posted - 2009.08.13 16:32:00 -
[31]
Bug Update: The Caldari mission "The Paths that are Hidden" may be displaying only one option for the next mission. This is not the intended behavior, and the hordes have been unleashed upon it.
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Komi Toran
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Posted - 2009.08.13 16:33:00 -
[32]
Originally by: Durzel Furthermore if you don't know what to expect in a mission because you've never done it before, would you take something that could easily pop in most L4 missions? Would someone whos never run Worlds Collide before take a ship they are familiar with and knowledgeable of its tanking capabilities, or a ship they never usually fly and know wont stand up to too much punishment?
Well, the solution is simple: We need regular L4 missions that are designed to be run by T2 frigs and cruisers. It might be the solution to lowsec and 0.0 mission running.
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Venkul Mul
Gallente
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Posted - 2009.08.13 17:51:00 -
[33]
To add to the chorus:
to work low sec missions require a really random system where they are done. At least at region level, better the whole low sec of a faction.
And Caldari low sec entry points will still see a serious increase in gatecamps: small number of low sec system + high number of high standing players doing Caldari missions = lots of targets in T2 ships.
0.0 is simply a bad choice. That branch would be monopolized by the people controlling the 0.0 systems used by the missions and if the reward is high enough they will farm the mission like a static complex.
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Mikal Drey
Atlas Alliance
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Posted - 2009.08.13 18:05:00 -
[34]
Originally by: Venkul Mul To add to the chorus:
and to chuck more fuel on the fire . .
why do CCP always see the risk/reward balance as highsec/low sec/0.0 ? missions could be balanced in terms of difficulty. dropping caps into plexes or asigning fighters is just as risk free as a CNR in a L3.
you could balance missions by upping the difficuly level and or restricting the ship sizes. with a more difficult mission it also serves to encourage fleeting (non multibox) one of the problems with higjh sec is that player to player interaction is almost non existant and you can put the biggest bad boy on the line against fail NPC's
i certainly consider difficulty as a risk factor. i noticed in the arc that there wasnt any scramblers and i know 100% at certain points id have sploded for sure. what if there were special ebil npc friggies that podded ?
i mission in high sec purely to relax and avoid player interaction (pvp especially) and the low sec part i done had bugger all risk tbh apart from gank points getting in an af isnt that difficult even a well tanked command ship would tank enough to slow boat to the gate or cloaky align and get out. mission risk reward should just be about pvp and low sec
Shattered Crystal - 60 day GTC
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Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.08.13 18:08:00 -
[35]
Originally by: Venkul Mul
0.0 is simply a bad choice. That branch would be monopolized by the people controlling the 0.0 systems used by the missions and if the reward is high enough they will farm the mission like a static complex.
Every 3 month per character... Plus it isn't that hard to do complexes and missions in hostile space, saw that many times, even done it... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
MuffinsRevenger
EmpiresMod
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Posted - 2009.08.13 18:08:00 -
[36]
Originally by: Komi Toran
Originally by: Durzel Furthermore if you don't know what to expect in a mission because you've never done it before, would you take something that could easily pop in most L4 missions? Would someone whos never run Worlds Collide before take a ship they are familiar with and knowledgeable of its tanking capabilities, or a ship they never usually fly and know wont stand up to too much punishment?
Well, the solution is simple: We need regular L4 missions that are designed to be run by T2 frigs and cruisers. It might be the solution to lowsec and 0.0 mission running.
Nah, the missions are stationary once spawned, so the reason low sec mission running is not viable is that it is far to easy to block of any further access to a particular mission once someone have found you On top of that, as previously stated, it is way way easy to find someone in a mission in the first place, unless your terrible at scanning, meaning that you have to be able to complete the mission within minutes before you are located which is not really possible unless the missions designed that way in the first place
Also, add to this how easy it is to tackle anything cruiser-sized and above, in particular if you know where they will be coming from |
Jana Tanaka
Caldari Tanaka Industries Inc.
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Posted - 2009.08.13 20:45:00 -
[37]
Edited by: Jana Tanaka on 13/08/2009 20:48:44
Just look at lowsec cosmos, if you want to see an example for the effect of missions spawning in fixed lowsec systems.
Last time (ages ago) I checked, systems like Ihakana were camped 28/8 by blobs :)
"Bring Buddies." cannot be the point, if this sentence actually means: Bring a small fleet and have capital support standing by, just in case things escalate.
"Professional" Mission Runners, generally should have excellent weapon, tanking and support skills. Training for an AF should take less than 10 days and given the average income per hour, loosing one should not be a major issue.
The only real risk is the pod. Yet since most runners with access to 4/16 missions, likely have the standings for jumpclones, this should be a non-issue.
Making deadspace sites hard to scan again, would not only be a fix for the issue at hand, but also be good for lowsec.
It would help if the mission description, suggested the appropriate hull size.
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Malfesa Longoten
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Posted - 2009.08.13 21:14:00 -
[38]
One problem with the Caldari arc (I think?). If you destroy the Hyasoda Research Facility in "Their loss, our profit" you can actually complete the mission without recovering the Forumla Sheet. Without the Sheet you cannot complete any of the next parts of the branch. Only option at that point is to fail the arc and start over, as there is no way to get the Formula Sheet again. Unless I'm missing something obvious?
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Sturmwolke
Genyosha Legion
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Posted - 2009.08.14 10:57:00 -
[39]
The use of italics to denote a completed epic arc is not very apparent visually. The only thing tells me and confirms that it has been completed is the mouse-over.
I would suggest either a small icon over the completed epic arc mission, or at least make it so that you can tell which is which more distinctive visually rather than those italics. |
IceAero
Amarr Shadow Company THE KLINGONS
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Posted - 2009.08.14 14:14:00 -
[40]
I'd love to try these, but why are they not with the main faction corps? I run all my missions for the Amarr navy, almost +10 standing with them, but I'm no where near able to run missions for the ministry of internal order...
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Kethry Avenger
PIE Inc.
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Posted - 2009.08.14 15:41:00 -
[41]
As an Amarr loyalist and pilot involved in Factional Warefare are there paths in the Amarr Epic ark that would put me into Gallente or Minmatar Highsec? I don't want to start an Arc I can't finish and lose standings with my Empire.
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CCP Big Dumb Object
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Posted - 2009.08.14 16:02:00 -
[42]
Originally by: Kethry Avenger As an Amarr loyalist and pilot involved in Factional Warefare are there paths in the Amarr Epic ark that would put me into Gallente or Minmatar Highsec? I don't want to start an Arc I can't finish and lose standings with my Empire.
Right to Rule occurs exclusively in Kor-Azor space.
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Ankhesentapemkah
Gallente Aliastra
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Posted - 2009.08.14 18:41:00 -
[43]
Edited by: Ankhesentapemkah on 14/08/2009 18:43:41
Originally by: Venkul Mul
- Amarr 5.87 - Caldari 4.48 - Gallente 4.48 - Minmatar 3.26
It become harder as standing grow but you can stay in the positive with all factions and get to 6.8 with one if you don't run missions that require killing other empire factions members.
Mine still needs some work but I'm pretty happy so far. I can probably run the Amarr and Gallente arc without ruining the rest of the standings too much.
Or I could start with the Caldari and Minmatar and then use the Gallente and Amarr to recover... Choices...
I hope the unique items include a medal we can wear!
---
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Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.08.14 19:25:00 -
[44]
Originally by: Ankhesentapemkah
Mine still needs some work but I'm pretty happy so far. I can probably run the Amarr and Gallente arc without ruining the rest of the standings too much.
Or I could start with the Caldari and Minmatar and then use the Gallente and Amarr to recover... Choices...
I hope the unique items include a medal we can wear!
If this is your standings u can't run Minmatar arc... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
Mikal Drey
Atlas Alliance
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Posted - 2009.08.14 20:15:00 -
[45]
Objective The Syndicate made an offer that you canÆt refuse. YouÆre going to give the kid back, for lots of cash. Congratulations, you inhuman monster. Objective completed.
what isk ? the agent said they would give me the money when i got there and dropped the litte feck off if the mission said "lots of cash" then tbh i want iskies is this intentional to lie to the pilot or bugged ?
i'm not sure that my choice was story based as the reward option IS going to have a big impact on what final shiny toy i want and im 100% sure that most people are going to go for the best option in isk value. maybe the reward should be removed from the briefing and simply say "you will be rewarded" that way the story drives your choice and not the reward.
although both shiny items dont initially have much in the way of an isk value they are kinda precicely what i want from a misison exclusive item :) nice and different but not an overbalanced high value isk item to sell on.
arc length was just about right and i really wanna go back and do the high road or maybe the brothel option. A+++ would sign up to your newsletter.
this is just what i wanted from a mission and it was about right for difficulty. same old trigers and still just a typical mission. this was a good mix of the storytelling from COSMOS and having a mission that isnt just the pointless grind. now we need more arcs :)
nb there was a comment posted in the blog about new arcs and where i foolishly believed that you were gonna finally add epic missions . . . . someone did say that it would most likely be just 4 missions 1 for each empire. :'''( MOAARRRRRR EPICS
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Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.08.14 21:00:00 -
[46]
Originally by: Mikal Drey Objective The Syndicate made an offer that you canÆt refuse. YouÆre going to give the kid back, for lots of cash. Congratulations, you inhuman monster. Objective completed.
what isk ? the agent said they would give me the money when i got there and dropped the litte feck off if the mission said "lots of cash" then tbh i want iskies is this intentional to lie to the pilot or bugged ?
Did u know that 200k isk is big bunch of iskies and u can even buy a cottage on some planet for that money... But capsuleers are so rich that for them even millions are small reward, though it's really a lot of isks... Or did u mean that reward is 0? ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
Malfesa Longoten
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Posted - 2009.08.15 03:53:00 -
[47]
Still working on the Caldari epic arc and I get to this: The Breakout Mission briefing ItÆs time for you to put that ID tag to use and see firsthand what it is weÆre fighting against down here. WeÆve been receiving reports of a new prison facility being erected somewhere in the Aokinen constellation. ItÆs a decent distance away and in low-security space no less, so IÆd undock in something small and fast.
Your mission is to discover the prisonÆs location, bypass the security forces and slip inside. Once youÆve made your way through there will be people of ours to free. Your only concern is saving them. If you can expedite their recovery by avoiding conflicts in the outer perimeter then you should do so. Our priority is our people, above all else.
If youÆve never done any exploratory scanning before, then now would be a good time to learn. The Federation is skilled at hiding their secrets, but I have a feeling that a facility this size will be found easily enough. ***** Ok, so there's something wrong here. In the Aokinen constellation, there aren't actually any low sec systems. So either it's a low sec system NOT in the Aokinen constellation, or it's a HIGH SEC in said constellation. Considering I would have no idea which one of many many low sec systems to even begin with outside of that constellation, I probed out all 9 systems in Aokinen. No prison. Nothing even remotely related to the mission. Some Guristas plexes, some roids, and not much else. Am I missing something obvious, or is the mission borked?
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Aranis Nax
Minmatar Seraphim Blades
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Posted - 2009.08.15 13:54:00 -
[48]
Minmatar Arc - Surfacing briefing states that I only have to recover Encrypted Transmission item from Tili's Red Light Palace. I have recovered it but the mission did not complete. I'm assuming I actually have to kill all the NPC's. OMW to do that now(it's quite a trek from agent to mission site, 11 jumps). I'll update once I'm done pewpew'ing.
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Mikal Drey
Atlas Alliance
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Posted - 2009.08.15 14:35:00 -
[49]
Originally by: Trimutius III Did u know that 200k isk is big bunch of iskies ... Or did u mean that reward is 0?
the agent reward was the specal item
the agent BONUS reward for completing the mission within 28 minutes was 200k isk but infact the journal only showed 170k isk as the bonus reward
the mission brief stated that i would get the large sum of money from the syndicate when i dropped of the child. i dropped of the child and apart from the syndicate spawning i didnt recieve anything whatsoever so yes i mean i got bugger all.
IF the mission bonus reward is the "syndicates money" then it should state that clearly and the mission text be better written. atm the bonus reward is just a standard bonus reward like a normal mission would give. i logged out and rerchecked the wallet listings but still nothing shows. i was very much expecting to get somehing from the syndicate as per the mission briefing.
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Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.08.15 19:45:00 -
[50]
Originally by: Mikal Drey
the mission brief stated that i would get the large sum of money from the syndicate when i dropped of the child. i dropped of the child and apart from the syndicate spawning i didnt recieve anything whatsoever so yes i mean i got bugger all.
I don't see anything wrong in that. They fooled you... welcome to real world, if they say that they'll give a lot of money it doesn't mean that they actually will keep their word so they simply fooled you, and i don't see anything wrong in that... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
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Gharlane
Caldari Free Corp Liberty Alliance
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Posted - 2009.08.15 23:49:00 -
[51]
Caldari Arc : Proof of intent. The description on the "Dosier - Author unknown" reads
ôMy House of Records contacts tell me he started work here in the Internal Security division of NOH. He now works in another department, unofficially titled as ôAdvisoryö. ItÆs anyoneÆs guess when he moved across or what his work entails. In situations like these nobody asks questions.ö
When I info Mr Isha, he's now working for NOH Legal. Deliberate or part of the Storyline?
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.08.16 11:08:00 -
[52]
I hope the low sec missions are located in FW zones as that greatly diminish the possibility of ending up in a pirate gate camp. ---------------- Mr. Science & Trade Institute
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Merfio
Caldari School of Applied Knowledge
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Posted - 2009.08.16 11:52:00 -
[53]
Originally by: Jowen Datloran I hope the low sec missions are located in FW zones as that greatly diminish the possibility of ending up in a pirate gate camp.
Getting catched at a low sec gate when sitting in an interceptor is like being too dumb to read or being extremly unlucky.
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Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.08.16 14:58:00 -
[54]
Originally by: Jowen Datloran I hope the low sec missions are located in FW zones as that greatly diminish the possibility of ending up in a pirate gate camp.
Low sec Epic Arc Missions are designed mainly for t2 frigates, so don't worry, it's really hard to catch frigate in lowsec (Of course u'll need Evasive Maneuvering and Spaceship Command, but I hope u already trained that skills) ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
Sturmwolke
Genyosha Legion
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Posted - 2009.08.16 16:56:00 -
[55]
You know, these L4 epic arcs missions are prime candidates for a bottomless farm. Since the missions do not expire, you get fresh spawns everyday as long as you don't complete the objective. Yes, it may be boring and you get them once per day but if you scale them with missions from multiple alts or with corp members, it can get significant.
You lose LPs of course, but I wonder if salvage + tags may offset the loss somewhat.
Take for example a mission that I'd gone through, Right to Rule - Cowardly Commander. About 25mil in bounties, quite a bit of salvage from 36 BS, 10 BCs and 7 cruisers and some Amarr Navy tags. Let's say a ballpark figure 35-40mil total for about 1-1.5 hrs solo work. Not bad imo.
Posted for the record, btw. |
Mikal Drey
Atlas Alliance
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Posted - 2009.08.17 07:58:00 -
[56]
Originally by: Sturmwolke Take for example a mission that I'd gone through, Right to Rule - Cowardly Commander. About 25mil in bounties, quite a bit of salvage from 36 BS, 10 BCs and 7 cruisers and some Amarr Navy tags. Let's say a ballpark figure 35-40mil total for about 1-1.5 hrs solo work. Not bad imo.
Posted for the record, btw.
the gallente one had nothing anywhere near that level of payout. most o the npc's had no bounties and although the loot was average meta 3 the isk level from the gallente arc i did is awfull. i guess that the arc werent balanced in terms of isk. . . . .just like COSMOS . . .
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Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.08.17 13:18:00 -
[57]
Originally by: Mikal Drey
the gallente one had nothing anywhere near that level of payout. most o the npc's had no bounties and although the loot was average meta 3 the isk level from the gallente arc i did is awfull. i guess that the arc werent balanced in terms of isk. . . . .just like COSMOS . . .
I suppose u have just chosen cheap Branch, remember there is several branches in there with different missions, maybe gallente have valuable missions in other branches how do u know? ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
Malfesa Longoten
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Posted - 2009.08.17 16:05:00 -
[58]
So, nothing? Nobody has gotten to "The Breakout" on the Caldari arc? Any devs? I guess I'll just have to wait until these come out on Tranq and go thru the same process again there.
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Cheekything
Gallente Fallen Angel's Blade.
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Posted - 2009.08.17 17:20:00 -
[59]
What about us pirate mission runners why dont we get some mission low too :(
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Sturmwolke
Genyosha Legion
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Posted - 2009.08.18 04:36:00 -
[60]
A couple of things, since I cba to bug report because this thread already buckets some of the problems highlighted. I've done the Amarr arc right up to the first arc branch after Mission 11 (Hunting the Hunter) and I'm contemplating my choices.
1) The mission dialog with Aralin Jick for "Fate of a Madman" gives me multiple "Fate of a Madman" links in addition to the 2 choices. This happens just right after I submitted Mission 11. Relogged, talked again to Aralin I get a blank black dialog. Left station, quit and re-docked, opened journal to read "Fate of a Madman" details and THEN talked to Aralin - this time I get the normal expected mission dialog. In short, you've got a dialog display reliability bug here. I've also noticed the blank black mission dialog on several occasions, even with the normal agents.
2) The choice "Silence Rahsa: The Nation's Path" takes me to a True Power agent under the Sansha's Nation banner. My Sansha standing is -7.5 modified. Here comes the problem. By rights, this path is closed to me .... but yet it is offered. To make it all galling, it is offered without even a pip-squeak of a warning note to those who don't qualify. Should I or should I not click on this choice? What will happen if I did? If the path is truly closed, then why do you need to even have it offered? Just have it greyed out eliminate all that confusion!
P.S There's a minor text mistake in "Background Check Encounter". The text says the manor is in Nebian, but mission directs you to somewhere else (I forgot its name).
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