Pages: 1 2 3 [4] 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
AstroPhobic
Divine Retribution
|
Posted - 2009.08.21 17:20:00 -
[91]
Originally by: Kahega Amielden
Quote: Bollox. Since all rig sized use the same mats, the prices are going to scale almost completely linearly. If they don't, people will buy their own BPOs for 200k isk and make their own rigs until prices drop in line.
Prices are determined by supply and demand, not just production cost. They sell for what people will pay for them, not just above what it costs to produce them.
Quote: The only way we have 4m isk small rigs is if BS sized trimarks become 60-70m
Irrelevant. If people will pay 4m ISK for a small trimark then they will sell for 4m. Take an economics class.
People won't pay 4m ISK for a small trimark. The fact that they can produce it themselves with little to no effort requires for a fraction of the price pretty much guarantees that. New players aren't going to pay over 10m in rigs for a 300k hull, and older players probably won't either knowing the build cost. With BPOs readily available for every joe shmoe, the margin will shrink in no time.
How many mission runners are there in eve? And how many of them "produce" salvage? If people see a big markup on small rigs the market will flood and then just return itself to equilibrium. Mission runners are always looking at ways to make more isk. They will, too, for a while, until everyone and their mother makes small rigs and the profit margin shrinks to that of large rigs.
|
Kahega Amielden
Minmatar Suddenly Ninjas
|
Posted - 2009.08.21 17:36:00 -
[92]
Edited by: Kahega Amielden on 21/08/2009 17:36:51
Quote: (a) With 11ty billion competitors and no cartel or legislation to prevent dumping prices, they will sell for production cost + small margin, much like all T1 items.
No ****. That's because people will undercut each other; no one will pay 4m for a rig if someone else sells it for 3m.
Quote: (b) It takes just a few clicks to produce these rigs far cheaper, so people have no incentive to pay 4M ISK when it takes about 15 minutes of industry skills to do better. You will note that in EVE after prices stabilize on a item, it is always cheaper to buy off the market then produce with level 1 industry skills and materials off the market.
You're missing the point entirely.
YES OR NO, the person who put the small rig up for 4m did so because he believed people would pay that price for the item?
Quote: People won't pay 4m ISK for a small trimark. The fact that they can produce it themselves with little to no effort requires for a fraction of the price pretty much guarantees that.
Except people are dumb and impatient.
Quote: How many mission runners are there in eve? And how many of them "produce" salvage? If people see a big markup on small rigs the market will flood and then just return itself to equilibrium.
Yes. That's correct. Aka supply and demand (Supply increases, price falls).
I never said they would stay that way, I was giving a reason for people selling them at 4m currently.
|
Seriously Bored
Minmatar
|
Posted - 2009.08.21 17:43:00 -
[93]
Edited by: Seriously Bored on 21/08/2009 17:45:44
Originally by: Proxyyyy
Now this isnt anything new or a rare its seen everywhere in the world today. If one person buys these cheap rigs which are way more accessible it actually raises the cost associated with pvp, its like if prada made a low end hand bag for poor people which is 300 compared to 1000 it may seem like you are saving money but realy if you wudnt think about buying it before cause of cost that would cost you nothing cause its not worth it at its current price your savings are 100% while now they made a more accessible version of said brand the savings are more like 70% you spent money where before you wouldnt.
Yeap. Major failure in logic here. The different being: people DO think about buying that handbag. Before this patch, people thought about fitting the rigs. They just didn't do it before, because it was no where near worth the price.
Yes, each rig is about as expensive as the frig you put it on. But how much did your T2 fit for that frig cost? Is it really all that much more expensive, once you look at the fitting as a whole? Small rigs increased the cost of the cheapest part of PVP. It ain't hard to make a million isk.
The Garmon's of the world were rigging their cruisers before the patch anyway. And it decreased the cost of PVP for Battlecruisers...at least for the people who were doing the killing before.
EDIT: And about the 4mil price tag on small rigs.
I've already had the urge to make a bunch of my own and sell 'em for 3.9mil ;) Quick, everyone on the bandwagon! We'll have stable prices in no time.
|
Kagura Nikon
Minmatar The Black Dawn Gang
|
Posted - 2009.08.21 17:54:00 -
[94]
Originally by: dibblebill
Originally by: Kagura Nikon CCP should rethink a lot of things. First Weapon rigs must be done MUCH more interesting. Make things with REAL bonuses and penalties. Like 20% ROF bonus but with a 15% TRACKING penalty. THings liek 25% DAMAGE bonus but with a 10% ROF penalty..
That OR make them not stack nerfed against modules (only rig-rig stack nerfing)
They alraedy stated they are reworking the weapon rigs.
And since when was the last time they hit the nail without US the community force steering them into it? ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
|
AstroPhobic
Divine Retribution
|
Posted - 2009.08.21 17:57:00 -
[95]
Originally by: Kahega Amielden
Quote: How many mission runners are there in eve? And how many of them "produce" salvage? If people see a big markup on small rigs the market will flood and then just return itself to equilibrium.
Yes. That's correct. Aka supply and demand (Supply increases, price falls).
I never said they would stay that way, I was giving a reason for people selling them at 4m currently.
I guess there was just misunderstanding. I thought someone was saying small rigs will sit at 4m isk. My bad.
|
Kagura Nikon
Minmatar The Black Dawn Gang
|
Posted - 2009.08.21 18:28:00 -
[96]
Funny is when things go wrong way. When marauders were released.. they costed 700M isk.. and peopel whined. And others said.. wait.. they will eventually drop in price. I bought one on the first week for 690M isk.
Now that they are 1.2 BIl isk .. I am very glad that I was too anxious :P ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
|
Wongdong
Minmatar
|
Posted - 2009.08.21 19:16:00 -
[97]
whaaaaaa....my targets will be tougher or actually fight back now. i want it the old way when it wasn't such a challenge.now i might have to think up new strategies instead of target>pew>dead>collect...
why do you have to make things tougher for us piwats CCP?
Originally by: CCP Whisper So you're going to have to do some actual thinking |
Letifer Deus
Bannable Offense. Minor Threat.
|
Posted - 2009.08.21 21:18:00 -
[98]
Edited by: Letifer Deus on 21/08/2009 21:20:10
Originally by: Psiri downsides
1) an undeserved indirect nerf to BS
Agreed.
Quote: 2) nerf to cheapfits, as rigs now will be commonly used by everyone
The med and especially small rigs are so damn cheap it really has no effect on anyone that isn't a complete pauper.
Quote: Benefitting players who already were always rigging their ships anyway
This was the first thing I thought of when I heard the changes, except my thought went "godd*mnit, now rigging my taranis/ishkur isn't going to give me any advantage because everyone will be doing it." Putting aux thrusters on taranis used to help make up for the lower base speed and catch other inties which are mostly not rigged. Now I will lose most of that advantage as even if I were to fit T2 aux thrusters the difference increase is much, much smaller.
Originally by: Kagura Nikon Funny is when things go wrong way. When marauders were released.. they costed 700M isk.. and peopel whined. And others said.. wait.. they will eventually drop in price. I bought one on the first week for 690M isk.
Now that they are 1.2 BIl isk .. I am very glad that I was too anxious :P
There was a little thing that happened a while ago concerning some POSs with mysterious abilities that might have had something to do with the huge increase in marauder (and all T2 ship) prices. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |
Soporo
Caldari
|
Posted - 2009.08.22 04:32:00 -
[99]
As for the smaller rigs = more tank and not so much gank idea, that's sounds about right.
Also, never forget that CCP is still in the "make combat take longer" buisness. Devs said it plenty of times in the past and multiple nerfs/boosts prove it.
|
JCache
Caldari
|
Posted - 2009.08.22 07:58:00 -
[100]
Originally by: Letifer Deus This was the first thing I thought of when I heard the changes, except my thought went "godd*mnit, now rigging my taranis/ishkur isn't going to give me any advantage because everyone will be doing it." Putting aux thrusters on taranis used to help make up for the lower base speed and catch other inties which are mostly not rigged. Now I will lose most of that advantage as even if I were to fit T2 aux thrusters the difference increase is much, much smaller.
That! And fitting T2 rigs will most likely get a lot more expensive even with the reduced materials for smaller ships. Virtually every ship I own will have to be rerigged to T2 in order to stay competitive. Since T1 rigs are the news standard now, the advantage over "conventional" fitting was nerfed from 10% to about 4.5%... this is huge for the massive amount of ISK you have to invest.
Sig removed. Needs more EVE related content. Zymurgist |
|
DraconisAlpha
|
Posted - 2009.08.22 11:39:00 -
[101]
What i think is that the problem will be isk loss... now pvp doesn't pay, too much items get destroyed and even if you have a killing rate of 2:1/3:1 you will never (never!) gain more than what you lose. With rigs this will be even more evident. A rifter costs 250k, you will have to spend 2kk in rigs if you wanna beat other rifters...but that increase your ship's cost, so...
I'm a pvper, and I cannot live only with money I make in pvp...what can I do NOW? and what will I have to do after small rigs?
|
z0de
Gallente The Bastards The Bastards.
|
Posted - 2009.08.22 12:29:00 -
[102]
Edited by: z0de on 22/08/2009 12:30:02 This thread seems to be about really poor guys who still wont buy rigs complaining at the slightly less poor guys who didn't buy rigs before but will now. Meanwhile those who always rigged everything smile that things got a bit cheaper.
Originally by: DraconisAlpha I'm a pvper, and I cannot live only with money I make in pvp...what can I do NOW? and what will I have to do after small rigs?
suck less? á á
|
Cpt Branko
Beyond Divinity Inc Beyond Virginity
|
Posted - 2009.08.22 12:59:00 -
[103]
Originally by: DraconisAlpha What i think is that the problem will be isk loss... now pvp doesn't pay, too much items get destroyed and even if you have a killing rate of 2:1/3:1 you will never (never!) gain more than what you lose. With rigs this will be even more evident. A rifter costs 250k, you will have to spend 2kk in rigs if you wanna beat other rifters...but that increase your ship's cost, so...
I'm a pvper, and I cannot live only with money I make in pvp...what can I do NOW? and what will I have to do after small rigs?
My wallet, it disagrees.
Also, for small ships, the rigging costs add only about 30-40% extra cost to a T2 fit, even less on a destroyer. It's trivial to make ISK flying sub-cruiser T1 ships.
Btw, you're blessed with another important thing in a destroyer/frigate; fast locking time. That means you can occasionally catch and ransom a pod of someone who is either lagging or doesn't know better, providing even more income. Also, when a AF or such is completely helpless vs you, the sensible thing to do is to charge them a ransom rather then pop them. With current AF prices it's very much worth it, and the many AB lolfits make it easy to ransom them with impunity.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Shan'Talasha Mea'Questa
Minmatar The Perfect Harvesting Experience
|
Posted - 2009.08.22 13:21:00 -
[104]
Originally by: ISK Launderer CONFIRMED, THIS WILL RUIN ALL PVP. THIS PATCH NEEDS TO BE ROLLED BACK NOW OR THE CAREBEARS HAVE WON EVE.
\o/
I win EVE ! -----------------------------------------------
Originally by: Paper Rock's fine, nerf Scissors
|
Pater Peccavi
Minmatar Tribal Liberation Force
|
Posted - 2009.08.22 14:00:00 -
[105]
Originally by: Shan'Talasha Mea'Questa
Originally by: ISK Launderer CONFIRMED, THIS WILL RUIN ALL PVP. THIS PATCH NEEDS TO BE ROLLED BACK NOW OR THE CAREBEARS HAVE WON EVE.
\o/
I win EVE !
Agreed, all those carebears running L4's in frigates will be greatly pleased by this patch. ______ Why has the number of players online dropped from 50k to 25k? BECAUSE OF SWINE FLU |
The Djego
Minmatar Hellequin Inc.
|
Posted - 2009.08.22 14:25:00 -
[106]
Edited by: The Djego on 22/08/2009 14:46:45 Well im 50/50 on the rig changes. Is it a good step as a base idea? In my opinion yes, the basic idea behind it is good(even if I feel diffrent about some points in it).
I realy hope this will not end up like the time rigs got introduced. You had the feeling like pimping your ride and you finaly get a new layer of fitting and ability to make your ship more outstanding from unrigged ones, even if the pricetag limited it to BS and T2.
As it is now on the common PVP BS fittings(or the poly for nano ships pre QR), you have actualy 3 slots that have to be fitted to, since next to any Ship you will encounter will have this to. You have tons of options how to rig a BS but in the end in 99% of the cases 45% more HP or 50% more repair is the way to go, not because it is better in any situation but you will most likely encounter the same boost in base EHP or tank on your target, so you basicly need them to stay on the same level.
Even if the issue in the Cruiser\Frig class is not this big, I basicly see something like this comming here to. The reason this wasn¦t done mutch before was the price. Still a lot of Cruisers and BCs where rigged with cheaper options(falloff, optimal range, shield resist rigs, damage rigs etc) so you actualy had here the better choice what rig you want to use since the best ones where to expensive in general and you had to think a lot more about the price/gain ratio.
Also 45% more Falloff looks a lot better if the other ships only have 10% more DPS or some other minor change down to beeing unrigged instead of 45% more EHP. If you actualy did spend a ton of ISK on it, you also got something out of it, since you could be shure you buying 45% more armor/shield instead of the need to increase your armor/shield by 45% to stay on the same level.
Well we will see, since the market will play a serious role here to and if it will move in this direction there might be a resonable need for CCP to rethink rigs again, making them a bit more ballanced and pilotes realy able to make a individual choice instead of forcing them to one. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|
DraconisAlpha
|
Posted - 2009.08.22 14:33:00 -
[107]
Originally by: z0de
suck less?
AHAHAHAHAHAHAHAHAHAHAHAHAHAH -_- (that means i'm not laughing)
BTW, +30/40% or +20/30% means that you will have to kill +20/40% more ships to have a 1:1 ratio in isks.
And a medium pvper gots a 1:1 ratio (or less more) in every fight (there are some with 2:1 and some with 1:2, some with 3:1 and some with 1:3...), it gots a 2:1 ratio? Ok, it is the same...you will never gain as much isks as you lose (I'm not talkin about 3:1 pvpers but about a medium pvper).
This is the mechanic of the game...in games where items are not destroyed and there are no ship losses you can live doing pvp, but here you cannot.
Any player I know, I had known and probably I will know, has an alt (miner, industrial...). Yeah, there is another choice...buy and sell game cards....or other less legal ways. I don't want to spend all my EUROS in isks but i will have to!
Eve is an expansive game and it will always be more and more.
I like pvp and ONLY pvp and I cannot play Eve without refilling my wallet, I have 10kk SP (I'm noob, yeah) and I'm condamned to lose every 1vs1. I don't like that.
|
Pater Peccavi
Minmatar Tribal Liberation Force
|
Posted - 2009.08.22 14:42:00 -
[108]
Originally by: DraconisAlpha
I like pvp and ONLY pvp and I cannot play Eve without refilling my wallet, I have 10kk SP (I'm noob, yeah) and I'm condamned to lose every 1vs1. I don't like that.
EVE is about risk vs. reward. In order to get the reward (PvP) you need to risk your items/isk. If you lose in PvP, you're supposed to feel it. Feeling it means you have to make isk to replace your loss. If you don't enjoy meaningful risk, EVE isn't the game for you. ______ Why has the number of players online dropped from 50k to 25k? BECAUSE OF SWINE FLU |
DraconisAlpha
|
Posted - 2009.08.22 14:54:00 -
[109]
You seem not to understand that...I'm not talking about my pvp rate, I'm talking abount general pvp rate.
Trying to explain:
A is a pvp player B is a pvp player
A=B as skillpoints, ships and fit (let's say a thorax)
AvsB= 50%times A wins and 50%times B wins
thorax value=6M, fit value=4M
medium loss= (let's say) 6M+50%fit= 8M medium drop= 50%fit= 2M
each fight there is a 10M loss and a 2M gain
in 10 fights A will win 5 and B will win 5
A will lose 100M and gain 10M B is the same
result=you cannot live with pvp
with rigs... un-droppable cost will raise by (let's say) 5M
in 10 fights
A will lose 100M+50M=150M and gain 10M B is the same
result=you cannot live with pvp and it is even harder.
And you will have to rig your ship or in every 1vs1 fight you will lose it.
Now, you have to consider fights against non-pvp players, but against them you gain nothing rigging frigates or cruisers, this is useful only against pvpers.
Result: anyone will have to rig his ship and destroy-only items will only raise the cost of ships and not the value of dropped items.
|
Cpt Branko
Beyond Divinity Inc Beyond Virginity
|
Posted - 2009.08.22 18:22:00 -
[110]
Edited by: Cpt Branko on 22/08/2009 18:26:00 Edited by: Cpt Branko on 22/08/2009 18:23:54
Originally by: DraconisAlpha You seem not to understand that...I'm not talking about my pvp rate, I'm talking abount general pvp rate.
Trying to explain:
A is a pvp player B is a pvp player
A=B as skillpoints, ships and fit (let's say a thorax)
AvsB= 50%times A wins and 50%times B wins
thorax value=6M, fit value=4M
medium loss= (let's say) 6M+50%fit= 8M medium drop= 50%fit= 2M
each fight there is a 10M loss and a 2M gain
It's obvious you're doing something wrong here, if you aim to profit.
First off, you're not maximizing risk/reward. If you want to make money, either minimize risk (meaning; take on ships/players you believe you will kill* or at least are very certain you won't die to, in situations which are altogether favourable) or maximize profit (Ransom! Particularly the pod, if you can catch it) or both.
*This includes 1v1 vs the same ship, too. Just be sure you've got the edge.
Mind you, I don't do all that to the letter - when I want a good fight I'll go for ugly situations where I know it's probably not going to end well - and I participate in stuff like fleet ops which as a rule don't make money.
Also, killing people who are not out to PVP (or better yet, ransoming them) is always a good money-maker.
Btw, a lot of PVP is psychological in nature. You always want to be underestimated - you'll probably make better money in a maxed out Thrasher then you'll make in a all L4 + T2 gun Hurricane. Getting others to engage you believing they've got the edge is a art in itself anyway.
Also: rigging being reasonably cheap for all T1 ships now makes it even more possible to "have the edge" the other side doesn't know about, because it makes for a larger number of possible fits, counterfits and such.
Also: implants.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
|
DraconisAlpha
|
Posted - 2009.08.23 13:10:00 -
[111]
You are right.
But I'm talkin of avarage.
You want to be understimated, but so does the ship you fight with.
You will never engage a ship that is stronger than yours, but so do other players.
At the end of an year of engagements you will probably have lost (in pvp, vs pvpers) the same amount of ships you have killed if you are a normal player. If you are not and you are a good player there will be an opposite bad player that will always mantain the avarage rate 1:1.
And here I'm talkin about pvpers.
If you find a non pvper and you can kill him...that's good, but not so frequent.
You can loot anything you want but small rigs will only kill pvpers wallets...that is because against a non pvper a rig is useless, you can beat him with or without rigs. They are useful only against pvpers. But...if I fit rigs, then you fit rigs and so does anyother player (pvper). If we all have a +20% armor it is useless. It is only a +30% ship cost increase.
|
Irida Mershkov
Gallente War is Bliss
|
Posted - 2009.08.23 13:29:00 -
[112]
Originally by: steveid the only problem I see is that BC should have BS sized rigs. If that is the case already then all good imo.
Any reason on that? I mean they use cruiser-sized mods, so why battleship sized rigs?
|
Removal Tool
Two Minutes Hate
|
Posted - 2009.08.23 17:42:00 -
[113]
I just undocked to find that PvP was indeed broken. Snapped right in two.
|
Lisento Slaven
The Drekla Consortium
|
Posted - 2009.08.23 19:01:00 -
[114]
Here is what I see - leaving a rig slot open on frigates/cruisers would be as bad as using standard missiles and frig size railguns on a raven.
I still see ravens using frig/cruiser railguns and standard missiles by the way. ---
How to Fix Security Status |
Dhaaka Vincatar
|
Posted - 2009.08.23 19:23:00 -
[115]
Edited by: Dhaaka Vincatar on 23/08/2009 19:25:28
Originally by: Sidus Isaacs
I fail to see a problem. We will see cheaper ships, and more rigged T1 ships. This is a boost to solo PVP if anything as one can afford to loose shisp more often. Saying enything else is thoughtless.
In short: No big effects, at all. Other the somewhat vhepaer ships overall. So maby we will see more PvP (this is a good thing btw)?
Originally I thought this patch would be a great idea....but it actually makes it harder for me to afford a viable pvp ship.
Before, rigging your T1 frig was ridiculously cost-prohibitive, so people stuck to T2 guns and meta modules. However, now (or soon, rather) it will be much more affordable....but will still quadruple the price of the ship. You will have to spend 4 million or so to rig your Punisher or whatever properly... Currently equipping my Tristan with just T2 guns and T1 or meta 1-2 everything else costs about 1.5 million or so including T2 ammo, very likely more. Now I will have to spend 4-5 million on my T1 ship just to try to be competitive.
Meanwhile those who can afford and have the capability to fly T2 ships regularily can rig them for cheaper (which they were doing anyways), so they will be flown more often.
Obviously 4-5 million is not a big deal for most of you. But I only make 1-2 million every night by doing level 2 missions. I do these in a frigate because that's all I can fly, and most likely anyone who can fly T1 frigates only can only do level 1s....and they will be much worse off then me.
So, do we have to mission for days at a time in order to fly 1 competitive T1 frigate that can still be killed in seconds by most anything? Or do we have to get a Battleship and farm level 4 missions in order to support T1 frigate pvp? I realize I could do level 2 missions faster in a Caracal, but why do you have to support frigate pvp with cruiser-level missions (or, if you're going to go to cruiser, why not BC or BS as well).
Basically, this makes things much better for those already able to afford rigs, as they can now do it for cheaper, and it also makes it good for the segment of people that could not afford to fly rigged ships before but can now.
It makes things much worse for those of us that cannot afford to fly rigged ships still. I suppose that is a minority of the population, so overall I'd say the patch would be a success, but still....
|
Isareal Altara
|
Posted - 2009.08.23 20:43:00 -
[116]
reads to me like the op is saying they went out of their way to make eve more dangerous for folks... and is not ****ed that eve is more dangerous for them with the cost of outfitting ships with rigs has gone done allowing for more potent prey that might be able to bite back (or turtle long enough for support to arrive)
Sounds like ya might run into q-ships out there now
|
Cpt Branko
Beyond Divinity Inc Beyond Virginity
|
Posted - 2009.08.23 21:05:00 -
[117]
Edited by: Cpt Branko on 23/08/2009 21:15:57 Edited by: Cpt Branko on 23/08/2009 21:12:12
Originally by: DraconisAlpha You are right.
But I'm talkin of avarage.
You want to be understimated, but so does the ship you fight with.
You will never engage a ship that is stronger than yours, but so do other players.
That's what I'm talking about - they think they're engaging a weaker ship.
Affordable rigging is going to make it even more fun in this respect.
Originally by: DraconisAlpha
that is because against a non pvper a rig is useless, you can beat him with or without rigs. They are useful only against pvpers.
So untrue. A non-PVP fit ship has at least one midslot more; because he doesn't need that point. And I've engaged bigger ships (eg. Wolf, pre-QR, vs Raven/Drake/Ferox) flown by non-PVPers, where I wouldn't have succeeded without rigs at all.
Originally by: Dhaaka Vincatar Edited by: Dhaaka Vincatar on 23/08/2009 19:25:28
Originally by: Sidus Isaacs
I fail to see a problem. We will see cheaper ships, and more rigged T1 ships. This is a boost to solo PVP if anything as one can afford to loose shisp more often. Saying enything else is thoughtless.
In short: No big effects, at all. Other the somewhat vhepaer ships overall. So maby we will see more PvP (this is a good thing btw)?
Originally I thought this patch would be a great idea....but it actually makes it harder for me to afford a viable pvp ship.
Before, rigging your T1 frig was ridiculously cost-prohibitive, so people stuck to T2 guns and meta modules. However, now (or soon, rather) it will be much more affordable....but will still quadruple the price of the ship. You will have to spend 4 million or so to rig your Punisher or whatever properly... Currently equipping my Tristan with just T2 guns and T1 or meta 1-2 everything else costs about 1.5 million or so including T2 ammo, very likely more. Now I will have to spend 4-5 million on my T1 ship just to try to be competitive.
You've overdoing it. Anyway, to properly rig a Rifter costs, with my horrible industry skills and unresearched BPO (I'm sure rigs will be cheaper then they are for me to build once prices stabilize) costs ~500K ISK, give or take 200K. That's far from expensive.
If you're buying em off the market as prices are you're just being daft, given you can save at least ~3.5M per rig just buying the materials, the industry 1 skillbook, and the BPO.
Also, if you want something funny: I already faced the rigged Punisher in my unrigged Rifter when rigs were not affordable. Result was, of course, a 70M (actually, more like 85M at the time, given he was using "Refuge" Adaptive Nano Platings) lossmail for the Punisher pilot. Rigs are not automatic win.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
McClan
Caldari Deep Core Mining Inc.
|
Posted - 2009.08.23 21:16:00 -
[118]
This is way we need 3 rig slots on t2 ships to make then worth it
|
tiviirulez
|
Posted - 2009.08.27 07:00:00 -
[119]
Drake online Who came up with that stupid rigging in the first place, accounting?
|
steveid
Viziam
|
Posted - 2009.08.30 11:25:00 -
[120]
Originally by: Irida Mershkov
Originally by: steveid the only problem I see is that BC should have BS sized rigs. If that is the case already then all good imo.
Any reason on that? I mean they use cruiser-sized mods, so why battleship sized rigs?
My reasoning is not based upon t1 rigs which are not a problem but t2 rigs. You are essentially adding another 20% onto passive tanks on battlecruisers which are already very decent on most races ships. Where previously a t2 rig fit would cost you 600 mil now it will cost you 120 which is of course more than worth it.
As an example some passive tanked battlecruisers, not overheated, no implants t2 gear and rigs:
Drake 1200 dps Harbinger 855 dps Myrmidon 1150 dps Hurricane 932 dps
now I'd probably agree with you if you stated that this is a problem with passive tanks and not with BS / BC sized t2 rigs as you can doing this get an Ishtar to 818 dps tanked but I think the issue I stated exasperates it.
|
|
|
|
|
Pages: 1 2 3 [4] 5 :: one page |
First page | Previous page | Next page | Last page |