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Bunnie Hop
Sebiestor Tribe Minmatar Republic
228
|
Posted - 2012.06.01 15:44:00 -
[31] - Quote
Snow Axe wrote:Mallak Azaria wrote:Musashi IV wrote:CCP has allowed Goonswarm to circumvent these game mechanics. Are you implying that they're using some form of exploit? Some elaboration is required. Everything in the game that could be percieved as a negative by any player at any time is the fault of Goonswarm and the influence we obviously must have on CCP (did you hear 2 former members work for CCP now???????????????????????). Our influence is so strong that we managed to convince some Icelandic fellows to create a non-consentual PVP game 9 years ago. Just to make sure we didn't get found out, we waited 3 years to even truly ~reveal ourselves~ in game, but unfortunately, the intrepid AFK mining Hulk crowd has found us out.
You should clean your keyboard more often, that ? key seems stuck. But yes, everything is subjective as seems your point but it does seem the balance that existed is gone. Large alliances seem to exert their will on the entire population but the goons will fade into memory at some point as every other bully alliance has. I would like to see alliance size limited, more alliances would form then and battle it out. |

Quartzlight Evenstar Icefluxor
Perkone Caldari State
144
|
Posted - 2012.06.01 15:47:00 -
[32] - Quote
Bunnie Hop wrote: I would like to see alliance size limited, more alliances would form then and battle it out.
Better: Corporations ONLY.  Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Snow Axe
GoonWaffe Goonswarm Federation
363
|
Posted - 2012.06.01 15:48:00 -
[33] - Quote
Bunnie Hop wrote:You should clean your keyboard more often, that ? key seems stuck. But yes, everything is subjective as seems your point but it does seem the balance that existed is gone. Large alliances seem to exert their will on the entire population but the goons will fade into memory at some point as every other bully alliance has. I would like to see alliance size limited, more alliances would form then and battle it out.
Great idea, instead of fighting Goonswarm Federation, you could be fighting Goonswarm1, Goonswarm2, and Goonswarm3!
Fun fact: The corporation GoonWaffe was originally created when population sizes on corporations was far smaller, and the original GoonFleet was full to capacity. Funny how that didn't change anything at all, did it? |

Bunnie Hop
Sebiestor Tribe Minmatar Republic
228
|
Posted - 2012.06.01 15:52:00 -
[34] - Quote
Snow Axe wrote:Bunnie Hop wrote:You should clean your keyboard more often, that ? key seems stuck. But yes, everything is subjective as seems your point but it does seem the balance that existed is gone. Large alliances seem to exert their will on the entire population but the goons will fade into memory at some point as every other bully alliance has. I would like to see alliance size limited, more alliances would form then and battle it out. Great idea, instead of fighting Goonswarm Federation, you could be fighting Goonswarm1, Goonswarm2, and Goonswarm3! Fun fact: The corporation GoonWaffe was originally created when population sizes on corporations was far smaller, and the original GoonFleet was full to capacity. Funny how that didn't change anything at all, did it?
I think you are mistaken about alliance. If goonswarm for example were forced to split it would find its loyalties diverge. Its just human nature as demonstrated many times in experiments (blue vs red arm band exp. comes to mind). When the corp you mentioned was full it still was able to make an alliance corp, so its not the same. |

Snow Axe
GoonWaffe Goonswarm Federation
363
|
Posted - 2012.06.01 15:56:00 -
[35] - Quote
Bunnie Hop wrote:I think you are mistaken about alliance. If goonswarm for example were forced to split it would find its loyalties diverge. Its just human nature as demonstrated many times in experiments (blue vs red arm band exp. comes to mind). When the corp you mentioned was full it still was able to make an alliance corp, so its not the same.
Ahh I get it, we'd stop working together ~just because~. |

Caldari Citizen20110707
Caldari Provisions Caldari State
12
|
Posted - 2012.06.01 15:57:00 -
[36] - Quote
if ccp is smart they should have a customer portfolio with the make up, amount and general player profiles. it should tell them that the long term players (the ones that drives the sandbox (o.o dwellers)) are 0.0 players and that high sec character amounts are mosty alts of 0.0 players.... in short: high sec players pnly play a fraction of the time 0.0 players are playing.... 0.0 players make this game... why should ccp continue to listen to these players that quit anyway in a few months? expecialy afyrr the big player decrease when there was a cataclism of canceled subscriptiond due this 5months ago?
quit whining, go do social like eve is desighned and join a 0.0 mining corp or whine that ccp isnt promoting eve more as a social game where it actualy is a social unwritten rule that players should join a player driven corp...
just a quick brainfart |

Bunnie Hop
Sebiestor Tribe Minmatar Republic
228
|
Posted - 2012.06.01 15:58:00 -
[37] - Quote
Snow Axe wrote:Bunnie Hop wrote:I think you are mistaken about alliance. If goonswarm for example were forced to split it would find its loyalties diverge. Its just human nature as demonstrated many times in experiments (blue vs red arm band exp. comes to mind). When the corp you mentioned was full it still was able to make an alliance corp, so its not the same. Ahh I get it, we'd stop working together ~just because~.
I believe so, if it were a complete break, its human nature. |

Quartzlight Evenstar Icefluxor
Perkone Caldari State
144
|
Posted - 2012.06.01 16:01:00 -
[38] - Quote
Snow Axe wrote:Bunnie Hop wrote:I think you are mistaken about alliance. If goonswarm for example were forced to split it would find its loyalties diverge. Its just human nature as demonstrated many times in experiments (blue vs red arm band exp. comes to mind). When the corp you mentioned was full it still was able to make an alliance corp, so its not the same. Ahh I get it, we'd stop working together ~just because~.
No. Not 'just because'.
The creation suddenly of a bunch of Little Dictators..........we know how that goes historically. They ALL want to be on top. (get the mind out of the gutter). Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

seany1212
Zat's Affiliated Traders Originally Riotous Corps
180
|
Posted - 2012.06.01 16:01:00 -
[39] - Quote
Talon SilverHawk wrote:Musashi IV wrote:Yesterday one of my orcas got killed by 7 ships in in hi sec. All of these players had a security rating of -8 or worse. Im very cautious when I mine but you cant hide a Hulk very easily. Normally the high-sec game mechanics work pretty good. CCP has allowed Goonswarm to circumvent these game mechanics. Yes I know this is a sandbox but if someone is circumventing the game mechanics, its an exploit. Im not going to plead proverty. I have enouph ISK to play my three accounts for serveral more years. Why should I if game mechanics allow 7 players with a security rating less than -8 to play in high-sec with emmunity. When CCP has returned hi-sec to more reasonable game play I will return.
I think all high-sec players should think about taking a vacation from EVE. The only thing CCP cares about is monitary loss. This is the only way high-sec players can get thier attention.
Pirates that want my stuff can meet me in Jita at 1930 hours on Saturday. Enjoy your break, its good sometimes. Hopefully CCP restores balance soon (tm) Tal
So OP originally wrote orca then changed it for effect and sympathy? But faceless alt is faceless so we'll never know  |

Snow Axe
GoonWaffe Goonswarm Federation
363
|
Posted - 2012.06.01 16:02:00 -
[40] - Quote
Bunnie Hop wrote:I believe so, if it were a complete break, its human nature.
But it's not a complete break, not a real one, anyway. It'd be like saying because one fleet is full it'd never be able to fully co-operate with the second one that formed immediately afterwards because it's ~different~. The only thing that'd truly be different is the ticker name. |

Bunnie Hop
Sebiestor Tribe Minmatar Republic
228
|
Posted - 2012.06.01 16:04:00 -
[41] - Quote
Snow Axe wrote:Bunnie Hop wrote:I believe so, if it were a complete break, its human nature. But it's not a complete break, not a real one, anyway. It'd be like saying because one fleet is full it'd never be able to fully co-operate with the second one that formed immediately afterwards because it's ~different~. The only thing that'd truly be different is the ticker name.
There are many examples of what happens when a group breaks, either voluntarily or forced, which reinforce my premis. Its just basic sociology. |

baltec1
1313
|
Posted - 2012.06.01 16:09:00 -
[42] - Quote
All I found was this |

Snow Axe
GoonWaffe Goonswarm Federation
363
|
Posted - 2012.06.01 16:09:00 -
[43] - Quote
Bunnie Hop wrote:There are many examples of what happens when a group breaks, either voluntarily or forced, which reinforce my premis. Its just basic sociology.
And yet I literally told you what happened when our group "broke" in the past when mechanics forced it to happen: nothing, aside from nuisances with things like corp hangars etc. This time will be different though, I'm sure! |

Bunnie Hop
Sebiestor Tribe Minmatar Republic
228
|
Posted - 2012.06.01 16:11:00 -
[44] - Quote
Snow Axe wrote:Bunnie Hop wrote:There are many examples of what happens when a group breaks, either voluntarily or forced, which reinforce my premis. Its just basic sociology. And yet I literally told you what happened when our group "broke" in the past when mechanics forced it to happen: nothing, aside from nuisances with things like corp hangars etc. This time will be different though, I'm sure!
A corp being forced to split while still being in the same alliance is not the same. We disagree, time for both of us to move onto something else. |

Ituhata Saken
Blue Republic RvB - BLUE Republic
211
|
Posted - 2012.06.01 16:13:00 -
[45] - Quote
I have only one question.....HOW?!?!!!?! You know what an answer is? It's a terminus -- an end. Answers are fine, but questions are where it's at. Questions bring us closer to understanding, -áthey can start a conversation or spark a revolution. So you might as well start asking... now.-á ~See you on the other side 6/6/12~ |

Snow Axe
GoonWaffe Goonswarm Federation
363
|
Posted - 2012.06.01 16:14:00 -
[46] - Quote
Bunnie Hop wrote:A corp being forced to split while still being in the same alliance is not the same. We disagree, time for both of us to move onto something else.
There was no alliance at the time, just the corp. The split was the exact same thing that would happen now. Of course though, let's stop talking about Real Things That Happened since they keep making you wrong though. |

Danks
Fat Angry Toe Tappin Inbreds
78
|
Posted - 2012.06.01 16:20:00 -
[47] - Quote
Bunnie Hop wrote:Snow Axe wrote:Bunnie Hop wrote:There are many examples of what happens when a group breaks, either voluntarily or forced, which reinforce my premis. Its just basic sociology. And yet I literally told you what happened when our group "broke" in the past when mechanics forced it to happen: nothing, aside from nuisances with things like corp hangars etc. This time will be different though, I'm sure! A corp being forced to split while still being in the same alliance is not the same. We disagree, time for both of us to move onto something else.
Nah people would just go back to the way it was before there was in in-game alliance mechanic. Back in the days of Curse, Xetic, etc there was nothing in the game mechanics to help people work together, we all just threw our alliance tag in the bio and set a lot of corp standings.
If people want to work together they will with or without in game mechanics. |

Pamplie
Tactical Stables Nulli Tertius
0
|
Posted - 2012.06.01 16:30:00 -
[48] - Quote
Cutter Isaacson wrote:gfldex wrote:Musashi IV wrote:Yesterday one of my hulks got killed by 7 ships in in hi sec. That's a contradiction to: Musashi IV wrote:I have enouph ISK to play my three accounts for several more years. If you have 100B in the bank you don't mine. (Unless you are a botter ofc.) Please see my signature, it describes you. Also, you need to learn the meaning of the word contradiction. And as for miners not having hundreds of billions of ISK, perhaps you should talk to Chribba.
Chribba didn't make all his money just from mining. He also runs a 3rd party transfer service for Super Carriers and Titans, which involves a nice fee. |

Ris Dnalor
Black Rebel Rifter Club
339
|
Posted - 2012.06.02 02:41:00 -
[49] - Quote
Musashi IV wrote:Yesterday one of my hulks got killed by 7 ships in in hi sec. All of these players had a security rating of -8 or worse. Im very cautious when I mine but you cant hide a Hulk very easily. Normally the high-sec game mechanics work pretty good. CCP has allowed Goonswarm to circumvent these game mechanics. Yes I know this is a sandbox but if someone is circumventing the game mechanics, its an exploit. Im not going to plead proverty. I have enouph ISK to play my three accounts for several more years. Why should I if game mechanics allow 7 players with a security rating less than -8 to play in high-sec with emmunity. When CCP has returned hi-sec to more reasonable game play I will return.
I think all high-sec players should think about taking a vacation from EVE. The only thing CCP cares about is monitary loss. This is the only way high-sec players can get thier attention.
Pirates that want my stuff can meet me in Jita at 1930 hours on Saturday.
SO....
There's 8 folks in a hi sec system with -8 or worse sec status, and you think it's ok to undock in your expensive t2 mining ship and go about business as usual?
Really?
Hmm...
So, I've got some beachfront property in Nevada that I'm looking to sell cheap!
... |

Jake Warbird
Republic Military School Minmatar Republic
1238
|
Posted - 2012.06.02 02:44:00 -
[50] - Quote
Ll be there OP. o7 |

Bart Starr
Aggressive Structural Steel Expediting Services
13
|
Posted - 2012.06.02 03:37:00 -
[51] - Quote
Don't worry CCP.
Even though the inventory sucks and wardecs even less useful than before..... You will still have my accounts because we are still allowed to blow up Hulks and Mackinaws in highsec at a reasonable cost. Its probably the only thing keeping me in the game at this point, but its enough to keep my burning up those PLEXes that you' sold to the all the ISK-poor scrubs out there.
|

Ituhata Saken
Blue Republic RvB - BLUE Republic
211
|
Posted - 2012.06.02 04:01:00 -
[52] - Quote
Ituhata Saken wrote: I have only one question.....HOW?!?!!!?!
Seriously, how....how did he get concorded without any weapons? You know what an answer is? It's a terminus -- an end. Answers are fine, but questions are where it's at. Questions bring us closer to understanding, -áthey can start a conversation or spark a revolution. So you might as well start asking... now.-á ~See you on the other side 6/6/12~ |

Frederick Sanger
GoonWaffe Goonswarm Federation
112
|
Posted - 2012.06.02 04:07:00 -
[53] - Quote
Maybe you shouldn't mine in a system with 7 guys with -8 sec status.
Where are you going for vacation? I suggest Yosemite. |

Snow Axe
GoonWaffe Goonswarm Federation
363
|
Posted - 2012.06.02 04:09:00 -
[54] - Quote
Ituhata Saken wrote:[Seriously, how....how did he get concorded without any weapons?
Couldve been drones that would have been out, or one volley of missiles. Still weird as hell though (and also not API verified) |

Ituhata Saken
Blue Republic RvB - BLUE Republic
211
|
Posted - 2012.06.02 04:12:00 -
[55] - Quote
Oh, you're probably on to something with the single volley of missiles, that's all I would expect to get off before getting concorded too. You know what an answer is? It's a terminus -- an end. Answers are fine, but questions are where it's at. Questions bring us closer to understanding, -áthey can start a conversation or spark a revolution. So you might as well start asking... now.-á ~See you on the other side 6/6/12~ |

DeMichael Crimson
Republic University Minmatar Republic
2296
|
Posted - 2012.06.02 05:10:00 -
[56] - Quote
Caldari Citizen20110707 wrote:if ccp is smart they should have a customer portfolio with the make up, amount and general player profiles. it should tell them that the long term players (the ones that drives the sandbox (o.o dwellers)) are 0.0 players and that high sec character amounts are mosty alts of 0.0 players.... in short: high sec players pnly play a fraction of the time 0.0 players are playing.... 0.0 players make this game... why should ccp continue to listen to these players that quit anyway in a few months? expecialy afyrr the big player decrease when there was a cataclism of canceled subscriptiond due this 5months ago?
quit whining, go do social like eve is desighned and join a 0.0 mining corp or whine that ccp isnt promoting eve more as a social game where it actualy is a social unwritten rule that players should join a player driven corp...
just a quick brainfart
That statement is an out right bold faced lie and is probably the biggest Myth constantly being propagated on these forums.
The only correct and true sentence in that statement - that person having a brain fart.
|

Josef Djugashvilis
The Scope Gallente Federation
267
|
Posted - 2012.06.02 05:16:00 -
[57] - Quote
gfldex wrote:Musashi IV wrote:Yesterday one of my hulks got killed by 7 ships in in hi sec. That's a contradiction to: Musashi IV wrote:I have enouph ISK to play my three accounts for several more years. If you have 100B in the bank you don't mine. (Unless you are a botter ofc.)
As difficult as some folk may find it to believe, corp mining can be a good way to pass some time, being sociable and working as a team etc. You want fries with that? |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1461
|
Posted - 2012.06.02 05:39:00 -
[58] - Quote
Caldari Citizen20110707 wrote:GǪit should tell them that the long term players (the ones that drives the sandbox (o.o dwellers)) are 0.0 players and that high sec character amounts are mosty alts of 0.0 players....
There are an awful lot more people messing about in low sec and wormholes than null sec.
Caldari Citizen20110707 wrote:quit whining, go do social like eve is desighned and join a 0.0 mining corp or whine that ccp isnt promoting eve more as a social game where it actualy is a social unwritten rule that players should join a player driven corp...
EVE is not designed around players joining null sec mining corporations.
|

Quartzlight Evenstar Icefluxor
Perkone Caldari State
144
|
Posted - 2012.06.02 12:00:00 -
[59] - Quote
Mara Rinn wrote: There are an awful lot more people messing about in low sec and wormholes than null sec.
Low sec and WH combined make up only 13% of the pop. Null is 20%.
http://scaurus.com/lowsec-by-the-numbers/
No thanks for your random Fantasy Facts. Ohh poor silly goon chillrens. Nobody in high sec cares about your plans to occupy jita like a bunch of dirty hippies. "....as if 10,058 Goon voices cried out and were suddenly silenced." |

Makkal Hanaya
Royal Amarr Institute Amarr Empire
7
|
Posted - 2012.06.02 12:07:00 -
[60] - Quote
Musashi IV wrote:Yesterday one of my hulks got killed by 7 ships in in hi sec. All of these players had a security rating of -8 or worse. Im very cautious when I mine but you cant hide a Hulk very easily. Normally the high-sec game mechanics work pretty good. CCP has allowed Goonswarm to circumvent these game mechanics. Yes I know this is a sandbox but if someone is circumventing the game mechanics, its an exploit. Im not going to plead proverty. I have enouph ISK to play my three accounts for several more years. Why should I if game mechanics allow 7 players with a security rating less than -8 to play in high-sec with emmunity. When CCP has returned hi-sec to more reasonable game play I will return.
I think all high-sec players should think about taking a vacation from EVE. The only thing CCP cares about is monitary loss. This is the only way high-sec players can get thier attention.
Pirates that want my stuff can meet me in Jita at 1930 hours on Saturday.
That's unfortunate.
However, don't be so quick to get rid of your stuff. Take a month off. A break can put things into perspective. You may find your enthusiasm for the game returns. |
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