Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 21 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Etho Demerzel
Gallente Holy Clan of the Cone
|
Posted - 2009.09.15 22:51:00 -
[31]
Give AFs web strength instead of an AB bonus, then maybe, just maybe the blaster AFs won't be so useless.
Oh, and make use of the change to fix the Retribution, the Enyo, and the Hawk. =====
"If a member of the EVE community finds he or she cannot accept our current level of transparency, we bid you good luck in finding a company that meets your needs." - CCP kieron... |
The Djego
Minmatar Hellequin Inc.
|
Posted - 2009.09.15 22:52:00 -
[32]
Originally by: Cpt Branko
Originally by: Alekseyev Karrde
I think after this the Enyo will finally see use instead of being the ship you fly if the Taranis isnt on the market anywhere in EVE.
You do realize small blasters are utterly useless when it takes mere seconds to get away from small blaster range in another af, provided you have a web which you don't?
Well this will be some easy kills with the 400mm plated Wolf. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|
Cpt Branko
Beyond Divinity Inc Beyond Virginity
|
Posted - 2009.09.15 22:55:00 -
[33]
Edited by: Cpt Branko on 15/09/2009 22:56:11
Originally by: Etho Demerzel Give AFs web strength instead of an AB bonus, then maybe, just maybe the blaster AFs won't be so useless.
It's more fun when it takes 2 seconds to AB out of range of a lolblasterAF and mow it down
Oh, well, death to the nano, long live the new nano.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
The Djego
Minmatar Hellequin Inc.
|
Posted - 2009.09.15 22:58:00 -
[34]
Originally by: Cpt Branko Edited by: Cpt Branko on 15/09/2009 22:56:11
Originally by: Etho Demerzel Give AFs web strength instead of an AB bonus, then maybe, just maybe the blaster AFs won't be so useless.
It's more fun when it takes 2 seconds to AB out of range of a lolblasterAF and mow it down
Oh, well, death to the nano, long live the new nano.
The more serious question would be where do you fit the 90% web on the Enyo? ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|
Kadesh Priestess
Scalding Chill
|
Posted - 2009.09.15 23:01:00 -
[35]
Speaking in average numbers AFs will be 45% faster with 15%/lvl bonus. Huh, maybe it's not that much - but still awesome for survival.
However, it still can be easily countered by neuts... so new AFs are not gonna be immortal.
|
Irida Mershkov
Gallente War is Bliss
|
Posted - 2009.09.15 23:06:00 -
[36]
Originally by: The Djego
Originally by: Cpt Branko Edited by: Cpt Branko on 15/09/2009 22:56:11
Originally by: Etho Demerzel Give AFs web strength instead of an AB bonus, then maybe, just maybe the blaster AFs won't be so useless.
It's more fun when it takes 2 seconds to AB out of range of a lolblasterAF and mow it down
Oh, well, death to the nano, long live the new nano.
The more serious question would be where do you fit the 90% web on the Enyo?
You use an Ishkur.
|
Roemy Schneider
Vanishing Point.
|
Posted - 2009.09.15 23:07:00 -
[37]
been saying that for years; gap between AB and MWD is just too big. i would've expected 400% MWDs during speed nerf and i _am_ part of the nano camp. as long as webs are stackable, +75% isn't too bad: 2x nano II on jaguar, AB II = 1244m/s nowadays
after dominion patch: 1781 m/s acc control V 712.4 m/s with a -60% web 340.5 m/s with two 224.0 m/s with three
if those overpowered -90% webs are coming back as per pirate ship thread: 178.1 m/s obviously 35.6 m/s with two
cruor,ashimmu and all serpentis will rule them
anyways.... 1244->1781 m/s is only 43% more, or inversely speaking a damage reduction of 31% (although this number will only "reliably" affect missiles)
beam-zealots or muninns go a tiny bit over 1600m/s with MWD so they'll have plenty of time to poke these guys running after them across the usual 70-100km small assault launchers on cerbs will work just lovely, won't they, gypsio *shake fist* ? ^^
however, scimitars, oneiroses and claymores/unprobable lokis will get sexy, too; might even consider ABs on them with such an "escort" - putting the gist back into logistics |
Novantco
The Tuskers
|
Posted - 2009.09.15 23:09:00 -
[38]
Incoming market lolage.
|
Kelron Queldine
Beyond Divinity Inc Beyond Virginity
|
Posted - 2009.09.15 23:19:00 -
[39]
No no no no no. The previous speed changes have already made AFs very popular ships and most people seem to use ABs despite the speed advantage of MWD. They work fine as is, giving them stupid AB speeds will just be annoying. |
Deva Blackfire
Viziam
|
Posted - 2009.09.15 23:19:00 -
[40]
Ummm. So thats over 1km/s speed with AB. So basically FRIGATE will outrun (mitigate most of damage) any ANTI FRIGATE missile (be it rocket or standard).
This is bad idea tbh. You already need to 2x web frig to actually deal any decent DPS with rockets. With this boost even after 3x web they will go 200+m/s which in the end gives them total missile immunity and renders anti-frig missile boats useless.
On the other hand if you do boost missiles to counter AFs then normal frigates will just get obliterated.
TBH if anything you should have learned from nano nerf: changing speed on a ship changes almost EVERYTHING. So yeh, imo its bad idea. As much as id love to kill any hac/bs i can catch with AF i think this change is badly thought and you really shouldnt mess any more with ship speeds.
|
|
RedSplat
|
Posted - 2009.09.15 23:27:00 -
[41]
I REALLY dont like the way this has been applied to every AF.
This specific bonus should only be on the Jag-
And every other AF needs to get its own hull specific bonus.
Whitewash doesn't solve anything.
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
|
Misaniovent
Blood Phage Syndicate Dark Solar Empire
|
Posted - 2009.09.16 00:01:00 -
[42]
This is nice. However, the Retribution still has only one midslot. Aren't AFs supposed to be heavy tacklers?
|
Gypsio III
Dirty Filthy Perverts
|
Posted - 2009.09.16 00:06:00 -
[43]
Edited by: Gypsio III on 16/09/2009 00:07:31
AFs may be useless and die to any PVP-fit ship other than a T1 frigate right now, but, yeah, this does seem a bit excessive...
/me builds more Caracals.
Can we have a Hawk that does more DPS than a Kestrel, has the CPU and PG to actually be fit properly, has a Caldari bonus rather than a Minmatar one (shield boost amount) though?
And yeah, rockets and light missiles will need to be tweaked.
|
Andreya
Direct Intent
|
Posted - 2009.09.16 00:11:00 -
[44]
I for one am happy to see small ships getting more survivability. on that not, if your in two BS and cant kill a AF.. well this just maens you guys gotta stop thinking 'bigger ships should kill everything cause they are worth more...and bigger' attitude.
maybe you guys should start packing around more frigs in your gangs. cause 1 bs and 1 AF can easily take on a handful of frigs.. whereas 2 BS vs 2 frigs is hopeless, and should be. _________________________________________________________ Only once you've lost everything, are you free to do anything. Your signature exceeds the maximum allowed filesize of 24000 bytes -Navigator ([email protected]) |
T'san Manaan
Minmatar
|
Posted - 2009.09.16 00:17:00 -
[45]
yes please
|
Andreya
Direct Intent
|
Posted - 2009.09.16 00:18:00 -
[46]
a neat idea for AFs would be give them a 50% fighter escort damage bonus... that would definately give AFs a neat little role in fleet fights... just imagine, a vengence rolling on ya with 7.5 fighters worth of damage (5 plus the role bonus)
AB bonus is nice. having that is better than any armor/shield defensive bonus's. or semi anti ewar/neut bonus is another neat option.
but still, fighter control bonus sound pretty kewl, doesnt make em overpowered, but garauntees that we'll see more in space :D (also might hintthat theres carriers to gank kicking around) :D _________________________________________________________ Only once you've lost everything, are you free to do anything. Your signature exceeds the maximum allowed filesize of 24000 bytes -Navigator ([email protected]) |
Quesa
Atlas Alliance
|
Posted - 2009.09.16 00:26:00 -
[47]
I'll bear your children if you give us T2 Logistics frigs or a T2 Logistics destroyer that doesn't have the sig radius of a small sun.
|
Mahke
Aeon Of Strife Dominatus Atrum Mortis
|
Posted - 2009.09.16 00:49:00 -
[48]
Originally by: Novantco Incoming market lolage.
Especially since I announced this thread in ships channel when there were only 6 replies
But seriously, speculating on t2 ships is dumb since they're too tied down to underlying costs. They might surge, but, some other speculator will be left holding the bag when they go back down.
That said; I've bought a handful of faction afterburners just cause I could (yay minor gambling) and I'm not the only one.
|
Laedy
Genos Occidere HYDRA RELOADED
|
Posted - 2009.09.16 00:50:00 -
[49]
YES PLEASE
Sounds awesome. Will make AF's more viable for 0.0 imo. Can't wait! and YES, boost rockets already
|
Garthran
Gallente CINDER INDUSTRIALS United Outworlders
|
Posted - 2009.09.16 01:10:00 -
[50]
Edited by: Garthran on 16/09/2009 01:16:44
Originally by: Meissa Anunthiel Interceptors still get to use MWDs more efficiently due to the decreased sig radius penalty (and thus go faster), still have better scan resolution for faster locking, still have more agility for faster orbit and have faster warp speed.
both are still significantly slower than light drones.
So yeah, T1 cruisers may die to T2 frigs. Just like BS may die to HACs.
Will reserve final judgement until I can fly them on SiSi
This was my thought on AFs as well. Glad to see that someone made it onto the CSM that shares my opinion :)
Enyo is one of my favorite ships. I'll take all the love I can get for it. ------------------------------------------------ Suicide drones?
|
|
Casiella Truza
Back Alley Trading Company
|
Posted - 2009.09.16 01:27:00 -
[51]
This should have particularly interesting results in FW plexes, I'd think. -- EVE Blog EVE Twitter |
ollobrains
5th Front enterprises Chain of Chaos
|
Posted - 2009.09.16 01:55:00 -
[52]
perhaps a 10% bonus.
Have u guys considered adding a t3 slot to AFs and giving 5 specific bonuses ( like an extra rig) could create a new class of industrial-performance in terms of the t3 industry
|
something somethingdark
|
Posted - 2009.09.16 03:12:00 -
[53]
hmmmm not too sure about a blanket buff and such a substantial one at that
|
Liang Yin
Gallente Garoun Investment Bank
|
Posted - 2009.09.16 04:57:00 -
[54]
Give please the same AB bonus for HACs.
|
Pirate McTackler
|
Posted - 2009.09.16 04:57:00 -
[55]
While I love the idea of a 2000+ m/s tackling Wolf with Halos- sig radius of a pod and speed besting most MWD HACs, I too share the sentiment that it's overpowered and I'd be flying these things just to compete with others, not because they are fun.
Instead, fix Amarr AFs and if you consider a speed boost, go +5%, not +15%. Huge difference in balance and fun factor vs spamming to compete (biggest complaint of nano-age).
Assault ships, if anything, need a little bit of a tweak, not a new uber bonus. For example, Retribution is worthless in PvP (as mentioned) as well as the gimped Caldari AFs which rightfully need a review of their role bonuses and aren't good for a lot outside of speed running L1 and L2 missions... and even then Cormorant can do anything they can at a fraction of the cost.
|
Soporo
Caldari
|
Posted - 2009.09.16 05:15:00 -
[56]
HAWK will still be useless. Fix rockets.
|
Quesa
Atlas Alliance
|
Posted - 2009.09.16 05:17:00 -
[57]
Originally by: Pirate McTackler While I love the idea of a 2000+ m/s tackling Wolf with Halos- sig radius of a pod and speed besting most MWD HACs, I too share the sentiment that it's overpowered and I'd be flying these things just to compete with others, not because they are fun.
Instead, fix Amarr AFs and if you consider a speed boost, go +5%, not +15%. Huge difference in balance and fun factor vs spamming to compete (biggest complaint of nano-age).
Assault ships, if anything, need a little bit of a tweak, not a new uber bonus. For example, Retribution is worthless in PvP (as mentioned) as well as the gimped Caldari AFs which rightfully need a review of their role bonuses and aren't good for a lot outside of speed running L1 and L2 missions... and even then Cormorant can do anything they can at a fraction of the cost.
No way, this brings AF's right to where I thought they've always needed to be, a heavy tackler. Interceptor nabs em and AF's hold em.
Perfect.
|
Mirix Han
Caldari Gray Hunters White Noise.
|
Posted - 2009.09.16 05:18:00 -
[58]
I like the idea. But give this bonus to electronic attack ships also. They have to have something to tank with
|
Opertone
Caldari Monsters
|
Posted - 2009.09.16 05:31:00 -
[59]
AFs will be awesome, and right now only hacs are awesome... In facts hacs (and BS) is all people fly, they are majorly overpowered and demand a strong rival.
Hacs fit active tank (some people don't get it, but 90% resists cry for active tank), assault frigates can do 250 DPS at best. Then 250 DPS against 90% resists translates into 25-30 effective HP loss per second, if HACs don't pack a rep, they ignore bleeding death possibility and make a mistake.
AFs do not have trouble avoiding medium and large guns when they orbit with afterburner, but that speed is barely sufficient and AF can just be kited. The 75% afterburner speed boost is necessary to help them with their heavy assault/tackle role. Now AFs will be able to keep up with MWD assault cruisers.
Flying AF or HAC will be a choice, small ships need a role, they are by no means weaker than a large ship, instead small and sturdy, they need better survivability under the guns of heavy ships. Now it will take some variety in gang make up and plain 10 RR Battleship gangs will no longer be the ultimate way.
No matter what, AFs longevity is not covered. If an AF gets a fight with 3-5 cruisers, it may die instantly to the total 15-25 drones, although cruisers main weapon system may do just a small portion of that damage. Drone swarms are the bane of AFs, they need just a little more initial hit points on the main hardened body to be able to withstand short high amplitude damage. As a trade off AFs should get 2000 shields and only 350 armor and vice versa, 250 shields and 2000 armor.
These changes will make an AF a choice option, considering that RECON and EAS is still superior to AFs. AFs will be able to do 200-350 damage, but survive better under oversized guns, imagine 5 afs will only do 1000-1750 damage to highly resistant and beefy large targets, that rely on RR and HEAVY NEUTing
|
Yon Krum
The Knights Templar R.A.G.E
|
Posted - 2009.09.16 06:00:00 -
[60]
Interesting idea. It would certainly help the "tackle/tank" AFs do their job. It's extremely hard to tackle even cruisers if you go < 1km/s.
I think you could get an acceptable result from an across-the-board role bonus of 10% speed per level, however. But--only if you review each AF in detail to ensure fitting, slots, HP, and bonuses are where you want them to be. They need this, really.
--Krum
--Krum |
|
|
|
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 21 :: one page |
First page | Previous page | Next page | Last page |