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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1921
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Posted - 2012.06.16 13:12:00 -
[61] - Quote
Elsa Nietchize wrote:is ganking pvp?
Player on one side, player (bot) on the other side, violence in the middle. Looks like players violencing players to me. This is EVE. -á Everybody Versus Everybody. |

Mazzy Star
S0utherN Comfort Cascade Imminent
16
|
Posted - 2012.06.16 14:40:00 -
[62] - Quote
I'm sorry, but how can you expect to be taken seriously when you come out suggesting VG's were more dangerous and higher risk activities than low/null sec activities? For that matter, WH space is just a matter of watching dscan rather than relying on local, so hey, I'm sure that's safer than VG's too right?
In all seriousness, blitzing VG's was one of the safest activities in the game and if you worried more about your nightmare than a ratting carrier, you either a) are full or **** or b) ran with terrible fleets. The only time I've seen losses in a VG was when a FC warped into a half-completed OTA that Eve Uni tards had wiped on earlier. All 3 waves were spawned and sitting at the warp-in and it was too much damage for logi's to rep. That said, that's a freak occurrence and a bone-headed move by the FC. I spent many hours doing VGs and that was literally the only fleet I've seen that lost ships. Every other fleet was a mindless grind where shiny ships blitz down OTAs within a couple minutes.
I'm all for seeing the rewards adjusted upwards a bit more, and the guy who said he ran 5 hours and earned just over 100 mil with a shiny fleet is a perfect example of how little VG's are paying now, though I think you'd do much better with assaults these days. In any event, you may want to tone back the drama, because I don't know how you can believe you'll convince anyone with a brain when you come out suggesting incursions are super risky dangerous activities. It just makes you sound desperate and willing to say any BS reason to get your isk faucet back. |

ISeeDeath
Cogs and Sprogs Starship Mechanics
5
|
Posted - 2012.06.16 15:45:00 -
[63] - Quote
Lucy Ferrr wrote:It is still quite possible to make 80+mil isk an hour running incursions in High-sec, I don't really see a reason to 'un-nerf' them. They make way more than lvl4's even though they are no harder and one does not need to grind standing to do them. Just because you suck at incursions and it takes you 20min to clear a VG site doesn't mean the rest of us suck. Just a quick search of youtube and I found this vid of people clearing OTAs in 5:40 post-patch ( youtube). We can do it quicker. But there is proof it can be done, and you are just failing. Instead of asking how can CCP make Eve easier for me you need to be asking how can I make myself better at Eve.
I'll chalenge you on that one. Invite me to a fleet and show me how to make 80 mill / hr consistently. I start the timer when I get the fleet invite and stop it when I dock up. For the record I can bring an almost maxskilled Macharial that currently puts out 1100+ DPS and is willing to refit if you prefer that.
I posted earlier that a more realistic figure in a shiny fleet is roughly 40 mill / hr when running. But it takes just as long to get fleeted as the time you run providing that you can get a fleet and that you have a long timeslot to play uninterrupted. After taking that into account you end up at roughly 20 mill /hr.
Im looking forward to get an invite. If it is just me that are doing things so very wrong I'm willing to learn. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1923
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Posted - 2012.06.16 16:12:00 -
[64] - Quote
ISeeDeath wrote:Lucy Ferrr wrote:It is still quite possible to make 80+mil isk an hour running incursions in High-sec, I don't really see a reason to 'un-nerf' them. They make way more than lvl4's even though they are no harder and one does not need to grind standing to do them. Just because you suck at incursions and it takes you 20min to clear a VG site doesn't mean the rest of us suck. Just a quick search of youtube and I found this vid of people clearing OTAs in 5:40 post-patch ( youtube). We can do it quicker. But there is proof it can be done, and you are just failing. Instead of asking how can CCP make Eve easier for me you need to be asking how can I make myself better at Eve. I'll chalenge you on that one. Invite me to a fleet and show me how to make 80 mill / hr consistently. I start the timer when I get the fleet invite and stop it when I dock up. For the record I can bring an almost maxskilled Macharial that currently puts out 1100+ DPS and is willing to refit if you prefer that. I posted earlier that a more realistic figure in a shiny fleet is roughly 40 mill / hr when running. But it takes just as long to get fleeted as the time you run providing that you can get a fleet and that you have a long timeslot to play uninterrupted. After taking that into account you end up at roughly 20 mill /hr. Im looking forward to get an invite. If it is just me that are doing things so very wrong I'm willing to learn.
Sounds like a social problem. If fleets are taking a long time to form, try to fix that social* problem. Incursions, just like every other high end income stream in EvE, take some time and effort to get set up and running. Missions take standings, Tech takes POSes, Invention takes invention, etc. Incursions take social organization.
*as in, not game mechanical This is EVE. -á Everybody Versus Everybody. |

IIshira
School of Applied Knowledge Caldari State
28
|
Posted - 2012.06.16 19:43:00 -
[65] - Quote
RubyPorto wrote:ISeeDeath wrote:Lucy Ferrr wrote:It is still quite possible to make 80+mil isk an hour running incursions in High-sec, I don't really see a reason to 'un-nerf' them. They make way more than lvl4's even though they are no harder and one does not need to grind standing to do them. Just because you suck at incursions and it takes you 20min to clear a VG site doesn't mean the rest of us suck. Just a quick search of youtube and I found this vid of people clearing OTAs in 5:40 post-patch ( youtube). We can do it quicker. But there is proof it can be done, and you are just failing. Instead of asking how can CCP make Eve easier for me you need to be asking how can I make myself better at Eve. I'll chalenge you on that one. Invite me to a fleet and show me how to make 80 mill / hr consistently. I start the timer when I get the fleet invite and stop it when I dock up. For the record I can bring an almost maxskilled Macharial that currently puts out 1100+ DPS and is willing to refit if you prefer that. I posted earlier that a more realistic figure in a shiny fleet is roughly 40 mill / hr when running. But it takes just as long to get fleeted as the time you run providing that you can get a fleet and that you have a long timeslot to play uninterrupted. After taking that into account you end up at roughly 20 mill /hr. Im looking forward to get an invite. If it is just me that are doing things so very wrong I'm willing to learn. Sounds like a social problem. If fleets are taking a long time to form, try to fix that social* problem. Incursions, just like every other high end income stream in EvE, take some time and effort to get set up and running. Missions take standings, Tech takes POSes, Invention takes invention, etc. Incursions take social organization. *as in, not game mechanical
It's silly to compare the time it takes to get standing for level 4s to the time it takes to get a fleet. Standings are a one time thing unless you purposely mess them up. Trying to get in a fleet is not a one time thing.
I can log on right now and immediately start a mission. I can't do this with an incursion. The time to get in a fleet must be calculated in the ISK per hour you make.
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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1923
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Posted - 2012.06.16 19:50:00 -
[66] - Quote
IIshira wrote: It's silly to compare the time it takes to get standing for level 4s to the time it takes to get a fleet. Standings are a one time thing unless you purposely mess them up. Trying to get in a fleet is not a one time thing.
I can log on right now and immediately start a mission. I can't do this with an incursion. The time to get in a fleet must be calculated in the ISK per hour you make.
There are people who worked on their social connections and can get into a VG fleet as soon as they log in for the day. You can do the same if you don't want to wait. Or if you're unwilling to work on your connections in that way, you can run L4s.
Not being able to get into a fleet when you want is a social, not game mechanical problem. Wasn't the great cry of the incursion communities that they do it for the social aspect?
Incursions are now the social PvE reward. They're better Isk/hr than missions if you put in effort to make social connections and they're worse if you don't. This is EVE. -á Everybody Versus Everybody. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
206
|
Posted - 2012.06.16 20:15:00 -
[67] - Quote
RubyPorto wrote:IIshira wrote: It's silly to compare the time it takes to get standing for level 4s to the time it takes to get a fleet. Standings are a one time thing unless you purposely mess them up. Trying to get in a fleet is not a one time thing.
I can log on right now and immediately start a mission. I can't do this with an incursion. The time to get in a fleet must be calculated in the ISK per hour you make.
There are people who worked on their social connections and can get into a VG fleet as soon as they log in for the day. You can do the same if you don't want to wait. Or if you're unwilling to work on your connections in that way, you can run L4s. Not being able to get into a fleet when you want is a social, not game mechanical problem. Wasn't the great cry of the incursion communities that they do it for the social aspect? Incursions are now the social PvE reward. They're better Isk/hr than missions if you put in effort to make social connections and they're worse if you don't.
Absolutely false. These small tight knit groups are the first to leave after the nerf. I've had to delete a lot of empty channels. All that's left are remnants of large public groups.
Paranoia is due to Eve mechanics. People behave accordingly.
This is the problem with Incursion haters - they never ran Incursions to begin with, are out of touch, and have no idea what's going on. You need to get a clue, instead of pulling things out of your rear end... Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

IIshira
School of Applied Knowledge Caldari State
28
|
Posted - 2012.06.16 20:35:00 -
[68] - Quote
sabre906 wrote:This is the problem with Incursion haters - they never ran Incursions to begin with, are out of touch, and have no idea what's going on. You need to get a clue, instead of pulling things out of your rear end... 
I would have to agree with this. I have a feeling most of the haters are pilots from nulsec who are upset that pilots in high sec were able to make almost as much ISK as they could.
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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1925
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Posted - 2012.06.16 21:21:00 -
[69] - Quote
sabre906 wrote:RubyPorto wrote:IIshira wrote: It's silly to compare the time it takes to get standing for level 4s to the time it takes to get a fleet. Standings are a one time thing unless you purposely mess them up. Trying to get in a fleet is not a one time thing.
I can log on right now and immediately start a mission. I can't do this with an incursion. The time to get in a fleet must be calculated in the ISK per hour you make.
There are people who worked on their social connections and can get into a VG fleet as soon as they log in for the day. You can do the same if you don't want to wait. Or if you're unwilling to work on your connections in that way, you can run L4s. Not being able to get into a fleet when you want is a social, not game mechanical problem. Wasn't the great cry of the incursion communities that they do it for the social aspect? Incursions are now the social PvE reward. They're better Isk/hr than missions if you put in effort to make social connections and they're worse if you don't. Absolutely false. These small tight knit groups are the first to leave after the nerf. I've had to delete a lot of empty channels. All that's left are remnants of large public groups. Paranoia is due to Eve mechanics. People behave accordingly. This is the problem with Incursion haters - they never ran Incursions to begin with, are out of touch, and have no idea what's going on. You need to get a clue, instead of pulling things out of your rear end... 
Once you get in a fleet, can you make more ISK/hr than l4s? Yes. Is it possible to get a group together such that you do not need to wait to get a fleet together? Yes.
If *you* are unable to do number two to have access to number one, that's your problem. This is EVE. -á Everybody Versus Everybody. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1925
|
Posted - 2012.06.16 21:22:00 -
[70] - Quote
IIshira wrote:sabre906 wrote:This is the problem with Incursion haters - they never ran Incursions to begin with, are out of touch, and have no idea what's going on. You need to get a clue, instead of pulling things out of your rear end...  I would have to agree with this. I have a feeling most of the haters are pilots from nulsec who are upset that pilots in high sec were able to make almost as much ISK as they could.
Try more isk than ratting in a similarly priced ship. This is EVE. -á Everybody Versus Everybody. |
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sabre906
Old Spice Syndicate Sailors of the Sacred Spice
212
|
Posted - 2012.06.16 22:27:00 -
[71] - Quote
RubyPorto wrote:sabre906 wrote:RubyPorto wrote:IIshira wrote: It's silly to compare the time it takes to get standing for level 4s to the time it takes to get a fleet. Standings are a one time thing unless you purposely mess them up. Trying to get in a fleet is not a one time thing.
I can log on right now and immediately start a mission. I can't do this with an incursion. The time to get in a fleet must be calculated in the ISK per hour you make.
There are people who worked on their social connections and can get into a VG fleet as soon as they log in for the day. You can do the same if you don't want to wait. Or if you're unwilling to work on your connections in that way, you can run L4s. Not being able to get into a fleet when you want is a social, not game mechanical problem. Wasn't the great cry of the incursion communities that they do it for the social aspect? Incursions are now the social PvE reward. They're better Isk/hr than missions if you put in effort to make social connections and they're worse if you don't. Absolutely false. These small tight knit groups are the first to leave after the nerf. I've had to delete a lot of empty channels. All that's left are remnants of large public groups. Paranoia is due to Eve mechanics. People behave accordingly. This is the problem with Incursion haters - they never ran Incursions to begin with, are out of touch, and have no idea what's going on. You need to get a clue, instead of pulling things out of your rear end...  Once you get in a fleet, can you make more ISK/hr than l4s? Yes. Is it possible to get a group together such that you do not need to wait to get a fleet together? Yes. If *you* are unable to do number two to have access to number one, that's your problem.
No, and no. Again, go get a clue. I was part of many of these groups. They're the first to be gone. FOTM chasers are what they are. Stop embarrassing yourself. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1927
|
Posted - 2012.06.16 23:07:00 -
[72] - Quote
sabre906 wrote:No, and no. Again, go get a clue. I was part of many of these groups. They're the first to be gone. FOTM chasers are what they are. Stop embarrassing yourself. 
I'm part of a group that can get 10-11 people together to do something just about any time I'm online very easily. That means it's possible to get an incursion group together that can put a VG fleet up any time. Just because it's too hard for you to do doesn't mean it's impossible. This is EVE. -á Everybody Versus Everybody. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
213
|
Posted - 2012.06.16 23:28:00 -
[73] - Quote
RubyPorto wrote:sabre906 wrote:No, and no. Again, go get a clue. I was part of many of these groups. They're the first to be gone. FOTM chasers are what they are. Stop embarrassing yourself.  I'm part of a group that can get 10-11 people together to do something just about any time I'm online very easily. That means it's possible to get an incursion group together that can put a VG fleet up any time. Just because it's too hard for you to do doesn't mean it's impossible.
Gathering people to do what you want as a personal favor to yourself isn't the same as joining groups who actually want to run incursions. The later had long gone back home to their whs and null ratting havens. The former isn't going to be on your beck and call repeatedly. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Jayrendo Karr
Suns Of Korhal Terran Commonwealth
153
|
Posted - 2012.06.17 20:56:00 -
[74] - Quote
I'd love to try Incursions but because I like a deadspace fit ship I'm not useful. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1946
|
Posted - 2012.06.17 21:15:00 -
[75] - Quote
sabre906 wrote:RubyPorto wrote:sabre906 wrote:No, and no. Again, go get a clue. I was part of many of these groups. They're the first to be gone. FOTM chasers are what they are. Stop embarrassing yourself.  I'm part of a group that can get 10-11 people together to do something just about any time I'm online very easily. That means it's possible to get an incursion group together that can put a VG fleet up any time. Just because it's too hard for you to do doesn't mean it's impossible. Gathering people to do what you want as a personal favor to yourself isn't the same as joining groups who actually want to run incursions. The later had long gone back home to their whs and null ratting havens. The former isn't going to be on your beck and call repeatedly.
Who said anything about personal favors?
What happened to people "doing incursions for the social aspect, not the isk?"
I'm sure that there are enough people still doing incursions to put up at least one VG fleet 24/7. It's up to you to corral enough of them so you can get a fleet going. (PS, I think the Incursion Shiny Network's still going). This is EVE. -á Everybody Versus Everybody. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
231
|
Posted - 2012.06.17 21:47:00 -
[76] - Quote
RubyPorto wrote:sabre906 wrote:RubyPorto wrote:sabre906 wrote:No, and no. Again, go get a clue. I was part of many of these groups. They're the first to be gone. FOTM chasers are what they are. Stop embarrassing yourself.  I'm part of a group that can get 10-11 people together to do something just about any time I'm online very easily. That means it's possible to get an incursion group together that can put a VG fleet up any time. Just because it's too hard for you to do doesn't mean it's impossible. Gathering people to do what you want as a personal favor to yourself isn't the same as joining groups who actually want to run incursions. The later had long gone back home to their whs and null ratting havens. The former isn't going to be on your beck and call repeatedly. Who said anything about personal favors? What happened to people "doing incursions for the social aspect, not the isk?" I'm sure that there are enough people still doing incursions to put up at least one VG fleet 24/7. It's up to you to corral enough of them so you can get a fleet going. (PS, I think the Incursion Shiny Network's still going).
Is that like a solo pvper these days? I'm sure you can gather all 10 of these mythical creatures and come up with something. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Herr Ronin
Kenyte Capital High Sec Dropouts
80
|
Posted - 2012.06.18 07:29:00 -
[77] - Quote
RubyPorto wrote:sabre906 wrote:RubyPorto wrote:sabre906 wrote:No, and no. Again, go get a clue. I was part of many of these groups. They're the first to be gone. FOTM chasers are what they are. Stop embarrassing yourself.  I'm part of a group that can get 10-11 people together to do something just about any time I'm online very easily. That means it's possible to get an incursion group together that can put a VG fleet up any time. Just because it's too hard for you to do doesn't mean it's impossible. Gathering people to do what you want as a personal favor to yourself isn't the same as joining groups who actually want to run incursions. The later had long gone back home to their whs and null ratting havens. The former isn't going to be on your beck and call repeatedly. Who said anything about personal favors? What happened to people "doing incursions for the social aspect, not the isk?" I'm sure that there are enough people still doing incursions to put up at least one VG fleet 24/7. It's up to you to corral enough of them so you can get a fleet going. (PS, I think the Incursion Shiny Network's still going).
Incursion Shiny Network is still alive! :P | Management Of ISN | Skype: Herr-Ronin | Twitter: @Herr_Ronin |
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Mazzy Star
S0utherN Comfort Cascade Imminent
17
|
Posted - 2012.06.18 14:38:00 -
[78] - Quote
@Herr Ronin - Just as a benchmark for purposes of this thread, could you give us some info on what your fleets are typically bringing in (ISK per hour) when running VGs and also when running Assaults? The changes have been in effect for weeks now and I suspect people have had enough time to refine their VG/Assault running to the point where the ISK/hr has more or less stabilized. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
237
|
Posted - 2012.06.18 15:06:00 -
[79] - Quote
Mazzy Star wrote:@Herr Ronin - Just as a benchmark for purposes of this thread, could you give us some info on what your fleets are typically bringing in (ISK per hour) when running VGs and also when running Assaults? The changes have been in effect for weeks now and I suspect people have had enough time to refine their VG/Assault running to the point where the ISK/hr has more or less stabilized.
Post blitz nerf, a Legion vg fleet can run a NCO every 10 minutes. That's ~55mil per hour, after the initial 3 hours that it takes to get a fleet... Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1963
|
Posted - 2012.06.18 15:40:00 -
[80] - Quote
sabre906 wrote:Mazzy Star wrote:@Herr Ronin - Just as a benchmark for purposes of this thread, could you give us some info on what your fleets are typically bringing in (ISK per hour) when running VGs and also when running Assaults? The changes have been in effect for weeks now and I suspect people have had enough time to refine their VG/Assault running to the point where the ISK/hr has more or less stabilized. Post blitz nerf, a Legion vg fleet can run a NCO every 10 minutes. That's ~55mil per hour, after the initial 3 hours that it takes to get a fleet...
Those 3 hours are not a game mechanical issue. They are a social one. This is EVE. -á Everybody Versus Everybody. |
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Herr Ronin
Kenyte Capital High Sec Dropouts
80
|
Posted - 2012.06.22 11:21:00 -
[81] - Quote
Mazzy Star wrote:@Herr Ronin - Just as a benchmark for purposes of this thread, could you give us some info on what your fleets are typically bringing in (ISK per hour) when running VGs and also when running Assaults? The changes have been in effect for weeks now and I suspect people have had enough time to refine their VG/Assault running to the point where the ISK/hr has more or less stabilized.
Well the main problem at the minute is the Numbers that are willing to join fleet, There is a lot of people who have gone back to Mining, Mission Running etc, Just cause the isk isn't that good, But when we do get a fleet up it is very smooth, In Assaults we have to take more Bio Breaks etc, Which cause's us to lose Isk per hour ratio.
Assaults: 90-100 Mill Depending the Site Spawns.
Vanguards: 70-80 Mill Due to the OTA Sites.
Regarding the 10% Un-Nerf, It isn't going to change a thing, It is CCP's fault that people are doing it just for Isk, They have left it for to long to make a change.
For instance its like Riding a Fireblade, Then getting told you got to use a 125cc, In my opinion, They have ruined Incursions, All the changes etc, It would not matter as much if they changed it like a year ago, But people do Incursions for the Isk, Not the Social aspect, yes its a Bonus but lets get the facts.
For instance, I joined a TVP HQ fleet, Yeh it was a good laugh, But 1 site per hour, 35 Mill or whatever the payout is, I can make 140 mill per hour Ice Mining, Ask yourself, What would you choose.
Incursions are dead unless they make some dramatic changes, CCP are doing all they can, But the changes will take to long and people would of left before they make them better, For now Incursions are dead imo.
Plus, All the Statistics they have done, Is all on Blitz fleets, So if you are running in a public fleet, Go back to Mission running and join a Active corp if you want to have a social time.
But for the love of God, Enough of the pointless dramatic incursions threads, They changed it in May, Learn to let go.
| Management Of ISN | Skype: Herr-Ronin | Twitter: @Herr_Ronin |
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Apolyon I
AQUILA INC Verge of Collapse
88
|
Posted - 2012.06.22 17:52:00 -
[82] - Quote
this guy got the issue, CCP broke the game balance when introducing massive payout for incursion, they then rebalance it.
the farmers, who changed from L4s to incursion, get addicted to that massive payout and safety , got mad, whined and left incursion after the rebalancing, result in dramatic reduction in incursion runner number.
L4s net about 50~70m/hr.
100m/hr from incursion is considered high payout for a hisec activity |

Cobalt Rookits
Federal Navy Academy Gallente Federation
6
|
Posted - 2012.06.23 03:20:00 -
[83] - Quote
100m/hr is complete BS, since the change I have never even come close to that in my best hour, let alone if I averaged it out. If you want to spout BS about "isk/hr" and cherry pick, how about I do that.
Vanguard + Assault fleets get about 0 isk/hr, because I've sat in a fleet (more than once) for around an hour waiting for more logistics and made 0 isk.
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Herr Ronin
Kenyte Capital High Sec Dropouts
80
|
Posted - 2012.06.23 12:46:00 -
[84] - Quote
Cobalt Rookits wrote:100m/hr is complete BS, since the change I have never even come close to that in my best hour, let alone if I averaged it out. If you want to spout BS about "isk/hr" and cherry pick, how about I do that.
Vanguard + Assault fleets get about 0 isk/hr, because I've sat in a fleet (more than once) for around an hour waiting for more logistics and made 0 isk.
Yes because you run in Public fleets, we don't get 100 mil every hour, it depends on the sites, ISN is the only Blizter community left, But we have proven we can do it.
P.s I don't BS about Statistics :) | Management Of ISN | Skype: Herr-Ronin | Twitter: @Herr_Ronin |
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Cobalt Rookits
Federal Navy Academy Gallente Federation
6
|
Posted - 2012.06.23 19:38:00 -
[85] - Quote
I was refering to Apolyon using it as EVERYONE gets 100mil/hr, not that your numbers were false Herr Ronin. I hate when people use outliers to make their arguments and ISN is definitely an outlier right now :)
FFF, I just averaged out my time on the last 3 hours I spent actively RUNNING vg sites (only fleet that was up when I was on) I made about 40 mil/hr. Mostly OTAs, but what the heck am I doing? |

Apolyon I
AQUILA INC Verge of Collapse
88
|
Posted - 2012.06.23 22:07:00 -
[86] - Quote
Cobalt Rookits wrote:I was refering to Apolyon using it as EVERYONE gets 100mil/hr, not that your numbers were false Herr Ronin. I hate when people use outliers to make their arguments and ISN is definitely an outlier right now :)
FFF, I just averaged out my time on the last 3 hours I spent actively RUNNING vg sites (only fleet that was up when I was on) I made about 40 mil/hr. Mostly OTAs, but what the heck am I doing? well, running site in C3 net 150m/hr, account time to scan. run logistics, hostile show up in system.
in the end I make 50m/hr
consider you dont have to worry about hostile show up, your isk/hr still good, so htfu |

Herr Ronin
Kenyte Capital High Sec Dropouts
80
|
Posted - 2012.06.23 22:13:00 -
[87] - Quote
Cobalt Rookits wrote:I was refering to Apolyon using it as EVERYONE gets 100mil/hr, not that your numbers were false Herr Ronin. I hate when people use outliers to make their arguments and ISN is definitely an outlier right now :)
FFF, I just averaged out my time on the last 3 hours I spent actively RUNNING vg sites (only fleet that was up when I was on) I made about 40 mil/hr. Mostly OTAs, but what the heck am I doing?
Its just a pain i know!
Try to avoid OTA's if you can at this point.
Have you tried Assaults? | Management Of ISN | Skype: Herr-Ronin | Twitter: @Herr_Ronin |
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Cobalt Rookits
Federal Navy Academy Gallente Federation
6
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Posted - 2012.06.24 01:15:00 -
[88] - Quote
@Herr Ronin, yeah I've done some assaults - better isk, but I my fit is so tight on PG it makes adding an AB requires a Bailey plate (which I don't have lol). And the downtime after every site kills me.
@Apolyon - I actually made a mistake on my math, I added in a payout without including the time (I went from first payout time to last payout time, but inlcuded the first payout) - It was actually a hair over 37 mil/hr. I also didn't include my wait time in there - that would have brought it down to about 32 mil/hr. I can do better semi-AFKing l4s.
I would just like to add to any CCP person reading this, the problem isn't the payout per site for VGs, its that OTAs take soo much longer its really hard to get anyone to do them. So when nobody does them - nobody is flying, so nobody shows up next time because they know its not worth it. I'm still a sucker doing them though and it is soley for the social aspect, L4s make me more isk per hour of 'activity', if you can call it that. |

Lipbite
Express Hauler
93
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Posted - 2012.06.24 03:08:00 -
[89] - Quote
As example of actual amount of money in incursions right now: today I've spent 5 hours total and completed 5 HQ sites (~ 3 hours in fleet, ~ 2 hours waiting for fleet), got 150m.
It's 30mil/hour average - a bit more than income from solo L4 missions, but in 40 pilots fleet killing toughest rats in the game. No wonder whole activity is almost dead despite its "extreme profitability" according to various "well informed" sources.
However this activity became much more social because there is just handful of people left - but they (kind of) know each other, value their reputation and are trying to do their best to keep this small community alive. |

Freundliches Feuer
Comply Or Die Rolling Thunder.
11
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Posted - 2012.06.24 17:16:00 -
[90] - Quote
DarthNefarius wrote:Keith Planck wrote:Quote:We have rolled back the following changes:
Lowering the reward for vanguard sites by 10% The system influence
-CCP Affinity How many people will be going back and trying Vanguards after the un-nerf ? The partial un nerf (rollback) does not address the real issue which floored the Vanguards: OTA's are now too dificult and are stacking like pancakes. I've unsubscribed and my subscription time runs out in under 24 hours
naww little carebear rage quit emo sh*t again ?
Cool we dont need you anyway. |
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