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Emperor Cheney
Celebrity Sex Tape
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Posted - 2009.11.28 23:39:00 -
[121]
The only thing I'm concerned about is penalty for failing missions. I do FW missions "honestly" (to the extent I do them more or less as intended, no autodecline until I find the right one and SB it), but doing them as such, about 1 in 4 or so will get failed. The mission system gets camped with pirates or a 50 person enemy FW blob for the entire 1-2 hour period I play in a day. That's suicide alone, and suicide with all my active corpmates fleeted. So, mission failure. If the failure penalty is the same as it is for highsec NPC corp missions, then FW missions will be standings suicide.
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Jin Nib
Resplendent Knives
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Posted - 2009.11.29 01:19:00 -
[122]
Originally by: EVIL SYNNs
LOL @ YOU! Top killing corp this month shouts in again (gal vs caldari) ... and we still only have 60 members and only fly with corp only fleets (mostly). So it don't matter about numbers, it matters about willing to fight win lose or draw, and LOL in your face about fighting when we only have twice the numbers, my whole corp does not have the same numbers as your fleets do. Yet we still fight and win. Your fleets are under strict instructions not to engage wolfy rrbs fleets now, which is sad for our rrbs pilots.
And if you don't know why all these cool kids are in the gallente then your more silly than you look, which is rather sad for you. They will be gone on the 1st. So what will your excuse be now about your crappy pilots now?
Your a good pilot snake, without doubt. Caldari have many good pilots. But when you blobbed we still killed you, when gallente blob, we still kill you. When no one blobs LOREN kills you all!
I for one am not complaining, just pointing out that those statistics were entirely pointless. FW has been a lot of fun since WOLFY rejoined.
BTW who was it that BYDI was blue to again? I forget.  -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Parmenides Elea
Gallente Wrath of Fenris
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Posted - 2009.11.29 01:35:00 -
[123]
I can catagoricly state that BYDI have never had blue status with WOLFY and as far as I am aware BYDI have never set WOLFY to blue either. Ok we we've worked together on occasion but we've never been blue.
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Hidden Snake
Caldari Inglorious-Basterds
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Posted - 2009.11.29 12:30:00 -
[124]
Originally by: Parmenides Elea I can catagoricly state that BYDI have never had blue status with WOLFY and as far as I am aware BYDI have never set WOLFY to blue either. Ok we we've worked together on occasion but we've never been blue.
we have worked together .... that says all ... btw as i said s****to scum
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Ziriko Keplit
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Posted - 2009.11.29 13:18:00 -
[125]
Edited by: Ziriko Keplit on 29/11/2009 13:22:30
Originally by: EVIL SYNNs
LOL @ YOU! Top killing corp this month shouts in again (gal vs caldari) ... and we still only have 60 members and only fly with corp only fleets (mostly). So it don't matter about numbers, it matters about willing to fight win lose or draw, and LOL in your face about fighting when we only have twice the numbers, my whole corp does not have the same numbers as your fleets do. Yet we still fight and win. Your fleets are under strict instructions not to engage wolfy rrbs fleets now, which is sad for our rrbs pilots.
And if you don't know why all these cool kids are in the gallente then your more silly than you look, which is rather sad for you. They will be gone on the 1st. So what will your excuse be now about your crappy pilots now?
Your a good pilot snake, without doubt. Caldari have many good pilots. But when you blobbed we still killed you, when gallente blob, we still kill you. When no one blobs LOREN kills you all!
Actually Hidden is absolutelly right and what you wrote is just bull****. I normally ignore it, but You keep repeating it again and again and again so I sudenlly decided to write something :) You like to write about how WOLFY destroys Caldari blobs when you are outnumbered and sceary WOLFY RR BS gangs whom we are afraid to engage. Care to give any proof? I somehow don't remeber any WOLFY RR BS gangs at all, in fact I did not knew such things exist at all. Those RR BS gangs are Gallente militia gangs often lead by ex-PL FC and full of 0.0 folks, those are not WOLFY gangs.
Gallente at moment outnumbers and outguns Caldari militia that can be seen by sizes and compositions of fleets (Gallente gathers bigger fleets and gathers many more battleships). From YOUR killboard - http://caldari.eve-kill.net/?a=kill_related&kll_id=4655402, http://caldari.eve-kill.net/?a=kill_related&kll_id=4860576). So whining about Caldari outnumbers You is just plain crap and lies. Caldari have much much more "dead souls", and missionrunners than any other militia. That is obvious fact since Ammars, Minmatars and now even Gallente are running bigger fleets than us. And now You have bunch of 0.0 guys on your side (well probably till dominion or maybe not, I dont know) like Exceed, Invicta.
Your statement that we are not engaging Gallente fleet is another lie. Gavin likes to play white and shiny knight and pick up fight with Gallente fleets even when You outnumber and outgun us (in all those fights we knew size of you fleet and composition). I must say that I do not agree with Gavin on that and I can only guess what is reason for that type of actions (maybe he wants Gallente to feel more comfortable before Dominion and You not fall into another depresion when you will loose all those 0.0 folks. Well that maybe sound insane but considering fact how nice guy he is I would not be surprised). But reason why I do not agree with Gavin on such action is because it is just like "cast pearl before swine" - does not matter what we will do You will keep whining that we outnumber and outblob you (in fact we are not) that we not enough suiciding into you that npc is unfair and that life suck, whine whine whine. To be more exact sometimes you are not engaging even when you have advantage - recently - Gallente had fleet bigger than ours and You had more BATTLESHIP than whole our fleet, but you did not engaged because we was in Tama ha ha As last - Loren is though guy, no doubts on that. And if he will leave WOLFY some day it will damage your numbers since after all Loren have - 5295 and whole WOLFY - 15200 that is he does more than 34% of all your kills and he does them solo, so there is a bit difference between WOLFY with Loren and without him.
P.S. yes yes I know I suck. After all I am in caldari militia so thats ok :)
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Takka Ri
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Posted - 2009.11.29 15:13:00 -
[126]
LOL. I like how the squids just disregard the numbers in relation to total pilots and kills as....."pointless". Fact is, Cal Mil should be a hell of alot more effective with its numerical superiority than it is. The Gals have maintained a 2k kill lead well before the Squiddies completed their plexing blitz as well as the current FW mission craze so find another excuse. And this "whinning" of blobs..OMFG...all sides blob every chance they can get. If one side has the tactical and numerical advantage in a fleet, it is uttely stupid to self-sacrifice that advantage. No one side "out blobs" the other. There are endless examples that everyone can dig out of the kb's to show that the other side "blobs more"...
But hey, at lest the squids "captured" all the systems. That counts for something...right?  |

Muad' Dib
Gallente Beyond Divinity Inc Beyond Virginity
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Posted - 2009.11.29 16:16:00 -
[127]
Edited by: Muad'' Dib on 29/11/2009 16:16:20
Originally by: Hidden Snake
Originally by: Parmenides Elea I can catagoricly state that BYDI have never had blue status with WOLFY and as far as I am aware BYDI have never set WOLFY to blue either. Ok we we've worked together on occasion but we've never been blue.
we have worked together .... that says all ... btw as i said s****to scum
They are orange to us, and they have been red/orange for 99.99999% of the time. If you want to go with 'we have worked together', you guys have worked with gallente fw against us and DT.
Now let's get back to the subject at hand, which is how horribly overpowered these missions are - for the gallente peeps with their 30k lp / mission :).
--- I smack just for myself. Allow faction cap boosters to be traded via normal market ! |

Ziriko Keplit
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Posted - 2009.11.29 19:09:00 -
[128]
Originally by: Muad' Dib
Now let's get back to the subject at hand, which is how horribly overpowered these missions are - for the gallente peeps with their 30k lp / mission :).
Ok, for subject:
Not only mission but almost any aspect of FW in my opinion should be reviewed and changed.
If it is true that Gallente FW missions can not be completed in SB but it is possible for Caldari only (never tried so I dont know) then this specific change will result... in more screams: "Ugly squids gets unfair advantage!" and rising of prices for some specific stuff from Militia LP shop.
So by my opinion this change will not make any serious help to FW.
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chatgris
Quantum Cats Syndicate
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Posted - 2009.11.29 19:23:00 -
[129]
Originally by: Muad' Dib Now let's get back to the subject at hand, which is how horribly overpowered these missions are - for the gallente peeps with their 30k lp / mission :).
I would argue that it's not overpowered for two reasons
1) It's a result of how much more difficult these missions are and
2) I spent lots of time convincing fellow mission runners to run them in batches of 8-15 to increase the average completion time. We saw significant increases in average LP/mission as a result. If the caldari could work together and get over camping eha and getting missions one after another then they could have the same LP/mission.
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Muad' Dib
Gallente Beyond Divinity Inc Beyond Virginity
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Posted - 2009.11.29 19:41:00 -
[130]
Originally by: chatgris
Originally by: Muad' Dib Now let's get back to the subject at hand, which is how horribly overpowered these missions are - for the gallente peeps with their 30k lp / mission :).
I would argue that it's not overpowered for two reasons
1) It's a result of how much more difficult these missions are and
2) I spent lots of time convincing fellow mission runners to run them in batches of 8-15 to increase the average completion time. We saw significant increases in average LP/mission as a result. If the caldari could work together and get over camping eha and getting missions one after another then they could have the same LP/mission.
I did notice about 3 weeks ago that the average lp / mission started to drop, then increase again. If that was you, THANKS ! --- I smack just for myself. Allow faction cap boosters to be traded via normal market ! |
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chatgris
Quantum Cats Syndicate
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Posted - 2009.11.29 19:55:00 -
[131]
Originally by: Muad' Dib I did notice about 3 weeks ago that the average lp / mission started to drop, then increase again. If that was you, THANKS !
Actually, that would be exactly around the time I figured out how to really ***** these missions and educate a significant number of fellow gallente. I would say I affected the way that about 300-400 missions per day were run. IMO, that was probably enough to start pushing up the average.
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Mung Podder
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Posted - 2009.11.29 22:56:00 -
[132]
Originally by: Jones Bones Those missions (even the Gallente ones) could be done with a single ship in 5 mins. With my alt's Social skills I was averaging 18k LP per mission. I could easily do 5-6 missions an hour. That's over 100k LP.
This nerf is needed. You can still easily do these alone, and even more easily in pairs.
Easy, except for the fact that you need to run security (or have someone run it for you, like all the POGs (Persons Other than Grunts) do in OICX), have to worry about pirates jumping you in the mission, and having to worry about WTs jumping into the mission. Or you have to do it in packs, and then still get jumped by cloaked WTs while on the mission gate who pick the slowest to warp, like what seems to happen in Nenn. Yes, except for all that, it sounds very easy.
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Ralnik
Mutineers
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Posted - 2009.11.29 23:29:00 -
[133]
Edited by: Ralnik on 29/11/2009 23:31:53
Well it's offical and in the patch notes...
Declining Factional Warfare missions more often than once every 4 hours will now (once again) incur a standings loss, as with all other type of agent missions.
CCP just killed FW missions once again, so much for a way to make ISK & PVP at the same time.. I guess I can convert to doing them just like the farmers do them and use a stealth bomber,but that means I longer get the opportunity to PVP while doing them..
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Rashmika Clavain
Gallente Shadows Of The Federation
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Posted - 2009.11.30 11:30:00 -
[134]
Originally by: Takka Ri
But hey, at lest the squids "captured" all the systems. That counts for something...right? 
They got a "cool" PVE medal from Tibus Heth. Sadly I only got a bunch of killmails  Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |

Steve Celeste
Caldari Overdogs
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Posted - 2009.11.30 12:08:00 -
[135]
Originally by: Takka Ri But hey, at lest the frogs lost all the systems. That counts for something...right? 
FYP
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Takka Ri
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Posted - 2009.11.30 13:10:00 -
[136]
Originally by: Steve Celeste
Originally by: Takka Ri But hey, at lest the frogs lost all the systems. That counts for something...right? 
FYP
You know, your "adjustment" is actually correct. For now I see that by "losing" said systems, it freed the Gals from the shackels of mindless and utterly useless button humping to go forth and kill squiddies. Which, btw, they have been doing with great success for well before they "lost" their last "system".
Funny thing about system "control"...it takes more than a little line of text in the upper left of your monitor to "control" when and where your enemy goes..... Just sayin....
PS: Not saying it didn't take effort and coordination for it did. You squids have your medal to prove it. But in the realm of PvP, it was and is a complete waste of time and effort. |

Ziriko Keplit
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Posted - 2009.11.30 19:10:00 -
[137]
Who cares? You lost war   kkthnxbai
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Swwils
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Posted - 2009.12.01 00:36:00 -
[138]
FW makes no sense .
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Muad' Dib
Gallente Beyond Divinity Inc
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Posted - 2009.12.01 01:19:00 -
[139]
You think that the FW mission nerf is ill-deserved ? Well, take a look here. --- I smack just for myself. Allow faction cap boosters to be traded via normal market ! |

Unfamed II
Space Perverts and Forum Warriors United
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Posted - 2009.12.01 01:44:00 -
[140]
Originally by: Muad' Dib You think that the FW mission nerf is ill-deserved ? Well, take a look here.
Worst part, CCP didn't really nerf the cherry picking. You figure it out. 
Originally by: Sandslinger of CA
So this wasn't a straightoff logoffski from our point of view, rather a tactical manoeuvre
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Muad' Dib
Gallente Beyond Divinity Inc
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Posted - 2009.12.01 01:49:00 -
[141]
Yeah, but with so many trips to get missions, and 4hs to wait for a deny, it will be worth less to run them. As it is now in 2hs you can make the lp for a tier 1 navy bs, and in 3-4hs the lp for a tier 2 navy bs.
The change will probably increase the time 4-fold at least. Add to that that only Gallente FW pays 20k + lp / mission and it's a pretty good nerf. :) --- I smack just for myself. Allow faction cap boosters to be traded via normal market ! |

Jin Nib
Resplendent Knives
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Posted - 2009.12.01 01:49:00 -
[142]
It'd be nice if CCP put comma's in those egregiously unfair numbers. You know just to rub it in. Oh, and make it legible. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Muad' Dib
Gallente Beyond Divinity Inc
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Posted - 2009.12.01 01:54:00 -
[143]
Originally by: Jin Nib It'd be nice if CCP put comma's in those egregiously unfair numbers. You know just to rub it in. Oh, and make it legible.
Yeah, you would like it just to be eligible ... right ... :) --- I smack just for myself. Allow faction cap boosters to be traded via normal market ! |

Ralnik
Mutineers
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Posted - 2009.12.01 02:01:00 -
[144]
Edited by: Ralnik on 01/12/2009 02:00:57
Originally by: Unfamed II
Originally by: Muad' Dib You think that the FW mission nerf is ill-deserved ? Well, take a look here.
Worst part, CCP didn't really nerf the cherry picking. You figure it out. 
Yep, that's what I've been saying all along.. The payout should have been evened out across the board for all races, then limit the amount of missions you can pull from each agent per day per person.
As it sits now farmers will keep on farming and the average player that did them for income as intended get screwed. On the flip side Im' betting Amarr/Gal LP values decline drastically very fast after Dom hit and people flood the market with all their mods/ships.
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X Gallentius
Quantum Cats Syndicate
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Posted - 2009.12.01 12:48:00 -
[145]
Edited by: X Gallentius on 01/12/2009 12:48:09
Originally by: Ralnik
As it sits now farmers will keep on farming and the average player that did them for income as intended get screwed. On the flip side Im' betting Amarr/Gal LP values decline drastically very fast after Dom hit and people flood the market with all their mods/ships.
Who cares? Let it drop to 0 isk/lp. I get the equivalent of two AFs/inties per mission! (Fed Navy Comets ftw!) \o/!!
/me happy camper no matter what and expecting Fed Navy Domis at 3k isk/lp will soak up all these extra lp.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1214455 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1197879 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1205474
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Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2009.12.01 13:40:00 -
[146]
Originally by: Future Mutant Damn theres a lot of 12 year old girls who play this game.
Intresting, can you point then to me? 
"The Amarr are the tanking and ganking floating rods of goldcrap"
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Dyphorus
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Posted - 2009.12.01 14:29:00 -
[147]
Originally by: Vaerah Vahrokha
They were abused. In fact this lol mechanic did not bring new FW players. It only made so that the usual known corps that tend to exploit every possible stupid mechanic also exploited these missions to get gobs of money.
I have to disagree with this. One of the things that really drew my attention to FW was the ability to go out and make ISK in a PvP environment. Making money, risk involved, no grinding high-sec L4's to pay for PvP.... all win!
I am not alone in this. Imo the one thing that makes it the most difficult for newer players to get into PvP is being able to afford it.
That said, I do believe the earning potential was a bit excessive, but I disagree with changing FW agents back to the same system that high sec agents use. Lets face it, there are missions that you simply can't take in high traffic systems and expect any reasonable chance of survival and/or actually completing the mission.
It would make more sense to drop the LP rewards as mentioned above. That would've allowed CCP to adjust the the LP payouts to get the profits down to what ever point they though was reasonable... some where close to, but over, high sec missioning I would hope since these missions are in hostile low sec.
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Muad' Dib
Gallente Beyond Divinity Inc
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Posted - 2009.12.01 14:46:00 -
[148]
Originally by: Kuolematon
Originally by: Future Mutant Damn theres a lot of 12 year old girls who play this game.
Intresting, can you point then to me? 
*Muad' Dib waves hand ... these are not the nymphetes you are looking for. --- I smack just for myself. Allow faction cap boosters to be traded via normal market ! |

Ziriko Keplit
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Posted - 2009.12.01 15:15:00 -
[149]
Originally by: Muad' Dib You think that the FW mission nerf is ill-deserved ? Well, take a look here.
Be I damned... it is so PINK! 
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Gabriel Darkefyre
Minmatar Shadows Of The Federation
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Posted - 2009.12.01 15:17:00 -
[150]
Prbably a daft question but, by the Patch Notes all this does is bring back the Standings Penalty for Refusing Multiple Missions in quick succession. Does it also bring back the Standing Penalty for Failing the Mission through Timeout as well? Or the Penalty for Accepting a Mission then Telling the Agent that you're not going to do it anymore? ---------------
Image from Crumplecorn's DesuSigs |
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