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Doctor Benway Kado
GoonWaffe Goonswarm Federation
150
|
Posted - 2012.06.17 21:28:00 -
[91] - Quote
Crunchie Attuxors wrote:Doctor Benway Kado wrote:
I am implying that you are Jade Constantine, btw.
I mean, Jade's tinfoil has nothing on yours. Yours drives the prices of aluminum up every time you need a new one. 1/10 Well, it was either that or make fun of your one-man vanity corp, but even that seems a little low for me. |

Crunchie Attuxors
Always Another Corporate Venture
12
|
Posted - 2012.06.17 21:46:00 -
[92] - Quote
Doctor Benway Kado wrote: Well, it was either that or make fun of your one-man vanity corp, but even that seems a little low for me.
You mean making fun of what almost everyone in hisec who post on forums does?
Yeah, 1/10 was better than that, which would have been -1/10.
Making fun of something that takes five minutes of skilling and **** money to make is not even taking candy from children, its taking it from the floor when the child drops it on purpose. |

Doctor Benway Kado
GoonWaffe Goonswarm Federation
150
|
Posted - 2012.06.17 21:47:00 -
[93] - Quote
Crunchie Attuxors wrote:Doctor Benway Kado wrote: Well, it was either that or make fun of your one-man vanity corp, but even that seems a little low for me.
You mean making fun of what almost everyone in hisec who post on forums does? Yeah, 1/10 was better than that, which would have been -1/10. Making fun of something that takes five minutes of skilling and **** money to make is not even taking candy from children, its taking it from the floor when the child drops it on purpose. I'm not sure you understand the troll rating system... |

Crunchie Attuxors
Always Another Corporate Venture
12
|
Posted - 2012.06.17 21:48:00 -
[94] - Quote
Victoria Sin wrote:Crunchie Attuxors wrote:Nicolo da'Vicenza wrote:also, a real sandbox would be all about removing CONCORD anything else is a compromise I think there is merit to that If you were in game before CONCORD existed, well, I don't think you would see any merit in it whatsoever.
I wasn't, so whatever.
I do play long enough to know the wardec was broken. It was fixed, with a few kinks to iron left, and now its going to be broken again.
That I care about. |

Doctor Benway Kado
GoonWaffe Goonswarm Federation
150
|
Posted - 2012.06.17 21:50:00 -
[95] - Quote
Crunchie Attuxors wrote:Victoria Sin wrote:Crunchie Attuxors wrote:Nicolo da'Vicenza wrote:also, a real sandbox would be all about removing CONCORD anything else is a compromise I think there is merit to that If you were in game before CONCORD existed, well, I don't think you would see any merit in it whatsoever. I wasn't, so whatever. I do play long enough to know the wardec was broken. It was fixed, with a few kinks to iron left, and now its going to be broken again. That I care about. How, exactly, is it 'broken'? You could argue that it's a bit unfair, or places too much support in favor of the aggressor, or that the cost of allies is too high, or the cost of wardecs too low, or that it should take into account the difference in members... but none of those things make it broken in the same way that dec scraping or dec shielding did. |

Crunchie Attuxors
Always Another Corporate Venture
12
|
Posted - 2012.06.17 23:38:00 -
[96] - Quote
Doctor Benway Kado wrote: How, exactly, is it 'broken'? You could argue that it's a bit unfair, or places too much support in favor of the aggressor, or that the cost of allies is too high, or the cost of wardecs too low, or that it should take into account the difference in members... but none of those things make it broken in the same way that dec scraping or dec shielding did.
I already explained how I see it as broken. I do not care about fairness, I do not care about balance. I care about the tools in the sandbox being broken.
I am just going to tell you one exploit this new system will encourage:
1) Corp A gets wardec from Corp B/Alliance B
2) It wants to call over 10 allies, but it is too expensive because of new system it will cost 10 billion.
3) I gather my allies and create a shell alliance for 1 billion isk.
4) Alliance comes as ally for free.
5) Corp A makes war mutual
6) Corp B gets a request to end war for 2 billion after it gets ass handed to it
7) Corp A makes a 1 billion isk profit, pays each ally 100 million.
8) Alliance laid dormant with holding corp.
9) Next time, its all profit
Tell that is not worse than pre-inferno wardec shield?
So what Jade wants, is still in place. Except now it requires the creation of a fake alliance at a reasonable price. It fixes nothing, creates problems, discourages wardec, discourages merc hiring, discourages epic pew pew in Empire.
Yeah, Jade lacks creativity, and maybe even the accusation that he wants free allies is correct, but as I already said, all this "Goons v Jade" crack is keeping people from seeing the ACTUAL broken part of this mechanic.
Now, I am all for charging for extra allies, but not 5 billion every two weeks for the 10th ally. Not trillions beyond that. That is just a prohibition not the same as "expensive" or "hard" but actually prohibited. That is breaking meachanics. |

Crunchie Attuxors
Always Another Corporate Venture
12
|
Posted - 2012.06.18 01:25:00 -
[97] - Quote
Gorn Arming wrote:Let's compromise--you can have as many defensive wardecs as you want as long as I don't have to read about each one in eve-mail.
Fine. Use your mind control device on CCP Soundwave (or whatever it is that Jade said it was) and get it done. |

Delen Ormand
Center for Advanced Studies Gallente Federation
8
|
Posted - 2012.06.18 03:53:00 -
[98] - Quote
Doctor Benway Kado wrote:Delen Ormand wrote:Doctor Benway Kado wrote:You can still do all that tho? There's just wssociated with wardecs, hardly something new, and encourages defenders to be more selective in their contracts. Which I would think would be better for mercenaries - you're not trying to sell something that scrubs are giving away for free If all a mercenary corp can offer is the same thing a bunch of uncoordinated strangers can offer, I don't see why their trade should be protected. Surely if you're supplying a service, you need to offer something that requires more skill than average or do something that other people don't want to do? So I don't buy the argument that these changes actually help the mercenary market. That's great that you don't accept facts, but it doesn't really change them. Seriously, try it with gravity, tell me how that works out.
You can't say it's a fact that these changes actually help the mercenary market, because it's too early to tell - the changes haven't been implemented yet. Honestly, just take a minute to think before you start typing.
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Alavaria Fera
GoonWaffe Goonswarm Federation
1039
|
Posted - 2012.06.18 04:54:00 -
[99] - Quote
Delen Ormand wrote:You can't say it's a fact that these changes actually help the mercenary market, because it's too early to tell - the changes haven't been implemented yet. Well inferno was supposed to help the mercenary market, and ... well we saw how that turned out. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Crunchie Attuxors
Always Another Corporate Venture
13
|
Posted - 2012.06.18 04:58:00 -
[100] - Quote
Delen Ormand wrote:Doctor Benway Kado wrote:Delen Ormand wrote:Doctor Benway Kado wrote:You can still do all that tho? There's just wssociated with wardecs, hardly something new, and encourages defenders to be more selective in their contracts. Which I would think would be better for mercenaries - you're not trying to sell something that scrubs are giving away for free If all a mercenary corp can offer is the same thing a bunch of uncoordinated strangers can offer, I don't see why their trade should be protected. Surely if you're supplying a service, you need to offer something that requires more skill than average or do something that other people don't want to do? So I don't buy the argument that these changes actually help the mercenary market. That's great that you don't accept facts, but it doesn't really change them. Seriously, try it with gravity, tell me how that works out. You can't say it's a fact that these changes actually help the mercenary market, because it's too early to tell - the changes haven't been implemented yet.
It will be bad because it limits demand. Its simple economics.
If 10 companies are servicing a client, and cannot offer their services, then 10 companies can prop up to replace them. The companies with better services can charge more, the ones with ****** services less.
When you artificially cap the ability of a company to hire employees to meet growing needs, that is breaking them by no fault of their own.
Aside from a few high quality corps, and a few high quality minor players, there is not really a merc role like there is a mining role. It could have emerged, and the tool to enabled it, instead of being tweaked, is going to be nerfed beyond recognition. |
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Crunchie Attuxors
Always Another Corporate Venture
13
|
Posted - 2012.06.18 05:00:00 -
[101] - Quote
Alavaria Fera wrote:Delen Ormand wrote:You can't say it's a fact that these changes actually help the mercenary market, because it's too early to tell - the changes haven't been implemented yet. Well inferno was supposed to help the mercenary market, and ... well we saw how that turned out.
Exactly.
But even that limited tool, if tweaked, could have led to a better merc role. Now we will never know, because of the nerf essentially returning to pre-Inferno conditions. I even explained how to decshield even with the trillion stuff. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1039
|
Posted - 2012.06.18 05:04:00 -
[102] - Quote
Crunchie Attuxors wrote:Alavaria Fera wrote:Delen Ormand wrote:You can't say it's a fact that these changes actually help the mercenary market, because it's too early to tell - the changes haven't been implemented yet. Well inferno was supposed to help the mercenary market, and ... well we saw how that turned out. Exactly. But even that limited tool, if tweaked, could have led to a better merc role. Now we will never know, because of the nerf essentially returning to pre-Inferno conditions. I even explained how to decshield even with the trillion stuff. Well, all the amazing whining over the changes are great and all, but it was fun to be able to find highsec as a target-rich environment of people that can't leave the war without disbanding their corp/alliance.
Can we go back to that? It would be really nice... Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Crunchie Attuxors
Always Another Corporate Venture
13
|
Posted - 2012.06.18 05:13:00 -
[103] - Quote
Alavaria Fera wrote:Crunchie Attuxors wrote:Alavaria Fera wrote:Delen Ormand wrote:You can't say it's a fact that these changes actually help the mercenary market, because it's too early to tell - the changes haven't been implemented yet. Well inferno was supposed to help the mercenary market, and ... well we saw how that turned out. Exactly. But even that limited tool, if tweaked, could have led to a better merc role. Now we will never know, because of the nerf essentially returning to pre-Inferno conditions. I even explained how to decshield even with the trillion stuff. Well, all the amazing whining over the changes are great and all, but it was fun to be able to find highsec as a target-rich environment of people that can't leave the war without disbanding their corp/alliance. Can we go back to that? It would be really nice...
I thought you guys were about moon goo botting, "renting" sov, and ganking, no of which require war decs, and only one which applies to highsec. So I am curious...
I mean, its not like highsec is not a target rich environment already for your kind, isn't it? |

Alavaria Fera
GoonWaffe Goonswarm Federation
1039
|
Posted - 2012.06.18 05:26:00 -
[104] - Quote
Crunchie Attuxors wrote: I thought you guys were about moon goo botting, "renting" sov, and ganking, no of which require war decs, and only one which applies to highsec. So I am curious...
I mean, its not like highsec is not a target rich environment already for your kind, isn't it? It is now when some people have 35+, 45+ allies. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Crunchie Attuxors
Always Another Corporate Venture
13
|
Posted - 2012.06.18 05:28:00 -
[105] - Quote
Alavaria Fera wrote:Crunchie Attuxors wrote: I thought you guys were about moon goo botting, "renting" sov, and ganking, no of which require war decs, and only one which applies to highsec. So I am curious...
I mean, its not like highsec is not a target rich environment already for your kind, isn't it? It is now when some people have 35+, 45+ allies.
Oh I see your point. You were talking about that thing.
Are there any videos being taken? |

Richard Desturned
GoonWaffe Goonswarm Federation
1026
|
Posted - 2012.06.18 05:29:00 -
[106] - Quote
Crunchie Attuxors wrote:moon goo botting
how does this work?
eh |

Asuka Solo
Stark Fujikawa Stark Enterprises
1534
|
Posted - 2012.06.18 05:33:00 -
[107] - Quote
Crunchie Attuxors wrote:Nicolo da'Vicenza wrote:also, a real sandbox would be all about removing CONCORD anything else is a compromise I think there is merit to that, but that is besides the point. I am not presenting a wish list. I am addressing a specific implementation of a specific feature. Forcing a "mano a mano" in wardec robs mercs of business opportunities. That is diminishes fun. Any real merc wants a fight, even if they lose. And that is what being lost in the whole meta drama that amuses but its irrelevant to the average dues paying player. Add playing opportunities, not diminish them.
Any real merc would go find fights in low sec or null where they dont have to pay for a dec |

Richard Desturned
GoonWaffe Goonswarm Federation
1027
|
Posted - 2012.06.18 05:35:00 -
[108] - Quote
Asuka Solo wrote:Any real merc would go find fights in low sec or null where they dont have to pay for a dec
A real sandbox wouldn't have a designated "safe" area
check and mate eh |

Simi Kusoni
HelloKittyFanclub
1248
|
Posted - 2012.06.18 05:41:00 -
[109] - Quote
Richard Desturned wrote:Crunchie Attuxors wrote:moon goo botting how does this work? I run 500 bot accounts that automatically cyno themselves about, reinforce tech moons and put up replacement towers.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Sir Asterix
Native Freshfood Minmatar Republic
1
|
Posted - 2012.06.18 05:47:00 -
[110] - Quote
Crunchie Attuxors wrote: Having to pay trillions of isk to get epicness in wars is breaking that. All it promotes is defensive carebearing - sitting in stations why your alts do the work elsewhere. It denies fun to the attacker, and it denies fun to the defender. It makes for a boring game.
It's not boring for the defender because whilst one character is indeed docked in a station their other character is out mining or running missions or what ever it is that they like to do. You fail to understand that other players have different play styles and what one person calls fun makes another person feel like logging off.
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Stonecrusher Mortlock
University of Caille Gallente Federation
74
|
Posted - 2012.06.18 06:04:00 -
[111] - Quote
linear wardec fee with a cap, but then have a logarithmic merc hiring fee with no cap.
yep |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1246
|
Posted - 2012.06.18 06:08:00 -
[112] - Quote
Stonecrusher Mortlock wrote:linear wardec fee with a cap, but then have a logarithmic merc hiring fee with no cap.
yep one is based on number of players, the other isn't - hth |

Crunchie Attuxors
Always Another Corporate Venture
13
|
Posted - 2012.06.18 06:12:00 -
[113] - Quote
Sir Asterix wrote:Crunchie Attuxors wrote: Having to pay trillions of isk to get epicness in wars is breaking that. All it promotes is defensive carebearing - sitting in stations why your alts do the work elsewhere. It denies fun to the attacker, and it denies fun to the defender. It makes for a boring game. It's not boring for the defender because whilst one character is indeed docked in a station their other character is out mining or running missions or what ever it is that they like to do. You fail to understand that other players have different play styles and what one person calls fun makes another person feel like logging off.
I don't fail to understand that. I call scamming "market pvp".
What I am saying is, it only entrenches the behaviors that Inferno was supposed to fix.
Its one step forward, two steps behind. |

Crunchie Attuxors
Always Another Corporate Venture
13
|
Posted - 2012.06.18 06:16:00 -
[114] - Quote
Asuka Solo wrote: Any real merc would go find fights in low sec or null where they dont have to pay for a dec
I don't think that word means what you think it does.
A merc is someone who makes iskies by being paid to pew pew, not just someone who pew pews.
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Crunchie Attuxors
Always Another Corporate Venture
13
|
Posted - 2012.06.18 06:24:00 -
[115] - Quote
Richard Desturned wrote:Asuka Solo wrote:Any real merc would go find fights in low sec or null where they dont have to pay for a dec A real sandbox wouldn't have a designated "safe" area check and mate
It is in't safe. Otherwise explain Burn Jita and Hulkaggedon.
Don't seem safe to me.
Oh wait, you mean, its not sandbox if there are game mechanic consequences for killing in a small area of the universe.
Yeah, that seems a great proportional response tears.
Let me put it to you this way, in all my alts I have visited every corner of highsec, every region, and a significant chunk of lowsec and a few null places.
You can spend weeks wraping in nullsec everyday for 10 hours non-stop and still not visit the whole of null.
For all intent and purposes, nullsec is Eve. Highsec is just for veldy and ganking.
It is a sandbox with a tiny corner in which waterwings are allowed. Let the kiddie pool be, you can divebomb it all you want anyways... |

Delen Ormand
Center for Advanced Studies Gallente Federation
8
|
Posted - 2012.06.18 20:12:00 -
[116] - Quote
Crunchie Attuxors wrote:Delen Ormand wrote:Doctor Benway Kado wrote:Delen Ormand wrote:Doctor Benway Kado wrote:You can still do all that tho? There's just wssociated with wardecs, hardly something new, and encourages defenders to be more selective in their contracts. Which I would think would be better for mercenaries - you're not trying to sell something that scrubs are giving away for free If all a mercenary corp can offer is the same thing a bunch of uncoordinated strangers can offer, I don't see why their trade should be protected. Surely if you're supplying a service, you need to offer something that requires more skill than average or do something that other people don't want to do? So I don't buy the argument that these changes actually help the mercenary market. That's great that you don't accept facts, but it doesn't really change them. Seriously, try it with gravity, tell me how that works out. You can't say it's a fact that these changes actually help the mercenary market, because it's too early to tell - the changes haven't been implemented yet. It will be bad because it limits demand. Its simple economics. If 10 companies are servicing a client, and cannot offer their services, then 10 companies can prop up to replace them. The companies with better services can charge more, the ones with ****** services less.
That's only true if mercenaries have nothing more to offer than what can be supplied by a bunch of random strangers who want in on a wardec. Even simpler economics states that if you have a crap product that can be supplied by anyone, it's going to be a hard sell.
In order to have a market for their services, mercs are going to have to provide a service that is noticeably better than that provided by wardec dogpilers (as in, they'd be shooting down a lot more enemy ships), or provide services not offered by them (eg, taking out structures in enemy territory, that sort of thing).
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Crunchie Attuxors
Always Another Corporate Venture
15
|
Posted - 2012.06.19 04:35:00 -
[117] - Quote
Delen Ormand wrote:
Looking through some of your later posts, I don't think we're on opposite sides here. I'm all in favour of the mercenary profession being a viable career, but I just don't think a healthy career option is going to come about via this kind of protectionism. If it does, I think people are not going to value mercenaries. They'll be seen as the group who had so little to offer clients that they couldn't compete with random strangers. I don't see clients wanting to pay mercs much if that's how they'd be viewed.
I agree we are not that far.
However, I do not think that being able to (relatively affordably) summon allies is in any way protectionism. In fact, I showed how to do a decshield even with the "new" new method.
Its about trillions versus billions.
As to the other stuff on quality etc. We agree.
But I think you make a false assumption, specially for a sandbox, which is that the game mechanics should be in the service of the best players.
Then it isn't a sandbox. It is a very hard game that only an elite few can play. It will become very boring and very unpopulated very quickly.
Let the top, elite, mercs, stand out because of word of mouth, actual delivery of services (which is very easy to verify now) etc. The crappy mercs will be crappy, and the good one will be good.
Let me give you another example: Red Frog/Black Frog haulers and freighters.
They charge way over the usual contract rate in the public contract pool for couriers. Yet nearly any industrialist and trader that doesn't self haul, or who needs extra hauling, goes to them at their inflated prices. Why?
Because they deliver a high quality, no bullshit, 99% successful service, even in the depths of war null, and in pirate infected low sec.
Yet, they have zero advantage in terms of the mechanic. They still have to put cynos up. They still have to jump gates, aligning the slowbelisks etc.
So mercs is the same thing.
A mechanic that affects mercs should be available to both crappy wannabes, and the most respected mercs. Or it breaks the sandbox.
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Alavaria Fera
GoonWaffe Goonswarm Federation
1065
|
Posted - 2012.06.19 04:41:00 -
[118] - Quote
Delen Ormand wrote:That's only true if mercenaries have nothing more to offer than what can be supplied by a bunch of random strangers who want in on a wardec. Even simpler economics states that if you have a crap product that can be supplied by anyone, it's going to be a hard sell. Well, I think selling rights to camp the jita undock and kill wartargets' haulers and such should bring in more than -1 isk (you pay for "help").
You can then use this (1isk cost) "service" to prevent them from undocking in various market hubs, as long as they don't remember to use NPC corp alts or altcorps etc etc. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Crunchie Attuxors
Always Another Corporate Venture
15
|
Posted - 2012.06.19 04:48:00 -
[119] - Quote
Alavaria Fera wrote:Delen Ormand wrote:That's only true if mercenaries have nothing more to offer than what can be supplied by a bunch of random strangers who want in on a wardec. Even simpler economics states that if you have a crap product that can be supplied by anyone, it's going to be a hard sell. Well, I think selling rights to camp the jita undock and kill wartargets' haulers and such should bring in more than -1 isk (you pay for "help"). You can then use this (1isk cost) "service" to prevent them from undocking in various market hubs, as long as they don't remember to use NPC corp alts or altcorps etc etc.
That is what people don't get. Inferno professionalized war in hisec. And one of the ways it did so is going to be nerfed.
If you wanted to limit alliances, one way to do it is to have the amount of allies affect the ability to permawar.
One on one, can permawar for free. Bring one ally, and a 500 million payment after two weeks resolves the matter. Have two allies, its 400 million. Have 5 and its free.
I am not advocating (or opposing this). It is a random thought.
But it is clear that CCP punched this nerf in and didnt think it through, because I have come out with both a decshield and a more sensible solution, and I am not an employee of CCP.
They took a good thing that needed tweaking, and turned it into a bad thing that is broken. That is not delivering quality product.
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Alavaria Fera
GoonWaffe Goonswarm Federation
1065
|
Posted - 2012.06.19 05:30:00 -
[120] - Quote
Crunchie Attuxors wrote:That is what people don't get. Inferno professionalized war in hisec. And one of the ways it did so is going to be nerfed.
If you wanted to limit alliances, one way to do it is to have the amount of allies affect the ability to permawar.
One on one, can permawar for free. Bring one ally, and a 500 million payment after two weeks resolves the matter. Have two allies, its 400 million. Have 5 and its free. Professional Market Hub Undock Camper: Elite
Hm, paying CONCORD money to end a war... and if you have more allies you can end it cheaper? So someone adds five random undock camping allies and in two weeks they can end the war for free? Nice...
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
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