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Phoenix 888
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Posted - 2004.11.17 16:15:00 -
[91]
well fair enough - I hear what you are saying maybe this idea is a little too ahead of its time
I would like a game where the user input is as unlimited as possible.
I would like a game where i can make a ship just how i want it the more cash or time i put into customising it the better it gets. And of course if you loose that ship its all gone the time, the isk.... The lot
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Phoenix 888
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Posted - 2004.11.17 16:15:00 -
[92]
well fair enough - I hear what you are saying maybe this idea is a little too ahead of its time
I would like a game where the user input is as unlimited as possible.
I would like a game where i can make a ship just how i want it the more cash or time i put into customising it the better it gets. And of course if you loose that ship its all gone the time, the isk.... The lot
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Rivek
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Posted - 2004.11.17 16:18:00 -
[93]
What happened to adding customization in manufacturing in Tech3? "Brand Name" ships with an extra slot, a bit more shield, etc. I thought i read this was in the plans. ----------------------------------------------
BS Weapon Comparison
TunDraGon.com |

Rivek
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Posted - 2004.11.17 16:18:00 -
[94]
What happened to adding customization in manufacturing in Tech3? "Brand Name" ships with an extra slot, a bit more shield, etc. I thought i read this was in the plans. ----------------------------------------------
BS Weapon Comparison
TunDraGon.com |

fairimear
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Posted - 2004.11.17 16:23:00 -
[95]
what you are after is in eve but cost insane isk and skill time.
the apoc for example is extreamly powerful but for a new player to it they will have trouble with caps use well maintaing and dmg output with defence.
total customisation of ships belongs to the uber rich in eve who can afford the l33t suport modules that counter the ships natural balance. like at first you will be stuck with caps rechargers 1 giving 15% to the recharge but there is now modules that give 30+% freeing a slot (as good as adding 1).
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
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fairimear
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Posted - 2004.11.17 16:23:00 -
[96]
what you are after is in eve but cost insane isk and skill time.
the apoc for example is extreamly powerful but for a new player to it they will have trouble with caps use well maintaing and dmg output with defence.
total customisation of ships belongs to the uber rich in eve who can afford the l33t suport modules that counter the ships natural balance. like at first you will be stuck with caps rechargers 1 giving 15% to the recharge but there is now modules that give 30+% freeing a slot (as good as adding 1).
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
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Phoenix 888
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Posted - 2004.11.17 16:29:00 -
[97]
Again I do hear what you are saying.
Fitting modules of varying types is one way of customising your ship and hence your gaming experience.
But what im saying is that that should not be the end of it.
Even if my idea is a bad one we do need more ways to spice up EVE and i honestly believe it lies in making the ships custom buildable even if you need to sacrifice something for the upgrades.
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Phoenix 888
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Posted - 2004.11.17 16:29:00 -
[98]
Again I do hear what you are saying.
Fitting modules of varying types is one way of customising your ship and hence your gaming experience.
But what im saying is that that should not be the end of it.
Even if my idea is a bad one we do need more ways to spice up EVE and i honestly believe it lies in making the ships custom buildable even if you need to sacrifice something for the upgrades.
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Kaeten
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Posted - 2004.11.17 16:30:00 -
[99]
Would be cool if you could have a specific color or like a flag on your ship. Possibly the corps flag. To make ships more customized. ___________________________________ Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante |

Kaeten
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Posted - 2004.11.17 16:30:00 -
[100]
Would be cool if you could have a specific color or like a flag on your ship. Possibly the corps flag. To make ships more customized. ___________________________________ Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante Gallante |

theRaptor
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Posted - 2004.11.17 16:37:00 -
[101]
Originally by: fairimear what you are after is in eve but cost insane isk and skill time.
the apoc for example is extreamly powerful but for a new player to it they will have trouble with caps use well maintaing and dmg output with defence.
total customisation of ships belongs to the uber rich in eve who can afford the l33t suport modules that counter the ships natural balance. like at first you will be stuck with caps rechargers 1 giving 15% to the recharge but there is now modules that give 30+% freeing a slot (as good as adding 1).
I was talking about modules that would have a slight effect 2% cap charge etc That would not greatly upset the current ship balance, but would add a bit more unpredictability and optimise ships to their play style. However I think adding power slots is a very unbalancing feature.
Currently experienced players can tell you with 90% accuracy how a ship is set up, and some ships are almost always equipped extremely similarly (blasterax, jammerscrop, gankageddon). They could even have very limited modules for example 5% to railgun range or damage. So people could choose modules for their ship which suit their playstyle, and not ships which suit their playstyle. Or maybe a ship set up for combat that sacrifices velocity for cap charge or more armour.
Yes the Gallente Navy uses rails and blasters, but maybe my character wants to use lasers, so I install a mod that changes my raxes bonus from hybrids to lasers. Of course this would have to be limited to prevent abuse, but I think it would add much more playability for older players. Do you really think CCP can just keep adding new ships or T2-T3 versions of current ships forever? --------------------------------------------------
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theRaptor
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Posted - 2004.11.17 16:37:00 -
[102]
Originally by: fairimear what you are after is in eve but cost insane isk and skill time.
the apoc for example is extreamly powerful but for a new player to it they will have trouble with caps use well maintaing and dmg output with defence.
total customisation of ships belongs to the uber rich in eve who can afford the l33t suport modules that counter the ships natural balance. like at first you will be stuck with caps rechargers 1 giving 15% to the recharge but there is now modules that give 30+% freeing a slot (as good as adding 1).
I was talking about modules that would have a slight effect 2% cap charge etc That would not greatly upset the current ship balance, but would add a bit more unpredictability and optimise ships to their play style. However I think adding power slots is a very unbalancing feature.
Currently experienced players can tell you with 90% accuracy how a ship is set up, and some ships are almost always equipped extremely similarly (blasterax, jammerscrop, gankageddon). They could even have very limited modules for example 5% to railgun range or damage. So people could choose modules for their ship which suit their playstyle, and not ships which suit their playstyle. Or maybe a ship set up for combat that sacrifices velocity for cap charge or more armour.
Yes the Gallente Navy uses rails and blasters, but maybe my character wants to use lasers, so I install a mod that changes my raxes bonus from hybrids to lasers. Of course this would have to be limited to prevent abuse, but I think it would add much more playability for older players. Do you really think CCP can just keep adding new ships or T2-T3 versions of current ships forever? --------------------------------------------------
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Phoenix 888
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Posted - 2004.11.17 16:46:00 -
[103]
Raptor I really like your last paragraph :)
I would love to get hold of an engineering kit that would change my rax to have the 5% bonus for beams instad of rails...
Gives us loads more configs to find and is at the very least a good start

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Phoenix 888
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Posted - 2004.11.17 16:46:00 -
[104]
Raptor I really like your last paragraph :)
I would love to get hold of an engineering kit that would change my rax to have the 5% bonus for beams instad of rails...
Gives us loads more configs to find and is at the very least a good start

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0seeker0
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Posted - 2004.11.17 20:27:00 -
[105]
Fairmear, yes on your last post your right; those crazy rechargers are the same as an extra slot.
Roger, yeah, thats a classy idea.
San. Character "Widescreen" is a scammer; beware.
Check my bio for a list of known scammers.
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0seeker0
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Posted - 2004.11.17 20:27:00 -
[106]
Fairmear, yes on your last post your right; those crazy rechargers are the same as an extra slot.
Roger, yeah, thats a classy idea.
San. Character "Widescreen" is a scammer; beware.
Check my bio for a list of known scammers.
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Earthan
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Posted - 2004.11.17 20:43:00 -
[107]
Originally by: Phoenix 888 Open your mind a little logan you can set limits !!
Each ship can be limited to 1 upgrade, just for an example.
This is just an idea at this point. If done properly im sure it will make eve the best space rpg for a long time to come.
Like i said wouldnt it be nice to have your own unique ship that you have customised beyond the conventional - each time you see a player out there you have a fair idea of his fitting and can counter at this point.
With my idea we can have our OWN upgrades the variations very quickly become boundless :) :) :)
Interesting idea , very nice:)
Stars, stars like dust, all around me.... |

Earthan
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Posted - 2004.11.17 20:43:00 -
[108]
Originally by: Phoenix 888 Open your mind a little logan you can set limits !!
Each ship can be limited to 1 upgrade, just for an example.
This is just an idea at this point. If done properly im sure it will make eve the best space rpg for a long time to come.
Like i said wouldnt it be nice to have your own unique ship that you have customised beyond the conventional - each time you see a player out there you have a fair idea of his fitting and can counter at this point.
With my idea we can have our OWN upgrades the variations very quickly become boundless :) :) :)
Interesting idea , very nice:)
Stars, stars like dust, all around me.... |

Thommy
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Posted - 2004.11.17 21:06:00 -
[109]
Ok i add some extra thought on the slots idea. Yes it would be an bad idea to just add extra slots with modules but i think if you are limited to 1 module for an extra slot BUT have to sacrifise 2 randomly (or self chosen) slots then it might be worth it that you do it but might also "break" your ship if you didn't carefully thought of the setup and making it somewhat experimental. But at the end i think these things will end up as an "best configuration".
Better idea would be to customized ship build in the shape of small add ons or changes like you have uber cpu but low powergrid then trade 50% cpu for 10% powergrid, cap recharge or anything. THAT would surely lead to more customised ship as on that way people can choose what style they might benefit from. and at the end it will not so fast lead to the best design as some want more shield while other might go for the speeds, powergrid or anything else.
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Thommy
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Posted - 2004.11.17 21:06:00 -
[110]
Ok i add some extra thought on the slots idea. Yes it would be an bad idea to just add extra slots with modules but i think if you are limited to 1 module for an extra slot BUT have to sacrifise 2 randomly (or self chosen) slots then it might be worth it that you do it but might also "break" your ship if you didn't carefully thought of the setup and making it somewhat experimental. But at the end i think these things will end up as an "best configuration".
Better idea would be to customized ship build in the shape of small add ons or changes like you have uber cpu but low powergrid then trade 50% cpu for 10% powergrid, cap recharge or anything. THAT would surely lead to more customised ship as on that way people can choose what style they might benefit from. and at the end it will not so fast lead to the best design as some want more shield while other might go for the speeds, powergrid or anything else.
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Kirex
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Posted - 2004.11.17 23:40:00 -
[111]
bad idea....take a thorax for an example... H:5 M:3 L:5
i install a lvl 2 kit so now i have... H:5 M:4 L:5
but a megathron has... H:8 M:4 L:7
what im trying to say is...why dont i just buy a mega instead??? has more high and low slots
Also, these kits better not be cheap and should limit ONLY ONE kit per ship.....i dont want to see a noob frigate pilot with maxed high/medium/low slots....that will be stupid =/.
May be only battle ships can do this?? because when i here the word "battle ship" i picture a big ass ship with a million turret/missle slots (not realy but... )
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Kirex
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Posted - 2004.11.17 23:40:00 -
[112]
bad idea....take a thorax for an example... H:5 M:3 L:5
i install a lvl 2 kit so now i have... H:5 M:4 L:5
but a megathron has... H:8 M:4 L:7
what im trying to say is...why dont i just buy a mega instead??? has more high and low slots
Also, these kits better not be cheap and should limit ONLY ONE kit per ship.....i dont want to see a noob frigate pilot with maxed high/medium/low slots....that will be stupid =/.
May be only battle ships can do this?? because when i here the word "battle ship" i picture a big ass ship with a million turret/missle slots (not realy but... )
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Shimatu
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Posted - 2004.11.17 23:56:00 -
[113]
so lets see... extra slots, new colour schemes, more skills needed, and huge pricetags? theres already ships like these. its called tech 2. if you want an improved frigate that costs more than a cruiser, get an inty. sure, they're not unique. but they have the huge advantage that its actually feasable to balance them.
3-I's T2 sales can be found HERE
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Shimatu
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Posted - 2004.11.17 23:56:00 -
[114]
so lets see... extra slots, new colour schemes, more skills needed, and huge pricetags? theres already ships like these. its called tech 2. if you want an improved frigate that costs more than a cruiser, get an inty. sure, they're not unique. but they have the huge advantage that its actually feasable to balance them.
3-I's T2 sales can be found HERE
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Alowishus
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Posted - 2004.11.18 06:22:00 -
[115]
Wow 'cause, um, like, I'm sure nobody at CCP thought of this or the other millions of unique and brilliant ideas that come from other 14-year-old players! Keep these great ideas coming, I'm sure CCP is just a bunch of know-nothing, imaginationless idiots that need our help! 
C'mon, get real. This isn't some great idea you had. CCP thought of this and came up with reasons why it won't work or isn't possible to impliment correctly (for example: programing nightmare).
Raven 4TW! Rank(1) SP: 243745/256000 |

Alowishus
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Posted - 2004.11.18 06:22:00 -
[116]
Wow 'cause, um, like, I'm sure nobody at CCP thought of this or the other millions of unique and brilliant ideas that come from other 14-year-old players! Keep these great ideas coming, I'm sure CCP is just a bunch of know-nothing, imaginationless idiots that need our help! 
C'mon, get real. This isn't some great idea you had. CCP thought of this and came up with reasons why it won't work or isn't possible to impliment correctly (for example: programing nightmare).
Raven 4TW! Rank(1) SP: 243745/256000 |

Artegg
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Posted - 2004.11.18 12:01:00 -
[117]
Originally by: Shimatu so lets see... extra slots, new colour schemes, more skills needed, and huge pricetags? theres already ships like these. its called tech 2. if you want an improved frigate that costs more than a cruiser, get an inty. sure, they're not unique. but they have the huge advantage that its actually feasable to balance them.
well its not Tech 2
Every Tech 2 ship is the same a Taranis is the same as another Taranis and 90% of them in the game are setup the same way. Then it comes down to play skills well that is limited to training to lvl 5 What this post is about is making one Taranis different to another Taranis its not about Tech 2
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Artegg
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Posted - 2004.11.18 12:01:00 -
[118]
Originally by: Shimatu so lets see... extra slots, new colour schemes, more skills needed, and huge pricetags? theres already ships like these. its called tech 2. if you want an improved frigate that costs more than a cruiser, get an inty. sure, they're not unique. but they have the huge advantage that its actually feasable to balance them.
well its not Tech 2
Every Tech 2 ship is the same a Taranis is the same as another Taranis and 90% of them in the game are setup the same way. Then it comes down to play skills well that is limited to training to lvl 5 What this post is about is making one Taranis different to another Taranis its not about Tech 2
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Phoenix 888
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Posted - 2004.11.18 17:01:00 -
[119]
Wow yes um Alowishus you complete pri*k im sure that CCP (obviously your gods) must have thoght of this and every other idea in the entire world.
What is the point of a forum if you cant express a thought or idea !!
I dont usually get annoyed on forums but closed minded idiots like you are the kinda people that hold things back and hate change.
CCP may well have considered this idea - so what if they have. does it really upset things so much if i make a suggestion that may have alwready been thought of ?????
Ever consider that someone in this game may have an idea at some point in there pointless existence that CCP actually didnt think of ??????
I encourage all players to put forward ideas :)
It is only this way that things improve and we keep interested - ignore closed minded PRIC*S like ALOWISHUS
Have fun out there :) :) :)
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Phoenix 888
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Posted - 2004.11.18 17:01:00 -
[120]
Wow yes um Alowishus you complete pri*k im sure that CCP (obviously your gods) must have thoght of this and every other idea in the entire world.
What is the point of a forum if you cant express a thought or idea !!
I dont usually get annoyed on forums but closed minded idiots like you are the kinda people that hold things back and hate change.
CCP may well have considered this idea - so what if they have. does it really upset things so much if i make a suggestion that may have alwready been thought of ?????
Ever consider that someone in this game may have an idea at some point in there pointless existence that CCP actually didnt think of ??????
I encourage all players to put forward ideas :)
It is only this way that things improve and we keep interested - ignore closed minded PRIC*S like ALOWISHUS
Have fun out there :) :) :)
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