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Thread Statistics | Show CCP posts - 0 post(s) |

Pasus Nauran
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Posted - 2010.01.02 22:14:00 -
[31]
Great idea!
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Mark Foley
Funny Men In Funny Hats
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Posted - 2010.01.04 07:49:00 -
[32]
Supported like a *****
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Battleangel Libby
Stellar Solutions Factory
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Posted - 2010.01.04 14:46:00 -
[33]
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Ogogov
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Posted - 2010.01.04 18:52:00 -
[34]
I like this, it seems like a nice simple solution to getting greater control over your drones (although I'd still like a whole Drone AI module where I could write whole programs for them)
But realistically, this has my support.
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James Tritanius
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Posted - 2010.01.05 02:31:00 -
[35]
This will be a very nice addition!
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Just Buch
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Posted - 2010.01.05 12:13:00 -
[36]
Edited by: Just Buch on 05/01/2010 12:15:15 Excellent and well explained ideas, they have my support!
I would however contribute with one small idea about implementing "Target priority": - have assign/unassign to target priority queue hotkeys: select target in overview and press a assign key, it goes in target queue on first available place - up/down arrow buttons on (drone) tactical interface so when you select one target, you can move it up/down to change place (priority) in target queue.
Someone may have objection to idea based on assumption about boosting afk missioning, but it is not true, you can't put target from spawn wave that hasn't spawned yet.
Someone may object that it would give drones advantage in lag situations, like large fleet fights, when targeting and activation weapons is not easy. This would be very jealous, since its hard to launch drones anyway in lag, but once they are launched and assigned target queue they would be useful, thus giving balance.
As of fleet drone commander, drone control range has to be somehow disregarded, possibly by assigning all drones to commander (needs new number of assigned drones skill). Also I think that commander is better at squad level, since drones may be dispersed over large area. In case of fleet op area, drones would need to travel a lot.
I think for start its best to implement it only for fighters,and only for fighters on the same grid. That would give something to carriers and moms.
But great idea! I'm actually smiling while typing this, as opposed to my otherwise stone face of deprived drone user :)
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CombatSmurf
Digital assassins
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Posted - 2010.01.06 01:40:00 -
[37]
o_O-b
Very impressed.
/////
Whats the similarity between having sex in a canoe and drinking american beer?
Its ****ing close to water. |

Darth Jagon
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Posted - 2010.01.06 22:06:00 -
[38]
Awesome.
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Suboran
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2010.01.06 22:21:00 -
[39]
/signed, but allow drones to be reconected if you warp back in within 5 minutes and say 75km range. |

Nessa Aldeen
tr0pa de elite Triumvirate.
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Posted - 2010.01.09 12:25:00 -
[40]
tldr.. but he paid me isk to support .. so two thumbs up
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Eryona Ragnarsdottir
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Posted - 2010.01.09 13:40:00 -
[41]
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StarXaker
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Posted - 2010.01.12 19:03:00 -
[42]
Edited by: StarXaker on 12/01/2010 19:03:11 Good idea...
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MecoTo
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Posted - 2010.01.12 19:10:00 -
[43]
Nice idea, hope it gets done :P
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Hentai Angel
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Posted - 2010.01.12 19:21:00 -
[44]
/signed
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Pizi
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Posted - 2010.01.13 05:29:00 -
[45]
great idea _______________________________________________ Mining Crystal II BPC Pricelist EVEpedia[Deutsch]
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Syberbolt8
Mercurialis Inc. Wildly Inappropriate.
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Posted - 2010.01.13 05:48:00 -
[46]
Aside from allowing the tactical drone fleet commander or what have you, I like this idea. I think having one person control all of a fleets drones could be to over powered, However, there is assist, so maybe CCP wouldn't think so.
Overall a very sound idea, well written.
/signed The Resurrection: Support the Revised Dead Horse Pos thread in Assembly Hall |

Fernous
Section Eight LLC
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Posted - 2010.01.13 07:04:00 -
[47]
Pure Awesomesauce 
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Greygal
Sephray Industries
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Posted - 2010.01.13 10:01:00 -
[48]
incredibly well thought out ... anything to improve the current drone interface is supported by me! I particularly like the idea of the fleet drone tactician :) That's what I want to be when I grow up! :)
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Sadaris
Smegnet Incorporated Libertas Fidelitas
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Posted - 2010.01.13 10:01:00 -
[49]
Edited by: Sadaris on 13/01/2010 10:01:10 As a Domi Ishkur ishtar curse and pilgrim pilot i support this
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Pharon Reichter
The Fallen Angels Unit
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Posted - 2010.01.13 10:27:00 -
[50]
Edited by: Pharon Reichter on 13/01/2010 10:28:38 not supported.
yes and i want a queue feature on my guns also, so i'll select the first 5 targets they will shoot , also autotarget and autoshoot EWAR users.
Maybe also an iwin button that will autotarget and autoshoot whoever is in OPTIMAL range. And why not to be able to asign my guns to the GUN COMMANDER ( a new role btw ) so he can shoot instead of me. </irony -off>
Drones are not perfect but nothing is. But in any case what you are asking for is too much. Any pilot is actually in touch with their systems , you are asking basically for a fire and forget ( be afk ) weapon .... erm it's not gonna happen.
Btw your request puts more strain on server dronewise , and drones are already worse enemies lag-wise. So even for this reason alone it's unsupported.
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Tyr Aeron
E.A.D Alliance Omega Vector
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Posted - 2010.01.13 10:39:00 -
[51]
WOOT! Love it!
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Sokratesz
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Posted - 2010.01.13 21:33:00 -
[52]
I'm impressed with the amount of thought you put into it, but am wary what CCP will say about it.
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Taos Marz
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Posted - 2010.01.14 01:45:00 -
[53]
woot
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Rahil Luminare
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Posted - 2010.01.14 04:12:00 -
[54]
Yes plz
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William Kitani
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Posted - 2010.01.14 11:37:00 -
[55]
Yay... Exactly the type of stuff I wanted to suggest :) Fully supported.
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Dariah Stardweller
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Posted - 2010.01.14 11:42:00 -
[56]
Very much needed, drones need such a gigantic amount of love compared to other weapons systems it's unreal....
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Mike Voidstar
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Posted - 2010.01.14 12:51:00 -
[57]
I'm a simple guy.
I don't know about adding most of this proposal, though there is no doubt at all that changes are needed. check out this thread for a long standing list of proposals, most of which are better than this:
Say Hello To My Little Friends
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Dav Varan
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Posted - 2010.01.14 14:30:00 -
[58]
This sounds like a great way of sidestepping jammers/damps lock time etc.
Do you need target locks on your targets before you can assign the order to kill them ? If no then your idea is way overpowered. If yes what happens when you get jammed/damped out of range , do you lose all the assignment numbers ?
Engaging targets of choice should only be possible if you have a target lock.
Some of the other stuff like , closest-first , furtherst first seems reasonable.
But attack ECM boats first is most definateely not ok. You have just givin drone boats the ability to kill ewar boats even if those ewar boats get effictive jams/damps on you.
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bearseemon
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Posted - 2010.01.15 22:43:00 -
[59]
i support this thouroughly as it would be a good inprovement to the game
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Fire5
BROTHERHOOD OF SPARTA
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Posted - 2010.01.15 22:46:00 -
[60]
love it 
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