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Imiarr Timshae
Caldari Funny Men In Funny Hats
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Posted - 2009.12.28 20:44:00 -
[1]
Edited by: Imiarr Timshae on 28/12/2009 21:02:38 Drones in general are in need of a serious overhaul regarding their AI and general user friendliness. Almost all ships in New Eden are drone-capable, so lets give them some love!
Drone Tactical Interface
This is a UI/AI improvement that I believe would add a degree of depth and functionality to drones. The Drone Tactical Interface (DTI) is an overview box (screenshot below.)
"Target Priority" and then a number, 1 to 10. In sequence, 1 being the highest priority and 10 being the lowest, your drones will aggress these targets. 1, 2, 3, and so on. Once a target has been destroyed, the numbers refresh and 2 becomes 1 and so forth, allowing a tenth target to be added and given Target Priority 10.
"Ignore" The target will not be attacked by drones under any circumstance.
PvE Functionality : A drone user may warp into a mission, lock the spawn trigger for the next wave, add it to the DTI and then select "Ignore". This NPC will now not be aggressed by drones under any circumstances.
PvP Functionality : A drone user can warp in, lock a variety of targets, add the interceptor going at 12km/s that your drones can never possibly catch, and select "Ignore". Your drones will no longer chase a target they can never hit!
PvE (Mining) Functionality : A miner can target 10 asteroids (With skill listed below at V) and add them to the DTI with sequential Target Priority. The drones will mine the first asteroid, then the second and so forth.
New Skill : "Drone Tactical Interfacing"
Introduction of a new skill : "Drone Tactical Interfacing". Total SP : 256,000. In line with Drones, Drone Navigation and Drone Sharpshooting.
Description : Allows 2 more targets per level to be added to the Drone Tactical interface.
New Fleet Functionality
In the right click drop down on drones in space, new option will be "Allow Tactical Drone Fleet Command". Your Drone Tactical Interface will then mimic that of the Fleet Drone Tactican, allowing you to have a DTI that does not require you to lock the targets within it.
PvE Functionality : Large gangs running complexes can have drones assigned by a single person with single settings all attacking the same target, easy.
PvP Functionality : Actual, decent organisation for large fleet fights of drones. Plus it's pretty damn simple.
New Fleet Role : Fleet Drone Tactician
This role allows a player to fufill the role listed above.
New Drone Settings
These settings are made available via the drop down on your Drone Tactical Interface. New drone setting screen is here, at the bottom of the screenshot : Linkage
Drone Range Settings :
"Engage Close Range" - Drones will attack the closest object first, and move outwards.
"Engage Long Range" - Drones will attack the furthest object first, and move inwards.
"Engage Optimal First" - Drones engage targets around their optimal ranges first. (Sentries, does nothing for non-sentry drones.)
"Engage Any" - Drones will not prefer any distance.
Drone Aggression Settings :
"Engage EWAR Vessels" - Drones will wipe out vessels performing EWAR first.
"Ignore Player Vessels" - Drones will not, under any circumstance, engage player vessels.
"Ignore NPC Vessels" - Drones will not, under any circumstances, engage NPC's.
PvE Functionality : Allows drone users to actually set what they want their drones to do! Also prevents the destruction of players whom are unfortunate enough for their drons to autoaggro a player attacker.
PvP Functionality : Ever been in a fleet fight and your drones go after the NPC's who have spawned on a gate? Also : Allows easy destruction of EWAR vessels when coupled with the fleet functionality.
Overall
I think this would make drones better for everyone, woo! -----
Originally by: GM Horse
Remember kids, both meth and macro use are Really Quite Bad Things.
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Imiarr Timshae
Funny Men In Funny Hats
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Posted - 2009.12.28 20:50:00 -
[2]
Supporting my own thread.
Also : Forgive ****ty editing skills, picture quality and spelling mistakes. Hit the character limit. -----
Originally by: GM Horse
Remember kids, both meth and macro use are Really Quite Bad Things.
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Alien King
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Posted - 2009.12.28 20:52:00 -
[3]
I love this idea! Would make missions/mining way more intresting pvp easier Plexing just nice so Go do IET!
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Swren1
Infinite Covenant Looney Toons.
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Posted - 2009.12.28 20:55:00 -
[4]
Edited by: Swren1 on 28/12/2009 20:57:31 I support the above
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Futuristic Eagle
League of Gentlemen Systematic-Chaos
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Posted - 2009.12.28 20:57:00 -
[5]
Although I can imagine the person in fleet controlling all the drones dying, and then half the fleet forgetting about their drones for the rest of the fight, any upgrade to drone functionality gets support from me.
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Anura Mai
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Posted - 2009.12.28 21:01:00 -
[6]
Edited by: Anura Mai on 28/12/2009 21:02:02 /signed
Theres no disputing the drone interface badly needs an update.
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Galdethi
TARDZ
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Posted - 2009.12.28 21:10:00 -
[7]
Awesome idea, just what drones need.
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Tetra Kinorb
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Posted - 2009.12.28 21:13:00 -
[8]
Edited by: Tetra Kinorb on 28/12/2009 21:13:47 I Too support the above idea
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Jing Chun
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Posted - 2009.12.28 21:20:00 -
[9]
fully support this idea, this would make drones much more fun n easier to keep a track of wth they are doing, rather than have them start attacking random stuff. like your ideas.
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JaseNZ
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Posted - 2009.12.28 21:42:00 -
[10]
Awesome work on the screenshots and shopping
This idea is awesome!
Fully supported.
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Novesta
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Posted - 2009.12.29 07:29:00 -
[11]
Edited by: Novesta on 29/12/2009 07:29:44 Sounds pretty well thought out. I doubt the mining section will be implemented however as that might help afk miners, and I dont think they want to do that. The combat section sounds great though =) |
Jack Coutu
Duty.
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Posted - 2009.12.29 07:31:00 -
[12]
This really needs to happen.
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Nikki Nightingale
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Posted - 2009.12.29 07:48:00 -
[13]
Hear hear!
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Tobin Shalim
Eclipse Industrials Quantum Forge
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Posted - 2009.12.29 07:50:00 -
[14]
Out of many ideas I have come across in this game, none of them have ever gotten my support.
This has. -----
Originally by: Gierling Tech III is going to be "Fully modular" until someone crams the "EW Bonus" modules together with the "8 Midslots" modules...
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Voddick
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Posted - 2009.12.29 08:05:00 -
[15]
Very good idea, well documented proposal.
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T'san Manaan
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Posted - 2009.12.29 12:08:00 -
[16]
supported as long as it has a GUI, the right click menu is to cluttered as it is.
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Vex Style
Eclipse Industrials Quantum Forge
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Posted - 2009.12.29 17:01:00 -
[17]
I like it
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Carlo Curiosus
Science and Trade Institute
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Posted - 2009.12.29 18:34:00 -
[18]
I think this would add some very useful functionality.
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jos wijnants
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Posted - 2009.12.30 01:52:00 -
[19]
ofcourse
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Nico Terces
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Posted - 2009.12.30 11:59:00 -
[20]
Supported!
You forgot a few small things, like being able to prioritise shipclasses. For example: Attack all frigates first, then all cruisers, then all battleships. Eve already attempts this, but just as drones that are setup to focus fire will all run away in different directions, they also pick targets at sort of random.
Furthermore I really love your idea about the Fleet drone tactician. I think however that this should not just be a role, but also requires you to setup your ship for this role. For a long time I've annoyed myself for the advanced drone interfacing function. You do not fit the module that needs this skill on a carrier if you're serious and Battleships cant use them either. Therefore the use for this rank 12 skill kind of escapes me.
However, the fleet drone tactician has a use for it if you make it a prerequisite :(! I would add a leadership skill which allows you to install Fleet Drone Tactician modules. These Fleet Drone Tactician modules would fit only on specific ships, namely (Fleet command ships or a new hull?) and carriers + motherships + titans. The skill would also need advanced drone interfacing to lvl (4?) as prerequisite. These Fleet Drone Tactician modules allow you to take control of drones as "lvl 1: your squad, lvl3 your wing, lvl 5 your fleet" with 10 people per level per installed Fleet Drone Tactician module. (maxed at 5 installed Fleet Drone Tactician modules (1 per level in Fleet Drone Commandships?), as a fleet cannot be larger than 250 to begin with)
Furthermore, as these Specialised Fleet Drone Tactician ships can use Fleet Drone Tactician modules, they will now also be able to fit Drone Control Units on a sub-capital class hull.
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Ban Doga
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Posted - 2009.12.30 18:24:00 -
[21]
IMO there are some details that need to be specified but overall I think this is a very good proposal. Probably a little bit too big to be implemented in one expansion but who knows...
Those details...
Which setting is stronger - Target Priority or Drone Settings? "Engage EWAR Vessels First" and a normal BS as target prio 1 - which will be attacked first?
What is the target priority of targets not added to the DTI? Will all targets in the DTI be destroyed first and then all remaining targets? Or do targets have a default priority of e.g. 5? This would allow to instruct drones to attack certain targets last without having to specify the complete order. (Threading models usually work this way)
But as I said above: those are mere details.
Great effort on sharing what you had in mind. The screenshot really gives a good idea how this could be...
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Dangphool
Tiny Fleet
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Posted - 2009.12.31 01:44:00 -
[22]
This has brought a tear of joy to my eye. I also like the details/refinements mentioned by two of the earlier replies. Will ccp listen? That is the million-dollar question.
I can't see the button for two thumbs up?
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Klyria
Agent-Orange
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Posted - 2009.12.31 18:43:00 -
[23]
Single best drone overhaul proposal I have ever seen.
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thecakeisalie001
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Posted - 2009.12.31 18:50:00 -
[24]
nice!
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Gabriel Karade
Nulli-Secundus
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Posted - 2009.12.31 19:27:00 -
[25]
Good lord! Sir, that is a brilliant idea
Would the drone aggression settings possibly include going after other drones? --------------
Video - 'War-Machine' |
Seth Ruin
Ominous Corp Cult of War
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Posted - 2009.12.31 19:34:00 -
[26]
I'm not sure I like this proposal quite as it is But I agree, prioritizing targets (and ignoring targets) would be hugely beneficial to drone users.
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OzDeaDMeaT
The Goodies
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Posted - 2010.01.02 06:15:00 -
[27]
I like the idea but i would also like an attack priority for drones aswell. IE no point having ogre 2's try and chase down an interceptor. Something like Ignore frigates, ignore cruisers type thing. Id also like there to be a way to set the range the drones orbit the target as well. closer for more DPS but can be smartbombed, further away reduced damage but smartbombs ineffective.
Eve-au.com News Reporter |
Fantom Lancer
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Posted - 2010.01.02 09:17:00 -
[28]
signed
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steave435
Sniggerdly Pandemic Legion
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Posted - 2010.01.02 09:32:00 -
[29]
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Aenemah
Nocturne Rouge
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Posted - 2010.01.02 18:44:00 -
[30]
/signed We drones user need it, vs Rats and Players both. _ Veni, Vidi, Warpi. I came, I saw, I warped the hell out... |
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