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Comodore John
Gallente KILRATHI INDUSTRIES Sang Do Oligarchic Democracy
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Posted - 2010.01.23 02:48:00 -
[31]
Edited by: Comodore John on 23/01/2010 02:48:56
Originally by: mundus123 CCP already did this by give us implants and training skills. You pay isk to buy a good implant to learn faster and there are differnt lvl's of them.
Also for those that are clever and have the foresight and disicpline, use eve mon to set up a skill set plan for the next year and use the tool to determine what the optimal skill lvls shoudl be and then do a remap on your char.
Also do you really want to be able to fly that shinny new expensive ship even sooner and mis sout on all tha texperience you probly need to actually fly it and then watch it die a painful death because you rushed it? Also atm it takes a basic char 4monthis to fly a carrier, do you really want to see a char able to fly one in 1 month and fly it fitted well in 2 or 3?
This is what happens when you rush
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Astria Tiphareth
Caldari 24th Imperial Crusade
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Posted - 2010.01.23 10:25:00 -
[32]
Edited by: Astria Tiphareth on 23/01/2010 10:30:27 No no no no. This is not a game where you get to be best at everything within a year. There is a reason that training all skills to level 5 is now something like ten years of training time. Go look up MMO classes and wonder why EVE doesn't have any.
Originally by: Bilanto Gatejumper In every other (atleast as far as I know) MMO you can sit down, put in some effort and manage to gain a lot of levels / skills in a given time in a try to catch up with others.
You have missed the key difference between EVE and other MMOs. There is no levelling in EVE. There is no catching up in EVE. There is only whether you have the ability to do something (level 5 vs level 4 is a matter of a small percentage barring unlocking other skills/items) and the ability to be able to do it well. The latter is entirely down to the person behind the keyboard; SP is irrelevant.
For ages as a new player I was worried that I couldn't do stuff, and then I (figuratively speaking) sat down with some older players, did some reading on the forums, and discovered that actually 1-week old players in Rifters were not only out PvPing and having fun, but usefully contributing to tackles, laughing with their corpmates on Vent, and (here was the rub) not only having more fun than I was, but they were better at it despite my SP advantage, because of their experience. A year and a half and lots of ship losses in FW later, I too have learned a lot, and now there's a chance my two years of SP will actually be effectively applied.
If you are bored, it is because you have not found something interesting to do. It is not because you need to train more skills. ___ My views may not represent those of my corporation, which is why I never get invited to those diplomatic parties... Environmental Effects
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Grarr Dexx
Amarr GK inc. Panda Team
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Posted - 2010.01.23 12:50:00 -
[33]
Plus as a little addendum: doesn't it feel much better finally unlocking that t2 gun or that battlecruiser after training for it for so long? ___
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Samantha U
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Posted - 2010.01.23 12:59:00 -
[34]
Originally by: Grarr Dexx Plus as a little addendum: doesn't it feel much better finally unlocking that t2 gun or that battlecruiser after training for it for so long?
Those last few hours before you complete training on a long skill is a bit like Christmas, it's one of those things that makes this game such a gem.
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Hiorimaru
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Posted - 2010.01.23 13:59:00 -
[35]
Originally by: David Grogan i'd like a 1 use per year only skill training time booster card that basicaly DOUBLES your skill training time for the 30 day period.
this could be useful if u have to do one of those 50+ days skills.
Werry much the same im thinkin! I like it! Werry restricted and limited This will be a werry helfull boost to get any player through higrank skills! Totaly agree with you man "Press any key to continue, press any other key to exit" |

Erika Bronz
Gallente The Wyld Hunt Saints Amongst Sinners
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Posted - 2010.01.24 09:25:00 -
[36]
Originally by: Bilanto Gatejumper I was told to post my suggestion here.
In every other (atleast as far as I know) MMO you can sit down, put in some effort and manage to gain a lot of levels / skills in a given time in a try to catch up with others.
However. In EVE you have to sit and wait. I dont even need to play the game. This can be BOOOOOOOOOORING as I am waiting to test a new feature or so.
But this also means that the money you put in is directly bound up to the amount of skillpoints you get. Is is therefore possible to pay extra (i.e. a month) to get skills accelerated for the same amount of time? (i.e., I pay triple one month and get for that month the skills to run 3 times as fast)
Its the same as you have for the first time for new players. (Until they reach 1.6m skill points or something)
The feature is already in game.
1. Buy PLEX. 2. Buy character.
Also, learn to cooperate with others. I have seen week old characters participate in fleet fights and have fun. These are the people that "win" Eve.
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AsheraII
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Posted - 2010.01.25 05:07:00 -
[37]
Using rl money to buy EVE skills, which are actually the most valuable currency in game, though not transferable between characters, would be a bad thing. I don't know if anyone here ever played "Entropia", but using rl money to buy power in that game was what killed it.
Yes, you're paying money anyway to get those skills, but you're also paying in time, which has proven to be a reliable way to weed out most of the spoiled brats, who will always want things "now".
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Zenst
Aliastra
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Posted - 2010.01.25 07:42:00 -
[38]
Originally by: 0oO0oOoOo0o They were even trolling my thread where I proposed to pay (1 PLEX) for an attribute remap (next to the one we can already do once a year), because I was suggesting to get an advantage for money. Imagine how they will troll yours.
Now THAT's a good idea; Also fairer on those who have already suffered ;0.
But any way shape or form of being able to buy skillpoints for your character is a huge big no from me at this late stage in the game. unless you want to turn eve into a playground of the rich who can just buy there way instead of employing somebody else instead. See thats the things realy, if you cant do it and you have the ISK then pay somebody else to do it for you. This is how it works currently and as such creates a better dynamic in the game overall.
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Dr Karsun
Gallente HUSARIA Curatores Veritatis Alliance
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Posted - 2010.01.25 10:24:00 -
[39]
This suggestion was brought down a hundred times already on these forums.
NO. NO. NO.
Playing more for faster SP gain - NO! That's against the whole idea of skill training in eve! Paying for faster skill training - NO! Eve is to be equal for all players, even those with a lot of cash. The best you can do is buy +5 implants for isk. Plugging in more plexes for better SP - NO! this will do the exact opposite from what you think it would. I'd instantly sell 90% of my wealth, buy as many plexes as I could for that and learn skills XXX times faster. If I had lets say 5b to spend I'd buy... 250m per plex - so 4 x 5 so 20 plex cards... I'd instantly inject them and during a month of game play I'd make 20 months of skillpoints (so like... With the average speed of 2600 sp/h normally, that'd give me 20x2600 so 52000 sp per hour, so 5200x24x30 so around 37.4m sp... During one month... If you'r one of the richer guys in eve who spend 50b without a wink - that's 374m sp in a month. Not sure how much SP does eve have to offer, but I'm almost sure that you'd easily have quite a lot of perfect skills there...
So we say NO!
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Tamahra
Gallente Danke fuer den Fisch TriMark Alliance
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Posted - 2010.01.26 22:39:00 -
[40]
Originally by: Bilanto Gatejumper I am not surprised at all for the answers that I get here, but then again your not the target for this suggestion.
Can you please tell me then who the target audience for this suggestion is, if not the players who play the game that you want to screw up?
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Grarr Dexx
Amarr GK inc. Panda Team
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Posted - 2010.01.27 02:42:00 -
[41]
The kind of people who run straight to the BMW dealer when they turn 18  ___
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Aqriue
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Posted - 2010.01.27 03:13:00 -
[42]
The only skills I would pay to advance in training are all the basic support skills rank 1-3; capacitor/tank/navigation ect. The little things that make your ship function and make you cry when you don't have them to 5 yet while still having a 3 week skill in the que that just won't *looks at que and yells *finish already damn it! Wouldn't happen, but would be nice if it magicly did 
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Cedims
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Posted - 2010.01.28 07:12:00 -
[43]
People, why the hostility towards this proposal?
You ARE paying roughly $15 for say around 1.6 mil SP's (coincidence or bean counting? lol) per month resulting in about 1000 SP's per cent/penny. (If you are paying on a monthly basis, and of course, for the nitpicky, the numbers are approximate.)
Yes, of course, the "time factor weed out the uninterested" ... this won't happen anyways? Of course it will, the spoiled rotten will tire of the game regardless, but you may also keep some, that might have quit, since time is also a deterring factor. (Point is, thisargument holds little weight, IMO.)
I mean, come on, people (and I know lots of them) buy PLEX's to sell ALL THE TIME. They wouldn't have the ships they got if they didn't, nor the replacements when they get destroyed. One thing with that though, they are having fun, and they paid for it. (It doesn't seem to lower the number of players either, the number of players online goes up a little every day.)
I think the real underlying objection to the proposal is a fear. That because someone can afford and is willing to pay, "it isn't fair" to the ones that cannot or aren't willing to, and eventually falls behind, so to speak, by people having played less time. (This, on the other hand, IMO, is the argument. Why do I think so? Because we are all paying for a service, patiently OR impatiently, all the same.)
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2010.01.28 11:13:00 -
[44]
Quote: People, why the hostility towards this proposal?
To put it simply... The skill system is one of the core elements of Eve. It dictates how the game progression plays out and balances the field.
Yes, you may never catch up to that person who has played for 4 more years than you (but why should you?), plus that person is more likely to quit and move on. The new player has years in game to look forward to and skill up.
------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |

Tarhim
Caldari
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Posted - 2010.01.28 12:28:00 -
[45]
Originally by: Bilanto Gatejumper
As for rushing skills: Whats best for CCP? Having people stay in dock for 2 month playing other games because they are bored like hell (And finally giving up and cancelling) or getting the amount of money they should for the same time spend in game?
If you feel that you have to stay docked for two months and train, you are clearly missing on something. This here is 2 month old char and I'm having tons of fun with it.
Admit it: you're training and alt and it is really boring you, because you've been there before :)
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2010.01.28 13:02:00 -
[46]
Well said Tarhim.
I am glad you are enjoying the first two months of the game as much as I did.
------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |

Shadowedmind
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Posted - 2010.01.28 13:48:00 -
[47]
Do what I did, afk the first year until skills don't suck ass.
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darius mclever
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Posted - 2010.01.28 14:52:00 -
[48]
Originally by: Shadowedmind Do what I did, afk the first year until skills don't suck ass.
so you come back with decent SP and dont understand most basic game mechanics in eve!
congratulations you won eve!;)
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Santiago Fahahrri
Galactic Geographic
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Posted - 2010.01.28 15:05:00 -
[49]
Originally by: Shadowedmind Do what I did, afk the first year until skills don't suck ass.
That's very sad. I had a blast my first year.
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Arom Wraelt
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Posted - 2010.01.28 16:46:00 -
[50]
no no no... bad idea. One of the aspects that I love the most about this game, is the fact that you actually have to wait for a skill to train. This system accomplishes several key things that makes EVE stand out from the rest of the MMOs out there:
a. It gives you time to learn the game mechanics, befor you jump into the advanced stuff (like our friend the Dred pilot up there)
b. It filters out the bunch of kids that have nothing better to do other than play MMOs all day. (I hate getting f*kd by a 12 yo kid, just because he can grind xp all day, and I actually have a life)
c. It takes away the posibility of advancing faster if you have RL money to throw away. (Filters spoiled brats...)
d. Makes the actual completition of a skill a very ecstatic moment, and it feels like you have actually accomplished something.
These basic skill-mecanics are the foundation of all that is EVE. Point (a.) makes it so that any player, new or old can participate with their corp, and learn the mechanics, and decide what path they want to take. Point (b.) makes it s that the comunity is more tolerant, i.e not rant about one having to log off to go to work, etc. Point (c.) also helps with that, and point (d.) makes you kinda "bond" with your character.
I hope this explains why 99% of the players are against this. 
PS: YAR! 
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Hatch
Minmatar 4 Marketeers Rura-Penthe
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Posted - 2010.01.28 22:27:00 -
[51]
Originally by: Bilanto Gatejumper I am not surprised at all for the answers that I get here, but then again your not the target for this suggestion.
As for rushing skills: Whats best for CCP? Having people stay in dock for 2 month playing other games because they are bored like hell (And finally giving up and cancelling) or getting the amount of money they should for the same time spend in game?
if you're hiding in the station for 2 months when you first start playing, you're not learning what you need to be learning to survive in pvp or mission whoring. those first few months are critical to the development of your character and learning its abilities.
if you want shortcuts, eve is not the game for you. if you want the game to be easy, eve is not for you. I suggest you undock and start using your character and you might find out that you can be quite successful with t1 guns on a t1 frigate if you take the time to actually learn.
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XDSKIRBYKIA
Serenity Engineering and Transport Company Wildly Inappropriate.
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Posted - 2010.01.28 23:42:00 -
[52]
GB2WOW!
Case Closed - CCP you may now lock this thread and delete the OP's Account... Eve is not for them!
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