Pages: 1 [2] 3 :: one page |
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Thread Statistics | Show CCP posts - 0 post(s) |
JcH
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Posted - 2010.01.31 06:12:00 -
[31]
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Solo Player
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Posted - 2010.01.31 23:26:00 -
[32]
Nah. Cloning is too cheap as it is. (Don't get me started on jump clones)
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Malakai Asamov
NQX Innovations
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Posted - 2010.02.01 00:10:00 -
[33]
Supported because as a "newer" player here my ability to make isk does not grow exponentially at the rate of the cost to upgrade my clone.
I run lvl 4 missions a few hours a week to PvP for a few more hours a week.
The amount of time i have to play EvE is the only thing that effects how much isk i could make.
I can see that at some point in the future loosing a pod is going to be a major influence on what i choose to do in eve.
The more SP i have doesn't effect how much money i can make.
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Hellfury Resurrected
Incura
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Posted - 2010.02.01 00:44:00 -
[34]
Originally by: Drake Draconis Edited by: Drake Draconis on 29/01/2010 15:45:16
Originally by: Franga
Originally by: Wyke Mossari
Strongly Opposed.
This harms new players who have few paths to make the isk for clones and rewards well established character that have many paths to make the isk for clones.
A new player has to raise 40k for a clone, if that. That's harmful?
40K? Your throwing a fit over 40k?
Dude.... I make that in 2 minutes and your throwing a fit over 40k!!?!
Not supporting. Bloody hell... of all the stupid reasons.
Reading comprehension fail.
Supporting this idea. -------------------------------------------
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Dr BattleSmith
PAX Interstellar Services
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Posted - 2010.02.01 01:29:00 -
[35]
Stupid forum timer... grr!
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Gertrud ToD
Terrorists of Dimensions Electric Monkey Overlords
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Posted - 2010.02.01 03:17:00 -
[36]
hm, i didnt find a "i dont like this idea" button, that suxx a bit.
anyways, i dont like this idea. when i started playing this game, the amounts that i have to pay for my clones (quite regulary) today where fantasy numbers, i could not have imagined to make a few million in a week. nowadays the clone ISK are peanuts to me.
Dying should hurt, and not be softened. As a matter of fact, it should be raised a bit to reflect the changes on eve that made it quite easy to raise alot more money.
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Mashie Saldana
Red Federation
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Posted - 2010.02.01 12:32:00 -
[37]
Just because the OP want to fly fully insured T1 ships doesn't mean PvP should be risk free.
Keep the clone cost as it is. Not supported.
Say no to 24000byte sig limit. |
MP Rhianna
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Posted - 2010.02.01 13:10:00 -
[38]
Originally by: Malakai Asamov Supported because as a "newer" player here my ability to make isk does not grow exponentially at the rate of the cost to upgrade my clone.
I run lvl 4 missions a few hours a week to PvP for a few more hours a week.
The amount of time i have to play EvE is the only thing that effects how much isk i could make.
I can see that at some point in the future loosing a pod is going to be a major influence on what i choose to do in eve.
The more SP i have doesn't effect how much money i can make.
Why should income grow exponentially when your clone cost doesn't go up at that rate? It goes up gradually, if your not making much more isk by the time you are at 30million sp than you were making at 10million sp than you are doing it wrong, increase the gap in SP and you are stuck in a rut isk wise. Diversify, maximize you isk per hour, there are dozens of isk generating things to do in eve, stop training so many combat skills and train something that can make you isk.
The more sp you have can effect how much isk you make but only if you have the foresight to do something about it. Training every weapon and ship isn't going to help you increase the isk you make but somehow you 'need' those skills and wonder why you aren't making more isk as you sit there looking on hangars full of ships fitted with tech2 and faction modules right?
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irion felpamy
Minmatar HellJumpers Corp Tread Alliance
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Posted - 2010.02.01 13:25:00 -
[39]
Originally by: Mashie Saldana Just because the OP want to fly fully insured T1 ships doesn't mean PvP should be risk free.
Keep the clone cost as it is. Not supported.
Going with this, make an attempt to not get podded, this is not counterstrike in space.
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Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.02.01 15:59:00 -
[40]
Edited by: Bagehi on 01/02/2010 16:00:54 The clone cost really should eventually level out. A player with roughly 50m SP can have all subcap ships and supporting skills maxed for a race.
Just as you eventually max out skills, hourly income from game mechanics (ratting/mining/etc) eventually max out as well.
So should the cost of clones. They shouldn't continue climbing for the sky.
Sure, you say, don't die, you say. The end game is 0.0. Enormous "battles" occur in 0.0 sec - and almost everyone is involved in one of these battles on a somewhat regular basis.
0.0 sec (in case you haven't seen it recently) has some fleet lag issues. If the grid goes silly (happens regularly - you hear about it at least once a day), and you are unlucky enough to not load the grid for an hour and eventually get primaried, you are dead. Invariably, some don't following commands from the fc to the letter and pop pods (assuming you actually load the grid eventually). So, you can come into a fight with pure uberness - ship, skills, implants - and without even seeing the field of battle, you wake up in a station.
This effects players regardless of SP. Cap the clone costs.
Fix Local |
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Zeus Cuzzy
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Posted - 2010.02.02 04:47:00 -
[41]
Originally by: MP Rhianna
Originally by: Malakai Asamov Supported because as a "newer" player here my ability to make isk does not grow exponentially at the rate of the cost to upgrade my clone.
I run lvl 4 missions a few hours a week to PvP for a few more hours a week.
The amount of time i have to play EvE is the only thing that effects how much isk i could make.
I can see that at some point in the future loosing a pod is going to be a major influence on what i choose to do in eve.
The more SP i have doesn't effect how much money i can make.
Why should income grow exponentially when your clone cost doesn't go up at that rate? It goes up gradually, if your not making much more isk by the time you are at 30million sp than you were making at 10million sp than you are doing it wrong, increase the gap in SP and you are stuck in a rut isk wise. Diversify, maximize you isk per hour, there are dozens of isk generating things to do in eve, stop training so many combat skills and train something that can make you isk.
The more sp you have can effect how much isk you make but only if you have the foresight to do something about it. Training every weapon and ship isn't going to help you increase the isk you make but somehow you 'need' those skills and wonder why you aren't making more isk as you sit there looking on hangars full of ships fitted with tech2 and faction modules right?
The point being made i think MP Rhianna had nothing to do with income increasing to match the cost growth of replacing a clone.
The issue being raised as i see it is, at some point for some players clone costs become an issue. In 0.0 it is very easy to loose a clone.
The pros to this proposal is it opens up another type of game play to a certain type of player and has no negative effect i can think off on any play style in EVE. And is a relatively minor change to a few database keys i imagine.
I think the OP is doing it right.
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Seth Ruin
Minmatar Ominous Corp Cult of War
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Posted - 2010.02.02 05:12:00 -
[42]
Not supported. Maybe you young'ns are whining about a few million isk for your clone cost, but the point is to discourage you from making risky decisions with your pod.
God, seems like people these days just want risk-free PvP on Tranquility. If you have 120mil SP and can't make 30mil isk in a reasonable length of time, there is some serious fail going on with your playstyle.
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TimMc
Trans-Solar Works Rooks and Kings
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Posted - 2010.02.02 10:54:00 -
[43]
Edited by: TimMc on 02/02/2010 10:54:09 Clone cost should eventually level out. I have 50mil SP, so I try to not get podded but on occasion it does happen. At the moment it doesn't bother me since implants are costing me more.
I think if I ever got to 100mil SP it would be strongly discourage me from taking risk. I'd rather have more fights.
Originally by: Franga
Drake is an expert and well placed to comment on PVP.
Hes in loony toons, what would you expect.
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Ben Derindar
Dirty Deeds Corp.
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Posted - 2010.02.02 11:10:00 -
[44]
Not supported, for pretty much the same reason Seth outlined above.
Another alternative if high-SP players are sufficiently bothered by this: they can sell their char and buy a younger cheaper one, and the isk difference would then keep their clones up-to-date for a good long time.
/Ben
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Harris Dorn
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Posted - 2010.02.04 04:05:00 -
[45]
Originally by: TimMc Edited by: TimMc on 02/02/2010 10:54:09 Clone cost should eventually level out. I have 50mil SP, so I try to not get podded but on occasion it does happen. At the moment it doesn't bother me since implants are costing me more.
I think if I ever got to 100mil SP it would be strongly discourage me from taking risk. I'd rather have more fights.
Originally by: Franga
Drake is an expert and well placed to comment on PVP.
Hes in loony toons, what would you expect.
NOT SUPPORTED.
Don't fly what you can't afford to lose.
It isn't that hard to figure out Rule #1 of Eve.
If you can't afford to replace those implants, don't use them, if you can't afford to replace your clone x times over don't go back into the fight.
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Drake Draconis
Minmatar Shadow Cadre Looney Toons.
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Posted - 2010.02.04 04:12:00 -
[46]
Edited by: Drake Draconis on 04/02/2010 04:14:01
Originally by: Harris Dorn
Originally by: TimMc Edited by: TimMc on 02/02/2010 10:54:09 Clone cost should eventually level out. I have 50mil SP, so I try to not get podded but on occasion it does happen. At the moment it doesn't bother me since implants are costing me more.
I think if I ever got to 100mil SP it would be strongly discourage me from taking risk. I'd rather have more fights.
Originally by: Franga
Drake is an expert and well placed to comment on PVP.
Hes in loony toons, what would you expect.
NOT SUPPORTED.
Don't fly what you can't afford to lose.
It isn't that hard to figure out Rule #1 of Eve.
If you can't afford to replace those implants, don't use them, if you can't afford to replace your clone x times over don't go back into the fight.
HYDRA WILL PROVAIL BUT GO BANKRUPT IF CLONE COSTS AREN'T LOWERED.
:) ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
Gladys Pank
Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.02.08 09:20:00 -
[47]
I don't use my main very much for this reason. I don't like being penalised for solo pvping in 0.0 outnumbered vs bubbled camps. ~ Soar Like a Penguin |
James Tritanius
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Posted - 2010.02.08 15:54:00 -
[48]
At least make the increase linear. Asymptotic curve is stupid.
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TimMc
Gallente Trans-Solar Works Rooks and Kings
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Posted - 2010.02.08 16:36:00 -
[49]
Originally by: Matting
http://dl.eve-files.com/media/1001/proposedclonecostv2.png
I like this chart.
There is a maximum income in eve. For most people, you earn the same amount of isk no matter if you are 10mil SP or 100mil. You might do that mission 10% faster, but its not 10 times faster which the current clone system wants you to grind for. No suicide roams for old players it seems.
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Agent Unknown
Caldari
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Posted - 2010.02.08 21:18:00 -
[50]
Originally by: Seth Ruin Not supported. Maybe you young'ns are whining about a few million isk for your clone cost, but the point is to discourage you from making risky decisions with your pod.
God, seems like people these days just want risk-free PvP on Tranquility. If you have 120mil SP and can't make 30mil isk in a reasonable length of time, there is some serious fail going on with your playstyle.
This. If you really think about it, 30mil is peanuts compared to what you could make on any given day. If you really want to roam in T1 frigs, factor in the cost of a potential new clone and plan accordingly. Also, I now have one of those annoying sigs.
Originally by: CCP Fallout
And yelling is bad. It makes the baby Jesus cry and when the baby Jesus cries I'm forced to lock threads
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Jeron kahyar
Incura
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Posted - 2010.02.12 07:47:00 -
[51]
Originally by: Hellfury Resurrected
Supporting this idea.
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irion felpamy
Minmatar HellJumpers Corp Tread Alliance
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Posted - 2010.02.12 13:09:00 -
[52]
Originally by: TimMc
There is a maximum income in eve.
Pray tell what is this maximum income? I assume you intend to imply it is low enough that the cost a 30mil clone would be problematic for a player who achieved this limit?
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Bagehi
Association of Commonwealth Enterprises Gentlemen's Club
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Posted - 2010.02.12 18:20:00 -
[53]
Edited by: Bagehi on 12/02/2010 18:21:06
Originally by: irion felpamy
Originally by: TimMc
There is a maximum income in eve.
Pray tell what is this maximum income? I assume you intend to imply it is low enough that the cost a 30mil clone would be problematic for a player who achieved this limit?
It is affordable. The issue is players with about 30m SP have access to the exact same isk making mechanics as 120m SP characters. They have the ability to make the same isk per hour as a player with 120m SP but there is a dramatic difference in the cost of the clones for the two.
At about 50m SP, a player can have the same capabilities as a 150m SP player with their choice of racial ships. The only difference is how many other races of ships the higher level player can also fly with perfect skills.
The dramatic differences in capabilities and income happen early on (up to about 40-50m SP). The dramatic change in clone cost should follow that same trend. I should be paying the same for my clone as someone with 150m SP. Whatever the clone price, the difference after about 50m SP is how many shiny things are in the hangar.
Fix Local |
CyberGh0st
Minmatar Sebiestor tribe
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Posted - 2010.02.13 15:13:00 -
[54]
Definatly not supported, this is one of the few advantages a new player has over the vets. If you don't like it, roll an alt and pvp with that.
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Online ( Pre-Dust514 ? ) |
super hornet
Caldari Boob Heads Vivisection.
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Posted - 2010.02.13 18:23:00 -
[55]
Yeah as a high SP char myself i would actually oppose this on the following points.
To be podded you have to be in 0.0 (dictor/bubble) if you are podded in empire you deserve to pay iskies :P
the Amount of iSK a player can generate now a days has greatly improved in dominion.
Remember the days when it took 3 guys to kill a Officer spawn :P
and i think the SP/Isk clone cost is Pretty Good. sorry that was a warning shot didnt mean to pop you |
Maxsim Goratiev
Gallente Imperial Tau Syndicate
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Posted - 2010.02.13 18:42:00 -
[56]
Quote: If you can't afford to replace those implants, don't use them, if you can't afford to replace your clone x times over don't go back into the fight.
don't fly what you can't loose does not work with clones unfortunatly Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes.StevieSG |
Gavin Darklighter
THE FINAL STAND Black Star Alliance
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Posted - 2010.02.13 18:45:00 -
[57]
If you want to fly a cheap ship you are going to lose and don't want to replace your clone, roam lowsec instead.
signature picture exceeds the size limit.~WeatherMan |
Typhado3
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Posted - 2010.03.17 14:19:00 -
[58]
Edited by: Typhado3 on 17/03/2010 14:24:29 Strongly support
The point of training all those skills is to give yourself more options. And yet a brand new player has the option of cheap easily replaceable losses (that's a pretty damn good option) yet players like me who have to pay 20-30 mil that's a long ago dream.
A thing I love about eve is being able to do everything on one character not having to create a second character to train up a 2nd class. alts in eve are for teamwork or doing 2 specialisations at once not cause your main character is limited. The only way for me to viably fly a large selection of ships is to train up a alt to do it, for some ships their advantage is cheap cost which is directly countered by my clone. ------------------------------ God is an afk cloaker |
Hirana Yoshida
Behavioral Affront
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Posted - 2010.03.17 14:34:00 -
[59]
Only at 72M SP but the bare clone (ie. no implants) cost already equates to two fully fitted and insured BCs or a T2 frigate.
Anything to make dying less painful gets my vote.
Addendum: Alternative is to have just few SP tiers and then add costs dependent on intended use (a clone with ability to contain full +4 sets being more expensive than a +2 capable one - higher grade clones = more expensive).
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adriaans
Ankaa. Nair Al-Zaurak
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Posted - 2010.03.18 23:17:00 -
[60]
Edited by: adriaans on 18/03/2010 23:17:00 Strongly supported! Because paying 30 million isk per clone without counting implants is ridiculous.
gah... forgot to support ^^ |
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