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Larkonis TrassIer
Trolls From Outer Space
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Posted - 2010.02.07 00:10:00 -
[1]
With the prevelance of buffer tanks across all spectrums of PVP and the current uselessness of ships with 'Active Tank' boni I propose the following:
All ships with a 7.5% bonus per level to Repair mod effectiveness have it increased to 10% per level.
Currently, even in solo/small gang situations the 7.5% rep bonus is very nearly equalled in effectiveness by a 5% resist per level bonus in terms of raw damage tanked. The ship with the resist bonus however has the advantage of being able to, should he chooses, buffer tank his vessel and take full advantage of this bonus in RR gangs. The Rep bonus vessel does not.
Pros:
Ships with an Active tank bonus will be utilised more in solo/small gang warfare.
Cons: Possible slight buff to PVE boats.
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Morel Nova
Genos Occidere HYDRA RELOADED
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Posted - 2010.02.07 00:13:00 -
[2]
yeah, active tanks really need love! /signed Reward small gang/solo pvp!
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Mopfog
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Posted - 2010.02.07 00:14:00 -
[3]
Originally by: Larkonis TrassIer With the prevelance of buffer tanks across all spectrums of PVP and the current uselessness of ships with 'Active Tank' boni I propose the following:
All ships with a 7.5% bonus per level to Repair mod effectiveness have it increased to 10% per level.
Currently, even in solo/small gang situations the 7.5% rep bonus is very nearly equalled in effectiveness by a 5% resist per level bonus in terms of raw damage tanked. The ship with the resist bonus however has the advantage of being able to, should he chooses, buffer tank his vessel and take full advantage of this bonus in RR gangs. The Rep bonus vessel does not.
Pros:
Ships with an Active tank bonus will be utilised more in solo/small gang warfare.
Cons: Possible slight buff to PVE boats.
I'm all for this 
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Larkonis TrassIer
Trolls From Outer Space
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Posted - 2010.02.07 00:16:00 -
[4]
Originally by: Morel Nova yeah, active tanks really need love! /signed
M8 you need to check the support box.
Supporting my own topic because it's cool.
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Ben Booley
Genos Occidere HYDRA RELOADED
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Posted - 2010.02.07 00:16:00 -
[5]
I agree with this. I don't even active tank sleipnirs because active tanks are completely useless.
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Shana Tirii
Cool Ninjas of Awesome Ownage
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Posted - 2010.02.07 00:18:00 -
[6]
Maybe the Hyperion would be worth flying after this. Supporting.
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JitaPriceChecker2
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Posted - 2010.02.07 00:19:00 -
[7]
Originally by: Larkonis TrassIer With the prevelance of buffer tanks across all spectrums of PVP and the current uselessness of ships with 'Active Tank' boni I propose the following:
All ships with a 7.5% bonus per level to Repair mod effectiveness have it increased to 10% per level.
Currently, even in solo/small gang situations the 7.5% rep bonus is very nearly equalled in effectiveness by a 5% resist per level bonus in terms of raw damage tanked. The ship with the resist bonus however has the advantage of being able to, should he chooses, buffer tank his vessel and take full advantage of this bonus in RR gangs. The Rep bonus vessel does not.
Pros:
Ships with an Active tank bonus will be utilised more in solo/small gang warfare.
Cons: Possible slight buff to PVE boats.
Yes remove the bonus for active tanking for hyperion and brutix alltogether instead add bonus to shield hp or resistance.
Shield gank > armor tank
Suppporting !
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Dibsi Dei
Genos Occidere HYDRA RELOADED
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Posted - 2010.02.07 00:20:00 -
[8]
stacking penaltize trimarks/extenders tbh!!!
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Redrector
The Restless Masquerade
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Posted - 2010.02.07 00:27:00 -
[9]
Supporting. Would give gallente and small scale pvp some much needed love!
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Drangu
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Posted - 2010.02.07 00:29:00 -
[10]
+1
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jitaalt 5168415141
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Posted - 2010.02.07 00:30:00 -
[11]
+1
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mothyowns
The Restless Masquerade
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Posted - 2010.02.07 00:36:00 -
[12]
This gains my approval.
http://desusig.crumplecorn.com/ |

s0upGa1s
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Posted - 2010.02.07 00:37:00 -
[13]
+1
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Alekseyev Karrde
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Posted - 2010.02.07 02:43:00 -
[14]
I dont know that it'd go far enough, but it's a step in the right direction. ---
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Gigiarc
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Posted - 2010.02.07 02:53:00 -
[15]
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Kou Rien
Viper Squad
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Posted - 2010.02.07 04:08:00 -
[16]
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XXSketchxx
Remote Soviet Industries
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Posted - 2010.02.07 04:15:00 -
[17]
Originally by: Dibsi Dei stacking penaltize trimarks/extenders tbh!!!
never understood why these weren't already penalized
op supported + these awesome penalties _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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Herschel Yamamoto
Agent-Orange
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Posted - 2010.02.07 05:10:00 -
[18]
Yeah, the improvement over a resist bonus is far too marginal as-is.
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The Djego
Hellequin Inc.
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Posted - 2010.02.07 11:16:00 -
[19]
Agreed, even if I hate the active bonuses on the Brutix and Hype with passion. At least at the Brutix completely useless in most fits, and the Hype could be so much more of a blaster ship without it.
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Spugg Galdon
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Posted - 2010.02.07 11:53:00 -
[20]
Edited by: Spugg Galdon on 07/02/2010 11:53:16 I agree active tanking is completly borked. Especially amongst battle cruisers. I never active tank my Brutix/Myrmidon. I always shield tank them and squeeze as much DPS out of them as I can (http://eve.battleclinic.com/loadout/24328-Brutix-Shield-GANK.html).
The Hyperion is also very terribad. a 10% bonus would be a step in the right direction.
Edit... the support button
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Venkul Mul
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Posted - 2010.02.07 12:05:00 -
[21]
While I am not sure that the proposed solution is THE solution, active tanks need an hand, so cupported.
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Robert0288
R E D E M P T I O N Black Star Alliance
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Posted - 2010.02.07 17:33:00 -
[22]
agreed, bring back active tanking.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.02.07 18:53:00 -
[23]
This is a small change in the right direction. It might not be enough; it's definitely not too much.
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Kalnov
Problematique Inc.
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Posted - 2010.02.07 20:28:00 -
[24]
Originally by: Morel Nova yeah, active tanks really need love! /signed
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.02.07 20:38:00 -
[25]
Sounds like a patch job to me.
The tanking paradigm in Eve needs a rethink, a move away from buffer towards local repair for solo/small-gang engagements. This requires modifications to buffer modules, RR modules/ships, active repair modules and tweaking of ship bonuses.
Adjusting only the current active tank bonuses will merely result in nigh indestructible Myrmidons, Maelstroms and Cyclones ..
Patch job, no thanks. Full revamp, yes please.
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Ephemeron
Retribution Corp. Initiative Associates
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Posted - 2010.02.07 22:18:00 -
[26]
My experience tells me this:
*) usefulness of active tank goes down proportionally with ship size: frigates are the least likely to benefit from active tank, while battleships are most likely *) usefulness of buffer tank increases with the likelihood of encountering blobs. Basically, active tank is better than buffer tank when damage received is under a certain low number, while buffer tanks perform better when damage is certain number up to infinity *) faction/officer quality active tank increases much higher than faction/officer buffer tank - so that's 1 advantage of active tanking, however it's not good for general purpose PvP.
I do want CCP to address this issue, but not in the way this thread suggests. I don't want tanking to be increased any more in EVE, as increase of tanking vs damage favors blobbing (you should be able to figure it out if you think). I would recommend a nerf to buffer tanking.
Specifically, 1600mm plates and large shield extenders need a small nerf, maybe 10%. Specifically, Core Defense Field Extender and Trimark Armor Pump rigs need to decrease from 15% to 10% bonus
It is the existence of these rigs that shifted game balance significantly in favor of buffer tanking some time in EVE history.
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Don Pellegrino
The Tuskers
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Posted - 2010.02.08 03:30:00 -
[27]
A small step in the right direction.
Don't nerf passive/buffer tanking, buff active tanking.
Definetly supported
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.02.08 05:35:00 -
[28]
Supporting his topic because it's cool.
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James Tritanius
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Posted - 2010.02.08 05:49:00 -
[29]
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Aineko Macx
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Posted - 2010.02.08 11:23:00 -
[30]
I've been suggesting changing rep bonuses for resistance bonuses for a while, but buffing the rep bonuses instead is also a viable idea. If you want to go further, also give the effected ships a rep cap usage bonus.
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