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Pipa Porto
School of Applied Knowledge Caldari State
57
|
Posted - 2012.06.28 22:58:00 -
[31] - Quote
Josef Djugashvilis wrote:Tippia wrote:Josef Djugashvilis wrote:A Hulk simply cannot be made gank proof. It can be made just as gank proof as any other ship. Quote:The gankers can just bring one more ship to the party. No, they can't, because if they do, they will not be able to afford their habit (not to mention that, contrary to popular victim belief, there are a limited number of them). I have never suggested that a Hulk can, or should be gank proof. Yes they can - most ganking is done for fun, any profit is just a bonus.
If you don't mind that a Hulk can be ganked, what's the problem?
It can't be ganked profitably if you fit it well, and it can't be ganked at all if you fly it well.
Sounds good to me. -RubyPorto
IB4TS |

Simetraz
State War Academy Caldari State
417
|
Posted - 2012.06.28 23:06:00 -
[32] - Quote
Tippia wrote:Simetraz wrote:Irrelevant, 17 seconds is more then enough time to kill a hulk. Incorrect. Killing a tanked Hulk in 17 seconds requires a damage output of ~2000 DPS, which costs a bit to generateGǪ GǪand of course, there's nothing to say that they'll have as much as 17 seconds.
Now your feeding a Troll if anything this is a stealth Nerf bumping for other ships thread.
Bumping a Hulk is no different then bumping any other ship in game, and it isn't going to get special attention. They are ALL subject to the same Issue.
IF you can bump a Titan then who cares about a Hulk or any other sub capital class ship.
EVERYBODY KNOWS |

15th Century Portrait
Imperial Academy Amarr Empire
14
|
Posted - 2012.06.28 23:09:00 -
[33] - Quote
Tippia wrote:Minmatar Freedom wrote:TLDR: You cant protect against bumping. Short claim deserves short answer: Incorrect. please elaborate. what is the counter to bumping? |

Tippia
Sunshine and Lollipops
8271
|
Posted - 2012.06.28 23:10:00 -
[34] - Quote
Simetraz wrote:Bumping a Hulk is no different then bumping any other ship in game, and it isn't going to get special attention. They are ALL subject to the same Issue. Well, there is one difference: the Hulk can do its business in a near bump-proof state whereas other common bump targets will often not have that optionGǪ
15th Century Portrait wrote:please elaborate. what is the counter to bumping? Warping out (which is what you want to do anyway if it's a prelude to a gank). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
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Raiz Nhell
DEEP CORPS
141
|
Posted - 2012.06.28 23:21:00 -
[35] - Quote
Another miner saying that something needs to be changed in my favour cause they can't adapt...
I mine (I'm not proud)... And when I do orbit or zigzag at 3/4 speed aligned to whatever I like and when I go into the last cycle I align to the station... Anyone appears on grid I'm goneski...
Gankers going to gank, can't do much about that, once your locked its going to hurt... But you should never get bumped, there are simple things you can do to avoid it...
There is no such thing as a fair fight...
If your fighting fair you have automatically put yourself at a disadvantage. |

Pipa Porto
School of Applied Knowledge Caldari State
57
|
Posted - 2012.06.28 23:22:00 -
[36] - Quote
Tippia wrote:15th Century Portrait wrote:please elaborate. what is the counter to bumping? Warping out (which is what you want to do anyway if it's a prelude to a gank).
INB4 17s to Warp. -RubyPorto
IB4TS |

15th Century Portrait
Imperial Academy Amarr Empire
14
|
Posted - 2012.06.28 23:28:00 -
[37] - Quote
Tippia wrote:Simetraz wrote:Bumping a Hulk is no different then bumping any other ship in game, and it isn't going to get special attention. They are ALL subject to the same Issue. Well, there is one difference: the Hulk can do its business in a near bump-proof state whereas other common bump targets will often not have that optionGǪ 15th Century Portrait wrote:please elaborate. what is the counter to bumping? Warping out (which is what you want to do anyway if it's a prelude to a gank). i think the OP is referring to bumping for the purpose of keeping you from warping. how do you warp away while you're being bumped? isn't that the core of the issue? |

Raiz Nhell
DEEP CORPS
141
|
Posted - 2012.06.28 23:28:00 -
[38] - Quote
Pipa Porto wrote:Tippia wrote:15th Century Portrait wrote:please elaborate. what is the counter to bumping? Warping out (which is what you want to do anyway if it's a prelude to a gank). INB4 17s to Warp.
When should it ever take your complete align time to get to warp... No matter what ship your in... If it does your doing it wrong, cause your stationary or not aligned and at speed... There is no such thing as a fair fight...
If your fighting fair you have automatically put yourself at a disadvantage. |

Tippia
Sunshine and Lollipops
8271
|
Posted - 2012.06.28 23:30:00 -
[39] - Quote
15th Century Portrait wrote:i think the OP is referring to bumping for the purpose of keeping you from warping. how do you warp away while you're being bumped? isn't that the core of the issue? You warp away before being bumped by being aligned, since that causes the warp-out time to be zero seconds, leaving very very very little time for the bumper to get the bump in.
He could try to use a cloaked ship, but even then it's avoidable if you're really quick (and if they go to those lengths, they've rather earned a successful bump should you be too slow on the draw). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Simetraz
State War Academy Caldari State
417
|
Posted - 2012.06.28 23:36:00 -
[40] - Quote
Tippia wrote:15th Century Portrait wrote:i think the OP is referring to bumping for the purpose of keeping you from warping. how do you warp away while you're being bumped? isn't that the core of the issue? You warp away before being bumped by being aligned, since that causes the warp-out time to be zero seconds, leaving very very very little time for the bumper to get the bump in. He could try to use a cloaked ship, but even then it's avoidable if you're really quick (and if they go to those lengths, they've rather earned a successful bump should you be too slow on the draw).
I can't believe you just said that in regards to miners   
EVERYBODY KNOWS |

Pipa Porto
School of Applied Knowledge Caldari State
58
|
Posted - 2012.06.28 23:39:00 -
[41] - Quote
15th Century Portrait wrote:Tippia wrote:Simetraz wrote:Bumping a Hulk is no different then bumping any other ship in game, and it isn't going to get special attention. They are ALL subject to the same Issue. Well, there is one difference: the Hulk can do its business in a near bump-proof state whereas other common bump targets will often not have that optionGǪ 15th Century Portrait wrote:please elaborate. what is the counter to bumping? Warping out (which is what you want to do anyway if it's a prelude to a gank). i think the OP is referring to bumping for the purpose of keeping you from warping. how do you warp away while you're being bumped? isn't that the core of the issue?
By not being there to bump.
Jon Lander wrote: If you pay attention, and youGÇÖve got your wits about you, you can avoid people coming in and ganking, a survival of the fittest kind of thing, and people are now able to actually make a much better living from mining because of things like Hulkageddon and Burn Jita, because minerals are more expensive.
http://www.pcgamer.com/2012/06/12/eve-online-interview-betrayal-at-fanfest-burn-jita-virtual-reality-and-the-president-of-iceland/
PS: Jon Lander is the Senior Producer of EvE. He's Soundwave's Boss. -RubyPorto
IB4TS |

Malphilos
State War Academy Caldari State
127
|
Posted - 2012.06.28 23:44:00 -
[42] - Quote
Tippia wrote:Quote:Yes they can - most ganking is done for fun, any profit is just a bonus. GǪso they'll pick a target that is sure to blow up. I.e. not the tanked Hulk.
As a member of the idle rich, I'm here to tell you that you seriously underestimate the fun in blowing up something that some sucker has obviously spent a lot of time and effort setting up.
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Malphilos
State War Academy Caldari State
127
|
Posted - 2012.06.28 23:47:00 -
[43] - Quote
Pipa Porto wrote:Align up, bump, bump, gank
5 steps.
Saved you one. |

Tippia
Sunshine and Lollipops
8272
|
Posted - 2012.06.28 23:48:00 -
[44] - Quote
Malphilos wrote:Saved you one. GǪexcept, of course, that you can't bump a ship that isn't there. So no.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

Pipa Porto
School of Applied Knowledge Caldari State
58
|
Posted - 2012.06.28 23:51:00 -
[45] - Quote
Malphilos wrote:Pipa Porto wrote:Align up, bump, bump, gank
5 steps. Saved you one.
If you land on top of a ganker prepared to bump you then, sorry bad luck. Next time warp to a BM away from the belt beacon. Oh, and D-Scan the belt before you warp to it. -RubyPorto
IB4TS |

Malphilos
State War Academy Caldari State
127
|
Posted - 2012.06.28 23:55:00 -
[46] - Quote
Tippia wrote:Malphilos wrote:Saved you one. GǪexcept, of course, that you can't bump a ship that isn't there. So no.
Yes, I've noted the wise solution of "Don't be there".
It's really brilliance.
But for people that actually do want to mine, it's crap.
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Vincent Athena
V.I.C.E. Comic Mischief
775
|
Posted - 2012.06.28 23:57:00 -
[47] - Quote
15th Century Portrait wrote:Tippia wrote:Simetraz wrote:Bumping a Hulk is no different then bumping any other ship in game, and it isn't going to get special attention. They are ALL subject to the same Issue. Well, there is one difference: the Hulk can do its business in a near bump-proof state whereas other common bump targets will often not have that optionGǪ 15th Century Portrait wrote:please elaborate. what is the counter to bumping? Warping out (which is what you want to do anyway if it's a prelude to a gank). i think the OP is referring to bumping for the purpose of keeping you from warping. how do you warp away while you're being bumped? isn't that the core of the issue?
You cannot. You got to be aligned and at speed while mining, and warp before the first bump. http://vincentoneve.wordpress.com/ |

Pipa Porto
School of Applied Knowledge Caldari State
58
|
Posted - 2012.06.28 23:57:00 -
[48] - Quote
Malphilos wrote:Tippia wrote:Malphilos wrote:Saved you one. GǪexcept, of course, that you can't bump a ship that isn't there. So no. Yes, I've noted the wise solution of "Don't be there". It's really brilliance. But for people that actually do want to mine, it's crap.
We've shown you how to be there until it's a bad idea to be there (in two fairly different ways). You're just not paying attention. -RubyPorto
IB4TS |

Malphilos
State War Academy Caldari State
127
|
Posted - 2012.06.28 23:58:00 -
[49] - Quote
Pipa Porto wrote:Malphilos wrote:Pipa Porto wrote:Align up, bump, bump, gank
5 steps. Saved you one. If you land on top of a ganker prepared to bump you then,...
More like, bumper shows up as you start "align up", or whatever step two was.
Your solution actually has people just repeating the weakness of the ship, which really doesn't seem optimal.
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Tippia
Sunshine and Lollipops
8272
|
Posted - 2012.06.28 23:58:00 -
[50] - Quote
Malphilos wrote:Yes, I've noted the wise solution of "Don't be there".
It's really brilliance.
But for people that actually do want to mine, it's crap. No, it's brilliant for them as well, since they will want to get out of the area regardless of what kind of attack it is GÇö warping out protects them quite nicely against both the bump and the actual gank. A minute or three of downtime is a far smaller loss than the entire Hulk. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

15th Century Portrait
Imperial Academy Amarr Empire
14
|
Posted - 2012.06.29 00:03:00 -
[51] - Quote
Tippia wrote:15th Century Portrait wrote:i think the OP is referring to bumping for the purpose of keeping you from warping. how do you warp away while you're being bumped? isn't that the core of the issue? You warp away before being bumped by being aligned, since that causes the warp-out time to be zero seconds, leaving very very very little time for the bumper to get the bump in. He could try to use a cloaked ship, but even then it's avoidable if you're really quick (and if they go to those lengths, they've rather earned a successful bump should you be too slow on the draw). are you saying the miner should warp away if anyone gets anywhere near him? or warps to belt? time to warp may be minimal, but there is still the question of when to warp at all. if the miner is constantly warping away, the bumper accomplishes the same goal without actually executing a bump. |

Pipa Porto
School of Applied Knowledge Caldari State
58
|
Posted - 2012.06.29 00:05:00 -
[52] - Quote
15th Century Portrait wrote:Tippia wrote:15th Century Portrait wrote:i think the OP is referring to bumping for the purpose of keeping you from warping. how do you warp away while you're being bumped? isn't that the core of the issue? You warp away before being bumped by being aligned, since that causes the warp-out time to be zero seconds, leaving very very very little time for the bumper to get the bump in. He could try to use a cloaked ship, but even then it's avoidable if you're really quick (and if they go to those lengths, they've rather earned a successful bump should you be too slow on the draw). are you saying the miner should warp away if anyone gets anywhere near him? or warps to belt? time to warp may be minimal, but there is still the question of when to warp at all. if the miner is constantly warping away, the bumper accomplishes the same goal without actually executing a bump.
The goal of the bumper is (and correct me if I'm wrong here) to get the miner dead. Warping away rather defeats that purpose.
And yes. If you want to survive, you have to pay attention to your surroundings and recognize that the SFI coming towards you at 3km/s is not here to wish you Good Cheer and Happy Tidings.
CCP Wrangler wrote:EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for. -RubyPorto
IB4TS |

Tippia
Sunshine and Lollipops
8272
|
Posted - 2012.06.29 00:06:00 -
[53] - Quote
15th Century Portrait wrote:are you saying the miner should warp away if anyone gets anywhere near him? or warps to belt? time to warp may be minimal, but there is still the question of when to warp at all. if the miner is constantly warping away, the bumper accomplishes the same goal without actually executing a bump. The goal is to keep the guy pinned so he can be destroyed. Constantly warping away (which you won't be doing, but stillGǪ) does not accomplish that goal. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

15th Century Portrait
Imperial Academy Amarr Empire
14
|
Posted - 2012.06.29 00:12:00 -
[54] - Quote
the goal doesn't appear to be pinning and then ganking. bumping alone is being used to move miners out of range of their target asteroid/ice. once the bumping begins, there's no way to get around it. if you warp away, you can't mine. if you warp back, you'll be bumped off your target again. |

Pipa Porto
School of Applied Knowledge Caldari State
58
|
Posted - 2012.06.29 00:14:00 -
[55] - Quote
15th Century Portrait wrote:the goal doesn't appear to be pinning and then ganking. bumping alone is being used to move miners out of range of their target asteroid/ice. once the bumping begins, there's no way to get around it. if you warp away, you can't mine. if you warp back, you'll be bumped off your target again.
You can also move to somewhere without a bumper or pay them off. If they can't be paid off and aren't trying to gank you, it could be considered griefing. -RubyPorto
IB4TS |

Sentamon
Imperial Academy Amarr Empire
3
|
Posted - 2012.06.29 00:15:00 -
[56] - Quote
The Bumping mechanic made sense with the limitations of 2003 computers, in 2012 CCP can do better. |

Pipa Porto
School of Applied Knowledge Caldari State
58
|
Posted - 2012.06.29 00:17:00 -
[57] - Quote
Sentamon wrote:The Bumping mechanic made sense with the limitations of 2003 computers, in 2012 CCP can do better.
Huh? -RubyPorto
IB4TS |

Arkturus McFadden
Sonoran Shadow Black Mesa Complex
31
|
Posted - 2012.06.29 00:19:00 -
[58] - Quote
I wish I could Siege mode a hulk  |

Tippia
Sunshine and Lollipops
8272
|
Posted - 2012.06.29 00:27:00 -
[59] - Quote
15th Century Portrait wrote:the goal doesn't appear to be pinning and then ganking. You should probably re-read the OP.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
CONCORD spawns: quick enough to save you?
|

15th Century Portrait
Imperial Academy Amarr Empire
14
|
Posted - 2012.06.29 00:31:00 -
[60] - Quote
Tippia wrote:15th Century Portrait wrote:the goal doesn't appear to be pinning and then ganking. You should probably re-read the OP. I'm sorry. I took the time to read a few posts down. Then I did my research.
Pipa Porto wrote:15th Century Portrait wrote:the goal doesn't appear to be pinning and then ganking. bumping alone is being used to move miners out of range of their target asteroid/ice. once the bumping begins, there's no way to get around it. if you warp away, you can't mine. if you warp back, you'll be bumped off your target again. You can also move to somewhere without a bumper or pay them off. If they can't be paid off and aren't trying to gank you, it could be considered griefing. (Oh, and they don't have to stop bumping you just because you paid them. After all, if you paid once, there's a good chance you'll pay again.  ) we'd be having a very different conversation if bumping were treated as what it is in this instance -- a weapon. its the only weapon in eve that doesn't get you flagged. |
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