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Thread Statistics | Show CCP posts - 13 post(s) |

Poetic Stanziel
Autocannons Anonymous Late Night Alliance
936
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Posted - 2012.06.29 04:22:00 -
[1] - Quote
from http://poeticstanziel.blogspot.ca/2012/06/greenscreening-coming-to-eve-online.html
(image) http://3.bp.blogspot.com/-hD0PXbo_SLk/T-0nIjAYvfI/AAAAAAAABnA/dZUeE_o0oGE/s320/greenscreen_character.jpg
I've played around with putting our characters onto different backgrounds, but the job of removing existing backgrounds can be a little onerous, especially with my middling Photoshop skills. I've wished, for awhile now, that we had the option to put our characters onto a solid background, green preferably.
Yesterday, I decided to use the power of Twitter and ask if it was possible.
The answer came within the hour from Erlendur, CCP Karkur, and Torfi Frans Olafsson.
And not twenty-four hours later, CCP Karkur demoed a mock-up, the image above. So, I'm excited to think that this may become a reality in a patch or update in the near future.
(image) http://1.bp.blogspot.com/-JaHTq41YnO8/T-0qw0WTIQI/AAAAAAAABnU/HYi1giI8XA8/s320/greenscreen_character_beach.jpg [This took all of 4 minutes with the new green background. Only a few pixels to manually edit, rather than hundreds.]
I have middle of the road Photoshop skills. I would expect that those folks with great Photoshop skills will find greenscreening much more useful. It would probably ease the process of step-by-step animating their characters into scenes.
I know this is just a small example, and that it isn't related to internet spaceships, but continually impressed since September 2011: CCP's willingness to listen and respond to its players quickly and efficiently.
I'd like to thank Erlendur, CCP Karkur and Torfi for the positive response to my suggestion, and the quick turn around on something fleshed out. I look forward to seeing it in game. I look forward to seeing how the more graphically inclined utilize greenscreening. The STAIN Travel Bookmark Collection - 451 Bookmarks |

Pipa Porto
School of Applied Knowledge Caldari State
73
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Posted - 2012.06.29 04:26:00 -
[2] - Quote
That's some pretty sweet turnaround.
Wonder how it's gonna affect that hats business.
That said, I shudder to think what kind of pictures this will lead to. -RubyPorto
IB4TS |

Natsett Amuinn
GoonWaffe Goonswarm Federation
146
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Posted - 2012.06.29 04:30:00 -
[3] - Quote
Can do this in photoshop in just a few seconds. Wouldn't help me any, but would be usefull for people who aren't that familliar with PS.
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Poetic Stanziel
Autocannons Anonymous Late Night Alliance
936
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Posted - 2012.06.29 04:35:00 -
[4] - Quote
Natsett Amuinn wrote:Can do this in photoshop in just a few seconds. Wouldn't help me any, but would be usefull for people who aren't that familliar with PS. I find some of the gradient backgrounds don't remove cleanly, leaving artifacts at the character edges. Maybe I'm missing some extra option that allows Photoshop to go a step further. Either way, a solid "greenscreen" background should be beneficial to all, novice and pro.
The STAIN Travel Bookmark Collection - 451 Bookmarks |

Natsett Amuinn
GoonWaffe Goonswarm Federation
146
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Posted - 2012.06.29 04:46:00 -
[5] - Quote
Poetic Stanziel wrote:Natsett Amuinn wrote:Can do this in photoshop in just a few seconds. Wouldn't help me any, but would be usefull for people who aren't that familliar with PS. I find some of the gradient backgrounds don't remove cleanly, leaving artifacts at the character edges. Maybe I'm missing some extra option that allows Photoshop to go a step further. Either way, a solid "greenscreen" background should be beneficial to all, novice and pro. Don't remove the background, remove the forground. It takes practice but once you get used to it you can cut very complex shapes from an imagine in PS.
Working in multiple layers I can have the background image laid, cut the forground character, drop it to the background layer, remove the original background layer. Once you have the hang of it you can do it all in PS in the same amount of time, and without any artifacts.
The green screen is cool though and would be great for a novice PS user.
It might be easier with paint shop. |

Mfume Apocal
Origin. Black Legion.
506
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Posted - 2012.06.29 04:55:00 -
[6] - Quote
Is that the beach background from Civ 5? |

Simetraz
State War Academy Caldari State
417
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Posted - 2012.06.29 04:58:00 -
[7] - Quote
OP Nice. EVERYBODY KNOWS |
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Chribba
Otherworld Enterprises Otherworld Empire
3964
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Posted - 2012.06.29 06:50:00 -
[8] - Quote
We just need to make sure this is also implemented in the character viewer in-game. So that we can do nice group stuff with various characters.
/c
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Arcturus Archangel
Sons of Michael
85
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Posted - 2012.06.29 06:55:00 -
[9] - Quote
Why? For more personalized looks? I can just foresee many problems with this. [Insert witty quote here] |

Elena Melkan
Paladin Order Fidelas Constans
55
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Posted - 2012.06.29 06:58:00 -
[10] - Quote
Poetic Stanziel wrote:Natsett Amuinn wrote:Can do this in photoshop in just a few seconds. Wouldn't help me any, but would be usefull for people who aren't that familliar with PS. I find some of the gradient backgrounds don't remove cleanly, leaving artifacts at the character edges. Maybe I'm missing some extra option that allows Photoshop to go a step further. Either way, a solid "greenscreen" background should be beneficial to all, novice and pro. You could try and use paths (Pen Tool) with Photoshop. Those are pretty easy and fast way to clip things off from the background, especially when EVE characters don't have much thin flying hair around them. Then just Refine Edge if needed and voil+í!
But yeah, I guess greenscreen background would be useful. I mean it won't hurt anyone to add an extra background like that. |
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Abdiel Kavash
Paladin Order Fidelas Constans
636
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Posted - 2012.06.29 08:59:00 -
[11] - Quote
Can't you do that already somehow by messing with the game files and replacing the background images with a solid green background? This might be on the edge of EULA, but CCP allowed changing the videos on the CQ screen - I don't see how this could do any more harm. |

Lukas Rox
Aideron Robotics
7
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Posted - 2012.06.29 09:18:00 -
[12] - Quote
This is a very good idea. I've made a few wallpapers with my toons and have experienced the same problem you describe.
+1 |

Jake Warbird
Republic Military School Minmatar Republic
1522
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Posted - 2012.06.29 09:50:00 -
[13] - Quote
Natsett Amuinn wrote:Poetic Stanziel wrote:Natsett Amuinn wrote:Can do this in photoshop in just a few seconds. Wouldn't help me any, but would be usefull for people who aren't that familliar with PS. I find some of the gradient backgrounds don't remove cleanly, leaving artifacts at the character edges. Maybe I'm missing some extra option that allows Photoshop to go a step further. Either way, a solid "greenscreen" background should be beneficial to all, novice and pro. Don't remove the background, remove the forground. It takes practice but once you get used to it you can cut very complex shapes from an imagine in PS. Working in multiple layers I can have the background image laid, cut the forground character, drop it to the background layer, remove the original background layer. Once you have the hang of it you can do it all in PS in the same amount of time, and without any artifacts. The green screen is cool though and would be great for a novice PS user. It might be easier with paint shop.
Some Eve players don't use image editing software or CBA to jump through hoops because they are busy with stuff. Just wow,right? /sarcasm
+1 OP. It would save us a lot of time. |

Eternus8lux8lucis
New Eden Regimental Marines Rebel Alliance of New Eden
103
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Posted - 2012.06.29 09:57:00 -
[14] - Quote
Very nifty feature and design. I cant wait to see where some of the photochop gurus take this and how CCP uses it in the future. Theres a reason movies and video recording use blue and green screens in their work. Nifty work around by going the other way with the layering issues though, exactly what a creative mind would come up with.
Chribba wrote:We just need to make sure this is also implemented in the character viewer in-game. So that we can do nice group stuff with various characters.
/c
Heh. Chribba wants veldspar gang bang pron. Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace |

Pipa Porto
School of Applied Knowledge Caldari State
79
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Posted - 2012.06.29 09:58:00 -
[15] - Quote
Chribba wrote:We just need to make sure this is also implemented in the character viewer in-game. So that we can do nice group stuff with various characters.
/c
That's sick. I approve. -RubyPorto
IB4TS |
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CCP karkur
C C P C C P Alliance
1070

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Posted - 2012.06.29 10:01:00 -
[16] - Quote
I should add that this is just on my computer and has not been checked in or anything, or formally accepted "feature". I really like the idea though (and CCP t0rfiFrans too), and I had some free time last night so I decided to try it out.
I hope we can add this, but it would never go in as a selectable background... you could never save your character with this ugly background, and it would be only available if you had some prefs flag set. CCP karkur | User Interface Programmer | Team Avatar | @CCP_karkur |
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Cryten Jones
Advantage Inc The Matari Consortium
76
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Posted - 2012.06.29 10:13:00 -
[17] - Quote
CCP karkur wrote:I ....snip...
I hope we can add this, but it would never go in as a selectable background... you could never save your character with this ugly background, and it would be only available if you had some prefs flag set.
How about having the rendering server that does the hi detail portraits just generate a green screen one that can be downloaded from eve gate or account management? |

Iria Ahrens
Ministry of War Amarr Empire
52
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Posted - 2012.06.29 10:18:00 -
[18] - Quote
Well, I like the concept. More avatar fun. :) There are two kinds of player. -áThe kind that adapts to the game, and the kind that expect the game to adapt to them. -áDo don't a number 2 on EvE. -áThank you. |

VanDam
Caldari Provisions Caldari State
6
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Posted - 2012.06.29 10:30:00 -
[19] - Quote
Natsett Amuinn wrote:Poetic Stanziel wrote:Natsett Amuinn wrote:Can do this in photoshop in just a few seconds. Wouldn't help me any, but would be usefull for people who aren't that familliar with PS. I find some of the gradient backgrounds don't remove cleanly, leaving artifacts at the character edges. Maybe I'm missing some extra option that allows Photoshop to go a step further. Either way, a solid "greenscreen" background should be beneficial to all, novice and pro. Don't remove the background, remove the forground. It takes practice but once you get used to it you can cut very complex shapes from an imagine in PS. Working in multiple layers I can have the background image laid, cut the forground character, drop it to the background layer, remove the original background layer. Once you have the hang of it you can do it all in PS in the same amount of time, and without any artifacts. The green screen is cool though and would be great for a novice PS user. It might be easier with paint shop.
With a green screen you wouldn't have to do all that faffing around and it would save you some time.
Unbelievable.
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CCP Punkturis
C C P C C P Alliance
2691

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Posted - 2012.06.29 12:16:00 -
[20] - Quote
I feel a little bit sorry for her for wearing this at a beach  Gÿà EVE User Interface Programmer Gÿà GÖÑ Team Super Friends GÖÑ @CCP_Punkturis My Dev Blogs |
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Morganta
Peripheral Madness The Midget Mafia
1686
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Posted - 2012.06.29 12:34:00 -
[21] - Quote
you blogged about background color?
magic wand ftw and the proper term is chroma key "You were the chosen one Anakin, you were supposed to bring order to the galaxy, not destroy it!" -Obi Wan (Ben) Kenobi -á |

Degren
Dreddit Test Alliance Please Ignore
1432
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Posted - 2012.06.29 12:35:00 -
[22] - Quote
So basically...I'm getting a parrot.
Got it, thanks You don't know.|||You REALLY don't know.|||See you drivin round town |

Sirinda
Aliastra Gallente Federation
103
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Posted - 2012.06.29 12:36:00 -
[23] - Quote
Oooh, sleeve tattoos! They aren't forgotten! =D |

Bloodpetal
Mimidae Risk Solutions
697
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Posted - 2012.06.29 12:50:00 -
[24] - Quote
CCP karkur wrote:I should add that this is just on my computer and has not been checked in or anything, or formally accepted "feature". I really like the idea though (and CCP t0rfiFrans too), and I had some free time last night so I decided to try it out.
I hope we can add this, but it would never go in as a selectable background... you could never save your character with this ugly background, and it would be only available if you had some prefs flag set.
I have considered doing some stop motion style animation with the character editor and thought that I could use one of the more "solid" backgrounds to play around with, but I haven't had the time to sit down and figure out a workflow that would work and if any of the bg's were sutiable for keying... (although I thought a couple of the blue solid ones were really good options).
Mimidae Risk Solutions Recruiting |

Natsett Amuinn
GoonWaffe Goonswarm Federation
153
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Posted - 2012.06.29 13:03:00 -
[25] - Quote
Simetraz wrote:Natsett Amuinn wrote:Poetic Stanziel wrote:Natsett Amuinn wrote:Can do this in photoshop in just a few seconds. Wouldn't help me any, but would be usefull for people who aren't that familliar with PS. I find some of the gradient backgrounds don't remove cleanly, leaving artifacts at the character edges. Maybe I'm missing some extra option that allows Photoshop to go a step further. Either way, a solid "greenscreen" background should be beneficial to all, novice and pro. Don't remove the background, remove the forground. It takes practice but once you get used to it you can cut very complex shapes from an imagine in PS. Working in multiple layers I can have the background image laid, cut the forground character, drop it to the background layer, remove the original background layer. Once you have the hang of it you can do it all in PS in the same amount of time, and without any artifacts. The green screen is cool though and would be great for a novice PS user. It might be easier with paint shop. You know instead of just being pathetic you could tell the OP to do something constructive like saving multi images with different lighting conditions so that is blends in better. But no if that is the best you could come up with, not impressed. Why would I do that to drop my character onto a different background? |

Valeo Galaem
New Eden Advanced Reconnaissance Unit Sentient World Observation and Response Directive
50
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Posted - 2012.06.29 13:20:00 -
[26] - Quote
Since portrait exports are rendered on the client (they are, right?) can't there be an option to export to PNG with the background as alpha?
A bit more work than just adding a solid green background image to the client, though. |

Morganta
Peripheral Madness The Midget Mafia
1686
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Posted - 2012.06.29 13:29:00 -
[27] - Quote
Bloodpetal wrote:CCP karkur wrote:I should add that this is just on my computer and has not been checked in or anything, or formally accepted "feature". I really like the idea though (and CCP t0rfiFrans too), and I had some free time last night so I decided to try it out.
I hope we can add this, but it would never go in as a selectable background... you could never save your character with this ugly background, and it would be only available if you had some prefs flag set. I have considered doing some stop motion style animation with the character editor and thought that I could use one of the more "solid" backgrounds to play around with, but I haven't had the time to sit down and figure out a workflow that would work and if any of the bg's were sutiable for keying... (although I thought a couple of the blue solid ones were really good options).
dark BG and luma key?
"You were the chosen one Anakin, you were supposed to bring order to the galaxy, not destroy it!" -Obi Wan (Ben) Kenobi -á |

Quaaid
ABOS Industrial Enterprises
39
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Posted - 2012.06.29 13:57:00 -
[28] - Quote
This just reminded me to re-watch the 'You Suck at Photoshop" series on youtube.
Enjoy: http://www.youtube.com/watch?v=U_X5uR7VC4M
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Hadley X
Republic Military School Minmatar Republic
0
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Posted - 2012.06.29 15:35:00 -
[29] - Quote
Make the portrait background as uniform as possible using a color that is as far from from the colors used in the foreground. This distance is measured in the color space used as a distance function. Any variation of the background color is used as a range of the distance function.
This is the basics of Chroma Key. On most image software that has a color fill tool, that allows a range or sensitivity setting uses this as its basis. Small artifacts created at the foreground / background interface can create some problems if the range is too small or too large. Too small and you get some of the background bleeding into the foreground. too large and the foreground gets 'eaten'. This is mostly a problem with real pictures and a mostly uniform background. It should not be a problem within the context of EVE unless there is some anti-aliasing happening during the rendering of the image or the compression is too high causing the compression artifacts along the sharp edge of the foreground / background.
I wrote one of the first photo I.D. software programs that did this in the early 1990's in DOS. I'm sure the technique has been improved since then, but the above is the core concept. you can also use a static image of the background without the foreground as a key to separate the background from the foreground using the static image as a key. Again due to compression artifacts you will need to use a range function for this to work successfully but it can be done. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
384
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Posted - 2012.06.29 15:42:00 -
[30] - Quote
Poor girl with all that stuff at the beach... give her "tha" bikini !
Also: what is that new mod called Twitter and how does it works? -requires AWU V? brb |
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